Professional :: Getting Points Position From A Polygon?

Jul 1, 2011

if there is a way to get by Actionscript the position of points in a polygon made using Pen Tool?

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Flex :: Calculating The Area Of A Polygon When The Polygon's Points Are Lat Longs: Which Function Is More Accurate?

Jul 28, 2010

I'm trying to find a way to calculate the area of a polygon using lat long coordinates in a Flex 3 site. Hong007 on Google Maps for Flash group was cool enough to post the following function:

[Code]...

I was also playing around with the area calculator at [URL]. These functions produce slightly different results. I'm trying to figure out which one is more accurate. It seems that hong007's function produces results that are on average slightly larger than freemaptools' function. However, I don't know which one is more accurate.

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Flex :: Determine If A Series Of Points (or Polygon) Is Within A Rectangular Region?

May 20, 2011

I have been looking at posts about determining if a point lies within a polygon or not and the answers are either too vague, abstract, or complex for me. So I am going to try to ask my question specific to what I need to do.I have a set of points that describe a non-straight line (sometimes a closed polygon). I have a rectangular "view" region. I need to determine as efficiently as possible whether any of the line segments (or polygon borders) pass through the view region.

I can't simply test each point to see if it lies within the view region. It is possible for a segment to pass through the region without any point actually inside the region (ie the line is drawn across the region).Here is an example of what I want to determine (red means the function should return true for the set of points, blue means it should return false, example uses straight lines and rectangles because I am not an artist).

Another condition I want to be able to account for (though the method/function may be a separate one), is to determine not just whether a polygon's border passes through the rectangular region, but whether the region is entirely encompassed by the polygon. The nuance here is that in the situation first described above, if I am only concerned with drawing borders, the method should return false. But in the situation described here, if I need to fill the polygon region then I need the function to return true. I currently do not need to worry about testing "donut" shaped polygons

Here is an example illustrating the nuance (the red rectangle does not have a single vertex or border segment passing through the on-screen region, but it should still be considered on-screen):For the "does any line segment or polygon border pass through or lie on screen?" problem I know I can come up with a solution (albeit perhaps not an efficient one). Even though it is more verbose, the conditions are clear to me. But the second "is polygon region on screen?"PS I have a function for determining line intersection, but it seems like overkill to use it to compare each segment to each side of the on-screen region because the on-screen region is ALWAYS a plain [0, 0, width, height] rectangle.

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ActionScript 3.0 :: Get The Polygon Boundary Points Of A Sprite Or Movie Clip?

Feb 5, 2009

I'm working on a pathfinding algorithim using A* and using irregular polygon shapes as obstacles rather than a grid. I don't fancy plugging in all the points and links by hand and was wondering if there was some way I could just get them from a Sprite or MovieClip?

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Professional :: Can't Close Marquee Performed By Lasso's Polygon Tool?

Mar 18, 2011

When I double click to close the selection, the marquee vanishes instead of closing the selection.  Yes, I double click on the starting point.Here's what the manual proclaims (step 4):
Draw a straight-edged selection area1 Select the Lasso tools Polygon Mode modifier in the options area of the Tools panel.2 Click to set the starting point.3 Position the pointer where you want the first line to end, and click. Continue setting end points for additional line segments.4 To close the selection area, double-click.

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AS3 :: Flash - Relative Points - Translate The X / Y Position Of The Crosshair?

Aug 21, 2011

So I have a Crosshair on the Stage and I have an Enemy with nested child limbs, when the below function is called I want to create a hit mark and attach it as a child to the Enemies Limb but how do I translate the X/Y position of the Crosshair to the Enemies Limb bearing in mind the Limb may also be rotated?

[Code]...

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ActionScript 2.0 :: MC - Position Of The Anchor Points Refreshes Every Frame?

Aug 5, 2003

I always see these bezier curve things where you can like choose how to make the line bend and everything and today i started expirimenting with the drawing API and found out that it's incredibly easy to do. My question is how do you make it so that the position of the anchor points refreshes every frame? I have the basic idea I just can't quite figure it out.

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Professional :: Looping With Cue Points?

Dec 17, 2011

I would like my video to play through the external flv once, and then loop back to the middle of the external flv.I have made 3 cue points on the stage in actionscript, labeled "beginning","middle", and "end.here is my code which seems like it should work, however, I get an invalid seek 1009 error.

stop();
import fl.video.FLVPlayback;
import fl.video.VideoEvent;
import fl.video.MetadataEvent;[code]......

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Professional :: Bug When Deleting Anchor Points

Oct 10, 2011

I think I discovered a bug. Say this is a line with anchor points:
 
x---x---x---x---x---x---x
 
And this is what I want to achieve using the Delete Anchor Point Tool:
 
x-----------x-----------x
 
Then this is as far as I'm actually able to get:
 
x-------x---x-----------x
 
Because for some reason, if I delete the 2nd anchor point, the 3rd will be deleted too. I can, however, delete the 3rd without deleting the 2nd.
 
