I can see and hear normally on youtube or some direct site. But if I try to veiw a youtube vid linked at some forum I can only hear the video and am unable to see it. I just upgraded to Windows 7 64 bit. The same thing happened on my laptop when I upgraded to Windows 7.
I've got an FLV video linked to an external SWF (a substage) that is itself linked to another SWF (the main stage) The FLV plays fine if I publish and run the substage independently but when the substage is loaded into the main stage at runtime I lose the video, all the other screen elements from the substage work fine. I thought it might be a path issue so I hardcoded a fully qualified URL as the video source with the same results; works independently, fails when loaded into the main stage at run time.
However one problem I have encountered is the only way I can make the buttons appear after the video is finished, is by dragging out the single frame of video on the timeline to whatever length in seconds it is multiplied by the number of frames per second.
Is there some way to maintain each linked clip in a single frame and only move to the next frame (which contains the relative buttons) after the video is finished?
I am developing video chat application. I am able to play published video stream. But I am unable to hear sound which is published along with the video. The video is visible but sound is not comming.What is going wrong.
I am trying to animate a character talking in CS3. What should I do to be able to hear the dialogue when I drag on the timeline? Currently I can't hear anything, but if I test the movie it plays fine.
Using flash 8 pro, I've imported a video clip and embedded cue points at the first and last frames - these are named 'intro' and 'outro'. I have the flv paused at the first and last frames via the component inspector, and it is a 'talking head' type affair - all good so far.
At the very end of the video clip I want the 'outro' cue point to dynamically load a movie clip from the library with the linkage name 'p-overlay_mc' which will, in effect, blend a logo over the video when it ends. Can this be done?
I guess this sort of cue point triggered event is the equivalent of an 'enterFrame' event. My guess is that i will need a script from the root timeline targetting the cue point within the .flv, but i really don't know the script needed.
It is easy to be confused I'd bet but I will try to spell it out very simple I have this micro site that has 4 flv videos linked from where I uploaded them. The videos seem to work fine, if I type in the directory to the site itself.. (mysite.com/myswf.swf)
But when i utilize a preloader file, that loads the site, the videos do not load. I figure it is some linking break in using a preloader swf. Because the preloader has a different name, then the site's swf, how should I write out the directory to the flv files in the site flash file so it can load when using a preloader
How can find out the linked url of the image in the flash of a website? I looked for the image url some time. but couldn't find itif find the linked url of the image, and i want to alter an image linked url address. where is the code in?
On the mxmlc command line, I can include paths to RSL files. I can choose to link these RSLs at runtime by setting
-static-link-runtime-shared-libraries=false What if I need to link to some rsls and embed (static-link) other rsls? Is there a way to set the link settings for each rsl?
everyone out there that is smarter than me. I have made this little prototype video player, and it isn't working. It'll eventually become a nice little player show videos from our summer camp for the last few years, but first I want to make it work in a basic stripped down version. There is a playback component with one of the skins right above the three buttons.
Here's the ActionScript: btn1.addEventListener(MouseEvent.CLICK, vid1);btn2.addEventListener(MouseEvent.CLICK, vid2);btn3.addEventListener(MouseEvent.CLICK, vid3);
function vid1(e:Event):void{vidPlayer.source = "Video1.flv"};function vid2(e:Event):void{vidPlayer.source = "Video2.flv"}; function vid3(e:Event):void{vidPlayer.source = "Video3.flv"};
It runs fine when I test in in flash and even the .swf file runs fine alone, but when I put it in a .html file via Dreamweaver and in the published .html it doesn't run. What up?
I have a main movie on my site with buttons that display linked movies in the right half of that main movie. One of the movies is the kind that I only want to play through once, then stop. In the FLA file of that linked movie I've put a stop(); action in the final frame, and when played alone it stops accordingly. But when it plays as a linked movie, it continues to loop. What can I do about this? The button script on the movie doing the importing is:
on (press) {gotoAndStop("flash_dev"); flash_mc.loadMovie("cubeintro.swf"); clearInterval(_root.myInterval); }
I created a MovieClip and linked it to a class, in the movieclip's frame actions I am making calls to methods defined in the linked class. At first I had the class in the root folder along with the fla file. I then moved it into a sub-folder, I updated the linkage property to represent the change but I am now getting an "1108: Call to possaibly undefined method".
