Flash Builder Traces Out When SWF Loaded / Unloaded
Aug 25, 2010
Flash builder traces out when swfs are loaded and unloaded eg:
[SWF] C:xampphtdocscar_explorerfontsArial.swf - 174,937 bytes after decompression
and
[Unload SWF] C:xampphtdocscar_explorerassetsspinEXTERIORBASE_12.swf
How to disable these types of traces?
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Similar Posts:
Mar 29, 2010
I have a large project built in as3. Part of its main functionality is to load and unload various as2 swfs. The problem is that the memory ins't free up once they are unloaded.
I have access to the as2 swfs code base and destroyed all objects, stopped and killed timers, listeners, removed from stage, destroyed all the MovieClip.protoypes that were created. They look to be clean as far as the AS2 debugger show no remnants of the object after the destroy function is run. In AS3 i've closed the local connection, cleaned all references/listeners to the AVM1Movie and ran Loader.unloadAndStop(). The trace out in flex says the swf was unloaded but looking at windows task manager the memory usage never drops to when it was before the as2 swf was loaded. Each as2 swf can take up to 80 megs each time it's run so memory gets eaten up fast and loading and unloading a few as2 files.
At this point if the AS2 swfs are unloaded the only thing that I can assume that could be left is MovieClip.prototype and/or _global, _root variables add during the AS2's run time. But i've gone through those and can't find anything else that might be sticking. Has anyone ever seen problems before with the AVM1 machine not freeing up its memory?
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Sep 8, 2008
I'm having a problem, apparently not very hard to solve, but... I'm creating a file with some animations and a few stops on the timeline; on each stop I want to load a swf... The idea is to make the main timeline "wait" for the swf to stop when it arrives to the las frame and then, make it to unload and continue playing until the next stop...This is an application to work local (not on the web).So, I want the swf to unload without any click; just by itself.
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Feb 2, 2012
I have a flash file that has three main buttons on top. When a button is clicked the timeline moves to a that frame (designated with a label) that loads in a particular external SWF corresponding with the button. Those movies are loaded into the same empty movieclip called "presentation"using:loadMovie("splash.swf","presentation"); In one of the external loaded SWF's there is a tween animation (on first frame using TweenLite), that takes place upon loading the SWF. The issue is that when I click a button and go to another frame (which loads another SWF) mid-way through that animation, and come back to that same page with the animation. The animations starts mid-way as if it was running in the back, such as fading in things that shouldn't be faded in yet, etc..? Any clue as to why? EDIT: Maybe this is the cause? The animation code in the first frame of the loaded SWF:
//Animate the bouquet
var bFadeIn:Tween = new Tween(bouquet,"_alpha",Back.easeInOut,0,100,1,true); //106.95
bFadeIn.onMotionFinished = function() {
[code].....
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Sep 7, 2011
Iam working with flash action script 1,2,3. How can i see flash traces in browser. Iam Using Flash player 10,3,183,7.
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Aug 10, 2010
m working on an Adobe Flex application that loads lots of Flex Modules and other Flash sub-applications and Flash resources. Each time one successfully loads the flashlog.txt and Flex Console show a trace like "[SWF] filename.swf - [filesize] bytes after decompression". Specifically:[SWF] Main.swf - 1,361,299 bytes after decompression [SWF] core/Core.swf - 516,390 bytes after decompression
I don't want to disable traces because I am debugging, but these traces are rather noisy. How can I suppress only the [SWF] loaded traces?
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Nov 11, 2011
I have an issue in which outdated code removed long ago code in an actionscript 2 class sometimes gets executed. I can tell this in that the application fails and trace statements removed long ago gets logged to a console.The closest match I've come across is this post:Flash CS4 refuses to let goHere are the things I've triedI hI have searched an uncompressed debug-enabled version for the trace entry. It is not there.I have decompiled the compiled version and searched that. It is not there.I ave deleted all ASO files and tried to recompile.I have not been able to reliably reproduce the conditions in which the situation arises.I've testet 700 times in a row (yes - sevenhundred times - this is a high profile project) and it would not occur. Then tested another time and it occured. No difference in my approach to testing.I have compiled on another, freshly installed machine. No difference.I have ruled out that it may relate to timestamps since I've tried to compile locally and w/o version control.
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Oct 14, 2010
I have a flash application, some kind of a play-list that loads external SWF video player (I don't have code access to that external file), so users can watch the video or skip to another one. When user switches to another video new SWF file is being loaded.
The problem: If user didn't finish watching the video and skips to the next then I unload previous SWF file (unloadAndStop()) and load a new one. And because the previous SWF was playing it is not actually unloaded, it is still playing on the background (I hear two audio tracks: current and previous).
