Actionscript 3.0 :: Can't Set Properties To Instance Names With Array
Jun 24, 2009
Why I can't set properties to instance names with Array
Code: Select all// instance names:
// a1_mc, a2_mc
var allElements = new Array("a1_mc","a2_mc");
allElements.x = 250;
alllements.y = 250;
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Similar Posts:
Apr 5, 2010
I have some movieclips on stage each with an instance name like this: 101, 102,103,104.. etc.When I click one of them, it's istance name is added in an array:[code]I've got a button on stage too and I want when this button is clicked to change the Y of all the selected movieclips:[code]
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Apr 19, 2012
I have a bunch of buttons on stage, and i want to place all of those buttons names in an array so i can assign an event listener to them easier. What i have is:
Code:
var btnArray = new Array["btn1","btn2","btn3","etc...."];
for(var c=0; c<btnArray.length; c++)
{
btnArray[c].addEventListener(MouseEvent.MOUSE_OVER, doSomething);
}
But that isnt working.
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May 28, 2009
This should be simple but I can't come up with or find the answer anywhere. All I want to do is create a series of Arrays with instance names generated on the fly. I then want to reference these later. I have a "for" loop with a variable "count" that I want to add to a base name of rowArray and use the result to create an Array. I would think that it would look something like this:
[Code]...
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Mar 24, 2012
In Flash, I created a grid of 400 buttons with instance names c0 through c399.[code]...
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Feb 5, 2010
I have just started actionscript after a long break, I am creating a crossword and each box is an 'Input Text' field. Since there are a lot of text fields, I do not want to have to create variables for each text box,I wanted to do something like this:
ActionScript Code:
var inputs:Array = new Array( "_1a", "_1b", "_1c" .. );
for( var i:int = 0; i < inputs.length; i++ ) {
[code]....
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Jun 30, 2010
How do you pass instance names into arrays? I've got a bunch of movieClips of states.
They all have instance names.. alabama, arkansas, delaware, florida, georiga, etc..
I am trying to send them all to an array because I need to be able to disable the movieClips all at once and I don't want to call each one separately. I setup an array and a "for" loop, and it properly gets each value in the array:
ActionScript Code:
states = new Array(alabama, arkansas, delware, florida, georgia);
stateslength = states.length;
[Code].....
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Sep 15, 2009
I worked again on a new Project and stumbled while trying Arrays. I have two cubes(cube_mc, cube2_mc) in my scene.
My code:
var gy:Number = 0;
var gravity:Number = .2
var moving:Array = new Array(cube_mc, cube2_mc);
this.addEventListener(Event.ENTER_FRAME, gravityFUNC);
function gravityFUNC(event:Event):void{
gy+=gravity;
moving.y+=gy;
};
I was trying to put both cubes into the array, and then affecting the whole Array with gravity. When I test it nothing happens, and it shows no errors.
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Sep 15, 2009
I worked again on a new Project and stumbled while trying Arrays.
I have two cubes(cube_mc, cube2_mc) in my scene.
My code:
Code:var gy:Number = 0;
var gravity:Number = .2
var moving:Array = new Array(cube_mc, cube2_mc);
[Code]....
I was trying to put both cubes into the array,
and then affecting the whole Array with gravity.
When I test it nothing happens, and it shows no errors.
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Jan 3, 2006
I have 35 textboxes with the names "t1" to "t35". How would I call these names in a for loop? I have tried this with no luck:
[Code]...
I know I'm doing something wrong with the ("t"+i) but I dont know how how to combine a string and number like that.
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Oct 16, 2009
I'm trying to make an array of movieclips (on stage with instance names);My code:
PHP Code:
var regions:Array=new Array("britain.eastAnglia","britain.eastMidlands","britain.ireland");
[code]......
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Jul 12, 2011
I was wondering if I had say 10 buttons and I wanted to add them to one event listener, is there a way to set up an array and attach them all to one event listener to cut down on code?
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Dec 1, 2004
Is it possible to hide several movie clips at once by adding their instance names to an array, and then creating some kind of function?
