Flash 9 :: Embedded An FLV In Timeline
Nov 25, 2008I've embedded an FLV in my timeline and when im trying to publish an animated gif it dosent work. The gif is just a blank image with a black-border.
View 2 RepliesI've embedded an FLV in my timeline and when im trying to publish an animated gif it dosent work. The gif is just a blank image with a black-border.
View 2 RepliesI am trying to embedded an flv into a flash movie timeline that runs at 12fps.My source avi is 60 seconds in duration. However using cs3 video encoder with the frame rate set to 12 fps results in an flv that uses up 1440 frames of my timeline.In fact any frame rate selected always results in an flv of this frame length? Assuming that I need the flv to be 720 frames total (60 seconds * 12 frames), and not twice that duration as that would still have to be played at 24 fps. I undertand that there is a relationship to the original fps the movie was shot in (in this case 24fps) but will/does the encoder not produce an flv with the frame rate altered to match my timeline fps? or do you basically have to use a camera that shoots the original avi at 12fpsto get it to play in 12 fps timeline??
View 4 RepliesHow do I link a button thats embedded in frame 2 (music page timeline) to a frame in the main timeline ( frame 3= biography page)? Both pages are on the same scene with link buttons embedded in each page independent timeline.
View 1 RepliesI may not have the correct terminology and such, but I have a simple symbol that plays, and then I have a timeline within that symbol that I want to play right after that. I named the embedded timeline/frame "trailer" so I used the action
gotoAndPlay("trailer");
this works if the named frame is in the main timeline, but it doesn't seem to be able to access the timeline within the symbol. Is there a different command I could use? Or am I doing something wrong?
I'm working on a project where an flv will be embedded into the flash timeline and graphics will be animated overtop. My video is going to be around 3 minutes long, what's the best way to load this with out the view sitting idle while the entire piece loads?
View 6 RepliesIs there any way we can stop the sound embeded in timeline directly?
We have an application that load SWF dynamically. These external SWF are not created by our company and other company has embed the sound in timeline. without use of any actionscript or anything.
Now we need to provide the MUTE option for our user, is there any way We can simply disable all kind of sound in any mode from our ActionScript code.
I've been given FLAs that contain audio embedded within the timeline. It's been a long while since I've had to deal with audio in this manner and I'm running into a problem.
The basic setup is this:
- There are 3 movie clips within the FLA
- Each movie clip contains embedded audio within the timeline
- The audio plays as soon as each movie clip begins
Here's my issue:
On the main timeline, there is a 'back' button which allows the user to move to the previous movie clip.
When the user clicks this button, it does move back to the previous movie clip; however, the sound does not stop which results in 2 audio files playing at the same time.
If I were calling the sound utilizing SoundMixer/SoundChannel, I know how to ensure the audio stops, but since the audio is embedded within the timeline, I'm not quite sure the best way to make sure the audio stops when the preceding movie clip is called.
I am having trouble with an embedded audio clip. (embedded in the timeline) First, the reason for embedding.... I need the audio (voice over) to correspond to the on Stage animations, and have words and animations appear when certain keywords are spoken. Second, here is what I have tried...
1) I have tried to embed the audio clip directly on the timeline. The audio file I am using is an MP3 created out of Garage Band. (Mac audio program) When I embed the clip, and publish a preview, it nearly crashes Flash Player. The audio continues to play, but all on screen animations are severely slowed and choppy. And I must force quit Flash Player to close it. Plus it is nearly maxing out my CPU during playback.
2) I removed the audio clip from the timeline, and decided to try AS3 to import and control playback of the audio clip. This seemed to work fine, no slowdown, less CPU usage, and on screen animations seemed to play normally. However, it is nearly impossible to sync the audio and on Stage animations with an externally loaded audio clip. (timing is always different depending on computer and internet speed.)
[CODE]...
i am creating a survey with say 7 questions. each question has the same MovieClip symbol each with a different instance name, like q1, q2, ... q7.
the MovieClip symbol has 5 static texts and 5 SimpleButtons. i have some code in that symbol to make sure that only a single button has the "on" or "checked" state to show that that one is chosen. this works great.
my question is, how do i communicate each user choice with the main timeline after the user hits the "submit" button? or, how do i have code under the "submit" mousedown event that can iterate through the 7 symbols to query each one and see which of the 5 SimpleButtons is "checked" or "on". this iteration will then create a list of responses for all 7 questions.
ultimately, i will have flash concatenate a GET POST string that will send the survey results to a web server.
