IDE :: CS5 Can't Stop SWF From Upscaling

Jul 8, 2010

I am trying to figure out how to make my SWF stay at the project resolution. When ever I play the swf in Firefox it upscales the swf to fit the screen, but that is not a behavior I want it to have as this is a banner for a top site and it has to stay at 486x60px.

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ActionScript 3.0 :: MyTimer.stop(); In The Fuction The Listener Called (to Stop It) It Dosent Stop?

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I thought I had a handle on the timer class (even just a beginners understanding), but I'm having trouble with it.I have an event listener for the timer and it starts fine i get a delay, then a tween,but when I place a myTimer.stop();in the fuction the listener called (to stop it) it dosent stop.it will repeat placing the first image, and then call the first function again

......Wait its placing the first image in (a couple of lines before the start), so Its restarting the whole movie, not just the function?

myTimer.addEventListener(TimerEvent.TIMER, tweenone)
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function tweenone (event:Event):void[code]...........

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ActionScript 3.0 :: Get Main Timeline To Stop In The Beginning On Button Press To Play And At The End Stop Again?

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I just got Flash CS3. I'm trying to get my main timeline to stop in the begining, on button press to play and at the end stop again. In AS2, you would just put stop(); on the first keyframe and stop(); on the last key frame and program your buttons accordingly.

The stop(); does not work!!!! It's driving me crazy. What am I missing? I've gone through the tutorials in Flash and they don't work either.Also, if you have MovieClip that contains an animation and you don't want the movie clip to be on a continuous loop how do you stop it from playing. In AS2, I would put a stop(); on the last keyframe of the movieclip's animation. This also does not work in AS3.

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How do I stop a class file from automatically inserting itself into the .fla file. I want to insert it manually into a frame, and then tell it to stop after I leave the frame.The following is the code included in my .as file.

ActionScript Code:
package {
import flash.display.*;
import flash.events.*;[code].........

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Im attempting to make a preloader. I am very new to action script so this is what i have.

Code:
ifFrameLoaded ( "UC" ) {
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I've tried a couple dozen things to try and stop this movie clip, even down to the bare bones basics and its not working.I have an imported TIFF sequence that i imported onto the stage of a movie clip. Its 73 frames long, i want it to stop on frame 73.So i add the usual stop(); command but it doesn't stop, it keeps looping.On the main layer i put this movieclip in i have an AS layer that also has stop(); and moviclip.stop();But it doesn't stop at all. it just keeps repeating.I put it down to this bare basic setup just to see if i could even stop it. But its not stopping.Layers -> and stuffScene 1Content - movieclipMCActionScript - stop(); movieclipMC.stop();Movieclip - keyframes consisting of image sequence 1-73. frame 73 has stop();

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I have some bombs like this :

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I have a movieclip that I want to be scaled to 400.After that I don�t want it to scale anymore.How can I stop it going back to it�s original value and scale again and again.I have the as in "On enter frame",I dont want a button to be pressed to start scaling.

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i have programed a play button using:

[Code]...

now i am trying to program the stop button to allow the user to stop mid song....

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ActionScript 3.0 :: Timeline Won't Stop On Stop() Frames In Reverse?

Jan 29, 2010

my reverse button causes the timeline to ignore the stop() function on its keyframe and play backwards all the way to the start. Since it keeps trying to play the previous frame, it's frozen at frame 1.

Code:

stop()
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[Code].....

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I'm making a website using flash,And on my movie it says Welcome to Blah Blah Blah,And then a button appears, To make sure my button works,The writing turns to bold and goes bigger,When the button appears it works and goes bigger, Until it reaches the point in the timeline where it has stop();It stops my movie from looping or restarting which is what i want, But it stops my buttons from working aswell, How to keep my button working but movie stops,If you want me to explain more just ask

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Professional :: Flashplayer Stop Doesn't Stop All Animations?

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When my animations are playing in the flashplayer and you rightclick and uncheck the play command only the animations in the main timeline stop playing. All the child animations continue to play. How do I make it so they all will stop playing when play is unchecked?

