ActionScript :: Flex - Pushing A Closure Onto The Event Stack?

Aug 28, 2009

On occasion, I have wanted to push a closure onto ActionScript's event stack so that it will be executed after the current event handler. Right now I use setTimeout(closure, 0). Is there a more direct way of doing this?

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I need to detect browser/tab closure from within a flex application in order to delete the session information in the server. I'm familiar with JavaScript events but I was wandering if there is an event in flex for application unload or something of that sort ...

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AS3 :: Ios - Event Chain Or Stack Too Long?

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I don't think "Chain" is the right word here. But this is my problem: I have a que of 1000 items that need to be downloaded. I use a loader with an event: Event.COMPLETE calls a function. This function creates a loader with an event which on Event.COMPLETE calls that function again ... etc. This has never been an issue. I never even knew it meant that it would all be stacked up in memory.On iOS this is proving to be an issue. At a certain maximum, it just tells me I've reached the limit. So at 500 I insert a Timer so that I can start calling these functions from "level 0 " again.

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Flash :: Create A Stack Of Cards Similar To A Solitaire Stack?

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I am creating a card game everything is fine but I am not able to create a stack of cards as follows: If I have 4 cards that are represented in an array such as 4,5,6,7 of Spades then I want the card with the least priority to be placed on top and the highest priority card placed behind the first one.

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Flex :: Build Flex Stack Bar Chart From Objects Array?

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Flex :: Two Way Data Binding In AS Causes Stack Overflow

Jul 21, 2010

I'm binding two AutoCompleteModified objects to one another; meaning you type in one and it selects the correct object in the other. It works fine when I define it in MXML: However, a user can add a new row to a Grid and then I set up the binding and objects via actionscript and it gives an 'undefined' error:
ChangeWatcher line 427/wrapHandler.

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[Code] .....

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Flex Use A ComboBox To Change A View Stack?

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I am trying to use a combobox in flex with an array to change to a canvas in a view stack. Can I do this with some custom action script? The UI I am designing could really benefit form this.

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Flex :: Flex3 - Grid Scrollbar Pushing All Columns To The Left?

Apr 7, 2010

I have a flex grid where I have the verticalScrollPolicy="auto".But every time when the scrollbar appears all the columns get pushed to the left, making the columns not align as they should. I tried setting minWidth on all the columns to prevent this,

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Flex :: Send Data Between Pages In View Stack?

Feb 22, 2010

I have a login page (that working), if details is correct, i want to go to welcome page, and display the first name and last of the user.

Is ok to access to the label in the another page, and how can i do that

This is my code:

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Flex :: Pop Content From Pushed Stack Object Into Textarea

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Jun 11, 2009

I am in the planning phase of a new multi-user client/server app using Flash via Flex and AIR. I am trying to decide which web platform/stack is the best suited for this? I have used RoR in the past, but as i understand, RoR is single-threaded, and is therefore not the ideal choice for handling potentially thousands of simultaneous requests. I have done some reading about Scala and Lift and that is an intriguing option, but i was wondering if there are other languages/frameworks out there that would work well for my project?

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Flex :: Streaming Server (for Pushing Data Not Video) Setup With GraniteDS

Apr 21, 2011

I have a streaming server (for pushing data not video) setup with GraniteDS and it works great. I have to include multiple swf files in a web page. Each of these swf files has a data table which includes streaming data(this is a specific requirement - so I really cant combine all data tables into 1 huge data table/swf file). All the swf files however, connect to the same gravity channel/streaming endpoint.

How many connections are there from the web page to the streaming server? Does each swf file start a new streaming connection? Or do all them share the same connection since they are just connecting to a single channel?

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Flex :: Mobile: Display Back Button Automatically If View Is Not First In Stack?

Nov 19, 2011

In Flex 4.5 for mobile is it possible to check if there is > 1 view on a navigation stack and display a back button accordingly? If so how can I do this?My application is based ons:ViewNavigatorApplicationI'm adding a back button like this

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[code]......

