ActionScript 3.0 :: How To Make Animated Collada File To Loop Through Animation
Mar 22, 2010
I have created a few cool little animations with FLAR toolkit and it all works fine I am super happy with how collada files work in the AR apps that Ive made. I would like to make an animated collada file just simply loop through an animation. I am pretty sure its possible but I don't know whether the examples Ive seen use code or whether the animation is imported.
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Jul 13, 2010
I played around quite a bit and came up with exactly the effect I was looking for. Basically a movie clip with floating icons that come in and out of the stage. All was done in actionScript 3.0 and Code Snippets. There is no timeline per se, using the classic timeline view it is only one keyframe, the animation lasts for about 45 seconds.
I want the animation to loop continueously. Even in the HTML output I did click Loop Cont. under Publish settings. That does not work either.
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Oct 1, 2009
is there a way to get the animation to start for the first time from frame 1 but then loop from a different frame,,, something like frame 30.
so it starts of like normal but then the loop starts at frame 30 instead of 1.
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Jul 17, 2010
In my original thread my answer was given and I only needed to take the information and tweak it to make it apply throughout other instances in the code.This is marked as answered. The way I constructed the code heBecause each Movie Clip is individually handled, I was explained by Ned Murphy on this forum that I need to insert code for each individual clip to send it back to start when it comes off the stage because it is structured to go to infinity with the movie symbols continuing on their path.I get that. ittle code to add was provided for an example clip that started at the top of the stage and went down, then when it goes off the stage, go back. In this case it was for MovieClip_1 (Out of 15) The red was the additional code (Provided by Ned Murphy who is IMHO a Guru here) that was added :
/* Animate Vertically*/
movieClip_15.addEventListener(Event.ENTER_FRAME, fl_AnimateVertically_13);
movieClip_15.startY = movieClip_15.y;
[code].....
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Aug 19, 2011
i have an animated collada of envelope module that have an animation of opening itself
now for seeing both sides of the envelope i set the
oneSide = false
i added for tests a ColorMaterial.
but what i want is to have 1 color in the outside faces and another color in the inside faces
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Jan 20, 2009
i'm doing a materialtest with papervision, using some collada-objects that i load with the DAE-class. one thing that i didnt get to work is creating a shadedmaterial, not a shader as a material but combining a shader and my original material (loaded with the collada-file) into a new material. i dont get any errors, and when i look at examples i think i'm doing the right things, although the examples always create a new object from scratch (and add the ShadedMaterial to the fresh materialslist).What i do is load the objects, store their materials in an array (i clone them once they're loaded), and use this object-loop to create the shadedmaterial and replace it with its original.[code]The original materials are actually Bitmap FileMaterials, but since that's a subclass of BitmapMaterial i think that should work just fine. You can see my test here, every material works except for the flatshaded+bitmap, when i use that one my framerate drops dramatically but i dont see any change.URL...
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Jul 22, 2011
I have a question regarding my implementation of a collada 3d file. This is really my first venture into the realm of 3d and I've read some of the basic tutorials so I'm not 100% clueless, but I am a bit confused by what is appearing with the following class (this is a document root class, loaded by the .fla file): the images I loaded to skin the board with are showing up, but just in specific triangles. I want it to skin across the whole board. Is [code]there something special I need to do to achieve this?Also, my final goal with this project is to skin (texture map) one side of the board with a bitmap (drawn from an MC) and the other side with a different bitmap.
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Nov 12, 2002
I 'm a Flash novice trying to make a wheel graphic rotate a certain number of degrees using Actionscript to loop the animation, and use an if/else statement to check if the rotation is true. I cannot get it to work.
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Feb 25, 2010
I'm working with Collada files and I need them to be a certain size. When instantiating them in pv3d you set the filename, materials, and scale. Scale works like a percentage, and there's no way to get the width, height, or depth of the DAE once in flash. I want to be able to specify the size of DAE in 3D space relative to other pv3d native geometry.
