ActionScript 3.0 :: Short Way To Define X Points Into Vector
Jul 25, 2010Anybody knows a short way to add a bunch of points to a Vector.<Point> variable.[code]
View 4 RepliesAnybody knows a short way to add a bunch of points to a Vector.<Point> variable.[code]
View 4 RepliesI'm looking for method to create Vector and push some values without defining variable Vector. For example:I have function:
public function bla(data:Vector.<Object>):void { ... }
this function expects Vector as parameter. I can pass parameters this way
var newVector:Vector.<Object> = new Vector.<Object>();
[code].....
Say I have an image. We'll call it "vectorman". It is a liner gardient in flash that has say "f5f5f5" as the top color and a gradient down to "ff9900". I then turn "vectorman" into a graphic, then into a movie. Now he sits on the main stage with the same colors all the time... poor vectorman. I would like the ability to control those 2 colors of vectorman via an XML file.
I know XML can control css and dynamic text fields, but how do I control the color of an graphic?
import flash.geom.Point; I am trying to write a game using the new Vector class. Then Vector will be composed of flash.geom.Point (s). However, when I try to use the concat funtion to return another vector with a series of Points added to the end of the vector, I will get: TypeError: Error #1034: Type Coercion failed: cannot convert flash.geom::Point@bce8901 to __AS3__.vec.Vector.<*>. at Vector.<*>$/castToThisType() Action script is saying that I am trying to convert a vector to Point to a vector. I do not see how this is the case. In the example below, I have declared adjoiningPoints to be of:var adjoiningPoints:Vector.<Point>;
When I call path.concat( myNextPoint ); I get the above error. In order to troubleshoot the problem, added the additional lines declaring 'iAPath'. When I work with the arrays everything works fine. The arrays are entirely populated with points and there is no error.
[Code]...
I am trying to snap 2 vector points together but for some reason its moving the entire object instead of the point. I am trying to follow instructions in a book and the book shows that it is using the solid (filled) selection tool and it has the magnet turned on for snap options. It shows I am suppose to click where the (right triangle) appears beside the mouse arrow and then snap. but it keeps moving the entire Object even with the (right triangle) appear beside the mouse arrow. what could I be doing wrong ??
View 2 RepliesI'm getting
ActionScript Code:
1067: Implicit coercion of a value of type
__AS3__.vec:Vector.ie.aro.floorplanviewer.model.buildingVOs:ConfigurationVO>[code]....
which surprises me as ConfigurationVO inherits from NodeVO.Is the compiler really not able to figure out that a Vector of a superclass should be able to hold a reference to a Vector of a subclass?
I need to import a bunch of vector work from Photoshop into Flash. Is there a trick to it. So far, on import, it's converting the layer styles into black.
View 5 RepliesIf I want to pass in a vector to a function, a vector of any object specifed would it be someVetor:Vetor.<T>? beause FB 4.5 sais T is undefined.
View 10 RepliesCreated Vector with the initial length of 100.
var v:Vector. = new Vector.(100);
v[90] = "Ninety"
v[190] ="oneninety" //RangeError: Error #1125: The index 110 is out of range 100.
//How to change the length from 100 to 200 to store a value at index 190
I have been tasked with trying to create a drawing tool that draws dotted lines as you drag the mouse across the stage. I can easily capture the points on MouseEvent.MOUSE_MOVE and store them in a vector and then draw the points as dots:
The problem is that I need to calculate evenly distributed points on an ever growing Vector of points so I can only draw the line between say every 5th point (say using modulus). I have been battling away with Bezier curve equations both Quadratic and Cubic but still can't quite figure out how to convert my Vector of points into an evenly distributed Vector of Points without sucking the life from the CPU.
I am currently being confused by the Vector class.I wrote a beautiful XML to TypedClass parser. Works beautifully and without fault. UNTIL a co-worker noticed we got a Conversion Error for Vector.<Number> to Vector.<*>.
Every Vector I've ever tested all extend Vector.<*>.
Vector.<Sprite>, Vector.<String>, Vector.<Point>, Vector.<Boolean>, Vector.<TextField>, Vector.<CustomObject>, etc etc etc. ALL of them.
<type name="__AS3__.vec::Vector.<String>" base="__AS3__.vec::Vector.<*>" isDynamic="true" isFinal="false" isStatic="false">
<extendsClass type="__AS3__.vec::Vector.<*>"/>
[code]...
But then when I use describeType on Vector.<Number>, Vector.<uint> and Vector.<int>.
<type name="__AS3__.vec::Vector.<Number>" base="Object" isDynamic="true" isFinal="true" isStatic="false">
<extendsClass type="Object"/>
<constructor>
[code]....
Now I have accounted for these 3 vectors individually as even uint and int does not extend Vector.<Number> as I would have expected.
And my parsing function works for all types correctly again. But my confusion comes as to WHY this is the case, and why I couldn't find any documentation on the subject.