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Feb 3, 2010
I have a flash app, that redirects to another page. I'd love to trap any other window unload event (clicking links / submitting forms) and warn the user they'll lose their progress in the Flash app. However, I can't find any way to tell that the click/change of URL/window unload was triggered by Flash vs being triggered by a normal link etc. Is there any way to detect this, and how reliable is it?
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Jun 9, 2011
I am having this issue with Flash CS5 Mac version:After making an animation, I export movie as Quicktime. When I view this movie, the animation leaves trails of color when an object moves across the screen, leaving behind little bits of color too. This does not happen when I export a SWF, but it does happen when I export a Quicktime movie. I export using Quicktime, so I can then I can export it into a flv in Adone media encorder.Why does this happen?
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May 4, 2010
I'm having a problem with audio of Captivate demos created in Captivate 4 loaded into a Loader component using Flash 8 and AS2. Problem is if someone is viewing a Captivate demo and hits the Audio On/Off button on the playbar to turn the audio off and then returns to the menu, the next Captivate demo loaded has no audio until the user click the audio Off/On button a couple of times. Even though when loaded, the playbar audio is shown as on.
I've already tried cpCmndMute and cpCmndVolume to no avail. Is there another audioOn variable I'm missing?[url]...
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Jun 21, 2011
I created a flash video player. Could any one show me how to seek unloaded time in flash video player?
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Apr 21, 2010
Does anyone know if there is a way to make the new Package Explorer window in Flash Builder emulate Flex Builders 'Flex navigator' window?
Bottom line is I don't always need to peer into SWC's, and I don't like having a 'default package' automatically created for me. Not sure why the interface wasn't made simpler, allowing access to more power and complexity only if necessary. I want to focus on the code, not on how to navigate and use the bells and whistles in the coding environment.
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Jun 27, 2011
I have an AIR project that I was working on Flash Builder 4.5 which now I'm trying to import to my updated Flash Builder 4.5.1 and it is prompting me to fix some paths before the import is completed. I'm kinda clueless what I should put in those fields.
[URL]
The project access a web server to retrieve data using JSON.
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Nov 28, 2011
I am trying to migrate a project from Flash Builder 4.0 to Flash Builder 4.5. After Flash Builder prompts me to choose my new SDK, I choose 4.5, Then I get the following error:" error "The required skin state 'disabledWithPrompt' is missing".
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Mar 15, 2011
There are a lot of traces embedded in a swc-library I'm using in flash-builder. Can I get rid of them without touching its code?
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Sep 28, 2011
i'm itterating thru an array of text field objects and tracing the selected focus field when pressing tab, as well as each object.i'm trying to equate these object, but while they trace the exact same they are not.
m_InputFieldsArray = new Array(m_TitleTextInput, m_CommentsTextArea, m_EmailTextInput);
for (var i:Number = 0; i < m_InputFieldsArray.length; i++)
{
trace("Get Focus: " + Selection.getFocus());
[code]....
the first group traces the same, but apparently they do not match. Selection.getFocus() returns a string, while the array index is tracing the text field object. if i add toString() to the text field object it will trace as [Object object] how can i accomplish a match?
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Feb 7, 2009
I place several empty movieclips dynamically on the main stage and load a picture in there with a adress derived from a xml file and some text also from the xml file. Then I add a event listner to the movieclip. On stage the image + text is correctly shown, but when I click the image it traces the name of image and not the name of the movieclip in which it is placed, I need the name of the movieclip because i want to tween the movieclip after it is clicked.
Code:
function LoadXML(e:Event):void {
xmlData = new XML(e.target.data);
[code].....
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Jan 13, 2011
that is my very strange problem.I have the following setup:A loader swf (responsible for the loading bar) loads a controller swf. The progress bar gets filled up to 50% (100% of that swf are 50% of the whole process).When the controller swf is loaded, it is added to the stage.Then, the controller swf starts loading other swfs (for buttons, and other program related stuff).The progress of this loading is given the loader swf and make up the other 50%.When the progress reaches 100%, the loader swf hides and the controller swf is displayed.
[Code]...
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Dec 20, 2010
[Code]...
it traces to Q23.swf and Q23 I want Q_23.swf where the original value is "Q23" Does anyone see what I am doing wrong?
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Jul 24, 2010
I have a strange issue in an AS3 project I'm building. For some reason I am not receiving any traces from a specific class in my project. I can get traces from any other class though. I have a Main.as that loads several classes, one of which is IphoneScroller.as
ActionScript Code:
Tipper: News Scroller
package org.FlepStudio.Tipper{
import flash.display.*;
import flash.events.*;
import flash.geom.*;
[Code] .....
