Professional :: Exporting Or Publishing In Animated GIF?
Nov 16, 2010
When I publish the animation as an animated GIF, not only is the animation slower, but the colors lost their transparency, and the weight blows up 50 times.Here are the two:[URL]
I've created a small banner ad and need to export it as an animated gif. The problem is, when I open the gif after exporting it, there's no animation. The way the animation is set up is 1 frame on the main timeline, and a scrolling movie clip as the background. There is no actionscript at all in the file.
i heard that i can export fla job to an animated png instead of gif and the png will be loseless cause when im exporting to gif it became some kind of crap i've asked in other forum and they told me that there's no such thing animated png because png is a still picture so i showed them some kind of animated png like this one [URL] just to prove them that there is animated png now i have 2 problems when im exporting to animated gif the mask and the movie clips at the job wouldn't shown example: here is the fla, the swf, and the exported gif.
I have created a character for animation in illustrator and saved each symbol nessesary as a movie clip.After finally coming up with a decent animation everything seemed fine and exporting as a .swf looked great. When trying to export as a .gif however I get a singal non animated image. I've been looking for a simple answer to this problem such as Radtool converting a .swf or.avi to a gif and it give me a file not found error. I've attempted turning all of my symbols into graphics and I get a single image when I try to view it in flash (ctrl + enter). I've tried saving it as a bitmap and batching in photoshop with more error. I've tried going into flashes publish setting and saving an animated gif. Every export format I choose seems to give me a single non animated image except for .swf.
I'm unable to export an animated symbol to image sequence properly because the symbol does not animate.I created the tweens in multiple layers, then cut-pasted all layers to a new symbol.I did this so I could then just do some tween motions on the symbol.The tweening is perfect, but when I export the image sequence, the images do not animate the way it does on the Flash player.All I get is an image sequence with the tweened symbol, but the symbol itself does not animate.how to get the symbol to animate when exporting the image sequence.
Alternatively, is there a way to motion-tween multiple layers simoultaneously? (Layers which are themselves tweened)Any additional info, I'll be checking regularly so I can provide as much description as possible to get this to work.
I know there is a new grounds link about setting your publishing settings to get animated gifs to work with flash. I am using CS4 and when I go to publish the gif works in the html document. But when I export to an animated gif it is still a still picture. I have also tried to export to a quicktime file and it's is a still picture there too and distorted. Should exporting to png or gif sequence work as well?
Im working on my website which was from a template. Ive gotten pretty far and all of a sudden my FLA file isnt exporting to a SWF file. It doesnt let me test the movie either, it shows the progress bar then does nothing. Similar to this guys problem on another forum:It shows the file in the folder for a split second then disappears. I really dont know what to do and I dont want to continue working on the file if theres a problem.
I have read all kinds of posts on this, most are old from back in the early 00's. I have some flash banners that I made that need .gif back ups and I find myself pretty screwed if I can't do this. I tried exporting an .swf thru the publishing settings in Flash and no matter which setting I choose the gifs are pixelated and very bad quality. I just finished reading a post where it said to use the file - export from the menu which I did use and the quality is much better but nothing near acceptable for the client.
I also read to export the swf to Quicktime and QT can convert to animated gif so while I look at that option is there someone that can point me in the right direction as this could spell trouble for me if I cannot come up with a solution as I have multiple swfs that need to go through Google analyctics and need the gif back ups.
I've read it's impossible to a export a scripted animation into one animated PNG while retaining any of the AS3-triggered actions (whether in Timeline or Classes). This also seems to be the case with animated GIFS. The problem is, having a 27 x 27 stage, my .MOV files are still huge. Do I have to give up, or is there a hidden workaround for exporting animated GIFs with AS3?
I have been tyring to export an animated banner, in animated.gif format. it's a simple animated text with no gradients. it should go on top of a graphic which has some gradients and is multi-coloured and with effects (the colours are similar to the one/i used in the page) as you can see here the text looks a bit funny.url...
Am I completely hallucinating or what ? That's several years I'm working with Flash, and today, i want to do the simplest animation ever, and it just doesn't work....I want to mask an animated clip with an animated mask (a shape animation), but every time the mask arrives at a keyframe, the clip restarts to the frame 1 !!I added a piece of code to see at which keyframe it is blocked, and at every mask keyframe, the code says 'TypeError: Error #1009: null property..
I've just created a quick video player using the FLVPlayBack Component. When I publish, the HTML file always has a bunch of JavaScript in the <header> tab. What is this JavaScript for? I've tried to move the JavaScript into a seperate file and link it in the HTML file, but the .swf will not load. I've also tried just deleting the JavaScript, but the .swf will not load. I have found the only way to get the .swf to play is to keep the javascript in the HTML file. The problem I am looking at is I am building a webpage that will have two seperate video players, thus requiring two seperate .swf files. What I am concerned about is I'll have to have a boat load of JavaScript in the one HTML page which makes it messy. I've tried searching the internet, but not able to find much help. Is there a way around having to keep the JavaScript in the HTML file?
I'm using Flash CS4 and have a couple of FLAs (but not all my FLAs) that always get flagged as being modified when I publish. The issue is that my source control keeps wanting to have me check-in those files.