It is only after I've moved the 3rd further away that I'm able to delete the 2nd, but this gets tiring after a while.

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Actionscript 3 :: Calculating Evenly Distributed Points On A Line Of Points

Oct 3, 2011

I have been tasked with trying to create a drawing tool that draws dotted lines as you drag the mouse across the stage. I can easily capture the points on MouseEvent.MOUSE_MOVE and store them in a vector and then draw the points as dots:

The problem is that I need to calculate evenly distributed points on an ever growing Vector of points so I can only draw the line between say every 5th point (say using modulus). I have been battling away with Bezier curve equations both Quadratic and Cubic but still can't quite figure out how to convert my Vector of points into an evenly distributed Vector of Points without sucking the life from the CPU.

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ActionScript 3.0 :: Polygon Drawing App?

Aug 10, 2011

I want to create an app for drawing polygons with a variable number of vertices, with the following requirements (very similar to a vector drawing program such as Adobe Illustrator):

-each click of the mouse on the stage sets a vertice (e.g. draws a small square or circle to mark the spot), which draws a line to (e.g. LineTo) the prior vertice, and so on, until the final click, if close enough to the first vertice, will complete and close the polygon

-each of the vertices of the completed polygon should be draggable with the mouse, so that that completed (or partially completed) polygon maintains its integrity while changing shape, that is, so the user can modify the polygon shape without having to redraw it. it's the second step I'm having the most difficulty with...in general terms, how would I implement this? Perhaps each vertice should be a draggable Sprite containing a small square or circle graphic?

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Professional :: Anchor Points On Line Segments?

Feb 14, 2010

Closed path made with pen tool in Flash MX  comprises of line segments & curved segments both.While adding anchor points on segments it is noticed that pen tool adds anchor points on curvaceous segments but not on line segments. Why is it so ? Is their any way to accomlish this task ?

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Professional :: Align 2 Objects To Their Rotational Points?

Mar 7, 2010

for example the rotational points of clock arms that are not in the center or edge of the arms to get aligned to the center of the clock face?

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Professional :: Basic Motion And Smooth Points

Jul 20, 2010

I just jumped from cs3 to cs5 and i'm curious about some behaviors of motion editor. I made a motion tween with some keyframes on x and y. I open the motion editor and try to convert those keys on x and y channels to Smooth points. Motion editor shows now nice curves on x & y but nothing changes on stage. The motion of my movie clip is not changed in anyway. Its like those keys are still Corner points. No smooth motion. Of course I can change the motion path straight from the stage or create a custom ease to smooth motion.

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Professional :: Find The Number Of Touch Points?

Jul 23, 2010

I'm using the TouchEvent listener rather than the TransformGestureEvent listener because the TransformGestureEvent listener's built in gestures (particularly zoom) seem to be extremely slow and poorly thought out. So I'm dealing with raw touch data and I need to find the number of current touchpoints. Is there a method that returns the number of touchpoints currently on the screen?

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Professional :: Find Out Where The Link For A Button Points To?

Aug 10, 2010

I installed a Flash template that has a "Read More" button which is used in several locations of the site.  The button corresponds to a single symbol called "button_more" and another symbol within that symbol called "area_more".  It's a "Movie Clip" type of symbol, not a "Button" type symbol. 
 
What I'm trying to figure out is where would I find the link to the page where that button points to - it points to different pages of the site depending on where it's located.  For example, in the About Us section it links to a page that has more details describing About Us.  In the Services section it links to a page that has more details describing Services.  So the same symbol is going to different links.
 
I checked the Properties of the symbol and it doesn't have any option for a link. (I guess it's not really going to a link, but to a different frame in the timeline)  But where would I find exactly where each button points to in case I want to edit one of them in the future, or create a new button with a new link?

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Professional :: Controlling External Information Using Cue Points?

Apr 13, 2011

I am trying to change information on my site using cue points in my video.  My video is in a flash quiz and I am trying to change my objects such as an ad or photo with these cue points.  In otherwords, when a video begins, or when a cue point is reached the photo outside the video would change.  I am currently using cue points to go to the next frame after the video completes, but I don't know how to make it change things outside the video.

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ActionScript 3.0 :: Create Polygon From Array?

Jun 30, 2009

I'm trying to figure out how to draw a polygon from an array. I've found a few examples, one which the author says works, but am not getting anything to appear. I've traced the array (it's registering) and am getting no errors.

Code:
//called from constructor
polygon(thisArray);

[code].....

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ActionScript 3.0 :: Get Pixels Of Bitmap From Polygon?

Mar 20, 2011

I know that I can collect the pixels of a rectangular area within a Bitmap using getPixels(), but is there a way to collect the pixels of a polygonal area with more than 4 points? Or at least determine whether a particular pixel lies within a polygonal area of a Bitmap?

