Flex 3 - Conditional Statements For A Repeater
Jul 12, 2011
I have an xml file that has a start date and length of a project... I use a repeater to load each project. The users' screen only shows 2 weeks at a time. I would like to make it so that if a project doesn't fall within the two weeks on screen, that the project isn't loaded. I could do this by sorting through the XML and finding the correct projects to load, and putting them into an array collection, but there's a "move date" button which allows the user to change the two weeks that are showed. Once the two weeks are changed, I would need the projects that fit into that new 2 week window to show.
[Code]...
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Sep 2, 2010
I have a problem when creating a ViewStack, with a repeater along with other components (i.e. vBox) inside the ViewStack. The repeaters get placed at the bottom of the view. Despite the repeater is listed before other components, it is placed at the bottom.Is there a workaround where I can get the repeater drawn before the other components?Here is an example:
<mx:ViewStack id="viewStack" width="100%" height="100%" backgroundColor="#FFFFFF"
backgroundAlpha="1" paddingLeft="5" paddingRight="5" paddingBottom="5">
<mx:Repeater id="editorsRP" dataProvider="{dynamicFields}" [code].....
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Sep 28, 2010
When use the full path name and the identifier of a movie clip, my conditional statement works fine. However, when I swap the identifier out with "this", it no longer works. This script is contained within the movie clip I am trying to reference. I have found that, "this" works fine by itself on the timeline. It just stops working when I place it within a conditional statement.
Here is my script:
function functionOne() {
randomX = 550*Math.random();
randomY = 400*Math.random();
} functionOneInterval = setInterval(functionOne, 1000);
function functionTwo() {
[Code] .....
The reason I am trying to use "this" instead of the identifier name is because the movie clip it is referencing will be duplicated. This script here generates a random destination point for an enemy spaceship and tells it to constantly move to the changing points. This script is contained within the enemy spaceship movieclip, and I am planning on duplicating several of them at once.
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Jan 25, 2010
I want to write AS3 code that has 2 variables; one that acts on odd numbers and the other that acts on even numbers entered into a text field ?(sorry I'm not making much sense here! Will explain the context further)I'd like to use an XML calendar in my Flash project that shows the odd or even dates in the calendar depending on what number you enter in a field being either an odd or even number. (This is based on ACT Water Restrictions odd and even watering restrictions)It means that if your street number is an odd number you can use water as per restrictions when the date also is an odd number. Similarly, if your street number is an even number you can water as per restrictions when the date also is an even number. You're probably familiar with this system.
The context is for my Adult Migrant students to understand the concept of our water restrictions here which is governed by this odd and even system.So what I'm doing to do next is buy a cheap XML calendar online which I can adapt for my project but I'm not sure whether I should be approching this code problem with an if/else statement to get the results or something else?how to write the code!!
if my number I enter is an even number then display (in an XML calendar) even days
else
if my number I enter is odd then display (tin an XML calendar) odd days
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Aug 8, 2010
I'm having difficulty getting a conditional statements to recognize a statements equality even if the condition exists
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Code: Select allvar myColorTransform = new ColorTransform();
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[code].....
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May 22, 2007
I'm trying to call movieclips depending on the data in the array, but I can't seem to get the conditional statements right, so that it works
var outfitArray:Array = new Array;
//Set function parameters
function createArray():Void {
[code]......
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Nov 29, 2010
This is about a self assessment quiz.There will be four options and each one has a scale from1-5 i.e., "option a" has 1mark, "option b" has 2marks,"option c" has 3 marks, "option d" has 4marks and "option e" has 5 marks and we count the answered and we display the score for example if there are 20 question in it if they answered "option e" 5 times the score will be 25 and option d 5 times the score will be 20, and if "option c" for 5 times the score will be 15,and "option b" for 3 times the score will be 6 and "option a" two times the score will be 2, and we add up all the score and display in a dynamic text field called "score" and the total score is 68.
And I have another dynamic text field called "tsc" where I have to display the tags like excellent , good, better ......etc. Till now every thing is fine but I am unable to compare them it is displaying excellent even if i get 10 marks. If the score is greater than 55 "tsc" should display Excellent, if the score is greater than 41 or less than 55 "tsc" should display Best, if the score is greater than 26 or less than 40 "tsc" should display Better,if the score is none of the above "tsc" should display Poor.