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Dec 5, 2010
I made an animation using Adobe Flash,but I want to make the flash animation file like .exe (which i did by using adobe air)But I have a problem!I want to make it to appear on the desktop not in a frame.I mean to be like the Bonzi Buddy.I hope you understand me(my english is very bad and I'm sorry for thaht)
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Apr 9, 2009
Is it possible to save a .fla file as an animated gif from an actionscripted animation? I know you can do it from a tweened animation quite easily, but haven't been able to figure out a way to do it from a scripted one.
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Dec 6, 2011
ok lets say you create a button that when held down play an animation of 20 frames if realsed it goes to frame one and stops if held down it plays out this animation. for the topic lets say you have a fire animation and you want the fire to apear and if the user hold its down the animation reaches the end of the time line and loops back and plays the last 5 frames of the animation and as soon as it is let go it goes to and stops at frame one. Well i know how to make a button that when held down plays out an animation. And i know how to say when released goes to and stops at frame one. What i dont know how to do is to loop the fire at the last 5 or 6 frames so the user can hold it down all day long and play out that animation.
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Nov 4, 2003
so I have a looping animation that is several frames long. Inside the animation is a button, when pressed I want to go to another part of the timeline, where another animation is waiting. Simple, I got that working no problem. But... I need the first animation to go to the last frame in the loop before starting the next animation. The way I have it now makes an ugly cut, and the transition between animations isn't seamless.
[Code]...
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Dec 30, 2009
i have succesfully managed to encode / create an .FLV file which now plays back in my .swf file. The picture and sound are great when streaming off the web!
how do i command the file to play back in a continous loop? at present it plays and then rewinds back to the begining.
i have investigated some of the .FLV parameters but can't seem to find the control / command i'm looking for.
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Jan 1, 2011
can download animated talking characters for flash? I like to create a presentation which has an animated character similar to this -I was able to find (google) several tutorials for creating animated characters, but I'm not really good at drawing avatars, so now I'm looking to download one (a .fla file)
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Feb 10, 2009
I was following this tutorial: [URL] To make the buttons feel more smooth, can anyone modify the Actionscript to make it so that the animation on the "over" label not skip even if the mouse is no longer on the button or rerolls on the button too early? (In other words, let the "over" animation finish even if the mouse leaves the button, thus letting it finish before it goes and animate the "out" label). I hope that isn't too confusing.
[Code]...
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Jun 14, 2011
I have created a character for animation in illustrator and saved each symbol nessesary as a movie clip.After finally coming up with a decent animation everything seemed fine and exporting as a .swf looked great. When trying to export as a .gif however I get a singal non animated image. I've been looking for a simple answer to this problem such as Radtool converting a .swf or.avi to a gif and it give me a file not found error. I've attempted turning all of my symbols into graphics and I get a single image when I try to view it in flash (ctrl + enter). I've tried saving it as a bitmap and batching in photoshop with more error. I've tried going into flashes publish setting and saving an animated gif. Every export format I choose seems to give me a single non animated image except for .swf.
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Mar 29, 2011
[URL]..the animated glowing effect on the buttons. One, I can't get any mouse events to respond in the skin. I can't seem to find others with this problem. In the below code, startAnimation is never getting called when a mouse over occurs, but the event is apparently getting registered. To test this code, simply add skinClass="ButtonSkin" to a button declaration in your main application, the code below being the ButtonSkin.mxml file.
[Code]...
EDIT I found out why mouse events weren't firing. The button apparently has mouseChildren false by default, which specifically prevents events from firing lower than itself. Using parent.mouseChildren = true; in the constructor fixes this issue. On to the next part of the question: continuous animation.