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ActionScript 3.0 :: SoundChannels Will Not Stop Sounds When Stop() Is Called

Sep 10, 2011

On a recent project I am working on, I created an event-based sound engine. Different components within Flex will be registered, and then the controller will listen to events and handle the information correctly. So, it just takes a custom SoundEvent or ChannelEvent to alter one of the channels, or play a sound.
 
I can not quite figure out what is wrong with my code, and I am finding myself snow-blind to the issue at hand. At first, I was going to rewrite it but I figured it would be better to learn from my mistake. Also, I realize that this is not correct for streaming sounds, but I am working off a local sound library until I get it up and running smoothly.
 
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package code.events
{
import flash.events.Event;
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[code]....

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ActionScript 3.0 :: Write SoundChannel.stop And Stop All Channels?

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i have mp3 player that i've written now i load that swf file into my new project bu i can't stop it when i go to another menu

could i write SoundChannel.stop and stop all channels?

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ActionScript 2.0 :: Play And Stop A Number Of Frames Later Without Using Stop?

Jan 2, 2004

Is it possible to play and stop a number of frames later, without using stop() in the frames? Like when I click a button frame 20 will start playing and it stops 30 frames later, all defined by the actions of the button..

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ActionScript 2.0 :: Play And Stop A Number Of Frames Later, Without Using Stop()?

Jan 2, 2004

Is it possible to play and stop a number of frames later, without using stop() in the frames? Like when I click a button frame 20 will start playing and it stops 30 frames later, all defined by the actions of the button.

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I have a MC that follows the mouse. I want to do so the MC will smoothly/softly stop when i stop moving the mouse. Is it hard to code, And it would be very nice if someone could do some code for it

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[Code]...

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ActionScript 3.0 :: Can't Stop A FLV With MyFLV.stop();

Aug 29, 2009

I have my Flash piece with three tabs...HOME, VIDEO and PHOTOS. If you go to VIDEO I will have several buttons that you can choose to play different videos. Right now I just have one setup. Once I click the button I jump to a new frame where i have the FLV player ON THE STAGE. The video runs great.....until I go to another frame label like Photos or HOME. The FLV player is NOT on the frame where these others are but yet it still keeps playing.

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Here is my code on Frame 1 of my file with the code in each button...this DOES NOT WORK....why?

ActionScript Code:
stop();
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video_btn.addEventListener(MouseEvent.CLICK, video_clicked);

[Code].....

I also tried taking the "video_player.stop();" code and placing it on each of the three frame where I jump to for each section. That did nothing. In the old days when I did this I would have one FLV player on the stage spanning several frames. I wold then jump to specific frame and just load the new FLV into the player. Once I left that frame the movie stopped.

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ActionScript 3.0 :: Stop Moving MC - Fish To Stop Swimming After Clicked It And Start Swimming After Another Click

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ActionScript 2.0 :: Bar - Play And Stop Button To Play And Stop Frames In A Flash Movie

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I put the "stop" action at the end of my movie on the last keyframe, but the movie doesn't stop!

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I have a website that plays video1 when it opens. When you navigate to next page the video stops. One of the buttons on the second page plays video2. The problem is that video 2 won't stop using the same command that made video1 stop.

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ActionScript 2.0 :: Movie Clip With A Stop Command On Frame 1 And A Stop Command On Frame 20

Jul 21, 2007

I have a movie clip with a stop command on frame 1 and a stop command on frame 20.I'm trying to have two separate buttons that tell the MC (onRollOver) to play forward or to play backwards.

The actionscript on button #1-
PHP Code:
on(rollOver){    gotoAndPlay(_currentframe +1);} 
The actionscript on button #2-

[Code]...

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CS3 Animation With Stop()?

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Variable Stop At 0

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Ok, in the frame i have var Number = 100;and i have a button that says on (release) { Number -= 10;}.I also have a dynamic texbox with the variable Number.Now when i try it it takes -10 of the 100 that is in the box... BUt how do i do so it stops at 0?So when you come to zero you can click more?

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