Professional :: Publish Animation Without Executing Script Or Linked Class
May 30, 2011i d like to publish an animation without taking care of the class linked to th movie clips.
View 1 Repliesi d like to publish an animation without taking care of the class linked to th movie clips.
View 1 Replieshow do i get more than one symbol linked to my class in my SoundClass.as file?
View 3 RepliesI have one scene linked to another through a button, when I click on the button that links to scene two it takes me to the scene but doesn't play the animation it just shows the non animated components. Is there something really obvious I am missing here because if I go to the scene (when I am not testing the movie) the animation works perfectly.
View 1 RepliesThis problem is probably very simple to solve but it is not clear to me. It may simply be that I am doing something incorrectly. I have studied OOP and AS3 for quite a few hours so I am familiar with the concepts but not the flow. This is a project that I put together in order to reinforce what I have been studying.The goal here is to load an instance of a pre-created movieclip to the stage from the library then execute a positioning function in the FLA's timeframe ActionScript and execute a function from within the AS files's class ActionScript to both a resize the movieclip and output a trace.I have two files:smileface.flasmileface.as
View 3 RepliesI'm making a game and the main functions are close to finishing. But I'm having problems with my start screen. I'm working entirely in Flash Builder.My users should be able to click a button to start the game. Right now I don't have a functioning start screen yet, but initially the game started immediately with Game.as. But I now decided I want a start screen. So I made a new class file with the graphics and buttons for the start screen in the constructor function, and I added a Mouse click event listener to the button.The game itself is in Game.as, that runs perfectly.In the function for the mouse click event I added:
Code:
removeChild(startscherm);
var startgame:Game = new Game;
[code]....
I have a scroll file, taken from a tutorial, which is linkedto a class. After having customized my file I did try it and itworks fine. The problem is starting when I try to import this fileto an empty MCL in my website. When I have imported all theelements they do not respond and act like single pieces (es. thescroll bar is detached from the scroller). What can I do?
View 2 RepliesHow can find out the linked url of the image in the flash of a website? I looked for the image url some time. but couldn't find itif find the linked url of the image, and i want to alter an image linked url address. where is the code in?
View 3 RepliesI have a FLA file that has a AS file linked via the document class.
How do I remove the link from the documnet class and the place an import on the timeline to do the same thing ?
How can I convert a string to a class without getDefinitionByName because that class is not linked to a library item and getDefinitionByName only works with classes that are linked to library or allready initialized! Is there a way? Or I have to initialize every class I want to use?!
View 2 RepliesI've got a linked class, with an external .as file, tied to a movie clip called "Menu" in an encompassing fla. In this actionscript file, I am trying to pull some information from a few things I made with the flash authoring tool. There are a few symbols on stage in the fla that I drew with instance names "greensboro" and "birmingham", and I want to get their x-position inside some functions of the linked class. I've tried returning a value from "greensboro.x" but of course it says the variable greensboro doesn't exist, because I haven't defined it in the class. Surely there is some way of getting that info in a variable of my linked class!
Edit: here is some code to show what I've tried(cutting everything else). This is in the .as file of the linked class:
package {
import flash.display.*;
import flash.net.URLRequest;[code].....
I am making a game in Flash CS4 using AS3. This is the point. I have a MovieClip called Menu which holds a button with instance name ButPlay. Menu MovieClip is linked to Menu.as script. This is whats inside the Menu.as:
package
{
import flash.display.MovieClip;
import flash.events.MouseEvent;
[Code].....
When i run the animation i get the this error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at Menu()
When i try to trace the ButPlay inside the Menu i get null object.
So I have a movieclip that I want to play nice with my class file. So I set the linkage and all that and it works. But, my initialization function gets called with no parameters, because I have not set any. How do I do that with this method?
I've tried something like:
Code:
import tab;
tab1_mc = new tab("left", 5, 55, "testclip.swf", 0);
And that sets the parameters, but not before the linkage on the MovieClip fires. how to get the best of both worlds?
I'm trying to link a clip to a class, and it goes well until I try to access MovieClips or TextFields placed on the stage within that clip from code in the class. My code is below; there is a TextField called output_txt on the stage within this clip.
class Main extends MovieClip{
public function Main() {
//trace("123"); <--if I replace the line below with this, it traces nicely
output_txt.text = "123";
stop();
}
}
created a mc in library, gave it classname...everything works, can access it by var asd = new classname();
created classname.as with classname class as i need to add variable to the movieclip and getting error 1180: call to possibly undefined method "classname".is there any difference in a class if it's a library element?
I've found several threads on the MOUSE_UP "problem" with AS3 where onReleaseOutside, in its AS2 form, doesn't work. The solution being to add a MOUSE_UP event to the Stage.
Question is, if I have a slide-bar class, a simple dragger, its it happens to be added to a movieclip thats in another movieclip etc, do I have to adjust my class continually so that I use: this.parent.parent.parent etc. to get to the Stage to set this listener? I can't just set it using Stage.addListener.
I think this looks cryptic - but to those that have run into this specific MOUSE_UP issue, I'm sure this will look familiar.
