Actionscript 3.0 :: Changing Scenes On Button Press
Mar 22, 2011im using cs5 and trying to change scene on button press. the code im using is :
[Code]....
it brings up no errors, but does not change the scene.
im using cs5 and trying to change scene on button press. the code im using is :
[Code]....
it brings up no errors, but does not change the scene.
I'm loading in 5 jpegs from an external file using "loadMovie" and i have 5 corresponding buttons (1-5) to load them with.
I want to change the jpeg the button loads in depending whether a separate navigation button has been pressed -
i.e.
navigation buttons:
-motorbike pics
-car pics
-lorry pics
If a user clicked on "car pics" then the loading buttons 1 to 5 would load "car1.jpg", "car2.jpg" and so on...
similarly if the user clicked on "lorry pics", the same loading buttons 1 to 5 would load "lorry1.jpg" and "lorry2.jpg"
I'm having some problems controling my site. I have a movie clip and inside this movie clip I have an action script to take me to a diferent scene but the button isn't working
[Code]....
When using this code in the main timeline it works great but when I put the code inside a movie clip it won't work
I looked around through pages and pages on google and couldn't find anything somewhat related. I got a lot of help, but I still can't seem to get this part of my ActionScript working. I have a program, that when running, allows me to paint random color squares on mouse click. I added a button, that is supposed to be able to change the shape being painted from rectangle to circle. I can't seem to get that button to work. This is what my code looks like so far.
[Code]...
How do I change the quality of my movie when I press a certian button? I know you could just right click and change it, but some mac users have to go a step furthur and they might not know how to do it.
View 1 RepliesHow can i make it so a when you press a button it starts a countdown but every other press dosent reset it?
View 14 RepliesI have a feeling this is a stupid thing that I'm either overlooking or ignorant of,I have a simple Flash piece that is two scenes -- Intro and Body.Intro plays fine, but when the timeline enters the final frame of the scene it is supposed to go directly into the Body scene. Here is the AS I placed in the final frame of the Intro scene:
stop();
this.addEventListener (Event.ENTER_FRAME, EnterFrame);
function EnterFrame (event:Event):void
[code].....
I have a non-document class that I want to put in charge of changing scenes when some conditions are met.First things first, I need to figure out how to change scenes!Here's my code:
Code:
package classes {
import flash.display.MovieClip;
[code]....
I have a flash movie containing to scenes: scene1, scene2. I have chosen the order so that scene1 starts first, I was requested to add a functionality to allow flashvars to be passed, if fv_change equals one then scene2 should be the first to appear when the movie is loaded. I have included the following code in scene1 first frame of some layer:
[Code]...
I have an error that is not negatively effecting anything, but I'd rather fix it if I can. I have to do with "MouseEvents" when I change from one scene to the next. As in the objects do not exist in the "new" scene so there is a "null object referenced" error. The objects are not referenced in the new scene. Its a "mouseOver" and so when the scene changes and the "MouseOut" happens it tries to exicute a funciton on an object that is no longer available. I was thinking of changing the functions to "if/Else" statements, as in:
"if currentScene=X Mouse out, Else "NOTHING"
I have an on(press) command that refreshes advertisements on an HTML page that my .swf is embedded in. When a user clicks on buttons that have the script, the advertisements refresh. I have a page that features a Slideshow Pro slideshow. Because this is a component, I am unable to put this script on the buttons in the slideshow. I am hoping instead, to have the script automatically run every 10-20 seconds. I am using actionscript 2.0 in a Flash CS3 file. Here is the code on the button:
[Code]....
whenever I set my sound to stream and continue to make a movie with multiple scenes. The audio and video get disgustingly out of sync sometimes even off by 30 seconds. I just started an animation its only 10 seconds long with two scenes and the AV is already off by about 5 seconds. Ive worked around this by avoiding scenes altogether but i really don't want to have another 5000 frame scene. I discovered this problem in Flash MX and Im quite annoyed that it still has't been fixed 3 years later!
View 1 RepliesI want the press button to detect the last button pressed and if the shapes match, make them do something...obviously. I think I'm going at it the wrong way. I need to stick a "triange" id into the button/mc then if compares that and then if there is a match works then... right?
[Code]...
i'm designing a website in flash8... now i have created some buttons, and i want that when i click on the button stars will fly from them and there will be a sound... i have already created the animation of the stars seperatly and it's in the library, i have also the sound file.... i just can't remember how to put everything together.... when i'll press on the button the stars will be flying from the button and the sound will play?
View 3 Replieshere is my code,
[Code]....
This is running on Enterframe but I want to ratate 180 degree and on button press and hold button
i have a set of buttons cranked out from and XML file. how can i emulate, in code, a press on one of those buttons? i'd like to 'press' one of them for an initial state so that the list it controls will load first off instead of waiting for the person to click it manually and THEN show the list it's connected to. thing is, the first loaded list is going to be random, so i need to 'press' what on another day/load would be a button that the user would press themselves.
in other words, i have 3 buttons. on random, i have to 'press', say button 2, to start. users can press 1 or 3 and then 2 again if they like. another time, it's button 1 that gets 'pressed' on load, etc. make sense? i have a sneaking suspicion it might be easy... or stupidly convoluted.
