ActionScript 2.0 :: Define Colors In A Vector Image Via An External File?
Jun 13, 2004
Say I have an image. We'll call it "vectorman". It is a liner gardient in flash that has say "f5f5f5" as the top color and a gradient down to "ff9900". I then turn "vectorman" into a graphic, then into a movie. Now he sits on the main stage with the same colors all the time... poor vectorman. I would like the ability to control those 2 colors of vectorman via an XML file.
I know XML can control css and dynamic text fields, but how do I control the color of an graphic?
I'm looking for method to create Vector and push some values without defining variable Vector. For example:I have function:
public function bla(data:Vector.<Object>):void { ... } this function expects Vector as parameter. I can pass parameters this way var newVector:Vector.<Object> = new Vector.<Object>();
How do I make a vector image smaller in file size than a jpg image? This sounds perhaps strange since vector in general is expected to be smaller in file size then pixel. But take this image for example: I can get this to about 8 kb if I were to use 'save for web' in photoshop (jpg / low compression). But then I thought I perhaps could get it even smaller by vectorizing it. But that resulted in an image of about 145 kb. Is vector not always better than pixel when it comes to file size?
I'm attempting to make a flash file that zooms into a vector image of a map. For example, having a whole map of the United States then clicking New Jersey and having the stage zoom to fit only New Jersey.
I started to achieve this with tweening (which didn't work, which is why I'm posting my code), but I feel like there has to be a better way. I've been looking at fl.transitions.
Is it possible to just create a .AS file and define constants inside of that file? Without making a new class, just so that all my classes can access these constants? This is of course possible in PHP, but are the scopes handled differently in AS3?
I copied this from some other forum because it's explain well "...Let�s say you are loading in an external asset that has an alpha channel, such as a PNG. Now let�s say that you want that asset to act like a button, with rollover and click actions. No problem. No reason you can't do that. But, actually, there is a problem. The hit area for that external asset will be its entire bounding box. Take this octy image for example: Even if you rolled over the top left of the image where it�s totally transparent, it will still trigger rollover actions, which is certainly not ideal and could potentially be very confusing for a user..."
I want to change the color of my image when I move the mouse over it. So I've prepared 2 images and this is the eventListener:
[Code]...
Unfortunately when I move the mouse over, I only see a blank image (error, image not found). However the compiler doesn't give me any error, and I tried to use the same path of the original image, and also to remove "../" in case he is referencing from root directory in run-time. But still nothing. The image is stored there, of course. However if I can apply an effect to change the color from blue to orange to my image (by preserving the transparency), I could solve differently
I'm trying to make a very simple game in Flash. I have a map where you can see only the borders of the states. I want to make every state a symbol. Can I somehow fill it with different colors? Using paint bucket doesn't work...
Would it be possible to analyse a jpeg to see what colour or colours are more prominent and use them for further purposes. One implementation I am trying todo is have text go over changing images, keeping the text the same colour leaves problems with readablity with say a black-ish or white-ish backing. Just something that I would like, not entirely sure if its possible or how it could be done.
I've tried to export my vector work from Flash to Illustrator. The result is bad : colors have faded and transparent colors became opaque. It is a shame that Flash doesn't provide a correct export function to Illustrator now that Flash and Illustrator are both Adobe's softwares.
I have a Width and Height parametr. I have been given an array of colors in such format: [r, g, b, a, r, g, b, a, r, g, b, a... etc] Data can be acsessed by something like this
for(var y = 0; y < height; y++) { for(var x = 0; x < width; x++) {
[Code].....
I want to paint that data on some sprite. How to do such thing?
BTW: I use Flash Builder for mxml+actionscript coding. So if it is easy for you you can give example using MXML (not todraw on some sprite but on some MXML component).
I am looking for a script, (modes ?), pixel bender ? that allows me to convert an movieclip/image into 2 colors (black and white). I don't want grey scales, but really 2 colors only picture.
I have a bitmap (bitmapData) that I'd like it to change colors over time. I've seen examples of applying a color transform and I couldn't get it to work. Also, with those examples they only apply one color. I would like to animate through the ROYGBIV range.
I work at this place that does tons of partner sites for our main company, that all the same site, just with different color schemes and logos. i'm in the middle of redoing a lot of the elements and making them flash based. i realized if i can have a way of maybe dynamically loading the colors on the page from an external php or xml document, that i would save myself and other much work in the future.
I'm looking for a script which allows the creation of a custom selection on a image online. This step is just after an upload. As a picture is worth a thousand words:
I have made a webpage that scales to the size of the users screen. Now i'm having to following problem. There is a image gallery in this website that makes use of an XML file. Everytime when the website is scaled to a bigger size the image gets unsharp. This only happens to the external image that is displayed in the gallery since the flash elements are all vectors.I was already thinking about a higher DPI rate or using different images.
I need a simple way to load an external image referenced in an XML file, into a layer (named "avatar") in my flash project..By default I want it to load this image as soon as the flash widget is opened.And how would I position the image, say in the center, or wherever?
However, since I start only to work with flash, I do not have any idea how to change this script that he is reading for example the content of file album.txt and put the content into the variable HardCodeXml.[code]...
I have two illustrator vector images "apple.ai" and "orange.ai" imported in the library. I create a new sprite in actionscript and want to assign apple.ai as the graphic for the sprite and on mouseover want to change the graphic to orange.ai. I don't want to use button but only sprite: basically i want to know if there is a way in actionscript to assign and change the graphic of a sprite.
I was wondering what the best way of importing a generated swf file into illustrator is, so i can mess around with the elements, add in backgrounds etc
I've made an application which loads external images using URLRequest and URLLoader.Everything works fine until it needs to load an image which has special characters in the file name/location, e.g. and then it doesn't load anything
I need to dynamically load image and text (title + description) from external XML file in Flash 8 and show image in the left and all text in the right(title top then description) and scroll all the content(image + text). More than one image and text will be there.Pls send solution + fla & xml.
I've made an application which loads external images using URLRequest and URLLoader. Everything works fine until it needs to load an image which has special characters in the file name/location, e.g. and then it doesn't load anything.
when i run the .swf file locally it works, but if i run it when it's embedded on an html page, it doesn't work.
I am trying to load text and image through a external .txt-file using the asfunction. So far I have managed to load the text but not the image.(The image is baseline so it should work).
I LOVE this actionscript, it will be so useful to me. [URL] However I one question; Is there anyway to have a pattern(image) show with the mouse over rather than a color?