Actionscript 3 :: Covert It To The Class - Creating A Media Player Based On Classes?

Apr 12, 2011

I have created some code in Actionscript 3 following various tutorials which is a simple media player linked to an XML file for the source information.I have found out though I need to use actionscript classes for the code and wondered is their a way to convert it to classes or does anyone know of a tutorial in actionscript 3 for creating a media player based on classes? My code is below:

import flash.net.URLLoader;
import flash.events.Event;
import flash.net.URLRequest;[code]...............

View 2 Replies


Similar Posts:


Flash :: Creating An Instance Of A Class That Implements An Interface Based On The Class Name?

Feb 17, 2011

Is there a way to generate an instance of a class that implements an interface based on the name of the class?

I am trying:

var ClassReference:Object = getDefinitionByName("movement.OuterSpaceMovement") as IMovement;
var m:IMovement = new ClassReference as IMovement;
trace("startup..." + m);

-But I am getting an error message ReferenceError: Error #1065 (OuterSpaceMovement) not defined.

I have several classes that implement the same interface (IMovement) but I need to be able to generate new instances of these classes and then pass these instances as a datatype (IMovement datatype) to other classes...

So then I tried:

var ClassReference:Class = getDefinitionByName("OuterSpaceMovement") as Class;
var m:IMovement = new ClassReference() as IMovement;
and this doesn't seem to work...but the following
var m:IMovement = new OuterSpaceMovement();

View 1 Replies

ActionScript 3.0 :: Creating Classes From Inside A Class?

Jun 5, 2011

Ive been trying to get this piece of code to work in a class I wrote:

[Code]...

View 4 Replies

ActionScript 3.0 :: Creating 1 Configuration Class For Multiple Classes

Feb 17, 2009

I have created a file called Config.as, in it are getter and setter methods that define variables that I need to reference throughout my system.

I have obviously made a mistake as I tried to access a variable in two files as indicated in a demo below:

Code:
package {
import Config;
public class TestOne {

[Code].....

It seems quite clear to me that I have created two instance of the Config class and that is why in class TestTwo the trace statement doesn't return "hello world". Is there a common coding practice to access the same variable with multiple classes?

View 1 Replies

Media Server :: Creating A Streaming Video Player W/bandwidth Detection?

Mar 30, 2010

I've just been asked to create a video player which automatically chooses the correct bitrate video to stream by detecting the bandwidth.I have no experience creating a video player so I'm looking for links/resources to do some research on the topic.Has anyone here created a video player in Flash? Would it be better to create in Flash or Flex?Once again, I have no prior knowledge in this type of creation and could use an experienced developer's opinion on what the first step is towards progress.

View 3 Replies

Media Server :: Creating Webpage With Embedded Player To Show Live Stream

Sep 23, 2009

I'm new on FMS, but I've managed to create a web page with an embedded player that shows a live stream that I capture with a webcam and FMS. What I need is to be able to pause the live stream from the web page player and to play it again from the point I've paused it. I thought to stream a live video and save it to a file on the server as well, but I don't know how to tell the player to start from the end of the file rather than the begining of it. The client should connect to the page and see the live stream, but he can pause it and continue watching it later from that point, but if a different client connects, he should see the live stream.

View 1 Replies

ActionScript 3.0 :: Tile Based Game - Creating Multiple Sprites Based On Frames

Nov 17, 2009

I'm relatively new to AS3. There's one thing that I don't quite understand about Sprites. I'm making a tile based game, and all the tile graphics for a level are inside one movie clip in each frame. Would I be able to go about creating multiple sprites based on the frames in said movieclip's timeline I would I have to go through and make a separate library graphic for each.

View 2 Replies

Auto-import As3 Classes (internal/intrinsic Flash Player Classes At Least) Using Emacs?

Aug 23, 2011

Is there any way to auto-import as3 classes (internal/intrinsic Flash Player classes at least) using Emacs ?

Looked for as3-mode and actionscript-mode but nothing working was found. as3-mode can import class if it is opened in buffer (but not *.mxml files)

View 1 Replies

Flash :: Event Based Based Video Player?

Jul 15, 2010

I need a flash based video player that is able to trigger events I can listen to via JavaScript. The events I need to listen to are:

The play button is pressed The pause button is pressed The video stops (is finished)

View 1 Replies

ActionScript 3.0 :: Import Other Classes Into Main Class Or Extend Other Classes To Main Class?

