I have an animation script for particles that was created in Flash 6. I'm trying to recreate it in my flash document that is setup as Flash 8. I couldn't get the animation to play and then I figured out that if I go back to this original Flash 6 document and change it to Flash 8, it won't play in that document either. I'm really new to Flash and scripting in general. Is there a solution that preferably involves changing the Flash 6 particles effect document so that I can recreate it in my Flash 8 document and have it animate?
I finish web site and I have one problem sometimes when you click from button to button my tween animation frozen in the middle? I have no errors on code, I try 2 compilers( one on windows second on MAC) but i cant see what is wrong??? I print screen of my broken tween and you can see it in folder "example"... [URL]. Here is my swf, fla, images and example of broken tween animation.
im trying to do is have a button that shows an animation (created by a duplicateMovieClip function) with onRollOver and stops the animation with onRollOut. It works when i roll over and it stops when i roll out, but then it continues in a loop up to the point where i rolled out (instead of cutting off completely as i would like). Id be extremely grateful if you could tell me where im going wrong.
How do I unregister flash6.ocx when the file does not exist on my computer? I just installed XP sp3 a couple days ago. installed the latest version of flash player. later ran a registry checker and it keeps coming up with an invalid inprocess server and lists flash6.ocx. to the best of my knowledge ( unless it somehow came on the XP install cd ) there has never been a flash6.ocx on my system and I couldn't have deleted it if it was never there. where can I get a copy of this file so that I can unregister it?
I'm still working on my scrolling product bar, and it works great when I publish in flash 6 or higher, but prototype does not work when I publish for flash 5.
I'm still working on my scrolling product bar, and it works great when I publish in flash 6 or higher, but prototype does not work when I publish for flash 5.
[Code]...
The movieclip mainmenu is sitting on the root and this prototype is in my first frame. Can anyone see why it's not moving the mainmenu mc? This is the line I use to call the prototype:
I am trying to make an animation in which different layers (=images) come into the stage, then stay in place and other layers move in and stay as well. I have done 2 of the layers so far, converted them into movie clips, tweened them etc. When I run the cursor along the timeline, I see the desired result on the stage, ie everything comes in at the right time and stays in place. However, when I export it to view the film, only the first layer comes in, moves into place and stays there, and then nothing happens, ie the second layer never comes in.
I've tried everything I can think of, moving the layers around etc, and have deleted and redone the whole thing many times in an attempt to fix this, but I simply don't know what is wrong.
When my website loads I would like some objects to come up from the bottom of the screen, no matter what size the screen is.Does anyone know how to do this?
I started out with Swish, then I moved on to Flash8. I have quickly realized that it's a lot more difficult to achieve animation. Probably due to my lack of education with actionscript 2.0 and Flash8. Are there simple shortcuts to being able to do something as simple as making a photo spin around and explode? I haven't explored Flash8 much, but it doesn't seem as easy as Swish was. Of course, Swish seems obsolete compared to more advanced flash programs.
I'm currently working on my website in FLASH CS5, and im looking for a way to 'frozen' a layer. Here's an example:[URL]So i'll have two layers, one thats scrollable, and one that's frozen.
I have made the most basic flash file - literally a text box in frame 1 that says "hello", and then another one that appears in frame 10 that says "goodbye".
When I test the movie, it shows the text box in frame 1 but never advances from there - it's literally just stuck on frame 1.
How can i make it play through the movie, and not just stick on the first frame.
How would i make a button to start an animation, and only do it once?(Also, make the button change when finished? like a cellar closed, then opened :/) (AS2)
I've got a flash animation attached which I added a layer to and follow the post at [URL] to try and make it go to a url when the layer is clicked.
You can see the animation at [URL] but when it is clicked on, instead of going to the site I specify [URL] it goes to [URL]
I'm nearly at the end of my tether here - have tried it in flash cs3 trial with a number of tutorials online,. and I also just bought Koolmoves, tried it as well but it does exactly the same this. I've set Flash 8 export and network access in publish options
Basically I want to have something pop-up, and stay up on when the mouse moves to a side of the swf, but it re-animates the pop-up motion when the mouse is moved even after it is on one side. Here is the script I wrote for it: (left_motion is the mc that has the animation.)
onMouseMove = function() { if (_xmouse <= 300) { left_motion.gotoAndPlay("up"); trace("mouse is on the left");
[code].....
