ActionScript 3.0 :: "spawning" Movieclips From Array?

Dec 19, 2011

I made a ball that moves and when it hits a border it bounces back.I want to make it so that a new ball will spawn every few seconds and does the same as the first ball. So i tried making it with an Array, not sure if it's the best way to do it, because it didn't work out as i wanted The ball's instance name is mcBall, if you need it.

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ActionScript 3.0 :: Importing Classes / MovieClips - Spawning Instances Of A Symbol

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i'm creating an application using AS3.0 and class files. in this application i have a MovieClip in the library i'm using that contains several symbols and configurable textfields and have already defined the functionality for these symbols. my question is, if i'm creating an application and through actionscript and i'm spawning instances of a symbol, do i have to define the functionality and initialize this symbol in the main application class?

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ActionScript 3.0 :: Spawning Several Instances Of A Button With A Different Names By Using Array

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where each of my buttons have a dynamic text label.

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Flash8 :: Continuous Spawning Of Movieclip?

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i'm trying to achieve an effect in which a triangle movieclip (which expands and then dissolves) respawns itself continuously. I'm hoping to figure out how to tell flash to respawn a new instance of the 15-frame movieclip of the triangle, when the original clip hits frame 5. the next one would do the same, and so on and so forth.My research so far has led me to believe this has something to do with the 'addChild' function but i'm so far unsure of what to do with it

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ActionScript 1/2 :: Self-spawning Movie Clips Don't Run

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im making a script where it spwans enemies when the enemy count is lower then or equal to the CurrentEnemys.
but it spawns like 200 enemys and says the function is looping and my CurretEnemys trace says NaN..
 
Hers the script.
 
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[code]....

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ActionScript 2.0 :: Spawning Flash Player To Run SWF?

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I am writing an application at the moment, and am wondering whether it is possible to be able to click on an swf link, but that it spawns up a flash player window to run the swf, and not try running it in internet explorer.

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ActionScript 3.0 :: Space Invaders Laser Spawning?

May 8, 2009

I am working on making a Space Invaders clone to practice up my AS3. One of the main things in this project is that I want to make all of the graphics through Actionscript, simply because I have never worked with any sort of object in Flash that way. It's been an interesting challenge so far but I keep getting stumped on firing lasers. From what I can tell I have it semi-working, but when I press Space to fire I get this error:ode:TypeError: Error #1009: Cannot access a property or method of a null object reference.at Laser$iinit()at Ship/::movePlayer()Here are my as files nudge in the right direction. Laser.as:

Code:
package {
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[code].....

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ActionScript 3.0 :: Spawning Objects To Stage And Move Certain Distance

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Here is my code:
function createEnemy(event:TimerEvent):void {
var enemyAppear = new MovieClip;
enemyAppear = new Enemy();
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[Code] .....

What I am trying to do is spawn a enemy to stage and when it appears on the stage I would like it to move across the stage a certain distance.
Visual Example:
O = enemy, X = original position, Y = new position
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ActionScript 2.0 :: Objects Re-spawning When Coming Back To Frame?

Nov 20, 2010

what happens is I have a key, a door and a health bar and an enemy. the enemy takes off some of my health...I pick up the key and it disapears and is added to my inventory. I then us it to open door then my character can move off the screen to the next frame where there is a castle., but my health bar is full again. when I go back into the previous frame the key is back, the door is closed and I cant pass through it again until I pick up the key.

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Array's And MovieClips - Use The Naming Conventions Of An Array?

Nov 18, 2009

I received help on this site on this info-graphic im doing and the solution was to use an "array" which im not familiar with at all. the person that helped me added the following code that worked:

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Attachments:
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[Code]...

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ActionScript 3.0 :: MovieClips In An Array?

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Is it possible to load up an array with movieclip instances from the library and use that as a reference to go to a certain index, snag that mc, and display it on the stage?

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AS3 Array Change Movieclips

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ActionScript 3.0 :: Put Movieclips Into An Array ?

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I want to put each movie clip created with this for loop into an array so that I can load images into each movie clip in a later script.

var total1:int=2;
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IDE :: Accessing Different MovieClips In Array?

Mar 14, 2010

I'm having problems making a loop of different movieClips. I've been able to find info about duplicating the same movieClip but I can't seem to get it to apply to this. This is what I am working with: I have 13 different movieClips of an animated character. They are titled montyDog_mc, montyBear_mc, montyCat_mc, etc. I also have a next and a previous button. What I need to happen is for the movieClip animations to cycle through, one at a time, each time the user clicks the next or previous button. I think I should be creating an array of some sort but I am very confused about how I list the movie clips in an array and apply it to the button.

This is what I have:
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ActionScript 3.0 :: Add Movieclips From An Array?

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Just started to make the switch from AS2 to AS3 and am having a few problems, most of which I've managed to fix but this one has got me stumped.

I'm trying to create some buttons dynamically that are spaced out evenly.The clip is in the library and exports as NavButton. I've created an array with all the button clips inside it. This is called navButtonArray and when traced shows the NavButton clips. My problem is when I try and add them to stage. I can't tell if it's only adding 1, or just placing them in the same place, or if it's continually replacing the previous navButton.[code]...