This is my code on the submit button:
on (release) {
gotoAndStop("sQ");
if (scor>=55) {
tsc = "Excellent";
} else if (scor == 41 && scor<=55) {
[Code] .....
Where:"sQ" is the frame name where i am displaying the score details"scor" is the var name for the dynamic text field for displaying total score"tsc" is the var name for the dynamic text field for displaying the tags llike good, Excellent, better, poor.....etc.
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Mar 13, 2012
-Let's say you have several doors on stage for a game.
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doorThree.addEventListener(MouseEvent.CLICK,dooraction);
function dooraction(event:MouseEvent){
if ("Blue") {
[Code]....
Is there a way to use this one series of If statements for all doors, or must I copy and paste the same instructions for each door instance? In the game I'm planning, each door actually has more than two dozen states, so if I can use just one series of if statements, I'd like to do that.
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Jul 9, 2009
I'm extremely new to AS3, and programming in general, and so hopefully this will be a simple problem someone can help me solve. I'm trying to have a user input a number in a text box, and then depending on what they input, take them to a different frame. (it's a math quiz, and the users are answering an addition problem). I think I need to define the variable type of the text box somehow before the code will work, but I'm not exactly sure what to do or how to do it.[code]...
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Jul 14, 2009
I'm trying to load and unload UI Component based on the using pressing UP. When they press the UP key i want the UI component to load a specific image. When they press it again I want the image to be unloaded. And if they press it again I want it to be loaded again, etc...Currently when I press the UP key it loads the image but it never unloads.Here's my current code:
Code:
var count:Number = 4;
var evenOrOdd:String;
[code]....
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Jun 10, 2009
The last big hurdle I have, is the following, and I hope someone can just throw me a bit of guidance on this.I am looking for a way to write a function, that on click of my "next" button in the main timeline, will refer to my loaded swf MovieClip(imageLoader.content) telling it to go to the next frame label, so really a compound if/then situation - just referring to the loaded file throws me.So, my next button is "pNext," and what I am looking for is something along the lines of:[code]
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Feb 17, 2010
I have created an image gallery where each "slide" is an image loaded by one UILoader component. Everything works, except I noticed that as a user it is annoying to wait for each new slide to load.So, even with my limited knowledge of AS3, I decided to figure out a way to load the next upcoming image before the user requests itone for odd numbered slides, one for even numbered slides. That way, when the user is viewing a slide with an odd number in the first loader, the next image can be loaded into the second (currently invisible) loader and ready to go when requested button would simply toggle the visibility of these two loaders.
function nextButton(event:MouseEvent):void
{
imageNumber++;
[code].....
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May 4, 2011
I have a repeater component with custom event. My repeater components fires custom event holding data. My need is to dispatch event so other repeater components can access data from dispatching component.
Edit: Added whole stuff here.
<!-- AttributeMapping.mxml -->
<?xml version="1.0" encoding="utf-8"?>
<mx:Canvas xmlns:fx="http://ns.adobe.com/mxml/2009"
[Code].....
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Dec 14, 2010
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Dec 7, 2011
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<mx:Repeater id="rpt" maxWidth="1000" dataProvider="{ customerAddress }" >[code]....
Kindly give some idea for getting horizontal scroll bar for the Repeater.
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Nov 21, 2009
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Mar 3, 2010
I have a label that is using a repeater to get information form a database. Now I'm trying to pass the information in that label to another label component, but I haven't had any luck.[code]...
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Jul 2, 2010
I Have a VBox, and set the verticleGap = 0. Inside the VBox I have a Repeater. When I run the App, the items listed from the Repeater have a large gap between each line. Is there a way to set the verticleGap on the Repeater, or reduce that space?
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Nov 4, 2011
I build a swc file by Flash CS5 contains some interface component like TextInput, Label.And then I use it in a flex program.
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Following is the a component defined by myself in swc file using Flash CS.[code]...
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Aug 3, 2009
I have a randomly-sized array of items. I'd like to display one label for each item in a Repeater component. I want them to display in a grid layout with 5 columns and as many rows as needed. How do I do that in Flex / ActionScript?
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Nov 20, 2009
I am trying to dynamically bind the visibility of a checkbox control to a data field of a repeater as follows.
[Code]...
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Dec 16, 2009
i have the following code:
<mx:Repeater id="user" dataProvider="{data}">
<mx:VBox styleName="repeaterVBox">
<mx:Text text="{user.currentItem.a}. {user.currentItem.b}"
[Code]....
the dataProvider 'data' updated itself every 3 seconds, so every 3 seconds that is a flicker of some sort, i see for a really short time an empty area and then it gets redrawn again. is there a way to make the update somewhat faster ?
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Apr 26, 2011
I trying to import an XML file, and send bits and pieces to a custom component. My XML file is structured like this:
<projects><project>
<projName>{Insert title of project here}</projName>
<startDate>{Insert date here}</startDate>
<positions>
<daysOffset>{Insert a number here}</daysOffset>
[Code] .....
When I save the project, I do not get any errors or warnings. However, when I attempt to output the values in the component, the projectPositions piece comes back as Null.
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May 23, 2011
Within a child, I have an XML element with the following structure:[code]I then use a repeater to list each out onto the screen. There's a button I have created that is used to create a position. So, once the user clicks this button, I call the following function:[code]The above function creates a new XML object, puts some default values in, and appends it to the list of project positions. After appending the new information, I made the height of the project larger and then check to make sure the new project height isn't overlapping any other projects... but that information is irrelevant to this post.My problem is this - once i append a new child to the XML variable, it doesn't appear on the screen. Is there a "refresh" or "re-render" option i can do to the repeater in order to make the new child show?[code]Once i make the changes, and use the XMLListCollection as the dataprovider in the repeater, the information no longer loads on the screen.
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May 19, 2010
I'm using a Repeater object in Flex. Would be possible to stop the repeater after 50 iterations.. even if my dataProvider is bigger ?
I want to display only the first 50 items. I'm using MXML to implement the repeater.
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May 30, 2010
I have a flex repeater for an accordion inside a TitleWindow that is quite slow, I've already set recycleChildren to true, which has helped, but it's still slow on the first load and causes the animation to stutter when I open the TitleWindow.
The repeater is just one part of what's visible in the TitleWindow, what I would like to do is have the repeater load after the rest of the content in the TitleWindow so the animation of the TitleWindow being opened doesn't stutter (the main problem).
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Jun 3, 2010
I have an mxml panel in which I'm using a repeater. The panel can be resized horizontally and I would like for the repeated components to resize together with panel. Here is a simplified example of how things look like:
<mx:TitleWindow xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical" ...>
<!-- scripts and some controls -->
<mx:VBox width="100%">
[code].....
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Aug 4, 2010
I have a code like this:
<mx:Repeater id="allItemRepeator"
dataProvider="{_model.allItems}"
>
<components:ComponentSelector id="componentSelector"
[Code]....
When code changes for allItems the item disapears from screen as expected but still sits in memory! I know this by a function inside a compoenent that has "trace" so the trace output still displays even after the component disappears from screen. How do I ensure that the element is deleted when it's reference is deleted? Will using List-based component to display items instead of "Repeator" solve the problem (it requires significant refactoring of my code so I'm asking before trying it out)
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Oct 12, 2010
I have a label inside a repeater (rptInfos), and I have an arraycollection (Texts) that has the translations. The "Texts" content is changing when I change the language, and normally I use {Texts.getItemAt(219}} for example when I need a translated text. But in the repeater I have a translateable column, so I want to use it like this:
<s:Label text="{Texts.getItemAt(rptInfos.currentItem.DictID as int)}" />
but it says "Syntax error: expected a definition keyword (such as function) after attribute , not target".I wanted to translate it in the labels creationComplete event, but than I can forget about binding, so only when reloaded can I have the content to update.
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Feb 22, 2011
Following error is arising if I use NavigatorContent in Repeater. Is there a way to initialize image and lable on which I am encountering following error: Unable to generate initialization codewithin Repeater, due to id or databinding on a component that is not a visual child.
Code:
<mx:Repeater id="rep" dataProvider="{usersArray}">
<s:NavigatorContent width="100%" height="100%" label="{rep.currentItem.name}" >
[code]....
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