Flash 10 :: Creating Demo Where Each Scene Has Own Sound File?
Dec 13, 2010
I am new to CS5 and I want to create a demo where each scene has it owns sound file. So going from scene 1 to scene 2, the sound from scene 1 should stop and the sound of scene 2 should begin then after the sound file from scene 2 finish it will automatically go to scene 3 then the sound file from scene 3 will begin. Each scene has a jpg file in it to show the user what I am talking about.
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Mar 13, 2011
I have a flash file with about 20 different scenes in it. And in one of the scenes there is an audio file that is 15 seconds long. The sound is on a menu page so i only want it in that scene. But if you are on that page for less than 15 seconds and go to another page then it carries on the sound into the next scene and if you go to and from the menu page to another scenes in quick succession you get a build up of sound which is horrible.
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Sep 24, 2010
I'm working on a project that requires a numeric value to be stored in one scene and called in another- is this possible in ActionScript.
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Mar 27, 2001
i am making an animation, i have about 8 scenes. for some reason it starts playing the sound from the next scene in the middle of the current scene. why?? i checked movie explorer and the sound is in another scene. does that sound like a flash bug, or just me? it is a big file, could that be it.
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May 3, 2010
I'm having trouble getting any sound to play in my second scene. I'm using actionscript in the first scene to fade in the music, then fade it out after they click the button.
Here's the code on layer 1[code]...
Problem: I tried adding a sound to the stage in scene 2 but nothing plays when i test the movie, expect for the music in scene 1. I tried creating another sound object in the first frame of scene 2 but i get the same result.
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Oct 19, 2010
I'm sure this is a common problem, I tried looking around on the forum for a problem like mine but was unable to find anything. I'm using Flash CS3, Actionscript 2.0, and am making a soundboard. I have two scenes, one that's the title screen, of which has a sound file loaded via the timeline, (I think) set to Event and Loop, and a button which takes you to the next scene and makes a short sound when it's pressed. My second scene has background music as well, also set to Event and Loop.
Problem is that when I press the button, the background music keeps playing into the next scene. I tried using putting stopAllSounds onto the button, but that makes the sound of the button stop as well, and I'd really like to keep it. I've been messing with this for days, and I can't figure it out.
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Oct 27, 2010
Flash Tranformation Matrix via JsFL. I have to write a JsFL script that creates a text on my Flash scene, and rotate it with a random angle. Imagine I want to create and rotate a "Hello World!" at 45 degrees, my code looks like that:
rotateAngle = 45;
//creates my new text at x:0, y:0 coordinates
fl.getDocumentDOM().addNewText({left:0, top:0, right:10, bottom:10});
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[Code] .....
The problem is : the rotation applied to my text is 58.3 instead of 45. I have to admit that I'm kind of noob with matrix... so I used the "matrix transformation for rotation" here : [URL].
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Jan 27, 2011
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
[Code]...
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Apr 17, 2009
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Oct 1, 2010
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Dec 30, 2011
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Jan 6, 2012
I have to create a demo loop that will play on a 32" TV at a convention center booth. This .swf will also be repurposed on a webpage after the convention.What's the best pixel dimension to create the flash stage? If I create it at 1024 x 768 to fit safely within a browser, any idea how it will look when viewed on a TV? Will it look distorted? How do I compensate for fact that the TV may be 1080p or it may be 720.... and still have it work on a typical web page?
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Jan 25, 2005
How do I go from 1 scene in a file, to a specific scene in another file? Must I use those Named Anchors, and whats the scripting then??This is what I've got at the moment:
Code:
on (release, keyPress "<Left>") {
loadMovieNum("presentation.swf", 0);
[code].....
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Feb 28, 2012
We are making a flash demo of a website using Actionscript.
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Jun 16, 2011
I found an issue when I was creating a sound loop in Flash. I'm using similar code (here is a short version):
[Code]...
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Mar 16, 2009
I have to play a sound file and show the progress of the sound file being played. I am using import flash.media.Sound; import flash.media.SoundChannel; But the PROGRESS event gives theprogress of loading of file. I want to know of much of the song has been played and how much more is left.
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Jan 28, 2010
I am curious about where I can find sound files that I can use in Flash CS4 or some software that may be usefull in creating/editing/converting sound files to .wav or .mp3 for use in Flash. I should probably also note that although I do have Flash CS4 I am very low on funds for software
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May 3, 2010
I have been creating mini product movies in Flash using sound recordings, key frames, and tweens. This is the 5th in the series, and just NOW I'm having problems.I had my frame rate set to 30fps with one long sound bite, about 2.5 minutes. Everything looked fine on my end, but when I loaded it into a landing page in IE, everything was out of sync, but only on other people's computers. It still looked fine to me.
I compressed the sound file more, which helped some, but did not aleviate the entire problem. I noticed the frame rate when I did a quick preview (just pressed enter) would fluctuate from the 30 fps all the way to 9 fps.I then cut the sound bite up into 13 segments,shortened the tweens, and reduced the frame rate to 18fps. In development and in preview, it looked fine. However, when I put it into the landing page, the animation was way too fast for the sound and the sound bites looped.