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ActionScript 3.0 :: MovieClips Array Is Not Working?

May 14, 2009

I'm creating multiple movieclips, containing a TextField and an image as a background. In order to keep track of them I'm storing them in an array. The problem is that I can't add the movieclip to the screen >.< What I'm doing is

PHP Code:
addChild(movieclips[0]);

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ActionScript 3.0 :: Add Movieclips From Instances In Array?

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Ive created a array to hold an instance of the Zombie movie clip, the movie is given an instance of "Zombie" + 1, 2, 3..... But now i can't work out how to add the movie clips from the Array to the stage. [code]...

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ActionScript 3.0 :: Instantiate MovieClips In An Array?

Jun 29, 2010

Is it possible to instantiate MovieClips that exist in the library (that have been exported for actionscript) with a for loop using an array that holds their link name?
 
var fruit:Array = new Array("apple", "banana", "blackberries");
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var aFruit[i] : fruit[i] = new fruit[i];
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ActionScript 1/2 :: Get A Collision Between An Array Of Movieclips?

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I am trying to get a collision between an array of movieclips but it isnt doing well =S.Here is where I am now:

[code]....

This code works, but it is only colliding with one object. I have made an Array called: _root.enemyArray.I have tried to make an for statment inside the current one without sucess.

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AS3 :: Flash - Removing MovieClips In An Array?

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Anybody any ideas on how to remove children from stage using AS3 if I store the reference to the objects in an array and they exist in different locations i.e they are not all children of the same parent?

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Actionscript 3 :: Re-stacking MovieClips In An Array?

May 13, 2011

I was trying to make a similar thing with the game SameGame (ie. the block above the removed blocks fall downward). Before trying this with an Array that contains MovieClips, this code worked (tried it with int values). With MovieClips on the array, it seems not working the same way.With int values, example:

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But with MovieClips:

popUp(0, 4): Before: 1,2,3,4,5,6,7,8,9,10; After; 1,2,3,4
// Assume the numbers are movieclips XD

Basically, it strips everything else, rather than just the said block >_< Here's the whole method. Basically, two extra arrays juggle the values above the soon-to-be removed value, remove the value, then re-stack it to the original array.

function popUp(col:uint, row:uint)
{
var tempStack:Array = new Array();
var extraStack:Array = new Array();

[code]....

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ActionScript 3.0 :: Manipulating With MovieClips In Array

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I want to dynamicly add images from XML to movieClips and then add event listeners to these movieClips. What is the best solution? XMl loads correctly, it also add 2 movieclips on stage, but it throws errors when I try to add event listeners to movieClips. How could I do that? I want to go to different frames on release of some movieClips. How can I please recognise each movieClip and manipulate with that movieClip ? (resizing,...)

[Code]....

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ActionScript 2.0 :: Attach 5 Different MovieClips In An Array?

Jan 20, 2010

i have an error in my game project. i am trying to attach 5 different movieClips in an Array.but i dont want these movie clips to be appear on the stage when i attach these. but these movie clips appears on the stage as soon as loop executes.

here's the code:

var terrorists:Array = new Array();
for(i=1;i<=5;i++) {
var terrorist:MovieClip=attachMovie("terrorist_"+i, "terrorist_" + i, i);
terrorists.push(terrorist);
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ActionScript 3.0 :: Hide All MovieClips In An Array?

Jan 23, 2010

This should be simple (I think) but I want to use the same Flash movie on several pages of my website, hiding different MovieClips on each page.

My plan is to pass the 'hide' instruction using a Flash parameter in the HTML, which I've got working fine, but hiding an entire array of MovieClips using "visible" just doesn't work using the code here.[code]...

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ActionScript 3.0 :: Stopping Movieclips In An Array?

Jul 16, 2010

I created 6 movieclips and imported them into my main file. They each play a short animation when clicked. I added an event listener and a .stop() for each movieclip.Instead of writing all the repetitious code, I want to put them all into an array. The question is, how do I get the movieclips to stop so they don't play before clicked on?

var myClips:Array = [a_mc, b_mc, c_mc, d_mc, e_mc, f_mc];
myClips.stop(); //I tried this but it didn't work

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ActionScript 3.0 :: Manipulating MovieClips In An Array

Jan 19, 2011

I have a rather unusual problem. I've got an Array consisting of ten different MovieClips (all pre-placed on the stage), and would like to be able to manually use the gotoAndStop and gotoandPlay commands on these via the array. I've tried ActionScript Code: //This script does not work IconArray[1].gotoAndStop(1); however it simply throws out an error. Is such precise manipulation of MovieClip arrays even possible, and if so, how would I code it? (Nb: I've looked at the ForEach method, but couldn't find a way to make it sit my current dilema).

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ActionScript 2.0 :: Using A Function On An Array Of Movieclips?

Mar 12, 2011

I'm trying to apply a function to an array of movieclips, rather than have to type out the function for each one. So, if my movieclips were mc1, mc2 and mc3, I would have:

Code:
function Invisible (movieclip){
movieclip._alpha=50;
}

[code]....

This does not work - I still have to put Invisible(mc1) for each object to make it work. Is there a way to use arrays to do this?

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