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Sep 26, 2008
I want to change the movieclips' width whose instance names are in an array. However I can't change this value even for one instance.
Code:
this.holder_mc.onEnterFrame = function() {
_root.edges[1]._width = 24-_root.holder_mc._x;
trace(_root.edges[1]._width);
};
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Mar 20, 2011
I started a thread about a reference to a symbol House, in the output window, which was: House_1. A lot of people said some useful things about that. All day I've been thinking about it, and I came to the conclusion that I don't understand things, at a very basic level.
Consider:I make a movieclip which I give the Symbol name Drawer. (I don't export it for AcitonScript.)On the stage I manually place two instances of this Symbol. The first one I give the Instance Name drawer (in the properties panel). The second one I leave nameless.Now if I trace the names of both these clips, by
trace(this.getChildAt(0).name);
trace(this.getChildAt(1).name);
the output window gives me
drawer
instance2
Now I know that the so-called "instance name" which I gave in the Properties Panel (drawer) is, in reality, a variable name which Flash gives my first instance behind the scenes. And instance2 is a name that Flash gives my second instance. What exactly the nature of that name is, I do not know.My point is: both names (drawer and instance2) are the .name property of these movieclips. Otherwise I could not have traced them through asking for the .name property, in the above. Yet only the first of these two can be manipulated:
drawer.x can be set;
instance2.x can (as we know) not be set.
But...why? What is the real difference between these two kinds of names? How can they both be the .name property of their underlying movieclip, yet be of such a different nature? What IS the nature of the instance2 name? If it's a String, how come the .name property of one movieclip can be a variable name, while the .name property of another (but identical) movieclip is a String?
I've searched every bit of web page on the net I could find. But it looks as if nobody addresses this issue. We all just work with it - but it makes no bloody sense. A name property = a name property, you'd think. Whether Flash set it or I set it should not make a difference. The x property of a clip, for example, does not change in nature according to who set it - me or Flash.So, again, just to emphasize the problem: how can a property (the name property) of a movieclip change in NATURE depending on who set it? After it's been set, shouldn't the name property of a clip be of exactly the same nature as the name property of another clip?
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May 21, 2011
Alright so lets say I have a number of movieclips or text fields or something with instance names test1, test2, test3 and so forth. Now say I want to fill these text fields with text that I have in an array and I want to do this with a loop, how do I do this? What I'm really asking is if there is a way to use a variable in an instance name if you catch my drift.
[Code]...
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Mar 14, 2006
I am wrapping my brain around OOP in AS2. I am making two posts on two different subjects. My question here is: when should I use local instance variables, and when should I attach new properties to the instance object? (Feel free to correct my terminology.) Let's say I have a class for a scrolling background, which scrolls when I mouse over its edge. I want to put these values somewhere:
1) How wide is the border in which a mouseOver makes it scroll? This is basically a semi-constant I set it up once and keep it the same, unless the user changes it in an options menu to make the border wider or narrower. Call this scrollBorderWidth.
2) How fast is the background scrolling now? I want to track this so I can smoothly change the scroll speed over several frames. This is often changed. Call this scrollSpeed.
It seems I have two ways I can store and access these values and darned if I know which is better practice. METHOD A: Make them local variables in the class, so the scrolling background instance has them as local vars. I set them up thusly:
[Code]....
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Mar 17, 2010
I have a grid 8 columns, 3 rows.I used instance names such as 1-1, 1-2, 2-1, 2-2, ect to easily identify each cell. I can call the movieclips within them without a problem by doing this["1-1"].gotoAndPlay(1); but how do I go about calling them when I can't use "this"? "1-1".gotoAndPlay(1); does not work.
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Jan 26, 2009
In the first frame I have 60 buttons with each having a actionscript in it using the instance name "A1". What I need to know is how can I REPLACE the instance name from A1 to B1 in 60 buttons in my NEXT FREAME?
Is there an easy way to do it rather than typing one by one?? I used the "FIND AND REPLACE" option but it replaces A1 to B1 in both the frames. I need to alter the instance name only in the second frame. How can I do it?
