Professional :: Exporting Animation - Single Non Animated Image Except For .swf?
Jun 14, 2011
I have created a character for animation in illustrator and saved each symbol nessesary as a movie clip.After finally coming up with a decent animation everything seemed fine and exporting as a .swf looked great. When trying to export as a .gif however I get a singal non animated image. I've been looking for a simple answer to this problem such as Radtool converting a .swf or.avi to a gif and it give me a file not found error. I've attempted turning all of my symbols into graphics and I get a single image when I try to view it in flash (ctrl + enter). I've tried saving it as a bitmap and batching in photoshop with more error. I've tried going into flashes publish setting and saving an animated gif. Every export format I choose seems to give me a single non animated image except for .swf.
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Jul 30, 2011
I'm unable to export an animated symbol to image sequence properly because the symbol does not animate.I created the tweens in multiple layers, then cut-pasted all layers to a new symbol.I did this so I could then just do some tween motions on the symbol.The tweening is perfect, but when I export the image sequence, the images do not animate the way it does on the Flash player.All I get is an image sequence with the tweened symbol, but the symbol itself does not animate.how to get the symbol to animate when exporting the image sequence.
Alternatively, is there a way to motion-tween multiple layers simoultaneously? (Layers which are themselves tweened)Any additional info, I'll be checking regularly so I can provide as much description as possible to get this to work.
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Jan 6, 2011
Anyway, I have an animation I made in flash, and when I go to File>Export>Export Image, it doesn't export with the text. Also, depending on the image type I'm trying to save as, it will randomly save an image of different point in the animation than that which I have the playhead on.
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Aug 24, 2010
I've created a small banner ad and need to export it as an animated gif. The problem is, when I open the gif after exporting it, there's no animation. The way the animation is set up is 1 frame on the main timeline, and a scrolling movie clip as the background. There is no actionscript at all in the file.
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Nov 16, 2010
When I publish the animation as an animated GIF, not only is the animation slower, but the colors lost their transparency, and the weight blows up 50 times.Here are the two:[URL]
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Mar 26, 2010
i heard that i can export fla job to an animated png instead of gif and the png will be loseless cause when im exporting to gif it became some kind of crap i've asked in other forum and they told me that there's no such thing animated png because png is a still picture so i showed them some kind of animated png like this one [URL] just to prove them that there is animated png now i have 2 problems when im exporting to animated gif the mask and the movie clips at the job wouldn't shown example: here is the fla, the swf, and the exported gif.
[Code]....
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Jul 6, 2010
I know there is a new grounds link about setting your publishing settings to get animated gifs to work with flash. I am using CS4 and when I go to publish the gif works in the html document. But when I export to an animated gif it is still a still picture. I have also tried to export to a quicktime file and it's is a still picture there too and distorted. Should exporting to png or gif sequence work as well?
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Oct 12, 2010
Flash newbie here, using CS5 on a Mac. I've created several Flash animation files, all about 25 seconds long. The animations are fairly simple, about 6 layers each, but all contain a lot of movement. I need to turn the animations into videos that can be played on computers that don't have any Adobe programs, i.e. Quicktime. This is where my issue comes in. The published .swf files work wonderfully, but when I export the files to Quicktime video (.mov) the motion seems to leave a "trail" of images behind it. The static remnants go away after a few seconds but are replaced by new remnants of the current movement. I've played around with the quality and size of the videos, but nothing seems to have helped. I've tried used Xilisoft video converter to convert the .swf files into .avi or .mp4, but the files couldn't be uploaded. Does anyone have any recommendations as to what steps I could take to export my .fla or .swf files into high-quality video files?
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Jul 27, 2011
how to save single frame animation as avi movie? the default export setting gives a movie with no length.
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Aug 1, 2011
I would like to export a movieclip as a gif image. The movieclip contains a circle that fading from grey to transparent. So I wonder if it possible to export this movieclip as a gif to show it in for example photoshop and still have it fading from grey to transparent (not white!!).
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Mar 23, 2011
I am working on an animation with two masks, which plays in Flash as expected, an exported SWF is ok, an exported Quicktime is ok, except for the dreaded ghosting which renders it useless, but when I export it as an image sequence (gif, png or jpg), one of the masks is consistently ignored, while the other one masks as expected. This already shows when I export one single frame as an image. As a result, I currently have no way to create a quicktime movie for this animation (running CS4 on OSX 10.6.5)
Any other way to arrive at a quicktime movie?