I have Flash CS3. I have created a flash file. If I click on the SWF file I have no problems opening it It plays. It looks nice I'm the man.However, now when I try to publish it, the HTML file will not work. It says "windows cannot find this file,you have typed the location correctly".I am double clicking directly on the file and not typing anything, in fact I was considering checking on Ebay to see if I could upgrade my PC to have eyes.The feature has worked previously, which leads me to the conclusion that something else has changed. I have tried using the publish setting, I have also tried using Dreamweaver to embed the file, and have also tried manually inserting the necessary code after seeing some on a website.
As far as I can tell the AS 3 is to the T. But when I test it in dreamweaver some of the pdf's and all of the websites will not open. It says to make sure the path or file name is correct... but the names are perfectly fine.it may be a security sandbox issue, but I don't know how to check that let alone fix it.Here are some of the code samples.
menventures.addEventListener(MouseEvent.CLICK, menventuresurl) function menventuresurl (event:Event):void {var menventures:URLRequest = new URLRequest("http://www.menventures.com/");navigateToURL(menventures, "_self");trace("The menventures button was clicked");}[code].....
i have a movie that has a swf player practically on every page playing a number of different videos.When I export it usually and play it on another computer the flash file won't play the videos as they simply are not there
Flash is not in my toolset, but I am an old Director jock and have spent some hours dipping my head into the Flash manual. I suppose that makes me a promising beginner-level poster. I'm working in CS5.
I need to make a simple Flash-based sound player for a website for a newly-released novel (http://www.bearriverbooks.com/index.html). I want the user to click on what appears to be an icon (or image), which kicks open a simple controller and starts playing a sound file (a radio interview, which I will probably export using Flash's voice compression). Nothing fancy. Just want the visitor to hear the sound and be able to apply simple controls (stop/start/rewind/volume).
I can learn ActionScript, I suppose, since I used to dream in Lingo, but my life would be a lot simpler if I could just publish a controller without having to roll my own. I'd like to think there's a magic button somewhere that can do this, but I haven't found it yet.
I am working with a Flash template that includes a window linking to an XML document. We are trying to have three scrollable columns instead of what we have now which is the one block of text provided through the XML document.
Im using Flash 8 to make a meny for my webiste. When you point whit the mouse on the meny it will scroll down, and if you take it outside it will scroll back. But im facing a problem When i try to put buttons or linked text into the movieclip, they just wont work... Anyone know what i have done wrong?Here you can download the movieclipHeres the code.
on (rollOver) {_root.html.gotoAndPlay(2);}on (rollOut) { _root.html.gotoAndPlay(7); }
I exported sounds into subMain.swf and when I publish the movie, and I tell them to start,they do. But, when I load subMain.swf into my main.swf and I tell them to start from there, they don't.
I exported sounds into subMain.swf and when I publish the movie, and I tell them to start, they do. But, when I load subMain.swf into my main.swf and I tell them to start from there, they don't.
I have made a javascript/flash system to play sound effects on an AJAX-based game I have made. For some reason, on some systems (it appears to be just Firefox 3 on Windows XP), users can only hear the sound effects play while the window is in focus. If they minimize the window or are looking at a different window the sound effects don't play.
I was searching around the internet for a way to talk to others without installing software like Skype. I found a site called DED Messenger which allows you, using flash, to talk with each other. Could someone here at Kirupa write a tutorial, following on from the earlier Microphone one to allow other people to hear what you say?
var mySound:Sound = new Sound(); mySound.loadSound("http://192.168.0.121/work/vivek_php/fatima/myFavSong.mp3"); mySound.setVolume(20); trace(mySound.id3); mySound.start(); trace(mySound.position);
I am trying to display local flash swfs in the WebView. I have WebView set up and it will happily display local HTML files, but when I try to display Flash, the screen is blank. The flash file is running as I can hear the audio. I have noticed that most swf players from the android market suffer the same issue.
We're running a permission-based audio stream to be amplified through in-store sound systems, but are unsure about basic hardware requirements. What basic features must all hardware have to log into our server via username/password and receive audio signal?