Class ShootGame implements IGame{
[Code]...
could I use another array to say 'milk', 'baby', 'yes', 'ball', 'bird' as the words appear using short one word mp3s?
PHP Code:
var words:Array = ['milk', 'baby', 'yes', 'ball', 'bird'];
var step:int = 0;
var readTime:Timer = new Timer(500, 1);
[Code].....
I've recently started using Flash in CS4 and finished up a short cycle and exported it as a .mov to find it had clipped the last two frames, Does anyon know why? Or how to stop it from clipping my work?
View 1 RepliesWhile working on a project involving a mask layer and artwork layer the tutorial that explained the procedure said to press F6 to add a new keyframe to the timeline. While on the current frame, the tutor was hitting F6 and a new frame with a keyframe was produced. I need to click on the next frame then hit F6 to make the keyframe. The project is to make a vine look like it is growing and involves making lots of subsequent keyframes in this manner. The tutor breezed through making one keyframe after another - I have to physically advance to the next keyframe THEN hit F6.This really slows things down.
View 3 RepliesI'm used to using the if else shorthand:
var = (if statement) ? 'something' : 'something else';
Are there any other short hand methods available?
Im working on a small drag and drop project and for the life of me I cant seem to work out how to get my movie to delay before it goes to the next frame.
Basically when a clip is dropped onto the target I need a short delay of about 5 seconds before going to frame 2.
I know that I need to set a variable but cant work out how to utilise it [code]...
This is what Have done but will take up a lot of lines
Code:
check.onRollOver = function(){
_root.check.gotoAndStop(2);
};
check2.onRollOver = function(){
[code]....
I'm trying to take into account the Garbage Collector (GC), so I decide to optimize this code:[code]For instance, is it useful to put "xmlOne = null" in every iteration? I'm checking with the Flashdevelop's profiler, but I don't see the difference.maybe, I can also reuse the item object rather than creating it every time, right?
View 1 RepliesI'm quite new to flash but have experience in other adobe programs, I'm trying to create banner with imbedded short video no more than 5-6 sec.I was desperately trying to find some tutorials or any help on this subject without success.
View 2 RepliesSo I'm making my own networking protocol for a online game, to save space each message (sent over TCP) is given a ID which is a short, 2 bytes, all messages sent from the server to the client and vice versa are strings, how can I convert a short to a string in java in just 2 bytes (characters)? I want to be able to convert a short int into 2 characters, so that I can send the short over the network in a string format in just 2 bytes and decode it back into a short on the other side (in actionscript 3). A character can hold 256 possible values right? So 256*256=65,536 which is the size of a unsigned short int!
Here's what I've got so far:
public static String toCode(int c){
if(c <= 255 ){
return Character.toString((char)c);
}else{
return null;
}}
public static int fromCode(String c){
return ((int)c.charAt(0));//Return the character code of the send string, 1 char only
}
This can turn a int into a single character which can be sent over the network, now I just need to have it use 2 characters and it can do up to a short.
how to create a short video to play before the user clicks on a video to watch. Kinda like a short advertisement (for our department) when the viewer wants to watch one of our football games.
With the help of another user here, I was able to get a video player to work using an xml list containing all of the video file names, once the title is clicked in the .swf file the player plays that video file.
xml file
Code:
<root>
<video>
<filename>UA029_Fb_1929_WA.flv</filename>
<title> WSU VS UW 1929</title>
<description></description>
[Code]....
so what I am trying to achieve is to have a short clip play every time a person wants to watch a video.
Also, Is there a way to create some type of text box in the swf player that will display all the metadata (game, year, score etc.) in that box?
in making this code short
ActionScript Code:
function addlist() {
var dataload = new LoadVars();
[code].....
convert a short as2 script (20 lines) to as3 for me... ?
View 0 Replieswratts here gang , im doing a short flash movie and have run into a slight snag . i want to create the effect of a chase through space at high speed ( starfeild ). so far my efforts have left me scratching my head .
perhaps one of you know some Action script that can help me out .
I want to create a simple clip that will have a button to preload and play an mp3, possibly with a really simple preload bar, but I'd really like the mp3 to play while it's loading,
View 2 RepliesSimply put, is there short circuit evaluation in flash. If not, is there a way to do something like it and still retain the elegance of short circuit evaluation?
View 5 RepliesI am a beginner looking to build my first Flash product. I am attempting to replace an existing PowerPoint, which is all text and picture based, and make it less boring by using Flash. I need to replace the pictures with about 25 short video files all under 30 seconds. Is it worth it to do this in Flash?Is there an existing template for this type of project?
View 3 RepliesI have created a custom cursor script which uses the mouse. Hide command as well as startDrag(). When I move the cursor around it flickers terribly. How do I remedy this?
View 6 RepliesI have a long video of 50 minutes duration..
I want only show a segment for that video, for example I want to start from minute 15 until minute 16, Only shows a minute for that video, but, I want to see that video as a complete short video of 1 minute duration.