I am using an xml driven photo gallery as part of a site, with the index page on one scene and the gallery on another.i can get the scenes to go forward and back with the GotoAndPlay function, but when i go back from the gallery the xml images are still visible.AS script for xml portion is too long to post in message.
View 1 RepliesI've got a little flash video I made with multiple scenes, frame by frame animation, some text, sound etc. I figured I'd add a pause button so slower readers could read the text. And it ALMOST works.I took the code right out of an actionscript 3 tutorial on the adobe tv, worked fine when I did the tutorial, but that had only the one scene.And as far as I can tell it works fine in my video: in the first scene and then doesn't. I'm wondering if it has to do with button instances or something but I've tried everything I can think of: copy pasting code into the next scene, changing names. But I get a duplicate functions error with that and it doesn't work at all!Does anyone know how to get this to work with more than just one scene?
Here is the code:
play();
pauseButton.addEventListener(MouseEvent.MOUSE_OVER , pausePlay);
function pausePlay(e:MouseEvent):void
{
stop();
}
And then the same again with Mouse out and resume play and play in the brackets.
I'm a bit new to actionscript 3 so be patient! I'm trying to createa button on the stage which links to a different scene (scene 2) when its pressed, and moves the playhead to a different frame for mouseover (shows button summary) the problem I have is that the jump to a different frame (via framelabel) works flawlessly, however when I try to jump to another scene, it doesnt do anything when the mouse is clicked.
View 3 Repliesi'm now doing an interactive in flash, the problem is...my button does not want to link to my other scenes. Is it because that my button is in a movie clip? what can i do if i do not want to bring my buttons out from the movie clip??
View 6 Repliesi have a few scenes that run all together by clicking on a button to get to the next scenes. instead of the next scenes coming and going super fast, i want to have some neat type of animation that string them all together when you want to get to the next scene.
View 6 RepliesI'm having issues with switching scenes for this 6 scene short story, between scene 1 and 2, the text (thats in a text box from my character) in my project, slides in and out just fine... At the end of the code in the 1st frame, I added a code snippet (click to go to next frame and stop), and it goes to the next frame, code then tells to click button, then the text switches/slides in and out fine, the horse(another character) comes into the scene fine... Then again at the bottom of frame 2 now, I add the same code snippet to the click button, its suppose to go to scene/frame 3, where the text slides in and then out, but it's giving me output errors, AND I noticed when I press the (click to go to next frame and stop)snippet again, it inputs a totally different snippet(click and play next frame), which I manually change back to the other snippet, and even make sure that its suppose to go to frame 3, and then it still gives me output errors: Error:
Cannot tween a null object. at com.greensock::TweenLite() at com.greensock::TweenLite$/to() at CortesWP1_fla::MainTimeline/fredRun2() at Function/http://adobe.com/AS3/2006/builtin::apply() at com.greensock.core::TweenCore/complete() at com.greensock::TweenLite/renderTime()
[Code].....
For some reason the code in scene 1(frame 1) to scene 2(frame 2) is fine. Its the code from scene 2(frame 2) to scene 3(frame 3) thats giving me issues. I'm trying to keep the button I created on the bottom right corner of the scene, to be the one button that clicks from scene 1 through 6(dones not need a previous button).
How can you switch between scenes by f.e. pressing a button I thought of using loadMovie but then I have several .swf files and I'd like everything in 1 swf file
View 7 RepliesI have a replay button on the last scene of my .fla and I want - when clicked - to
replay the .fla from frame 1, Scene 1.
I've used the following code:
stop();
ReplayBtn.addEventListener(MouseEvent.CLICK,onClic k);
function onClick(event:MouseEvent):void {
gotoAndPlay(1, "Scene 1")
}
on the last frame of "as" layer, but nothing happens.
I have 6 button call m1-m6...ok my problem is how to disabled button when one of the button being press...and also stt.text will display crrently selected button...coz currently when I press the button it never stated and also 'stt.text ' also show nothing.
[Code]...
I have a button which on press will go to next frame. I want to disable this button by on press another button.[code]
View 2 RepliesI'm working on Flash CS3, ActionScript 2.0 on a project assignment for my class. I'm working in 6 different scenes within the one file. I have Scene 1 on a loop, but need a button that is clickable within the loop to move the program onto Scene 2. I have converted the image I want to a button, but I do not know what to do next in order to make it link from Scene 1 to Scene 2.
View 5 RepliesI'm using AS3 in timeline. I have an input text box and a button. I would like to navigate to scenes using passwords and a submit button. On timeline I have four labels: intro_1 to intro_4. The input text box is called main_sections. The submit button is called main_btn. Both text box and button are on a layer that goes from intro_1 to intro_4. PROBLEM The only scene I can go without errors is section_4. All other scenes show error
[Code]....
I have a infinite music loop and I am trying to have btn_start trigger a fade out on the music along with its original gotoAndPlay.I have two scenes, "opening" and "animation". btn_start and the following code are in the "opening" scene.the fade out will play along with the first couple seconds of "animation" since the gotoAndPlay connects to frame 1 of "animation"Can this be done? lights of how to proceed this.
stop();import flash.net.URLRequest;import flash.media.Sound;var url:URLRequest = new URLRequest("subtle.mp3");var snd:Sound =
new Sound(url);snd.play(0,
[code].....
I have a movie with 4 or 5 scenes. How can i make the movie jump from scene 1 to another scene by clicking on a button?
View 5 Replies