Aug 1, 2011

how to get a Class file up and going in Flash and that works fine but say I want to import other classes. I try "import testCass" above in my import statements section of my as file and that doesn't work. What do I have to do to get that to work?

View 6 Replies

Media Server :: RTMP Based HTTP DVR Functionality And HLS Based IOS Functionality?

Jan 20, 2012

I want to use RTMP based HTTP DVR functionality and HLS based IOS functionality, So I need to know how to MPP from my existing DVR app to the livepkgr app so that the stream being recorded at the DVR app can be used by the Flash and Stream MPP over to livepkgr app and can be used by the IOS HLS.

View 1 Replies

Flex :: Event-based Interaction Between Two Custom Classes?

May 25, 2010

I have 2 custom components, which have their own nesting hierarchy ... One is container for another. I have to "familiarize them" with each other. The way I'm trying to achieve that is using global events (one side is firing and the other one is catching):

Application.application.addEventListener("Hello", function (data:Event):void{
// .. some actions
});

[Code]...

Then should be created the connection between container and it's child.

BUT, the only thing I could acheive is passing a reference to the Container in the DynamicEvent. Is there any chance that I could access the child at the event-handler function.

View 3 Replies

Covert .sfw File To .fla?

Oct 5, 2009

How I can covert my .sfw file to .fla? Interested in both software/library and online service.

View 1 Replies

ActionScript 3.0 :: Covert Xml To Xls / Csv?

Nov 19, 2009

I have an XML response from php that goes like this[code]...

View 4 Replies

Media Server :: FMS(Interactive) - Adobe Media Player Tracking Service?

Aug 30, 2010

I understand that the Flash Interactiver Server has this feature called 'Adobe Media Player Tracking Service' which the free version dosen't have. Any idea what ' Adobe Media Player Tracking Service' is and what it does

View 2 Replies

Flash :: Covert PowerPoint To Video / It In Php?

Aug 10, 2010

How to covert PowerPoint to video or flash in php? Or how would I call a process like this in unix

View 1 Replies

Actionscript 3 :: Class - Reading All Classes Under A Package Or Reading Classes With Same Metadata

Jun 19, 2011

I am doing an Actionscript 3.0 project which involves introspection. I am wondering if there is a way to get all the classes within a given package structure.

[Code]....

View 3 Replies

Java :: SPRING: Programmatically Instantiate Classes Based On Information Passed From Flex UI?

Feb 28, 2010

Imagine the UI passes back an XMl node as such:

[Code]....

And behind the scene what it is asking that you instantiate a class as such: new Source("blooper", new Exp(4), new Erlang(4,6); The problem lies in the fact that you don't know what class you will need to processing, and you will be sent a list of these class definitions with instructions on how they can be linked to each other. I've heard that using a BeanFactoryPostProcessor might be helpful, or a property editor/convertor. However I am at a loss as to how best to use them to solve my problem.

View 3 Replies

Xml :: Creating And Using External Classes?

Jan 5, 2012

I'm new to flash, as3 and this forum so any help would be great!I've made an xml gallery, all the movieclips and everything have been created dynamically and the images are being loaded through an xml file. Except two buttons which are in the library and have the linkage names next_btn and prev_btn.

Now what I want to do is, I have 3 categories of galleries, so I want to convert my script into a class which I can use for every type of gallery. (I hope I'm being clear)When the user clicks on gallery, a the function startGallery() is called.

I need to know how to go about it I'm pretty much clueless, I've read a WHOLE LOT of tutorials about classes but I really can't understand how to do this.

[Code]...

View 1 Replies

ActionScript 3.0 :: Covert Bitmap To MovieClip Dynamically?

Jul 29, 2008

How to convert a bitmap into a movieclip through AS3?

And I don't mean attaching the bitmap to a movieclip via addChild() but rather making the actual bitmap a movie clip so it can behave like a button (be clickable, draggable, etc...)

View 4 Replies

ActionScript 3.0 :: Creating Classes From DataBase (xml)?

Jul 17, 2011

Short explanation:->>>So. I have an xml with this:

[CODE]<apps>
<cls id="1" name="CustomClass01"/>
<cls id="..." name="..."/>

[code]....

View 5 Replies

Actionscript 3 :: Creating Classes And Properties?

Aug 28, 2010

I'm new to AS3. Learning how to create classes. Is comp = new HouseObjects creating a new class? Is comp creating an instance of the HouseObjects? I realize that this is inside public class TreeHouse. I'm thinking that HouseObjects, how I set it up is not a class...not sure what the correct way to set up classes and properties.