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ActionScript2 :: Javascript - Create A Closure?

Aug 22, 2010

I am wondering if it is possible to create a closure in ActionScript2 like it is possible in Javascript. This doesn't work:

[Code]....

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Actionscript 3 :: SetTimeout, ClearTimeout In Closure?

Nov 8, 2011

var clearId:int = setTimeout(function():void{
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[code].....

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ActionScript 3.0 :: Instancing In A Closure Crash

Jul 3, 2009

I have a error TypeError: Error #1007: Instantiation attempted on a non-constructor but i can't figure out what i am doing wrong. I have a class that declares a static closure that instances the same class.

[Code]....

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Actionscript 3 :: Closure To Make TweenLite Example Work As Desired?

Nov 12, 2011

I seem to recall something about pass-by-reference and the Greensock TweenLite class. It's the only thing I can think of that is causing this bit of code to be not working as I intend:

for (var i = 0; i < 10; ++i) {
addItem();
}
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[Code]...

The trace is outputting the values I expect: an incremental sequence where each number is greater than the last (by the height of the item). However, what I see visually is that all the items end up at the same location (as if newPosY were the same for all instances of the tween.)

The only thing that comes to mind is that newPosY is being passed by reference, so each instance of the tween is actually referencing the very same value. Am I missing something? Or do I need some kind of closure to isolate the scope of my tween property's value?

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Actionscript 3 :: Access Instance Variables In Closure Inner Function For This Style:this['varName']?

Feb 10, 2012

How can I access instance variables in closure(inner function) for this style: this['varName']?

[Code]...

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Actionscript :: Reference - HaXe Evaluate A Referenced Variable Inside A Loop In A Closure

Jun 17, 2011

I've been programming some stuff in Actionscript (haXe) and arrived this very specific problem. Here's the code (pseudo :S):

[Code]...

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Flex :: Event Like ItemEditEnding Or Any Other Way To Stop Event Before ItemEditEnd Event In Datagrids?

Apr 12, 2011

I have editable grids which are 2-way binded to my model. What I want is to validate my data when user edits any cell before it get updated in model. I have applied my validation at ItemEditEnd handler, but, I want to apply validation in between itemEditBegin and itemEditEnd events.

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Flex :: Event Flows For Built-in Event And Custom Event

Aug 22, 2011

I hava a custom component and it contains a child icon. If I add a mouse-click event listener to both component(click-listener1) and icon(click-listener2), the event dispatched sequence is click-listener2, then click-listener1. I can understand it. But if I add a custom event to component (listener1), and mouse-click event to icon(listener2), when icon is clicked, the component will dispatch the custom event. In my test, the event dispatched sequence is listener1, then listener2. It doesn't match with event-bubbles rule.

In my opinion The custom event is dispatched in listener2, which triggers listener1. Why event flow sequence is not listener2, listener1?

In component.

icon.addEventListener(MouseEvent.CLICK, iconClickHandler);
private function iconClickHandler(event:MouseEvent):void
{

[Code].....

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Pushing Particles Away From The Mouse?

Feb 9, 2010

I've been working on a little particle generator that produces intractable particles. When you click your mouse, they will move in a straight line away from where you clicked. Seems simple enough, but I can't quite get the formula right.

I want to pass two points and a magnitude scalar value into a function and have it move the particle along the line drawn through the two points, and only as far as the magnitude specifics.

For example:Let's say the particle is at the point P(10,10) and the mouse clicks at the point Q(15,15). I pass both those points and the magnitude 10, into my function.

The function then calculates the angle the particle should travel (45 degrees or PI/4 radians) and sends the particle to the point O(20,20), again, as specified by a magnitude of 10.

Edit: By the way, I'm using ActionScript 3.0, but if possible I would prefer a universal explanation in case I decide to program this in another language, or I am without a programming language when I need to figure it out.

