Actionscript 3.0 :: FP 10 Libraries - Use The Classes That Were Added To CS4?

Feb 26, 2009

Is there any way to allow CS3 to use the classes that were added to CS4? I would love to work with the 3d stuff or the File IO stuff that come packaged with CS4 with my students, but can't upgrade the lab to CS4.

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ActionScript 3.0 :: Import Same Libraries In Classes?

Dec 21, 2010

Is it wrong to have to keep importing the same libraries in classes.

In almost every class I make I'm having to import these[code]...

Is it not importing the same things over and over again into the same flash file? Making the swf bigger and slower?

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ActionScript 3.0 :: Third-party Libraries And Classes?

Jan 27, 2011

At the moment I'm trying to make a game using Box2D and QuickBox2D but I'm having a problem at the moment because the Player character is actually a QuickObject I don't know how to construct a class that extends that.

For instance if I was just to create the object I want in the main constructor it would be something like this:

[Code]...

So how would I go about this?because I'm getting loads of problems one of which is the the 'World' variable can't be accessed within the Player Class.

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Flex - Determine If Mx Classes/libraries Are Supported?

Feb 25, 2011

I'm writing a helper class and I want it to be used in both flex and pure actionscript projects. For example:

public static function listenToPositionAndSize(control:DisplayObject):void
{
if (mxLibrariesSupported)
{
control.addEventListener(mx.events.ResizeEvent.RESIZE, onControlResize);
control.addEventListener(mx.events.MoveEvent.MOVE, onControlMove);

[Code]...

EDIT: One simple reason to do this is: if you check the above example, I would prefer mx.events.MoveEvent.MOVE (if available) instead of flash.events.Event.ENTER_FRAME for performance issues.

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Actionscript 3 :: Loops - Good Sound Classes/Libraries ?

Feb 11, 2011

Can anyone recommend good sound classes or libraries (open-source) for Actionscript 3.0?

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ActionScript 3.0 :: Use Public Libraries That Depend On Flex Classes?

May 28, 2010

I work with Flash CS4 and lately I've been looking for certain classes to ease my work. To be more precise Atom/RSS2.0 parsing classes. But the best result I found needed me to work with FLEX. Now I can't get this to work with flash CS4. There's no apparent way to make this work. I can build my own parser or look for one that doesn't need Flex. But it looks like the future is more FLEX oriented.

EDIT : I know how Flex Code and SWC files should work. But every time I try to use them I get some bizarre error about missing classes and methods that are part of FLEX but not included in Flash...

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ActionScript 3.0 :: Classes Object Cannot Be Added

Nov 25, 2010

I have 2 different classes that contains different object. And I control from another custom classes on when to load which class. The custom class will load a class when first run, and switch to another one when selected. My problem is, although I called the next class, but the object does not appear. The class that controls which to load

ActionScript Code:
package classes{
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;
import classes.streamVideo;
[Code] .....

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ActionScript 2.0 :: New Shipping Charge Is Added To The Buyers Total For Every Item Added?

Jan 21, 2011

I am using a Flash AS2 template for a PayPal shopping cart on my site. As the code is now, a new shipping charge is added to the buyers total for every item added. I would like it to have only 1 shipping charge, no matter how many items are added!

Actionscript Code:
import caurina.transitions.Tweener;cartItems = new Array();itemNr = -1;itemQty = 1;cartin = false;ctrl_mc.cart_mc.onRelease = showCart;attachMovie("cart","cart_mc",15000,

[code].....

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Auto-import As3 Classes (internal/intrinsic Flash Player Classes At Least) Using Emacs?

Aug 23, 2011

Is there any way to auto-import as3 classes (internal/intrinsic Flash Player classes at least) using Emacs ?

Looked for as3-mode and actionscript-mode but nothing working was found. as3-mode can import class if it is opened in buffer (but not *.mxml files)

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Flash - Why MX Libraries Are In SWF

Nov 24, 2011

I have a pure AS3 project. I use Ant to build it. Here is a part of my ant script:
<target name="mxmlc">
<exec executable="${flex.home}/${mxmlc}" failonerror="true">
<arg line="-compiler.include-libraries=${lib}"/>
<arg line="-compiler.incremental=false"/>
<arg line="-compiler.optimize=true"/>
[Code] .....

The problem is that my resulting SWF is really big. When I checked what is inside I saw that it has mx.* libs from Flex. Why it is like this? How to kick mx.* from my SWF? In my code I don't use anything from mx.* library.

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ActionScript 3.0 :: Unexpected Errors, Multiple Helper Classes, Extended Classes?

Jan 9, 2010

The examples I'll use don't do anything - they're classes without ANY members - no variables, methods, anything.