On the mxmlc command line, I can include paths to RSL files. I can choose to link these RSLs at runtime by setting
-static-link-runtime-shared-libraries=false What if I need to link to some rsls and embed (static-link) other rsls? Is there a way to set the link settings for each rsl?
I've got an FLV video linked to an external SWF (a substage) that is itself linked to another SWF (the main stage) The FLV plays fine if I publish and run the substage independently but when the substage is loaded into the main stage at runtime I lose the video, all the other screen elements from the substage work fine. I thought it might be a path issue so I hardcoded a fully qualified URL as the video source with the same results; works independently, fails when loaded into the main stage at run time.
Flash CS5/AS3 using the video player component.
I am dynamically loading external SWFs in a Main Fla in response to clicks on a menu.
The loading code is standard and works fine for all of the SWFs except one. When I try to load it I get the following error: Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
I am certain that the URL to the problem SWF is correct. The SWF itself doesn't load any other SWFs or images. The problem SWF is linked to an external class file and compiled with it. i.e. in the properties panel of the main timeline of the problem SWF's Fla I have entered the path to the external class.
1. there is no problem compiling this SWF with the class (it works fine by itself)2. if I remove the external class from the properties panel and don't use it the resulting SWF imports without a problem into the Main Fla mentioned before So the problem seems to be the fact that the external class is linked in the properties panel. Is this a path problem?
Put a bitmap inside a clip linked to a class. do
[Code]...
Even more interestingly, you can make this even more perverted by doing
[Code]...
I have a main movie on my site with buttons that display linked movies in the right half of that main movie. One of the movies is the kind that I only want to play through once, then stop. In the FLA file of that linked movie I've put a stop(); action in the final frame, and when played alone it stops accordingly. But when it plays as a linked movie, it continues to loop. What can I do about this? The button script on the movie doing the importing is:
on (press) {gotoAndStop("flash_dev");
flash_mc.loadMovie("cubeintro.swf");
clearInterval(_root.myInterval); }
I can see and hear normally on youtube or some direct site. But if I try to veiw a youtube vid linked at some forum I can only hear the video and am unable to see it. I just upgraded to Windows 7 64 bit. The same thing happened on my laptop when I upgraded to Windows 7.
View 3 Replies(Spoiler alert: It's not an issue of my package statement not reflecting the location of my class file.) When I have a class linked to a MovieClip in my library and that class takes an argument in its constructor method. That class will compile properly ONLY when it's located in my top-level directory (same dir as the .fla and Document.as files). If I move that class to a deeper directory, say com.place, the compiler will generate error "1136: Incorrect number of arguments. Expected 0.
[Code]....
I created a MovieClip and linked it to a class, in the movieclip's frame actions I am making calls to methods defined in the linked class. At first I had the class in the root folder along with the fla file. I then moved it into a sub-folder, I updated the linkage property to represent the change but I am now getting an "1108: Call to possaibly undefined method".
View 7 RepliesI have Flash CS3. I have created a flash file. If I click on the SWF file I have no problems opening it It plays. It looks nice I'm the man.However, now when I try to publish it, the HTML file will not work. It says "windows cannot find this file,you have typed the location correctly".I am double clicking directly on the file and not typing anything, in fact I was considering checking on Ebay to see if I could upgrade my PC to have eyes.The feature has worked previously, which leads me to the conclusion that something else has changed. I have tried using the publish setting, I have also tried using Dreamweaver to embed the file, and have also tried manually inserting the necessary code after seeing some on a website.
View 4 RepliesAs far as I can tell the AS 3 is to the T. But when I test it in dreamweaver some of the pdf's and all of the websites will not open. It says to make sure the path or file name is correct... but the names are perfectly fine.it may be a security sandbox issue, but I don't know how to check that let alone fix it.Here are some of the code samples.
menventures.addEventListener(MouseEvent.CLICK, menventuresurl)
function menventuresurl (event:Event):void {var menventures:URLRequest = new URLRequest("http://www.menventures.com/");navigateToURL(menventures, "_self");trace("The menventures button was clicked");}[code].....
i have a movie that has a swf player practically on every page playing a number of different videos.When I export it usually and play it on another computer the flash file won't play the videos as they simply are not there
View 2 RepliesHowever one problem I have encountered is the only way I can make the buttons appear after the video is finished, is by dragging out the single frame of video on the timeline to whatever length in seconds it is multiplied by the number of frames per second.
Is there some way to maintain each linked clip in a single frame and only move to the next frame (which contains the relative buttons) after the video is finished?
I am working with a Flash template that includes a window linking to an XML document. We are trying to have three scrollable columns instead of what we have now which is the one block of text provided through the XML document.
View 21 RepliesIm using Flash 8 to make a meny for my webiste. When you point whit the mouse on the meny it will scroll down, and if you take it outside it will scroll back. But im facing a problem When i try to put buttons or linked text into the movieclip, they just wont work... Anyone know what i have done wrong?Here you can download the movieclipHeres the code.
on (rollOver) {_root.html.gotoAndPlay(2);}on (rollOut) { _root.html.gotoAndPlay(7); }
what the actionscript would be to make a button be clicked and held down with the mouse a certain amount of seconds before executing an action???
View 8 Replies