Any reasons why I might not be getting traces? I'd also like to note that I have a container that has several control components as children. I pass the container to the iphoneScroller for scrolling and it works fine...until I click a numericstepper and the iphonescroller breaks. However, other controls like InputTextfields don't break the scoller. These issues are why I've been trying to do traces in the first place.
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Mar 31, 2011
I'm experiencing a strange behaviour in a for-in loop, has someone ever seen this before? >> I have an Object-variable _files, which contains 3 seperate class instances of the wsaxSingleFileUploader class (which, as you can imagine, is a class to upload files ) My code for removing these instances:
[Code].....
So, in the first line of code, it traces all keys within the object. Then in a similar loop, it triggers all the remove() functions of the instances, and then sets the instance to null. Strangely, as you can see in bold in the trace-results below, it tries pdf_hl twice? Does anybody have any clue why that is? The problem occurs in FireFox with Firebug/Flashbug and the Flash 10.2 debugger plugin.
[Code].....
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Jun 20, 2009
I have two arrays arrscore and arrname i push the percentage to arrscore when the person has finished the quiz and the name to arrname. when the quiz is done once and i trace both of the arrays it's fine but when the quiz is done twice instead of giving all the results in the arrays it only traces the latest one.
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May 28, 2009
I'm trying to load a successive series of swf, each containing audio, into a loader. As each ends, it's unloaded and the next one loads. I'm using the following code:
Code:
var ldr:Loader = new Loader();
var c:int = 0;
[code].....
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Aug 28, 2011
I have a movieclip on the stage with 3 frames. Each frame has a stop(); in the actions layer. I have double (and triple and quadruple) checked the label names.There is a button to toggle between the three frames of the movie clip. A Frame 1 button, a Frame 2 button, and a Frame 3 button. The movie clip (there are lots of them) is then spawned with a mouse click. The movie clips are already declared at the beginng. They are not unlimited so I can just have a for loop go through all of them and change the frame number even before they are spawned and added to the display list.Frame 2 and Frame 3 work just fine. But the button to go to Frame 1 will display Frame 1 on all of the pieces that are already on the stage, but on all new pieces that will be spawned, it just displays whatever other button was pressed last. For instance if I have a movie clip on the stage that's displaying Frame 2 and I hit the buttom for Frame 1, the movie clip will switch to Frame 1. But if I spawn a new movie clip, it will display Frame 2. If I then click back on the Frame 2 button and then again to Frame 1, the movie clip will correct itself.
I can't find where on earth in the code it's going wrong. I've tried using traces but I can't find any problems or inconsistencies. Everywhere I put a trace to tell me what frame the object is at, it traces correctly. I'll click on Frame 1 button, then click on the stage, and it will trace to the output menu that the current spawned movie clip is on Frame 1 when it's very clearly displaying Frame 2.[code]
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Jul 16, 2007
I am attempting to build a xml driven drop down menu where everything is taken from xml. now the problem arises with submenues. I have them being created fine, but it's the mouse out that won't work. I want to use a hittest to check if my mouse is over any of the submenues and if not just to trace something so I know it's working.
The problem is when i mouse of one clip onto the next it fails the hittest and traces. There isn't a space between the two MC's so I dunno what would be causing this. I have read sen's guide but I'm not pulling things from the library. Everything is being created at run time so I can't use the attach movie, so I am just positioning them below each other.
[code]...
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Apr 28, 2010
I have an application which uses multiple packages of AS3 code and a main .fla file. Whenever I publish the main fla, my traces in the .as files don't show up in my output window. Any reason for this? an example would be:
[Code]...
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May 28, 2009
I'm trying to load a successive series of swf, each containing audio,into a loader.As each ends,it's unloaded and the next one loads.I'm using the following code:
[CODE]var ldr:Loader = new Loader();var c:int = 0;var clips:Array = new Array("dmt1.swf","dmt2.swf","dmt3.swf","dmt4.swf")addChild(ldr);ldr.load(new URLRequest(clips[0]));
addEventListener(Event.ENTER_FRAME, loading);[/CODE]...........
Each swf loads just fine, but the audio from the previously loaded swf start playing again, so there's a layered audio mishmash.
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May 6, 2008
is there an:
If unloadMovieNum("23") == true ?
Would that work or is the anything equivenlent to checking to see if a movie is being unloaded?
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Aug 8, 2009
I've started dabbling in switching out the context menu and adding other functionality to it.I tried creating a new ContextMenu and set it to the property of my stage. No go, it says Stage does not implement this method or property. Which is kind of bizarre since Stage inherits from InteractiveObject which does indeed have the contextMenu property.
So I tried to just trace out the contextMenu, and it returns null on whatever displayobject I try it on. A MovieClip, the stage itself etc..What am I doing wrong? In my world, and according to the documentation, I should be able to change the contextMenu.
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