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Nov 17, 2009
I have read all kinds of posts on this, most are old from back in the early 00's. I have some flash banners that I made that need .gif back ups and I find myself pretty screwed if I can't do this. I tried exporting an .swf thru the publishing settings in Flash and no matter which setting I choose the gifs are pixelated and very bad quality. I just finished reading a post where it said to use the file - export from the menu which I did use and the quality is much better but nothing near acceptable for the client.
I also read to export the swf to Quicktime and QT can convert to animated gif so while I look at that option is there someone that can point me in the right direction as this could spell trouble for me if I cannot come up with a solution as I have multiple swfs that need to go through Google analyctics and need the gif back ups.
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Oct 4, 2010
I've read it's impossible to a export a scripted animation into one animated PNG while retaining any of the AS3-triggered actions (whether in Timeline or Classes). This also seems to be the case with animated GIFS. The problem is, having a 27 x 27 stage, my .MOV files are still huge. Do I have to give up, or is there a hidden workaround for exporting animated GIFs with AS3?
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Oct 12, 2011
I need to export an animation from flash as a PNG sequence. I'd like the exported PNGs to be as small as possible so I'm checking off minimum image area instead of full doc size. But this had no effect it still uses the full doc size. I can export a single image and it works then. I deleted anything that could be altering the size. I even tried it with a simple scene with just a box and it still uses the doc size. I can scale down the doc, but that is very time consuming and won't allow for easy iteration so that's not an option. Is this a bug, does it just not work?
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Dec 5, 2011
I want to move an image and it's keyframed animated mask to a new position.
What steps do I need to undertake to accomplish the seemingly impossible task?
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Sep 5, 2010
I'm new to flex/flash cs5, but am an experienced coder, and am trying to help a friend get a site built quickly so they can graduate. They would like their image gallery that displays their portfolio to have:thumbnails floating around slowly and bouncing off of one another - mouse hover would freeze and then resume animation after the mouse leaves - when clicked the thumbnail would grow to the full size image and be displayed in the same window as the floating objects Something similar to whats found at: Flash and Picasa gallery with those other features would be perfect, but without the Google RSS aspect of it. Might anyone know where I could be pointed in the right direction for accomplishing this? Or possibly could be given technical names for the effects I'm trying to implement so I can look them up easier? Perhaps even a link to download something with the floating/bouncing element for the thumbnails, then I could figure out the code for the other effects needed.
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Oct 26, 2010
I'm really new to flash, and just taking an intro level course at the moment.Anyways, for one of my projects,I wanted to load some .jpg files onto the stage, and make buttons from certain aspects of the image.So for example,I have an image of a coconut that I wanted to make a button out of.Right now I am trying to use the pen tool to outline the shape of the coconut, and then create a symbol from the pen tools shape.However, I'm obviously not doing something right, as when I turn the image into a symbol, instead of creating a button symbol from my outline with the pen tool, it just turns my whole .jpg file into a symbol.
I want to be able to make multiple clickable buttons from a single image,I know how the coding will work once I can make the individual buttons, but right now I seem to be missing a step.
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Sep 1, 2006
I have been tyring to export an animated banner, in animated.gif format. it's a simple animated text with no gradients. it should go on top of a graphic which has some gradients and is multi-coloured and with effects (the colours are similar to the one/i used in the page) as you can see here the text looks a bit funny.url...
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Jan 20, 2012
Am I completely hallucinating or what ? That's several years I'm working with Flash, and today, i want to do the simplest animation ever, and it just doesn't work....I want to mask an animated clip with an animated mask (a shape animation), but every time the mask arrives at a keyframe, the clip restarts to the frame 1 !!I added a piece of code to see at which keyframe it is blocked, and at every mask keyframe, the code says 'TypeError: Error #1009: null property..
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Dec 14, 2010
I created an animation using movieclips within one movieclip. When I export it as an .mov file, it's only the one frame (the stage which my movieclip is thrown on). I understand now why that is, but I'm close to deadline and can't go around changing things. So to my understanding, when you import a Video to the library, it has to be an .mov file. Then I can convert it to a FLV file, which is an option Flash gives in the dropdown menu. That's the background. Here is my ultimate question: I want to create a FLV file from my SWF or the FLA file. How do I do it?
