I have an incredibly irritating problem with ActionScript not recognizing a button. It's at the last frame, and when I load up the Actions panel, it tells me that it cannot have actions applied to it.
In a mini flash game, I have a few different level select buttons, and they all attach to one "levelChange()" function, and I'm just wondering if there is an attribute that stores which button was pressed or how to determine which was pressed if not.
I'm new to flash and action scrip 3.0. I made a movie clip and in it two buttons. The first button is called designer_b The second button is called animator_b This is the code I made:
am trying to get some a.s. to recognize if i already have a page open so my button doesn't reopen/reload it again. i am using someone else's script so if you see something wrong (yes, i'm getting errors) could you please post the way it should be so i could copy and paste it????
I'm getting a very frustrating error in my flash project. I have a button on stage. When I try to trace it, it returns NULL. But when I change the button to a MovieClip in the properties panel, it traces it just fine as a MovieClip object.
I'm programming a Flash-based site designed by the client. The trouble is the SWF dimensions are small within the HTML page, and the thumbs show the larger images on roll over. The large images are meant to disappear on mouseout, but it's easy to move the cursor too quickly for the mouseout to be recognized -- so the image gets stuck on screen.Is there a reliable way to recognize a mouseout event, even when the cursor leaves the button/stage?
I just installed Flash CS4 and brought ip a couple of fla's I get a box telling me I don't have some fonts on my system that I know I do have like Verdana and Ariel, etc. Is there something I should configure?
There is a button release command but I can't find one for key release. I am building a slider which is operated by pressing and holding a key. I am using the setInterval function but I need to cancel as soon as the key is released
I get the error "Access of undefined property menu_bar" when menu_bar is an instance name directly on the main timeline. I'm not sure how I would call it in the other class. It also isn't exported for actionscript is that the problem?
I have it imported to my document class as:
var mouseClicks:MouseClicks = new MouseClicks(); addChild(mouseClicks);
I want to make a somewhat virtual Windows environment were-as when the program says they need to right and then do it will act just like Windows in giving them a right click list etc with the usual copy and paste on. But where do I start?I know you probably get the whole were do i start alot but its bugging me and i could do to get it finished asap which is a shame
I know the main thing would be to start of simple and then work on it over time and so I think the starting point would be to get the right click issue going but I'm not sure how. I found This Archived Page when searching but I'm not sure how to implement the code or were to add the next image (if it is called image ) to show the right click menu.
I'm experiencing difficulties with Flash 8 not recognizing the majority of a font family.Its strange because Photoshop & Illustrator recognize them & display them just fine.[code]...
Flash files I embed have faulty plugin detection - it does not recognize FP10 as an upgrade from FP9. This is in the knowledgebase, but it does not suggest a solution. "Some websites will ask you to install or update Flash when you already have the Flash 10 plugin installed. This is not a problem with your Mozilla browser or your Flash plugin, but with certain websites that misidentify Flash 10 as Flash 1 due to a faulty detection scheme. Contact the website and ask them to correct the problem or, on Windows, you can try the site in Internet Explorer, since the Flash ActiveX detection may work even though the plugin detection does not."
Publish to Flash 8 and using the FLVPlayback component as part of a larger elearning course.We have a legacy pause button that works by recursively looking through every item on stage and if the item is a movieclip following its children and so on. Something like this (there is more to the whole thing, but this is where the problem is):
findCurrent = function (obj){ // RECURSIVE SEARCH FOR MOVIECLIPS for (var i in obj) { if (typeof (obj[i]) == "movieclip" && obj[i] != obj) { if (obj[i]._name == "pauser"{ continue; } var m = obj[i]; m.frameWas = m._currentFrame; isCurrent.push(m); findCurrent(m); } }};
The issue is that when using the FLVPlayback component the 256 recursions limit is reached. I'm guessing that the video part contains a reference to playback controls skin and the playback controls skin contains a reference to the video part and the recursion just goes round and round till it hits the limit and then all actionscript is disabled for the rest of the file.
I thought of adding a counter, and that is probabaly a good idea, but I was wondering if there is anyway to identify that I've hit a video player and stop following it?
Obviously the topeof(myVideoPlayer) is coming back as "movieclip" or I wouldn't be getting this problem. I don't think there is a getQualifiedName for AS2, right? I looked at the properties and couldn't find one that said, "clearlyVideoPlayer."
Manager to not recognize the just upgraded Flash CS3 install?Message says: "This extension requires the following products: Flash 9 or greater. The extension will not be installed."
I am using Quicktest professional 11 trial version. I have a flex application for testing. When I try to record action performed on the flex application. QTP stores it as MacroMediaFlashPlayerActiveX rather than the origin button or link. I am using flex 3.5.0 and internet explorer 7.
I'd like to know if there is some documentation available to know how Flash detects webcams in order to know why it cannot get a Primesense/Kinect camera.
I think it'd be really useful to access Kinect without using the OpenKinect scheme (server-client), but using a real driver for Flash based on Video4Linux.
just having some troubles with a string i'm trying to have a string where it will recognise the characters in it...and then i want to have a keylistener if those keys are pressed in that sequence do something...
Alright I'm wondering how I can get the landing area to recognize different symbols and then go to a certain frame depending on what symbol is placed in the landing area
here is my code now onMouseMove = function(){ updateAfterEvent(); }
I am loading some content into a Flash Text Area component via an XML file, within the XML I am formating via HTML, problem is flash only seems to recognize some tags and not others. For example it has no problem with the <p>, <br>, <ul> tags, but refuses to recognize any image or anchor/link tags. here a sample of my XML
Do you have idea about the reason for that error and how to prevent it? N.B. The code that triggers this error is as a result for click handler. If before encountering this error change the selection on my yearsCb, everithing is fine. EDIT: I forget to specify that this error is thrown when it is a selected item in my ComboBox. It seem that after container that holds the ComboBox loses the focus, it doesn't recognize it's ComboBox child as having a selected item anyway (this problem arise only after the modal popup close.).
I'm using this AsyncHelper. I would like to create basic test case where I would like to dispatch event from the test method (by Parsley MessageDispatcher), catch this event in any other method and dispatch it back (by flex EventDispatcher).
This is my test case: package flexUnitTests { import flash.events.ErrorEvent;
For the record I am running Flash CS4, but am using actionscript 2.0 (its just what I know, and I don't feel like learning 3.0)-So I'm making a contact list, and each of the names will be clickable to bring up more information. There's going to be a lot of names, so I'm trying to keep the actionscript concise. The code is shown below in a simplified form, but essentially I have created a variable for the hexadecimal color, and I have created a function which will change the text color of each of the name buttons. This works, I have tested it. But, I don't want to have to tell the function to run for every single name button
I've created a simple script in PHP for retrieve the list of files contained in a directory. After that, i need to pass the "lista" variable to ActionScript.
how to make my package use stage.stageHeight so I can tell a ball to bounce when it reaches the bottom of the stage. I'm calling my ball to the stage from the library in a way I'm not used to and have never done so I'm assuming it has got to do with that. if you take a moment to look at it (pretty simple i've stripped out everything except for the physics that makes a ball drop and bounce) and let me know why I cant detect the stage.