Professional :: Timeline Not Visible In Motion Editor?

Jan 8, 2011

I'm working in Flash CS4 and I can't see my timeline (or playhead) in the Motion Editor.I've never experienced this before and have no idea how to remedy the issue

View 3 Replies


Similar Posts:


Professional :: Using Ease In The Motion Editor?

Apr 23, 2010

I really like the motion editor in CS4. A lot is easier than before, particularly working with ease. But I wounder how you use the custom curve when having a complicated motion with a lot of keyframes. In programs like AE it's easy to select a key and tell if it's going to be a easy in/out or both, and then I select next key and tell how that key should ease. In Flash CS4 I allways get a easy curve that range the entire tween. Is the workflow to brake everything apart so you tween every single motion, or is it another way doing it?

View 1 Replies

Professional :: Motion Editor Transformation Grayed Out

Jun 28, 2010

Why are the scale x and y options grayed out on the motion editor? I tried editing width and height (W&H) in the "properties panel" under "position and size" and all that does is move the position my object diagonally for some reason, not scale the size. Also, when i do this, the Width number does not change, but the x and y position numbers above it change. Strange!

View 3 Replies

Professional :: Motion Editor Disappeared / Is Empty ?

Jan 1, 2012

I was playing around with Flash cs4 on the motion editor, and I changed some number at "exanded graph size" from 200 to 150, and the entire motion editor became empty!

View 1 Replies

Professional :: Move Multiple Frames In Motion Editor?

Apr 22, 2010

Is there a way to move multiple frames in the motion editor (CS4)? Like now I have to move them one by one and it's hard to make them keep their values coz the shift+move doesn't seem to work.

View 3 Replies

Professional :: Using The Motion Editor In Flash CS5 Crashes The Program?

Sep 24, 2011

Everytime I try to make a change by scrubbing a number in the motion editor, the program crashes with no explanation as to what went wrong.  How do I stop this from happening?  I was viewing an online video tutorial when it happened.  If it helps, here is some information about my computer:

[Code]...

View 1 Replies

Professional :: Filters Options Not Appearing In The Motion Editor?

Dec 6, 2011

I've tried searching but have not succeded in finding an answer, I just hope i'm not asking something that has already been answered.ANyway , here I go.For some reason the filter option is greyed out in the motion editor ans i don't understand why, and I was hoping someone would be kind enough to enlighten me on the matter?Could it have to to with the fact that i'm apply ing the motion tween to a graphic symbol with an imbedded animation ? Should i change it to a movie clip?

View 1 Replies

Professional :: Flash CS5 Crashes While Inserting A Keyframe In Motion Editor

Jul 23, 2010

When I try to insert a keyframe in Motion Editor, Flash CS5 crashes.I tried to use two computers running the same Mac OS X 10.5.8 with the same specs and only one of the machines crashes.

View 1 Replies

Professional :: Timeline Not Visible / Clickable?

Dec 29, 2009

Just got started with Flash again after several years of not using it. I am familiar with the layout when I set it to "classic" but for some reason I can see the timeline area, but it is grey and I cannot create any frames or click anything in that area.

View 1 Replies

CS4 Motion Editor Never Available

Nov 4, 2009

I recently migrated from CS3 to CS4, and have a question about the "Motion Editor". In principle it sounds fantastic, but I can never get it to work on any of my fla files. The tab is there, but when I select a tween span in any of my files, the Motion Editor continues to say "to edit properties, select a tween span in the timeline or a tweened object in the document." Nothing I do can get the Motion Editor to show anything but this.

Is this because the Motion Editor works only on tweens in new fla files created in CS4? (My existing files were all created in CS3.) Very frustrating, as I would like to use this new feature. I tried to get it to work in a new CS4 file, creating a tween and going to the Motion Editor tab, but.

View 2 Replies

Professional :: Creating A Motion Tween With Less Frames On The Timeline?

Dec 25, 2010

By default when I create a new motion tween, it automatically comprises all frames on the layer I want only a 72-frame tween, not a 350-frame tween.

