Actionscript 2.0 :: Load Image (button) & URL From Xml?
Aug 17, 2009
I want to load an image (simple jpg file) and have it act as a button. Then after a few seconds, fade out (or transition) and a new image load with a new URL path. Basically a slideshow that loads different images with each image having a different URL and different targets.Is there a way to pull these three things from an XML file? Like:
<child image="image.jpg" url="http://....." target="_blank"></child>
<child2 image2="image2.jpg" url2="http://....." target="_blank"></child>
but I have no idea about the proper syntax here.I would think the Flash movie would load the XML file, then load the image into a blank movie clip.
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Oct 8, 2009
This shouldn't be too difficult, but what I have is a button, which in the 'over' state I want to load an external image, and then have the image disappear when the users mouse hovers off the button
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Aug 17, 2009
I have make so my flash read a XML file so I have both a imagefile and address what is going to do when I push the button.I did first try to make it easyI create a movieclip and name it cmdimage1A add so the image load
ActionScript Code:
loadMovie(nodes[0].attributes.bild, cmdimage1);
then I create what it going to do when someone press the button
[code]........
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Oct 29, 2009
make one of my images in a slideshow (which the images are linked externally through actionscript) load a button that is only accessible when that specific image is shown.
for example-image 1- no button but image 2 has the button, image 3-no button, image 4 no button.... and so on.
heres my script for the slideshow and prev and next buttons
var totalSlides:Number = 6;var currentImage:Number = 0;var imagePath:String = "images/ad";var imageName:String = "ad";var imageExt:String = ".jpg";
var adImages:MovieClipLoader = new MovieClipLoader();
[Code].....
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Oct 23, 2007
Flash8
Actionscript2
I have a button for which I need to change image when page loads depending upon a parameter passed in from jsp.Parameter passing is fine but how to change the image for the button?
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Sep 7, 2010
I will try to make this as sysinct As possible. I'm working in Flash CS4, AS 2 and I'm trying to make an online image gallery/portfolio but I'm having trouble making an image appear when I release the button. (I've uploaded the fla if you want to look). Basically, I have a movie clip that will contain all my thumbs and that enters the stage with this action script:
onClipEvent (load) {
_root.xnew = _root.mask._x + (-9-1)*100/2 ;
}
[Code].....
I made the first 3 squares into buttons: imgbtn1, imgbtn2, imgbtn3
I've tried loading the images into an empty movie clip a hundred different ways and I've also tryed writing action script for the button to just play at a certain frame to show a picture but I have not really gotten anywhere.
Essentially I would like for the thumbs to swoop in as they do and for the user to click a thumb and for that thumb to dynamically load a photo in the center of the stage.
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Oct 17, 2009
I have a Flash button which has a bitmap image. I want to load this bitmap image dynamically.
I was thinking ...
var ClipLoader = new MovieClipLoader();
ClipLoader.loadClip("img/img1.jpg",_root.mybutton_mc.mycontainer_mc);
However, it do not let me put actionscript 2 in frame 1 of buttons.
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Mar 8, 2010
I have successfully loaded images into a movie on my _root using a text file array. I am trying to use that same method to load the image into a movie clip that I have on the Up state of my button.In the text file "imgLoader.txt", I have the code:
Code:
&arrJPG=IMG_0323**IMG_0324**IMG_0325&
In the AS layer, I have the code:
[code].....
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Oct 1, 2010
How to load specific image from xml file on button click?
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Jan 7, 2010
I have a 2 movieClips on stage. One is a holder to load the images into, the other has buttons nested inside. The button will not load the image.
Here's the code:
btn1.onRelease = function() {
holder.loadMovie("one.jpg");
}
I'm sure that it's due to _root or similar but I'm not too sure how to apply it properly if so. I've attached the .fla
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May 10, 2011
I need a simple image gallery to load when you click a button. I've tried shadowbox but have had absolutely zero luck. All I need is for a simple image gallery, nothing fancy, to open when I hit a button.
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May 10, 2011
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[Code]...
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Aug 17, 2009
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[Code]....
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[code]...
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Oct 7, 2010
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Feb 23, 2005
Second, I'm struggling a bit on xml and hoping for a hand. Your xml image gallery is a sweet piece of work, and I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.
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function callButtons():void {
[code]....
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