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Oct 21, 2009
Seems like I'm having a hard time getting this done. I have a file (a website with an Intro and a Website) with two scenes and I'd like to have one different soundtrack for every scene. Problem is if I set the sound for the intro (a 7 sec mp3 file set on loop), it plays throuhout the 2nd scene, which I don't want. I'd like one sound looping through the Intro as long as the user clicks the Enter Site button to access the website where another music is played. Seems like a huge task to be done in AS3.
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Sep 12, 2009
Basically, i want 5 buttons in one scene to link on to different scenes. The buttons are images. I tried doing it and each button goes on to the next scene which is not what i want.I have converted the images as button symbols and added actionscript on each of them, but it just links on to the next scene instead of going to different scenes.[code]
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Feb 1, 2010
I'm trying to build a sort of flash based portfolio that will allow the user to control what they view. I want some background music to play under all of this, but when the user goes to a particular scene or frame of animation the music will stop or skip as they move.
Is there a way to get the music to just play in the background in an endless loop regardless of which scene or frame they jump to or another way to get a similar effect? I'd really like it to be interactive rather than just a preset slide show.
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May 18, 2004
I have created an into to my flash site. I have put the intro in one scen and the main site in another. While the visitor watch the intro, he has the option to click "Skip intro", then he goes directly to the main site scen.In the intro scen I also have added a sound trackSo, I would like to find a way to stop the sound when the visitor click the "Skip intro" button and are linked to another scen. Right now the sound continue to the end of the sound track, even though I click to change scen. Does anyone know how to do this?
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Apr 30, 2004
My swf works with scenes. In the 1st scene i build a sound object :
PHP Code:
mysound = new Sound();
mysound.attachSound("thesound.wav");
mysound.start(0,loop);[code].....
but when i move to the 2nd scene, the sound stop looping... I could restart it using _root.mysound.start(0,loop) but it would restart the sound when you move from scene1 to scene2 so cut it up in the middle and restart which isn't so nice..
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Nov 1, 2010
I want to create some kind of counter that goes up as the buttons in several different scenes are clicked.In the final scene, I want an "if" statement that will use the number in the counter to determine which movie clips are visible and which are not.a.k.a,
If Counter.value == 1
onething.visible = true
else if Counter.value == 2
[code].....
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Sep 13, 2004
Check out this code:
[CODE]...
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
[CODE]...
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Nov 11, 2009
I'm having some trouble getting the following code to work - trying to use the new Sound.extract() function to get two seconds of a Sound into a ByteArray, and then create a new bytearray with a WAV header, and then output the file. The resulting 'test.wav' file sounds very wrong although slightly recognisable? I think I may have some of the WAV header settings may be wrong but I'm not quite sure what's the matter and after a long time scratching
[Code]...
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Nov 21, 2010
I have a long mp3 file hosted on a standard apache server (30 minutes long so far, but I would like it to work with longer sounds too).I'd like to start playback of this audio within at a specified point. When attempting to use Flash Actionscript 3, my basic tests show that ALL the audio from the start to the position I choose is buffered before playback (Sound.bytesLoaded was my friend here). If I start one second in, it takes about 3 seconds to start playback, 30 seconds in, takes about 25 secondsObviously with a really long mp3, like skipping playback to the middle of a 3-hour audiobook, this isn't going to be practical.Here's the ActionScript 3.0 code I'm using:
button.addEventListener(MouseEvent.MOUSE_DOWN, function():void {
var s:Sound = new Sound();
var req:URLRequest = new URLRequest("http://example.com/audio.mp3");
[code].....
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Oct 14, 2009
It's possible to play a sound file through AS, either by loading it from a folder or import it to flash. It's also possible to play a dynamic tone with flash.media.Sound + writeFloat.
But... is it possible to play a sound file with flash.media.Sound + writeFloat in some way? I want to play a sound file without having to deal with any files except the .swf!
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Apr 27, 2009
I haven't done any Flash for a loooong while and I'm struggling with the CS4 demo I just DL-ed from Adobe I have a banner that will be sent to 6 or 7 partner sites and in the banner is a button with a getURL action to take the user to my site. The getURL has a url variable on it like this
getURL("http://www.domain.fr/index.php?pmv_pid=2","_blank");
so that I can track which site it comes from however, to avoid having to make a different banner for each site that hosts the banner I would like to detect the domain of the site and use a switch to insert the correct var on the url.
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Dec 3, 2009
My company has some software which we use to acquire data and interact with some hardware. If we wanted to put a mockup on a website which allows the user to get a feel for the UI (gather some data, change some settings etc.), what are some good methods to do so?I'm thinking either some clever javascript or flash. I've done some JS before but only to style elements of a page. I did some stuff with flash about 8 years ago and found it really fiddly.
So my questions; Are javascript/flash reasonable solutions for this or is there something better. What is likely to be the simpler/quicker route? Is there a better way to achieve the end result?] The demo doesn't need real data, just some fake/dummy example stuff is fine.
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