Let's say I extends Sprite and call it MySprite.

I save it in test.core

[code]...

Now I create another custom class called MyWindow that extends MySprite.

I save it in test.windows

[code]...

Then I create another class that extends MyWindows (the example I'll use is a document class - but that doesn't matter - I've tested using an instance too).

[code]...

Notice that I'm not even trying to instantiate the helper classes - just having them there throws the error.

If there is only a single helper class, everything runs fine.

Also note that - as far as I can tell - this only happens when extending one class from another package, then extending that class with more than one helper object.I'm pretty sure there's no namespace bumps or typographical errors, as this is a very pared-down version of the original application.

EDIT: seems the problem exists even without the crossing packages - even extending MySprite in the document class with multiple internal classes generates this error.

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Actionscript 3 :: Inside The Library Use Of A Bunch Of Classes/packages - Expose One Of These Classes?

Feb 3, 2012

I am creating a library in AS3. Inside the library I make use of a bunch of classes/packages that need not be exposed to the end user of my lib. I want to only expose one of these classes.

I guess my questions are:

1) How are libraries commonly distributed in AS3?

2) Is there a .jar equivalent in AS3 that developers can include, but will only have access/knowledge of the classes I've declared as public?

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Actionscript 3 :: Classes In Project Override Classes In A Flash CS3 SWC File?

May 6, 2011

I have an actionscript project which uses visual symbols from an SWC. I have a CheckoutButton which has the following class associated with it (compiled into the SWC in Flash CS3).

[Code]...

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Import Libraries Of Other .fla Files?

Jan 10, 2011

I know it's possible to import libraries of other .fla files. but is it also possible to import them in such a way, that if you make changes to that .fla library, all the other .fla files that have imported that library will also have those changes?

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Loading Assets From Different Libraries

Sep 8, 2009

I currently have a "container SWF player" that loads SWFs externally and plays them.The sound file for the SWF is in the library of the container SWF player, because the player is using the duration of the sound file to determine how long the scrubber bar goes.The problem is, it sort of defeats the purpose of having a container SWF player if I have to create a different container SWF player file for each external SWF because there's a different sound for each external SWF.Is there a way to pull the sound file from the library of the externally loaded SWF into the container SWF player?So that depending on what external SWF is playing, it will pull the associated MP3 file from that SWF's library?

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ActionScript :: Can't Load Its Libraries

Jun 26, 2011

I have been searching google, Apache Docs*, and FlashPunk forums looking for an answer to this: I cannot get Ant/Flex to find and compile a folder of ActionScript libraries (FlashPunk).[code]....

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C# :: Vector Graphics Libraries Available In AS

Nov 16, 2010

I'm looking to build a website that has a flash interface and allows visitors to upload vector art in a number of file formats such as SVG, EPS and AI.

I have two rather large problems...
1) I need to load the original vector art, probably convert it to FLV and display it in my flash application.
2) After the user potentially loads a number of images, adds some text, rotates or transforms some elements, I need to save the resulting composition into a vector art format that I can print.

I'm not much of an AS developer...my experience is mostly in .NET/C# & C++. I'm looking for a good library or API that provides the functionality I will need to convert different image formats and save the results. How much of this can be done using Flash / AS...? How much in C#...?

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ActionScript 3.0 :: Use Libraries From Online?

Jan 2, 2011

I couldn't find any documentation or license information or copyright stuff regarding this texture. my question is whether i'm allowed to use this (and modify it) in my project and/or what i have to/can do. the person who wrote the "tutorial" is a PhD professor at some university, so i didn't want to contact her but rather ask here first.

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ActionScript 3.0 :: Math Libraries For It?

Mar 4, 2011

Are there any math libraries for as3?

I need primarily statistics and regression formulas.

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ActionScript 3.0 :: Providing FLA With Required Libraries?

Nov 1, 2009

I'd like to give someone else the FLA to recompile SWF's, but the libraries I'm using are spread out in many places (Tween libraries, custom libraries, etc), and would be somewhat arduous to package cleanly to include with the FLA. compile the imported libraries into the FLA somehow?

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Flex :: Where Are The Libraries? Can I Clear The Cache?

Jul 15, 2009

Where are the signed, cached flex libraries on a windows / mac / linux system? They don't appear to be in my browser cache... so where is adobe keeping them? I found the files. But can I clear the cache? After trashing the files in windows, I don't see the files get downloaded again (with fiddler).

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Actionscript 3 :: Libraries That Bring CS4 To Flash CS3?

Feb 12, 2010

Are there any custom libraries available that allow me to code/publish in CS3 using some of the features of CS4?