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May 26, 2009
I need to export a flash animation that I have produced as an email banner and send the file to a client who will add it to their emails for advertising. I have tried exporting it as an animated gif and the quality looks terrible!I know that gif only supports 256 colours but am trying to give the client something user friendly that they can just attach to the bottom of their email. I think there is programs that you can use to export it at a higher quality?
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Apr 9, 2009
Is it possible to save a .fla file as an animated gif from an actionscripted animation? I know you can do it from a tweened animation quite easily, but haven't been able to figure out a way to do it from a scripted one.
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Jan 19, 2012
We're working on a project right now where our animator is creating animations in Flash (the tool in which he's most comfortable) which we need to export for our application. He's using separate sprites (for a person, we'd use eyes, mouth, hair, feet, etc.) and transforming them appropriately. So, if his head is rocking back and forth, one frame might be normal, one might be rotated 20°, another normal, and another -20°, and so on.
What we need is to export all of the sprites used in the animation, along with the transform data for each object in each frame. Unfortunately, the animation is being done in Actionscript, which complicates things somewhat, and because we're using sprite components that we use in multiple places, we want each component of the animation exported separately. As long as we can get it into some kind of more easily parse-able format, we should be fine, but we're not familiar enough with Flash, in a technical sense, to know where to start looking. Solutions in Python would be preferred, since that's the language we're all working in.
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Jan 1, 2011
can download animated talking characters for flash? I like to create a presentation which has an animated character similar to this -I was able to find (google) several tutorials for creating animated characters, but I'm not really good at drawing avatars, so now I'm looking to download one (a .fla file)
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Feb 10, 2009
I was following this tutorial: [URL] To make the buttons feel more smooth, can anyone modify the Actionscript to make it so that the animation on the "over" label not skip even if the mouse is no longer on the button or rerolls on the button too early? (In other words, let the "over" animation finish even if the mouse leaves the button, thus letting it finish before it goes and animate the "out" label). I hope that isn't too confusing.
[Code]...
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Mar 29, 2011
[URL]..the animated glowing effect on the buttons. One, I can't get any mouse events to respond in the skin. I can't seem to find others with this problem. In the below code, startAnimation is never getting called when a mouse over occurs, but the event is apparently getting registered. To test this code, simply add skinClass="ButtonSkin" to a button declaration in your main application, the code below being the ButtonSkin.mxml file.
[Code]...
EDIT I found out why mouse events weren't firing. The button apparently has mouseChildren false by default, which specifically prevents events from firing lower than itself. Using parent.mouseChildren = true; in the constructor fixes this issue. On to the next part of the question: continuous animation.
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Oct 13, 2009
I'm new to flash and I'm working on an animation project for my class. I decided to do half of it as single cell animation and half of it using tweens and whatnot. The parts that are single celled are moving WAY to fast and are throwing off the flow with my tweens. It's a requirement of the project to have atleast 20 fps and I don't have enough time to dedicate to drawing tons of more cells. For example, I have one animation made up of 40 frames and it needs to be stretched to about 100 frames. I've tried copying all of the cells into a movie clip and attaching a stop(); method at the final frame in the movie clip, then importing that into my movie and stretching it to the length i need, but it just runs at the normal animation rate and then stops until the timeline gets to where it's time for the next event or scene to take place. It sort of looks like i need to find a way to control the fps of my movie clip independently of the entire movie, but how would i go about that?
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Mar 22, 2010
I have created a few cool little animations with FLAR toolkit and it all works fine I am super happy with how collada files work in the AR apps that Ive made. I would like to make an animated collada file just simply loop through an animation. I am pretty sure its possible but I don't know whether the examples Ive seen use code or whether the animation is imported.
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Feb 23, 2011
I've created a flash banner for my website. This banner starts with an animation of text and the logo fading into frame.What I would like to do, once the introduction animation has played through, is periodically have the logo pulsate.I'd like to do this without obviously looping the entire animation. How would I set it to just loop a single movie in my scene.
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May 21, 2011
i want to apply some animation (like fly from left) to all the character of paragraph text.for this, i have created a movie clip with only one character (suppose "A") and done some animation like first it flies from left then it rotates and gets fade off and on.Now i have a paragraph in another movie clip and of course it contains lots of characters (more than 200) so it is not possible to apply same animation to all the characters individually making layers.
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