I've embedded a SWF into a class using this syntax above my class definition:
[Embed (source='/../assets/MyMovieClips.swf', symbol='SpecialMovieClip')]
public class SpecialMovieClip extends MovieClip
The MovieClip asset seems linked with my class okay, and instantiates along with it, and is visible, but:
I can't access instances placed on stage within that clip. The timeline scripting seems non-functional.
Is this the drawback of embedding SWF files at compile-time with the Flex SDK? So, maybe I should just go back to compiling with the Flash IDE if I want timeline scripting or instances positioned on-stage?
I have a swf that has embedded audio on the swf's timeline which is set to Stream. This swf is then loaded into my main flash timeline via the loader class. I have a button coded as a toggle switch that pauses the loaded swf via the stop() and play() command. This works fine. The issue is that when the swf is paused (stop()), the audio is longer heard, but it continues to play. When I press my toggle switch again, the swf begins to play exactly where it was paused and the audio is now heard, but the issue is that the streaming audio is now out of sync since the swf timeline paused, but the audio continued to play. Is it possible to stop or pause the embedded audio on the timeline? I've tried looking at the SoundMixer static class, but this doesn't seem to help. I can use SoundMixer.stopAll(), but there's no way to start the audio again.
View 5 RepliesI am developing a flash web site using ACTIONSCRIPT 3. There is a menu of small icons that, when one of them is clicked, the program loads the correspondent SWF into a loader and then presents it in a "virtual screen" ( a rectangular area ) in the web page. The problem is that some of these child SWFs have an embedded background sound and I DO NOT KNOW how to mute them from the main SWF when a user decides to do so by clicking a "mute" button.
Each SWF embedded sound has its own layer in its timeline and is set as Sync: Event, Repeat:1.
How do I control the time line in an embedded movie clip from Scene 1?[code...
View 9 RepliesMy question is how do I incorporate playback controls to a Embedded Video that plays with the timeline? I saw how easy it was to add playback components when you import video externally. I figured that I probably need to start by creating my play back components, but then I need code to tell the swf what to do?
View 5 Replieshow to mute a audio embedded in a button's timeline from the main stage
View 1 RepliesI'd like to gain read only access to the following parameters of embedded Flash videos located on sites that I do not own through my own custom browser extension/add-on:
Time location of playback head (so I can display the current time in the browser extension via HTML5/JavaScript) Frames (so I can make capture them to an image file, save it and display image in browser extension) Original Dimensions in pixels (so I can display the original video dimensions via JS/HTML5 in browser extension)
Is this possible by using Javascript and HTML5 from a browser extension?
Would I have to use something like the SWFObject Javascript API [URL]
I made a flash mp3 player and it works fine in any other test pages. but when i embed it onto my site it just shows blank. what do i do? my site is [URL] and the flash player i tested here [URL] and it plays. What im i doing wrong? i tryed everything. right now i just got it in a iframe but i dont want that iframe.
View 1 RepliesI have my flash document set up in the following way: On the main timeline I have my buttons that I want to play movie clips embedded inside a movie clip on the main timeline.However, when I click each different button, the current movie clip stops playing and then the movie clip corresponding to the button plays.
I want them all to be able to play at once. So for example you push button 1 and the alien plays, but half way through you could click button 2 and the alien clip would keep playing, but also the helicopter clip would begin to play as well.Here is the code I have so far:
building_btn1.addEventListener(MouseEvent.CLICK, alien);
building_btn2.addEventListener(MouseEvent.CLICK, helicopter);
function helicopter(e:MouseEvent):void {[code]......
I have researched the subject for some time now and still haven't figure it out.I use midas3 library (Midi-actionscript3) to import midi to flash. I get each note-item on a timeline. I get the divisions value (192) and all of the "GET-TEMPO" elements are equal to 81.I tried a lot of combinations to get the actual time of the midi but still no good (timeline*192/60 for example).The reason I know it is not synchronized to the actual time is that when I visualize the notes as simple rectangles in flash - I check if they appear exactly to what the mp3 file plays (I have converted the midi file to this mp3 using simple conversion program)I have read a lot about how all is calculated but still haven't figure out the number I need to use to get it right (timeline * MysteriusConstant = ReaTIME, what is the value of MysteriusConstant? is it really constant? and if not how do I calculate how it is changed?)
View 1 RepliesLooking at the attached file, why does bottomScrollV give me the wrong value when the text is dynamically embedded and correct when manually embedded?