So what I'm wondering is, how do I have the pop-up animation happen only when the mouse has changed from the right to the left, and vice versa (sides determined by the x position of the mouse).
Edit: I'm Using CS4. I'm new to AS, but do have background in programming language. I can read and understand. So here is my problem. I'm working on TemplateMonster #16330. So I just want to add another page to the gallery section, and 3 is the default. Basically, button "3" has two version with slightly different code.
Creating a window-based mxml component, but in design mode all components that I'm adding are not movable, why? If I create component based on group f.e., it's ok, but based on window - they are frozen. Using Flash Builder 4.6.
Has anyone seen the issue with the progess bar, when uploading on a system running Windows 7.The progress bars show 100% immediately as the upload is happening, and the site looks like its frozen out - but its not, the upload finishes and the onComplete event is fired! So the upload is working, but not the progress bar.I am not even sure who's problem this is... is it MS, or Adobe
I am am not a developer but have bought a template which I am modifying to suit my needs. I have made most of the modifications but and stuck on how to change the animation for the image gallery. When I move from one picture to the next the animation effect is something like a bubble burst. This is too flamboyant for me. I would like to change it to something more sleek but have no clue where to start.
I have a movieclip that shows an animation onRollOver and an animation on RollOut but onRelease the animation enlarge itselfs but now when I'll roll out when the animation isn't open (so i didn't release) the animation plays the animation for the minimizing of the animation. Here's my code (I know its a bit amateuristic but I'm not a programmer )
ok lets say you create a button that when held down play an animation of 20 frames if realsed it goes to frame one and stops if held down it plays out this animation. for the topic lets say you have a fire animation and you want the fire to apear and if the user hold its down the animation reaches the end of the time line and loops back and plays the last 5 frames of the animation and as soon as it is let go it goes to and stops at frame one. Well i know how to make a button that when held down plays out an animation. And i know how to say when released goes to and stops at frame one. What i dont know how to do is to loop the fire at the last 5 or 6 frames so the user can hold it down all day long and play out that animation.
Ok when you press link one it olads great! when i press link 2, it plays the closing animation, but not the entire animation, thats the problem.My closing animation is a red square going from one end to another ( for the hell of it).But you see content number two will load b4 the red square gets all the way across!!
Now I have 2 movieclip. Mc1 & mc2. I planned to to make mc2 do certain animation and user must input the key within the progress animation of the mc2 in order prevent something happen
so I have a looping animation that is several frames long. Inside the animation is a button, when pressed I want to go to another part of the timeline, where another animation is waiting. Simple, I got that working no problem. But... I need the first animation to go to the last frame in the loop before starting the next animation. The way I have it now makes an ugly cut, and the transition between animations isn't seamless.
I have a certain set of motion twains that I've successfuly completed, they constantly loop right now (default), and is saved in the SWF file.I'd like to take that finished looping animation, and insert it within another animation (a) that can be played with a play button, and stopped/resetted with a stop button.How do I insert the completed looping animation into the main animation? And is there something special I have to do in the actionscript of the start and stop buttons so that the "inner" looping animation will start and stop with the "outer" main animation?
I have created two buttons (Button1 and Button2). When you click Button1, an animation pops up. You click on the animation to close it - that works fine. If I then click on Button1 again to replay the animation, the animation does not show. If I click on Button2 THEN go back to click on Button1, the animation plays. Why can I not click that same button twice in a row? What am I doing wrong?
i have a over and out animation but i only want to play the out animation when the over animation has completely finished and the same with out animation. i have this code
I was able to create an animation which only runs when I place my cursor over the animation box.The animation stops playing when I remove the cursor off the animation box.I was able to do this using button rollovers.How do I apply a URL link to this animation.When I place my curser over the animation box it plays,and when I click on the animation box I would like it to link to a web page.
On a horizontal bar, text scrolls from left to right, continuously. The text is a fixed string of city names, and I've made it so that it loops nicely. This horizontal bar with scrolling text is part of a vertical animation, scrolling the bar in and out of view. The vertical tween starts after two seconds. When the vertical tween starts, the horizontal animation has started as well. At the beginning and end of the vertical tween, the horizontal tween starts over. I want it to continu.