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Professional :: Can't Nudge Anchor Points Using Subselect Tool?

Aug 20, 2010

I've been experiencing an intermittent issue in Flash CS5 where sometimes I can't nudge anything using the subselect tool. Sometimes I can, but most of the time I can't, and I don't know why.I can still click-and-drag points (or multiple points/paths), but I can't nudge them using the keyboard.

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Professional :: Handling Flash Video Cue Points In Javascript

Dec 13, 2010

how to get Javascript in an HTML page containing an FLV video to listen for cue points in the video? I understand how to get the cue points in, but most people only seem to want to handle the cue point events within Flash. I want to use Javascript to display a different text in a page element at each point. Does the method vary depending on what player you're using? How about when it's the standard Flash playback component? Does there need to be any special Actionscript in the SWF containing the FLV?

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Actionscript :: Fill A Polygon With A Solid Color?

Oct 8, 2009

I'm building a map editor for a project and need to draw a hexagon and fill it with a solid color. I have the shape correct but for the life of me can't figure out how to fill it. I suspect it may be due to whether the thing is a Shape, Sprite or UIComponent. Here is what I have for the polygon itself:

import com.Polygon;
import mx.core.UIComponent;
public class greenFillOne extends UIComponent {

[Code].....

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Actionscript 3 :: Breaking A Concave Polygon Into Convex Ones

Mar 16, 2010

I'm using a game physics library (Box2D) which only supports convex polygon shapes. However, I'd like the level builder to be able to just specify concave polygons without having to worry about that. So, how can I automatically break apart a concave polygon into convex ones (or even all triangles). Speed would be cool, but ease of implementation is more important. The breaking apart will only be done on game initialization.

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Flex :: 3D Object Compression (By Polygon Reduction)

Jun 11, 2010

I wish to develop a software for 3D object compression (by polygon reduction) in flex using papervision 3D.

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Add A Polygon As A Marker In Google Maps Flash Api?

May 9, 2011

I am creating a project in Flash using the Google Maps API and docs. I'm trying to add a marker to the map, which is draggable but I don't want it to look like the standard Google Maps bubble-style marker. Is it possible to have a custom polygon or image but still keep the draggability?

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Actionscript 3 :: Creating A Polygon From A Set Of Coordinate Pairs?

Dec 12, 2011

I'm making an app in Flash, and I want to define some polygons which I can bind hover events to to add annotations to an image.I can create these normally in Flash, but I want to load some external data, a list of coordinates, and create the polygons with ActionScript.

Obviously they're just hotspots, so I want them to be invisible, but searching for my problem only shows results for drawing polygons from coordinates using the graphics property of a movieclip.The data doesn't ever change, so it would be possible to just draw all the polygons manually with the pen tool, but the data is being used elsewhere, so it would be much easier to maintain if I could add new zones just by updating the text file.

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ActionScript 3.0 :: Line - Polygon Intersetion Detection?

Aug 25, 2011

I'm working on a method to do more accurate path finding for a special project. I haven't yet found any sources on this so i have to write it myself.

The idea was to use a polygon mesh, draw waypoints between all points then discard ways intersecting with a polygon. After that use dijkstra's algorithm to find the closest path.

Detecting whether a line intersects with a polygon mesh is the tricky part. I haven't yet come up with any viable solution that is fast. how i can determine whether a waypoint travels through a polygon?

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Professional :: CS5 Bug: Symbol Rotation Points Shifting With Long Timelines

May 16, 2010

I have come across a large, and very annoying bug in CS5. When animating with the same symbols over a long and complicated timeline, the rotation points of symbols earlier in the timeline begin to shift around very slightly. The more you work on the flash, the more they shift, so things that you did right at the start will begin to wobble around all over the place once your timeline gets very big. This is because, as we all know, when you tamper with a tweened symbol's rotation point, the symbol moves out of place while tweening.
 
This has completely ruined a large project I was working on that I began in CS4.
 
I am using a Mac Pro running 10.6.3

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Professional :: Why Flash Adding Points To Imported Illustrator File

Jul 30, 2010

This has been a long time question, why, when you bring illustrator artwork into flash does it add so many unnecessary control points to the object? something as simple as a circle with 4 happy control points in illustrator suddenly becomes a 20 control point circle when brought into flash. It has been this way forever and I know that there is no setting to change this?

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ActionScript 3.0 :: Flash Autofill Polygon In Real Time

May 25, 2011

I am creating a game where I have some red balls on the screen and some blue balls on the screen and I would like to draw a polygon around all balls of the same color and have this polygon automatically fill as soon as the polygon shape is closed. How to achieve this as I haven't really done much with the drawing API before. My current code will allow me to draw a polygon and for it to fill when I release the mouse but what I would like it to do is automatically fill as soon as the shape is closed.

Here is my code so far
Code:
var graphix = new MovieClip();
addChild(graphix);
var points:Array = [];
stage.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing);
[Code] .....

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