IDE :: Trace Last Frame Of Video?
Feb 9, 2010how can we trace last frame of video.Actually I have embedded the video in flash and now i want to play a movieclip after that video is completed.
View 3 Replieshow can we trace last frame of video.Actually I have embedded the video in flash and now i want to play a movieclip after that video is completed.
View 3 RepliesI have an enter frame event and a function running that event, I have place a tracestatement within the function and the stage is running at 25fps.My problem is how do you make the trace statement run just once only? Since it get really annoying when the output panel keep tracing the same thing and slow down my swf....
View 3 Replieswould like flash to trace something when the play head goes over a frame label named "test" I would also like to have the code placed on the first key frame. I realize that the easiest way out would be to place the trace statement on the frame with the label on it but I'm trying to run this with a listener.
PHP Code:
stage.addEventListener(Event.ENTER_FRAME, checkFrame,false,0,true);
function checkFrame(event:Event):void
[code]....
When I trace the next highest depth at the initial frame of my SWF it returns 9877. Is this due to the way I setup the objects and layers through authoring? The reason I ask is that this is somehow interfering with my attachMovie and unloadMovie (unloadMovie stops working after another 6 extra depths).
View 6 Repliesi have a pb of memory leak:i using flash.media.video to read video i have function to do frame by frame:FrameBuffer is an Array containing my video frame, lastimg is Bitmap object
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I suppose the title says it all. I can load an external video file (FLV) and I can have it play. I also have the custom buttons made to control the clip. The only thing I have left to do is to have the main timeline move onto frame 2 once the external video reaches its end. I am using actionscript 3 and flash cs 5.5.
View 7 Repliesi've recently installed Wowza media server 2 locally, currently only for testing purposes.everything works fine, except of accurate seeking functionality - or in other words advancing frame-by-frame .when i use VLC to play my video file i have no problems advancing frame-by-frame. however, when i use the 'seek()' function to move the playhead a fraction of a second, its seems to move only to the next key frame (meaning that only once every few mouse clicks the playhead advances dramatically).
View 1 RepliesI know how to make a video (instanced as showreel) stop when clicking on a button that that navigates to another section/frame, since otherwise I would still listen to that video while not visible. The problem is when I'm in another frame that doesn't have that video, when clicking on the menu to go to whichever other frame, it looks for that it to stop if it's playing and it and doesn't find it, and so there's an error.
How can solve this? Maybe I should put an order saying something like if there exists a video in that frame instanced as sowreel, stop it, otherwise don't do anything as there is nothing to be stopped. Or assign the order to the frame (which is called motion), but I don't know how to do that, can someone help? The code I have is:
import fl.video.VideoEvent;
function onClick(evt:MouseEvent):void { if( showreel.playing ){ showreel.stop();} gotoAndStop(evt.currentTarget.name);}
motion.addEventListener(MouseEvent.CLICK, onClick);web.addEventListener(MouseEvent.CLICK, onClick);logo.addEventListener(MouseEvent.CLICK, onClick);photo.addEventListener(MouseEvent.CLICK, onClick);
I attached the code here. The problem is after importing the video in the first frame while navigating the video sound is heard which means the video is still playing. How can I stop it when moving to other section. Here is code
[Code]...
I am having issues with a global array. I have an actionscript file called MyGlobal.as at the same level as my main FLA:
[Code]....
I am able to trace that first element while trace is called within the function... but if I try to trace that first element outside of the function it is "undefined". Do I need to return the array at the end of the function? I tried that but I cant seem to get it working correctly.
I've been playing with prototype a bit and I've noticed that either it isn't as static as it should be or that some functions are protected from altering, or that in some cases the prototype actually extends a function. For example, I was trying to modifiy the global trace function to output the current time of a trace action, something like this :
Code:trace("lulu"); // output 12:48:17.286 lulu I DID achieve something close to it, but it seems that I haven't actually modified the global trace function, but rather it's "_root" counterpart,
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ive got a loaded xml list for an mp3 player. from playing track1, when i select track 2, it traces "track1" but then after a second click it traces "track2" and stays on that. the actually music for track2 does load on the first click though, but not the trace. anyone know why on the first click it would still trace the previous track? here is the code for that function...
[Code]...
take a look at the results of these traces:
trace(imgGal); //traces "1"
trace(itemClip1._y); //traces "32"
trace(itemClip[imgGal]._y); //traces "undefined"
why does the last trace not trace "32" like the second trace? I want to insert the variable "imgGal" onto the end of the mc "itemClip", how can I do this?