I'm trying out the trial version of Flash Professional CS5 and have a very short animation that I am trying to export.It exports just fine as .swf and .html, but the quality is awful when I try to export it as .mov.I will, in the end, want to upload my finished animation to YouTube,If I could just get the animation to run smoothly as a .mov I'd be set.
I am trying to publish a small animation but flash only seem to be rendering the bg color not showing any of my content , i have flash vector animation and a bg drawn in photoshop exported to web in jpeg format.
flash document is.. 1920 px by 1080 px, 1080p resolution for animation, standard stuff.When I go to export the stage as a PNG files, doesn't matter if I specify the resolution as 1920 by 1080 or click match movie, the exported png file is HUGE, the size to be exact is 8000 by 4500, why is this? I can't find a way to fix that.Secondly, it's not exporting the full stage, it seems to be cutting off most of the right side, see the image below.[URL]
I am using Flsh cs5. I have created a simple .fla file. But when i publish , .swf and .html file are not created in the folder.And when i test the movie(control->test movie), it doesnt open any window to show the flash.
I'm currently working on a LARGE flash presentation broken up into many small flash movies. the files play fine in the timeline, but SOMETIMES when publishing as .swf, the text is not visible, but all the other objects and tweens play as normal. My co-worker is also having this same issue, but we can not figure out why. It seems random and does not happen with all of the files. We are copying and pasting symbols from file to file. i don't think that is the issue, though. i wonder if anyone else is experiencing this or knows why. causing LOTS of extra time spent remaking presentations.
My Flash Pro version: CS5. My Mac version: Mac OS X Lion 10.7.2 (11C74)
Problem: I created a flash app (simple 1 screen with text that links to pdf(s) nothing fancy) When published as a .exe and .app. The .exe works but the .app does not. The Flash player icon just bouces in the Mac dock.
I've been developing a fairly simple presentation in CS4, AS3, OSX, which runs as a standalone projector.Everything was working for a while, but now for no apparent reason, any file I publish as a projector starts the Flash Player app, but the projector does not appear or play.Older versions that I had already published will play correctly, but if I re-publish them they do not work any more.
I maybe missing the point or simply not ticking a tick box, I've created a web banner for one of my publications that I work on (please find at the following address [URL].. As you can see I have some aircraft flying away from the tree at the bottom, what I would like to happen that they dissappear when they pass the keyline. I had thought that if I continued the animation onto the pasteboard that when it came to publishing, flash would ignore items this grey area and would act as a trim, am I correct in thinking this? How would I go about correct this so that only the animation within the set parameters appear?
Also is there a way of setting the scale of a flash banner? I have a feeling that this is so simple, but just can't find the panel to set it all.
DId things change in regards to publishing scenes? I know I can publish preview a scene with the option-command-return, and that still works, however it does NOT replace the swf file in the location chosen in the Publish Settings.
I have an old .fla I need to get swfs published from each scene... this used to be a piece of cake.
I recently updated my flash to cs5.5 and my iPad (1g) to the IOS 5 beta. Since then I haven't been able to publish my apps to any IOS device. The apps run in adl and as swf on my macbook pro, but on my iPad (IOS 5) and iPhone 3gs (IOS 5) they just start up and freeze at the stage. I use a loader to load a soundfile and image to the stage right at the start but they just don't show up.
The weirdest thing is that my colleague uses cs5.5 on windows and cs5 on a mac to publish to the same iPad and his apps do work! When I tried to publish on another mac in cs5 I just got the same problem as before.
I hope someone knows a solution for this problem because it is getting on my nerves.
I cannot publish anymore my Web site. When I do "test animation" I got no error and my site is Cool! But When I try to publish is, it stop at the middle of the bar and say that the police should be incorporated with "Texte -> Incorporate the Police". I did it many times, saving the doc and tring to republish my doc with no result. Everytime I try to publish I got the same mistake! I cannot compile my server anymore and make any progress.
I'm trying to export a fla file to a mov file in Flash CS4. My fla file is 152 mb. It is a 5 minute presentation I created with a 39 second f4v file (video clip) in the file. I go to Export / Export Movie. I select Quicktime (mov). I keep the default settings and it starts to cycle through. It gets about half way and I get a message "The export operation failed because it ran out of memory" I'm running this on a Mac Pro, System 10.5.8. I have 4 GB of memory. My HD is 232 GB with 155 GB available.
I've made a flash image with the gif extention with Adobe Flash CS4 Pro. I have set the WMODE to tranparent and i've set the Transparency at the giv tab to transparent to. But now comes the difficult part. Each time when I export the image the background is still white.
I am working on a mac but my question is what files do I need to export out of CS5 to include in my upload besides the index SWF and index html? Do I have to export each individual page? Each individual photo? each individual button, ect? Or is there a main folder I can export and up load to my server. Also for all the photos I have put into the project, do I need to upload them as a seperate folder, if so, is there a specific name I should label it so it registers?
I have been useing fonts like A.C.M.E secret agent, Crashlanding, Feast of flesh, mouth breather and so on.When i export the project all the text becomes Times new roman on other computers but mine. Or let me re phrase that to make sure there is no confusion.When the project is viewed on my computer the font looks fine but when viewed on any other computer the font is Times new roman and the sizes are completely messed up.
Anyway, I have an animation I made in flash, and when I go to File>Export>Export Image, it doesn't export with the text. Also, depending on the image type I'm trying to save as, it will randomly save an image of different point in the animation than that which I have the playhead on.