Here's the code:
ActionScript Code:
var loader:URLLoader = new URLLoader();
loader.addEventListener(Event.COMPLETE, onLoad);
loader.load( new URLRequest("info.xml") );
[Code]...
How do you tell the root timeline to root.gotoAndStop(2); from the timeline of a movieClip added using addChild?In the maintime line I have
addChild(fade_eng);
and in fade_eng I have the following on frame 20
root.gotoAndStop(2);
this.gotoAndStop(1);
But I am getting 1061: Call to a possibly undefined method gotoAndStop through a reference with static type flash.display:Stage.
I have some AS3 code that embeds a SWF (which itself contains AS3):[code]They also don't seem to offer any way to extract the ByteArray.Surely it can't be that easy to obfuscate AS3 code. But where did the SWF go? Looking at it with a hex editor, I can't even find the start header ("CWS") of the embedded SWF.My question is: what happens to a SWF when its embedded as a ByteArray? And do any decompilers support extracting an embedded ByteArray?I'm not embedding this SWF in order to obfuscate (there are other reasons). I'm just interested in the decompilation ramifications of embedding.
View 3 RepliesI have an embedded font in my AIR/AS3 app that lacks support for most internationalcharacters. Using TextField and StyleSheet with the font-family property, I assumed I would simply need to do this:font-family: Interstate-Regular, _sans;This works if TextField.embedFonts = false; but then Interstate-Regular isn't embedded for users that don't have it on their system. With TextField.embedFonts = true; the text doesn't even show up. Is there a way to embed Interstate-Regular and still use _sans as a fallback system font without embedding it as well?
View 1 RepliesUsing CS3, I imported a flash vid to my library. I'm pulling the vid in and trying to get just the video to loop within the flash file. I've tried setting the properties to loop and it's just not working?
View 1 RepliesI'm trying to embed a font in FlashDevelop. My folder structure is My embed metadata is
[Embed(source = 'resources/04B08.TTF', fontName = '04b08')] public var _04b08:Class;
My code is
public var titleFormat:TextFormat;
public var titleText:TextField;
private function init(e:Event = null):void
[code]....
If I use this, I get
But I uncomment the titleText.embedFonts = true; line, I get This is the method that all of the guides I can find use. What should I do to get it to work?
I'm using this code to embed an image into my flash file:[Embed(source="images/grass01.png")]As you all know, if you embed an image, it comes in without any compression at all.Is there any way to compress this image without having to do it manually? (I have hundreds of images that will be embedded).I came across this link URL...but I assume this is a flex only thing, as I get an error if I try putting the compression variable in my embed tag.
View 1 RepliesI have a thumbnail scroller app built with AS3 on my website homepage. I have the class files but would like to know of any quick workaround to make the embedded Flash movie clickable without reworking the AS3 files. What I would like to do is if you click on a thmbnail or anywhere in the movie, the "portfolio" page loads. I asume this would use javascript?
View 1 RepliesDoes anyone know if it's at all possible to embedd a google maps image that's created using code generated by google? The Image is interactive, the main reason to embedd in flash as apposed to a flat image.
<iframe width="300" height="300" frameborder="0" scrolling="no" marginheight="0" marginwidth="0" src="http://maps.google.com/maps?f=q&source=s_q&hl=en&geocode=&q=Swansea,+U K&sll=37.0625,-95.677068&sspn=49.357162,79.013672&ie=UTF8&split=0&t=k& ll=51.620361,-3.946495&spn=0.063948,0.102997&z=12&iwloc=A&output=embed"></iframe><br /><small><a href="http://maps.google.com/maps?f=q&source=embed&hl=en&geocode=&q=Swansea, +UK&sll=37.0625,-95.677068&sspn=49.357162,79.013672&ie=UTF8&split=0&t= k&ll=51.620361,-3.946495&spn=0.063948,0.102997&z=12&iwloc=A" style="color:#0000FF;text-align:left">View Larger Map</a></small>
I'm using some fonts embedded in SWF in a program I'm developing. I need to use some specific font style like '37 Thin Condensed' and '26 Ultra Light Italic' etc... how can I specify these style when using fonts? I want to set style using AS3 code...
View 1 RepliesI have a Flash CS4 movie that uses a standard Flash combobox. This works fine, as long as I don't use the resulting SWF embedded on a HTML page. When I do embed it, the combobox doesn't show up, doesn't dispatch mouse events, it's just as if it doesn't exist. However, if I switch to fullscreen, the combobox appears and functions normally, even if I switch back from fullscreen.
View 1 Replies