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var dane:Array = new Array();
dane_xml = new XML();
dane_xml.ignoreWhite = true;[code]....
and this last trace gives me undefined while trace(temp) gives me what I want
I'm trying to trace the path of an object by using setPixel on the object's position every frame in a BitmapData/Bitmap pairing. These pixels aren't showing up normally and I suspect I have a fundamental misunderstanding of the BitmapData class. Here's what I'm doing:
public var contrailBase:BitmapData;
public var contrail:Bitmap;
private var contrailColor:uint;[code].....
Using this code, the red pixels don't show up. If I initialize contrailBase to 0xFF000000 instead then I get a black screen on which the red pixels DO draw, but I need the bitmap to be transparent except for the contrail. What am I doing wrong?
Mac, Flash CS3. How do I make a progressive downloaded flv-video freeze at the last frame instead of jumping back to the first frame again when the video is finished?
View 1 RepliesI'm working on a Flash file here and am having a bit of trouble getting it to do what I'd like. Basically, the file has 3 sections:1) The main content and a Play button (I've got this made and working)2) The video itself that plays when you click the play button (I've also go this taken care of)3) After the video plays, I need to to go to another frame or scene that is different from the first.Is there a way to do this? I've been Googling for a while now but I keep coming up empty.
View 3 RepliesWhen I play a video in Flash, fist, it starts buffering and then, when the buffer is full, it plays. While the buffer is filling, the associated Video object automatically displays the fist video frame.Is there a way to receive a notification when this frame is available ? Because I want to hide the video component until there is an image to be displayed.Currently I handle the buffer full NetStreamEvent, so it displays when it starts playing. But now I need a larger buffer (10s), so waiting 10s to display something to the user is not good.
View 2 Repliesi create a broadcaster in as3.
Broadcast video is OK. NetConnection.Connect.Success is OK NetStream.Publish.Start is OK.
But video coming first frame only in Player, not playing total video in player
var server = rtmp://xxxxxx.rtmphost.com/foldername;
var streamName:String = testname;
var nc:NetConnection;
[Code]....
I am creating an app with flex for recording a video and i want to capture the first image of the video recorded, by now i use the following function in order to capture the first image but its rather slow
private function capture():void
{
var bitmapData:BitmapData = new BitmapData(videoDisplay.width, videoDisplay.height);
[Code]...
and i would like to get the first frame of the recorded video as a thumb after it is recorded
The quick question: is there a pure PHP library that can extract a frame from the video to use as the thumbnail? I guess the answer is "no" but let me know if I am wrong :-) ffmpeg wrappers will not go, since I want this feature to work on most hostings without special PHP modules or binaries to launch.
There might also be some tool to do this on the client side with flash for example.
I was just wondering if it is possible to just load the first frame of a video in AS3, so I can use it as a screenshot/preview type of thing?
View 1 RepliesIs it possible to display the first frame of a video so that it appears as an image would.ay you're rotating between three videos, the first frame appears & then you click play to start the video.
View 2 Replieshow to have a movie play, then have the program go to the next frame? For example, start the .swf, have it play a movie or 2, then go to the main menu.
I know how to import video, I just have no clue how to code it to play the video, then go to the next frame. I'm sure there's a tutorial for it somewhere, but I haven't had much luck finding it.
I need to draw last frame of my video into a bitmapdata. how do i do that?
View 0 RepliesI imported a .mp4 video into Flash, and it works fine. I want to know when the video finished playing, the whole frame will fade out and go to another frame. How can I write the code in AS2?
View 1 RepliesThe first Scene of my movie has a video that is streaming on frame one what i would like to have happen is once that video is completed then the flash takes you to the next scene of a specific frame Number.
View 3 RepliesThis should be an easy one for you pros AND novice alike. Im creating a single flash page with one F4V video on one key frame. simple. From what Ive read the SWF should loop automatically. But it doesnt. Is there AS3 code I can add to make it loop seamlessly? I made the F4V a movieclip in order to add some filters. eventually I'll add one button and thats it. This will be a splash page for a website.
View 2 RepliesHow can I play a play a different video when exiting a frame?
View 1 RepliesI have imported a video into Flash CS3 and I want to be able to stop the video on the last frame. If I say false to autoRewind, it goes to a black screen and if I say true to autoRewind, it goes to a white screen. I believe if I use a cuePoint on the last second to STOP then it would work.
View 3 Replies