Also I noticed, that when I tried to link another movieclip using the same linkage name HouseObjects--it asked to enter a unique class. I'm trying to create multiple instances from the same class called HouseObjects.

[Code]...

View 3 Replies

ActionScript 3.0 :: Creating Classes On-the-fly (so To Speak)

May 1, 2009

I know this is possible because I've seen it done somewhere or other but I have no idea what it is called. Quite simply, I want to create some dynamic classes without having external .as files for each one - I just want to declare them inside a function in my doc class.

View 4 Replies

ActionScript 3.0 :: Flash - Covert Array Of Bitmaps To Flv Video?

Aug 5, 2010

how to convert array bitmaps or bitmapdata to flv video?

View 7 Replies

ActionScript 3.0 :: Reference Error, Creating Classes On The Fly?

Jun 28, 2009

I am trying to load the movie clips in my library one by one, using a for look and tween them but it seems as i am getting an error Stuff in my Library

6 movie clips
car_mc1
car_mc2

[code]........

View 13 Replies

ActionScript 3.0 :: Creating Multiple Timer Classes?

Mar 8, 2010

I am attempting to use multiple AS3 timers to run a short animation in flash but I'm having a problem with some of the instances running slowly or not being removed when they are supposed to. I found a way to make things work the way I want but in being new to AS3 I believe my runtime issues are due to jumbled code.

import fl.transitions.Tween;
import fl.transitions.easing.*;
var playerFadeTween:Tween=new Tween(thewebs, "alpha", Strong.easeOut, 0, 1, 2, true);
var playerXTween:Tween=new Tween(thewebs, "x", Strong.easeOut, 292, 10, 2, true);

[Code].....

View 1 Replies

ActionScript 3.0 :: Creating A New Instance Of Additional Classes

Jun 14, 2010

I've always wrote all my code into the .fla and now I'm trying to use classes more. I have my file loading the document class. Then the document class imports two additional classes. In my constructor of the document class I am creating a new instance of both additional classes. Here is my doc class:

[Code]...
 
Now inside of the other two classes I should be able to just use main_class.myFunc(); Correct? Why isn't is working? How can I interact classes? If I create a new instance to the class I want to access then I get a stack over flow error. Inside remoting class in the constructor my code; main_class = new CheckoutMain(); main_class.myFunc();

View 5 Replies

Flash :: Creating A .swc - Don't Interfaces Work, When Classes?

Sep 26, 2010

I'm making a game which loads map .swfs at runtime. The maps will contain graphics and code, which can both vary from map to map. I've decided to make all the maps implement an interface, so they can all be used in the same way by the game. I'm using a .swc to contain the interface, like in this page.

I can get classes to work in the .swc, but not interfaces!

I'm using Flash cs5, and flashdevelop for editing, in AS3. Here's how I've been doing it:

1- create map.fla with a symbol called Map, and a Map.as:

[Code]...

View 1 Replies

ActionScript 3.0 :: Creating Classes - Use Of Linkage And Library?

Oct 11, 2010

I am starting to create classes instead of using the timeline and I am learning a lot more even if mistakes happen more often. However I have a question about linkage & library. For example let say that I have a ball pic called Ball1.mpg. I copy and past that Ball1.mpg in my folder where the Fla file is as well as the as file. If I want to utilize this Ball1.mpg in my code using Flash do I absolutely need to import into my library and link it and export using linkage? Or can I use the object Ball.1mpg just using actionscript. Of course that implies that I would use an actionscript class not the timeline.

View 1 Replies

ActionScript 3.0 :: Flash Creating Dynamic Classes

Aug 31, 2010

I've been trying out small snippets of code just to practice with and get comfortable with making classes and small games.Right now I am trying to make a simple combat with Orks. Where there is a Parent Class ORK with several ORK children classes like SentryOrk, MetalOrk, etc.

The Ork class basically puts in the many stats used by the ork such as health, strength, vitality, special, luck, etc. And then the children classes modify those like Sentry Ork will have less health and more luck.I did all that fine, but the problem I have is I want there to be multiple Sentry Orks out with their own defined stats.Right now whenever I do initiate the attack one out of three orks on the screen, they all share the same health.I know what the problem is, I just don't know how to go about dynamically making each class their own?Do I have to make a whole other class to bring them onto the stage with their stats like create a new class that handles all ENEMY POP UPS? I don't see how to do that either?:

[code]...

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved