Get A Flickering TV Effect?

Jul 22, 2009

I would like to have a website with a frame type all around it. I would then like everything outside the frame to flicker sort of like a TV.

Like a SCI-FI type flicker where a signal is being transmitted and broken up.

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[Code]...

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[Code]...

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I'm having a problem with youtube video embedding;

In some places on my site (like news etc.) video is normally displayed and can be watched, while in others (forum topics mainly) it flickers whenever I mouseover it (making a new HTTP request to YouTube, as I can see in Firebug).

It definitelly has something to do with CSS rendering; when I disable JS nothing changes but disabling CSS causes it to work properly.

Firefox version: 3.6.12
Flash version: 10.1.82.76

The code I'm using for embedding:

<object type="application/x-shockwave-flash" width="390" height="293" data="http://www.youtube.com/v/pIxVoDNbujM?ft=18">
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[Code]....

Edit: OMG, it works properly when I'm logged out... Now nothing is clear to me as CSS is the same for users and guests, there are just few minor differences in markup...

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I have a ball moving around the screen, position updated on ENTER_FRAME. My problem is that there is a considerable amount of flicker going on. I have thought about using something like TweenLite to move the ball but as the position is being updated frame-to-frame I don't think that will work.[code]...

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[Code]...

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I've put together an example of the problem I am having and I've also attached my 2 x 2 image I'm using. The image is linked with the class name of ContentTexture which is referenced in my code below:

ActionScript Code:
import com.greensock.TweenLite;
import com.greensock.easing.*;
import caurina.transitions.*;
import fl.transitions.Tween;
import fl.transitions.easing.*;
[Code] .....

I've tried using different tweening engines (greensock's TweenLite, Tweener, and flash's built in Tweening engine) so I think it's more of a general flash issue...maybe a bug? I'm using Flash CS4 on a PC and I've tried 24fps and 30fps with no difference. Is this a rendering issue/flash bug? or is there another setting I'm missing?

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I have a movie clip that has contains some dynamic text fields and over these some movieclips that serve as buttons. The issue I'm having is, that while the movieclips have buttonMode set to true, and mouseChildren set to false, when testing in a browser, after a few seconds of rolling over them, the cursor starts to flicker, as thought there is a conflict between the text fields trying to fight the button for focus. I have tried adding ROLL_OVER states to the buttons (thought they are not needed) in an effort to monopolise focus, while I'm not 100% sure, its seems as though this is a textfield issue.

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ActionScript 2.0 :: Thumbnails Flickering On Mouse Events

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We have an mp3 player that is based on multiple thumbnails. On rollover the thumbs move up, on roll out they move back down. The issue is that the button inside the thumb also moves up/down, so the thumb ends flickering. You can see it in action here: [URL] (keep the mouse at the bottom of the thumbnail, when you roll over the thumb). Should we increase the button size, detect the mouse position, add an interval or how would you go about this one? It's kind of tricky as we're trying to keep the same look and functionality of the mp3 player.

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The problem is when you rollover with your cursor in certain areas and in certain ways you can cause this strange flickering effect to happen.where it keeps trying to go back to the over state and then the out states repeatedly).

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We have an mp3 player that is based on multiple thumbnails. The file is built in AS2, pure OOP. On rollover the thumbs move up, on roll out they move back down. The issue is that the button inside the thumb also moves up/down, so the thumb ends flickering. You can see it in action here: [URL] (keep the mouse at the bottom of the thumbnail, when you roll over the thumb)

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So I have this gallery which I downloaded, it is AS 2.0.

It works well as is on the main(Scene 1) page, except that when I create a new MovieClip, and paste all the original frames w/actions into it, it begins to flicker and none function.

Here are the codes:

Perhaps there is something that I need to change?

Here is the actual gallery with my problem in it:

[URL]

First Frame:
------------------------------------------
stop();
Stage.scaleMode = "noScale";
Stage.align = "TL";

[Code].....

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I have done a character animation by loading multiple images one after another at runtime or dynamically by accessing files from there path directly. But the problem I am facing is, I am getting a white bg or delay when the images change, it kind of feels like the images are flickering. How can I get rid of this flicker.

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I was wondering how to achieve the native scrollbar effect which TheFWA (thefwa.com) has managed to do pretty well (I am not a fan of Flex scrollbars).and implemented the technique, as I am calling a JS function through ExternalInterface every time, when the flash object changes size. This JS function simply resizes the div which holds the flash object, which creates the native bars.Unfortunately, when I resize quite rapidly (from 800 to 1800 height, for instance) the flash object simply gets warped for several milliseconds (as if it hasn't changed its size, but simply got pulled in all directions). After these milliseconds, things get back to normal, but the whole situation is really visually annoying.

Originally I thought that it's simply a timing issue, but after a bunch of attempts to set a delay, the effect was the same ... just delayed.How can I resolve that? I know it's technically possible. Just take a look at TheFWA, and see how smoothly flash and the browser are communicating with each other to make the native scroll bars work, without any flickering, or mismeasurement

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I have made a picture slideshow with moving pictures. The pictures are being moved by Caurina Tweener and loaded into a other swf file.

The random moving slide show works: [url]...

Does somebody of you Flash experts know whats causing this flicker?The tween.swf file is written in AS3 and the topbannertest.swf file is using AS2.

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Cursor Flickering And Links Unstable When Flash Posted To Site

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I have a problem with a flash image gallery that I created and have now posted to my website.

When the flash movie is viewed on it's own you can click the main images and you are taken to a product page. However when the flash movie is integrated into the website, the links are random at best and for the most part dont work.

Take a look:

1. Standalone flash gallery

2. Embedded in webpage

I thought that the scrolling marquee to the left of the page might be causing a problem but the problem doesn't go away when I remove this.

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Nov 4, 2009

in my mxml file I have images declared like this:

<mx:Image x="0" y="0" source="assets/bigpicture.png" id="picture1"/>

and at some event I do:

picture1.source = "assets/bigpicture2.png";

However this results in flex removing the picture, and when it has loaded it will show it again.

How can I make the mx:image make so that it will continue to show the image until the new image has been loaded?

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Flex :: Customized TabBar Buttons Flickering On Mouseover/mouseout?

May 24, 2011

I am using a custom skin on Flex's TabBar, and specifically the skin the controls ButtonBarButton. The width of the button is a variable size depending on the text it contains, and background of the button is an image that only displays on the selected states of the button.

The following is my MXML for the skin:

<!-- states -->
<s:states>
<s:State name="up" />

[Code]....

I tried wrapping the entire block in a Group tag, but to no avail. The invisible Rect does indeed fix the "machine gun" flickering that occurred when the mouse hovered over any edge of the button, but there is still a flicker on every mouse enter and mouse leave of each button.

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Actionscript 3 :: Remove Flickering From A Fast Series Of Image Loads In Flash?

May 26, 2010

working on making a flash program that loads about 1000 jpegs and then plays them like a movie. Have all the buttons and stuff working but the time it takes for an image to load is so high that the movie can't be played at 30 fps. I've tried multiple ways of fixing this
using 1 scrollpane and changing its source ever 30 ms. This one is the worst but simplest. Flickers cause strobing and it is unwatchable.

used 2 scrollpanes that were duplicates of each other until I had to load. I would then make that one invisible, load it , then make it visible. Then load the background one. Works but same problem as the first at high speeds, just less severe. used 1 scrollpane per image . This works great, except that it fails miserably on any more than 100 of them due to the number of objects.Currently using action script 3, but will change if its not possible in that.

Also, I want to be able to zoom in and then scroll around the window hence the scrollpanes, but if that's not possible its a sacrifice I'm willing to make

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