Place Movie Clip On Clicked?
Feb 23, 2010How could you place a movie clip on a click in the same position you click?
View 11 RepliesHow could you place a movie clip on a click in the same position you click?
View 11 Repliesallow the user to clip a button and then place a sybmol (either movie clip or graphic) where the user clicks. I would like to use AS2. The project is simply to label a supply and demand curve graph and user needs to plot, or place points wherever they want on the canvas.
View 3 Replieshow can i duplicate a movie clip and then place it on a certain place on the stage
View 5 Replieshow to trace a movie clip and place it into an empty movie clip i create at the begginning of the movie
View 5 Replies[URL]
At step four, it says to
4- Inside another Movie Clip named "Limits" place "Pads" and "Wall". Pads' instance name should be "Pads" and Wall's instance named "Border". We put the Wall and Pads inside the same Movie Clip, to use it to know when the ball collided. And we couldn't put everything together because the ball behaves different if hits the Wall instead of the Pads.
How do I create this movie clip and put the other movie clips "inside it"? Also, if anyone can find out, where do I put this movie clip? Do i put it at the same spot as the wall?
I've only ever used tweening to move an object on the stage which always looks choppy. Say I have a movie clip that is just off the stage and I want to bring it to the center of the stage nice and smoothly starting slowly, getting faster and the slowing down,what actionscript would I have to use. In fact to make it easier, here's a FLA which uses traditional tweening to move the object, what must I do with it to get rid of the tweening and replace it with a nice smooth actionscript?
View 6 RepliesI'm trying to figure out how to use addChild to place a movie clip. I've got it working, but I can't get it to load in the bottom level of the movie. No matter what I do, it seems to load on top of everything else. I'm definately a newbie with AS3, and had only a little experience with AS2, but the load / unload movie seemed so much easier than this. I've found tutorials on addChild, but none of them specify how to load into a specific layer/level.
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Ok, I've only ever used tweening to move an object on the stage which always looks choppy. Say I have a movie clip that is just off the stage and I want to bring it to the center of the stage nice and smoothly starting slowly, getting faster and the slowing down, what actionscript would I have to use.
In fact to make it easier, here's a FLA which uses traditional tweening to move the object, what must I do with it to get rid of the tweening and replace it with a nice smooth actionscript?
I have my stage. On the left side, I imported an image to the stage and converted it to a movie clip. I then added code so that it can be dragged and dropped. On the right hand side, I created an area for it to be dropped into. This is just a rectangle which has been converted to a movie clip. When the image is dropped, it resizes to the size of the movie clip rectangle. Is there anyway to make it snap into place inside the movie clip?
View 5 RepliesI have created a empty movie clip . And i,m brushing on that .(i.e)Filling(Begin Fill) it with ellipse for every click .
How do I check whether it is filled at particular place .(say 400 x 400 from x=0,y=0)?
Inside a MovieClip I have many movie Clips like JPG and SWF files that are loaded from the server.And I need to take some of these movie Clips to other places, like the _root or to a other movieClip.I�m Trying to do this with duplicateMovieClip, but it apear to be impossible.
See this exemple.
movie = movie1.movie2.duplicateMovieClip("moviex", 1000);
trace(movie);
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I have created two text boxes one is source and another is output. I want to place the output box inside a movie clip so that i can move it. How can i possible this ?This is my code,
package
{
import flash.display.Sprite;
[code]........
I was wondering if anyone could tell me how and if it is possible to draw a line/ circle and place a movie clip on it and get the movie clip to go round the circle by placing the left and right arrow keys on the keyboard.
View 0 RepliesHi, I'm making a simple target shooting game in Flash CS3, and need to know how to make it so when you click on a movie clip, it adds 1 to a dynamic text box reading 00.
View 1 RepliesNeste caso não quero criar um movie clipe apartir de código. o movie clip , já existe no palco.o traço que aparece no canto inferiro da tela indica o arquivo externo, mas como referência o traço está no centro do arquivo. a referência é o quadro cinza.
Código:
stop();alvo1.loadMovie("conforto.swf");
o movie clipe esta instaciado como " alvo1" .
estou ultilizando o action script 2.0.
In this in case that I do not want to create one movie clip to apartir of code. movie clip, already exists in palco. the trace that appears in it I sing inferiro of the screen indicates the external archive, but as reference the trace is in the center of the archive. the reference is the gray picture.
stop (); alvo1.loadMovie ("conforto.swf"); movie clip this instaciado as " alvo1" .
I am ultilizando action script 2.0 the reference is the gray picture.