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ActionScript 1/2 :: Pushing Arrays Only Once?

Jul 2, 2009

say I've got a button I push to add a currently selected term inside a text field/input field to an array, but I don't want to accidentally add the same option twice, or see the same option over and over, what do I have to do to the array?here's the original for an array called aNameslist and a variable callednamesDaddmcD.onPress = function(){ aNameslist.push(namesD);  }What's necessary to switch an output like

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ActionScript 3.0 :: Pushing Objects Away From The Mouse?

Feb 10, 2010

So I've been working on a little particle generator that produces intractable particles. When you click your mouse, they will move in a straight line away from where you clicked. Seems simple enough, but I can't quite get the formula right.

I want to pass two points and a magnitude scalar value into a function and have it move the particle along the line drawn through the two points, and only as far as the magnitude specifics.

For example:
Let's say the particle is at the point P(10,10) and the mouse clicks at the point Q(15,15). I pass both those points and the magnitude 10, into my function.

The function then calculates the angle the particle should travel (45 degrees or PI/4 radians) and sends the particle to the point O(20,20), again, as specified by a magnitude of 10.

This seems like a simple problem, it's used ALL the time, but I just can't seem to work it out.

Side note: By the way, I'm using ActionScript 3.0, but if possible I would prefer a universal explanation in case I decide to program this in another language, or I am without a programming language when I need to figure it out. T

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ActionScript 3.0 :: Pushing Object In An Array?

Aug 15, 2010

Is it possible to push an object into a specific index in an array. Because I have a set array from 1-10 and each index has a unique purpose so I was wondering if it would be possible to do something like:

array[1].push(object);

If not whats the best way to do this? At the moment I have a seperate array and I just do array[1] = arrayOfObjects.length -1;

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ActionScript 3.0 :: Pushing New Videoclip Into Ns.play?

Jan 30, 2009

Im currently trying to modify Lee Brimelows videoplayer, however im not quite sure how to achieve what im looking for and need suggestions. I'm looking to have 3 different movieclips. Lets say

[Code]....

So guess I need to make a listener for each button, and within each of the listeners, define vars for the movieclips. Then make the EVENT listening for clicks, and when clicked, push the new movie into ns.play?

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ActionScript 2.0 :: Pushing And Object In An Array

Oct 1, 2009

ok this is going to be tricky to explain. The scenario is i have an array like so Code: var Final:Array = new Array(); and i have a class with a bunch of variables grouped together (no function in this one) the original reason was for this to serve as a way making seperate instances (something like a structure from C++ i suppose) when needed but once i explain further it might just be making it more complicated. now what im doing is to use array.push to add new objects inside the above array. but the problem is every time i push i mostly likely will need to "create" a new instance of the object am i correct.but i cant do that sice the function that does will have a static name for the instance of the object i push into the array.

i hope that made sense, now what i need as a solution is some way to dynamically add unique instances of the object into the array without having to have unique names everytime. i can only see two logical method of doing this, one is to figure a way of dynamical naming the instances, or to have some sort of syntax like array.push(new Object(Copy stuff from a temporary Object)); But one more would be to avoid using objects all together but even that ive tried to figure out

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ActionScript 3.0 :: Pushing An Array Through A Function?

May 16, 2010

I was wondering if it was possible to push an array of boxes for example, through a function so that it formats all of them?

I've tried looking this up, but I have no idea what it would be called.

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ActionScript 2.0 :: Pushing To Multidimensional Array

Jun 25, 2004

correct syntax for pushing variables to arrays within arrays? I have searched many threads but found nothing that exactly answers my query. I have a class (Brigade) which amongst other variables contains an array (BrigadeUnits) This is the third element.. My Brigades are stored in an array called AllBrigades. I now need to fill the BrigadeUnits array with objects of my Units class. The hierarchy I want to create is as follows:

[Code]...

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