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Apr 26, 2009
I have two buttons, they're both movie clips, and have identical code except for their names. When I place one of each on the stage and give them instance names, they come up output:
[Code]...
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Sep 14, 2010
How to write the following AS codes using VAR instead of instance names?
my_Input_Txt.onChanged = function() { _root.my_Dyn_Txt5.text = my_Input_Txt.text;_root.my_Dyn_Txt6.text = my_Input_Txt.text;};
_root.my_Dyn_Txt5._visible = false_root.my_Dyn_Txt6._visible = false_root.MDT1._visible =
[code]....
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Jun 28, 2009
Is it possible to, if you have an array of class names like ActionScript Code: var city01names:Array = ["pic_01", "pic_02", "pic_03" ...] make a new array which would read these names, instantiate them, and push them into a new array containing the instances of all these pictures, which I could then use for a slideshow?
[Code]...
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Jul 15, 2009
I get the error "Access of undefined property menu_bar" when menu_bar is an instance name directly on the main timeline. I'm not sure how I would call it in the other class. It also isn't exported for actionscript is that the problem?
I have it imported to my document class as:
var mouseClicks:MouseClicks = new MouseClicks();
addChild(mouseClicks);
Then the class looks like this:
Code:
package{
import flash.display.MovieClip;
import flash.events.*;
[Code]....
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Mar 4, 2010
I know I've read something about this here before but I can't find it, so for Mr. Thicky here, I have dragged some buttons on my stage - each one is actually an instance of the same movieclip. In the IDE, I have given them instance names like 'myButton1', 'myButton2' etc. I've then grouped all these buttons together into a single container movieclip called 'buttonHolder'. Now, in my code, I am trying to retrieve the instance name of the button I have clicked on:
[Code].....
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Jun 3, 2010
I have 100+ of the same movieclips on the stage at the same time, all positioned differently.i'm getting really tired of clicking on one of them, then clicking in the instance name box then typing "i65", then clicking on one of them, then clicking in the instance name box then typing "i66"...
is there anyway flash can fill this information in for you? or a plugin anyone's heard of? this isn't really an actionscript question, I'm not so fussed about selecting the different movieclips based on getChildAt or any of that stuff, I'd just really like a faster way of assigning instance names.
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Oct 22, 2010
I have a 4x4 set of square buttons that I need to give instance names to. They will be named 'btn_1' thru 'btn_16'. Is there any shortcut to assigning the names or do I have to go through 16 times clicking on the button and clicking down to the 'instance name' text box?
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Oct 4, 2011
I am working on making a photo flip animation between 5-7 photos but i have to duplicate this 70 different times. So what i have done is made a scene for each set of 5-7 photos, they are externally being pulled in through an AS3 script to prevent a large .swf file from happening with all those photos. The problem i am running into so that i cant seem to run a find and replace search to replace the instance name values.
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Feb 3, 2009
iv got these buttons animated using the inbuilt tween function and am coding them like this:
function navOver(e:MouseEvent):void {
var page = MovieClip(e.currentTarget).buttonThumb;
var myTween16:Tween = new Tween(page, "y", Regular.easeOut,
0, -25, 0.35, true);
[code]....
MovieClip(e.currentTarget).instanceName returns undefined neather of which are the instance name.i cant hardcode the function because its used on lots of different mcs throughtout the flash file
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Feb 23, 2010
I am trying to get the instance name that i gave to a dynamically created movieclip the movieclip was created using var zebra_mc:Zebra = new Zebra(); //creating a new instance of the zebra class The movieclip was then added to the stage using a for loop, as it was contained in an array. Each time a movieclip is added to the stage it is then added to another array (existingObjects) I then need to iterate through this array and pull out each objects names. I have tried using existingObjects[i].name, which returns "instance140" and existingObjects[i].toString, which returns functionFunction(){}, very useful. and existingObjects[i] which just returns the object.
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Jun 18, 2010
I know its possible to hit test From something without an instance name if you have it in a seperate .as file. All you have to do is type in this.hitTest(InstanceName);
But, Is it possible to do a hit test from something without an instance name against something else that doesn't have an instance name?[code]...
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