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Oct 27, 2011
I'm creating an animated background/flash animation, in short I have several tweened pieces all moving/swinging around and I want them all to loop at the end of their individual loops. Each piece is on its own layer) I have been using gotoAndPlay(2); (I'm using a preloader so frame 2 is the start). The problem is (If I'm correct here) is the first layer to reach the end runs the "go to and play" resetting everything!. I want each layer to act independantly. Is there a different version of gotoAndPlay(2); that will work or am I looking at things like nested animations/importing individual fla's ect (all of which goes over my head).
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Jan 24, 2012
Okay, now things are getting a little complicated. I need to build a Flash object that can sit over the corner of an image to serve extra content. It's way beyond my Flash skill level, my work is usually limited to print work in Photoshop and Illustrator so please excuse me if any of the following isn't clear. I am trying to learn though, So this is how it's all supposed to work, along with my issues; When the image & Flash item load a small looping animation will play to draw the eye/show the item as interactive.
When the user rolls over this the corner will peelback. I have a working peelback animation for the rollover, that reacts to mouse over/mouse off, and a looping animation for the initial, but I cannot work out how to make the initial loop until mouseover, then play the peelback when the mouse is over. And go back to the initial animation loop if the user rolls off. (Each of these animations is stored as a movie clip in the Library)
Then it gets more complicated... if the user stays on the corner until it is fully peeled back I need to make a small countdown (sort of a 3, 2, 1 situation) show, before launching a lightbox (would this have to be jQuery, or could it be done in Flash?) in the browser to serve the content.
[Code]...
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May 16, 2011
I want to make the text moving like this one here : http:[url]....How do I make it or where I can find tutorial to learn?
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Oct 25, 2010
How can you make in Adobe flash cs5 a animated gif with a transparent background. I have make a animation in flash cs5. And i want to export it to a animated gif. But i want this animation with a transparent background
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Jul 31, 2009
I want to make 3 animated gif files for all 3 stages of button. If I use transparent png files when creating gif Im gonna preserve transparency of png files, my question is if I import transparent gif animation to flash and convert them to button stages are they going to keep their transparency. If somebody know how to do this please help.
Gif animations is going to look like this: metallic looking orb rotates on transparent background on x axis from left to right side of gif file, what I need is that when I upload swf file containing this gif to internet, you can see only metallic orb and everything around it need to be transparent so you can see web page background. It should be looking like flash file is part of the background and interacting with it.
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Jun 20, 2011
I want to draw a animated bubble chart in Flex 3 / Flex 4 like the link belowDoes anyone know if this made using a readymade component or is custom developed
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Apr 30, 2010
For example if you had a cat and running a mouse over its tail would make it angry, but running the mouse over it's head would make it happy. I thought it might be done by having layers on a button with 2 hit areas, I mocked it up quickly, but it just played both animations when I hovered over each button.
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Dec 6, 2011
I am created a animtaion in flash AS2 no coding. Now i facing a problem because that nimation i want to GIF animated format. Anybody know how can i do that.
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Oct 26, 2009
I am trying to make an animated flash banner in which a graphic slides across a 774 by 100 px stage which stops after playing once and repeats on mouse over.
I have managed to make the animation repeat on mouse over, but when it does, the graphic only slides to the point on the stage that the mouse moved over.
I have also tried this with a mouse out which works fine but is not quite what I was trying to achieve.
ban.mouseChildren = false;
ban.addEventListener(MouseEvent.MOUSE_OUT, banOut);
ban.addEventListener(MouseEvent.MOUSE_OVER, banOver);
[Code]....
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Mar 7, 2011
I created 3 buttons in flash (biography, music, contact). Whenever you hover over them,they animate. Is there a way to make these clickable objects in Dreamweaver? I've searched and found out about the 'invisible button', but this doesn't work for me because it takes away the animation I created.
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Jan 15, 2010
still have the button link work? And to keep the file size low?...from .fla file to anim gif.....[URL]
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Feb 25, 2010
I need to export a Flash file I created as an animated GIF. Despite trying various settings under Publish, the animated GIF looks very low res or pixelated, yet the SWF file looks fine.
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