I have created two text boxes one is source and another is output. I want to place the output box inside a movie clip so that i can move it. How can i place the output text box inside a movie clip ?
code is bellow,
package
{
import flash.display.Sprite;
import flash.display.Stage;
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On looking into buttons, I understand that to get a movie clip to play when a button is clicked you simply place the movie clip on the buttons 'hit' state. Having done this it does not work? Have I read wrong? Also the movie clip has a background the full size of the stage area. So when I attach this to the button, the button changes size to the same size as the movie? (i.e. whole stage area). How do I keep the button in it's original size while still playing the movie clip with large background?
View 2 RepliesIm trying to load a movie clip when a button is clicked
heres the actionscript im using
on (release) { this._parent.loadMovie("Video.swf", "holder", 1); holder._x = 611; holder._y = -92;}
i want the swf to load into the holder MC, instead its loading the video.swf file and replacing the original swf
I normally write javascript code, so I wonder how to do this. In JS "Microsoft IS" you'll write code like this:
document.onclick = func;
function func()
{
var obj = event.srcElement; //And there I have reference to the object;
}
The graphic designer creates flash drawings and then converts whatever objects to movieclips. Then passes them over to me. All these "mc" need the same action applied to them. So I don't need to know how many they are or their names.
When you click on a button it loads the movie clip that is on the main timeline. What I want to be able to do is when you click on another button the movie clip that you are on reverses and the new movie clip loads up.
View 4 Replieswhat i want to happen: when you click on gallery -> then bfa, it shows a list of names (movie clips). when you rollover a name, it plays a yellow fade in and a fade out on rollout. when you click a name, it opens an external movie clip that takes up the fullscreen. i want the movie clip that was just clicked to stay activated (yellow - to show that you already viewed this one) but still be clickable.
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the this.enabled = false; keeps the name yellow but once you click it, you can no longer click this link. i think i'm really close and i hope I explained this as clear as possible. i just need to know what script would keep the movie clip stuck on the out.
I got four buttons that pull up images in a slide show. I want the fourth button to first pull the image in place and THEN shut down the movie clip. I thought this would be easy, but no. Unfortunately I can´t attach the fla-file on this forum. You could take a look at this:
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It works in a sense. The movie falls into place when I click the button and the movie quits when I move the cursor. But it also means you might shut down the slide show involuntary when you move the cursor going for any of the other buttons. What can I do? I could point out that I'm not working with any frames here.
I have a movie clip that i want to use for a button, so that when it is clicked it will move from scene1 to scene2
is there a way to make it change when the movie clip is clicked or is it only possible on a button? i want to use a movie clip because my "button" animates when the mouse hovers over it.
if i wanted to disable something like a movie clip from being clickbale (i have already linked it to a function) if i want to diable the movie clip form being clicked unless something else has been pushed how would i do this and where would i put it? also if its not too much trouble could you explain the code a little bit
View 3 Repliesa gallery, i done the the roll over and roll out effects by using this keyword, now i want to add a + symbol over the imagewhen the image is clicked when the user clicks again the images with symbols it should clear the + symbol from the images,
View 8 RepliesI have to use the old drag and drop code on my movie clips, but the problem is when I drag the movieclip to the area on my .swf file once i release it, it sticks to the hand mover.I am encloseing the action script I am using could someone or kglad tell me what is missing from the code so that once it is released it will not stick, see code belowcircle.onPress = function(){ startDrag(this);}circle.onRelease = function(){ stopDrag();}
View 3 RepliesI'm using a movie clip as a button to show content on a page, effectively its like a new page of the website. Problem is, with the script im using for it, once the content is show, the button is still active and if clicked again, will re-load the content. I want a way to effectively disable the button whist the content is shown.
this.services_inner.buttonMode = true;
this.services_inner.addEventListener(MouseEvent.MOUSE_OVER, rollOver_services);
this.services_inner.addEventListener(MouseEvent.CLICK, onClick_services);
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I want to play a movie clip when I click a button.I made 3 states: inicial (how it looks before anything happens) (up)hover (plays an animation after waiting 20 frames) (over)click (plays an animation right away) (down)I placed these movie clips inside of my button's up, over, and down frames. This works great except when I click, i'll need to click and hold for my animation to get past the first frame.
View 1 RepliesI am trying to build a website, and here is the logic behind my problem. I have 2 button, when user clicked on button 1 i load movie clip from library with: _parent._parent.cont.attachMovie("Page1", "e", 0, {_x:-265, _y:-250}); when user clicked on button 2, i load other movie clip. Problem: i want remove last movie clip after user clicked on button 2 and then load new movie clip but i cant...
View 9 RepliesI have a button that when clicked starts a movie clip(a box enlarges from very tiny to large).That works fine. How do I make the same button reverse the movie clip when clicked again?
View 13 Replies