EDIT: I say "some", because I understand that it is obviously nearly impossible to reimplememnt CS4 in CS3.

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Actionscript 3 :: How To Effectively Load SWF Libraries

Nov 14, 2010

I am making an AS3 project in FB4. In our workflow, we have artists compile art into SWC files which the I then link as 'Referenced Libraries' in FB4. Then I set the "Link Type" of the SWC files to "external" instead of merged into code. This should create SWFs corresponding to the SWC files in the output folder, right?

This doesn't seem to be the case. I am only seeing one SWF file: the main_app's.I was trying to make it so that I can use a library manager to load the files dynamically.I tried extracting the swfs manually, but it seems the main_app still compiles all the swcs to itself. I made sure the Link Type was set to external. The file size for the main_app between "external" and "merged to code" seem to be the same.

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ActionScript :: Support Using JavaScript Libraries?

Dec 20, 2011

I realize a JavaScript library like jQuery that is specific to the HTML / DOM wouldn't work nor make sense in a Flash ActionScript application. But what about other JavaScript libraries? I was reading that ActionScript is a superset of JavaScript / ECMAScript which is what got me wondering. If it wouldn't use JavaScript libraries "out of the box" could a JavaScript library be adapted relatively easily? Also, does ActionScript support XMLHttpRequest or have a rough equivalent?

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ActionScript 3.0 :: Import Libraries From A Swc File?

Sep 3, 2009

I'm trying use a third-party sdk (swc file) and I can't seem to get it to work with Flash CS4. I've tried adding it to the components folder without luck. I also tried adding it to the class path in the AS3 settings panel, did not work.

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ActionScript 2.0 :: Libraries In Multiple SWFs

Sep 21, 2006

I have a project that loads SWFs as "slides". I'm running into a problem where I have some very large SWFs that use shared resources within each other. I would prefer not to post my source (because there is a TON of it ...if you've worked with SCORM, you know), but basically, the project is setup to use a "master" SWF to load in children SWFs. Those children SWFs can be quite large due to one specific symbol in the libraries that each share. This symbol is about 5MB in size and is used in several of the "slides". I want to be able to load this symbol into memory and use it across all the slides that need it so the user doesn't have to download tons of 5+MB files.

I am able to create a movieClipLoader object and a container for the object and load the SWF that is just the symbol object I need to share. I am attempting to put it in the _global namespace for use later. When I do this though, the library seems to switch to this new loaded SWF (this shared object) and I cannot access the library objects from the parent slide. So, the slide that is using this shared symbol must load up, start to download the SWF for shared use, then it must be able to load objects from it's own library to continue on. Maybe I'm going about this all wrong, but when I have several SWFs that all use this shared symbol, and I have to compile that symbol into each SWF, it only hurts the user that has to download all these large SWFs.

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ActionScript 3.0 :: Protocol For Importing Classes From Sub Classes?

Feb 8, 2011

I'm trying to import a class from a class that is located in another folder. How do you move up a directory? Using./ or ../ doesn't seem to work. Essentially I want to access a TweenLite Class but not from the document class. My class is at com/myName and the class I want to access is at com/TweenLite. import ../TweenLite doesn't work... I realize I could just copy and paste the entire Tweenlite folder again, but there's got to be a less duplicative way of doing this..

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ActionScript 3.0 :: Inheritance And Building Classes From Other Classes?

Feb 4, 2009

inheritance and building classes from other classes.

I have 3 classes:
gfxRoomText - changeable colour
gfxRomInter - changeable colour - interactive
gfxRoomImg - interactive - only image / no colour

The first two incorporate the same text field and functions to change colour. The second and third incorporate another class to interactive with. What is the best way of creating these classes using inheritance and how?

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Flash Load Timing With Shared Libraries?

Jun 30, 2010

I've started using Shared Libraries and this subject peaked my interest... does Flash still have load timing issues with Shared Libraries? I found a few site online that mention that your Flash project will load but if it didn't have time to load your Shared Library, it simply won't load it and you are out of luck. Is this still true with the latest version of Flash? If so, how do I preload the library to make sure it doesn't happen?

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Professional :: Importing Libraries Into FlashCS3 Project

Jun 7, 2010

I have got a little problem with ipmorting alivePDF library into my project. I`v written something like that:[code]Hovewer it doesn`t want to work. I have got those errors:1046: Type was not found or was not a compile-time constant: PDF. var myPDF: PDF = new PDF( Orientation.LANDSCAPE, Unit.MM, Size.A4 );1180: Call to a possibly undefined method PDF.var myPDF: PDF = new PDF( Orientation.LANDSCAPE, Unit.MM, Size.A4 );

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