View 2 Replies

CS4 / New Tweens / Motion Editor

Apr 28, 2010

I'm struggling through trying to learn the new tween system. Is it just me or did they completely NUKE workflow with this new system? Is there any way to copy and paste the property keyframes?I often have animations where things loop, so the last frame of the motion tween needs to be the same as the first frame. In the old days I would just select and copy multiple keyframes from frame 1 and paste them at the end. Done in 5 seconds. The only way I can find to do this now is to hand set every freaking property on every freaking keyframe of every freaking object.

View 1 Replies

CS3 The Motion Editor Is Not Working

Sep 2, 2010

"How do I get the motion editor to show easing controls"?

I've just made my first flash movie in flash cs4 and I wanted to add easing to the (classic) tweens I created. I tried selecting the first graphic, then I tried selecting the (classic) tween span, but each time I go into the motion editor it just says "To edit properties, select a tween span in the timeline or a tweened object in the document".

View 1 Replies

IDE :: Scrubbing In Motion Editor?

Jun 30, 2009

iam new to Flash CS4 and for some reason i cant scrub the playhead when in the motion editor window? if i press on the playhead it only moves to next dot on motion timeline, like a snap motion.

View 1 Replies

Professional :: Motion Path Using 3D - OK In Main Timeline Broken In Symbol

Jan 4, 2012

I have spent many frustrating hours trying to figure out why this is happening. It is totally broken. I need to use a  motion path using 3d in a symbol. Because of the way the project is put together (for Flex) there are several FLAs that need to be converted to symbols.
 
So when I convert the FLA that contains a motion path with 3D, the object moves away from the path in the symbol (the 1st frame remains in place, but everything else is off the path), even though it remains correct in the main timeline.
 
And once I start editing the object in the symbol, the object returns to the path ok, as if it had been some strange display issue, but the 3D is all wrong - the vanishing point relative to the object has changed. The same thing happens whether I create the 3D path using "global" or "local" tool settings.

View 1 Replies

Playhead Not Functional In Motion Editor?

Sep 4, 2009

The playhead in Motion Editor doesn't work and I'm seeing in tutorials.I can't scrub it along the timeline.When I pick a keyframe point it doesn't appear there unless I change the value of that point. If I then click on the playhead rectangle, the playhead disappears (actually it appears to jump to the first frame where it's half visible and can't be moved).I was playing with the motion editor interface trying to better define the problem and I figured out what's wrong.

The Motion Editor values for graph size, expanded graph size, and viewable frames were unusable in their default settings. In particular, viewable frames were set to 1 by default. As I increased the value the playhead started to function. I can't set a value higher than 117. I've maxed-out the graph size setting at 180 (300" wide format display) and the expanded graph size at 200.

View 3 Replies

IDE :: Motion Editor With Shape Tween?

Aug 5, 2009

I've been using the motion editor for my Motion Tweens, but as you probably know, I can't use the motion editor on a Shape Tween. Is there no way to do this? I just want it to slowly ease in.

View 6 Replies

Professional :: CS5.5 JSFL: Timeline.convertToKeyframes() Doesn't Work With Motion Tweens

Oct 26, 2011

I'm writing a JSFL script to export animations from Flash. I iterate through every frame in the timeline, and for each frame I go through every element in every layer, and write each Element's symbol name and matrix values out to a file. The problem is, if you've created animation using a motion tween, the exporter steps through every frame but sees the same matrix values for each Element in every frame. This is where I hit the first problem: Iterating through the timeline in this way doesn't seem to work. I can't see any way of getting the right information out for each frame.

There is a workaround: Namely, selecting all the animated layers on the timeline, and selecting "Convert to Frame by Frame animation" from the context menu. Then you run the exporter, and then you have to undo the "Convert to Frame by Frame" animation in order to continue working on the file. That's pretty messy, so I tried to automate the process, by having the export script perform the convert to frame by frame. When you perform the action, and look it up in the History window, Flash tells you that the JSFL command it used was the following:

[Code]...

View 1 Replies

ActionScript 3.0 :: 3D Rotation Inconsistent Between Motion Editor &amp?

Nov 21, 2008

I'm trying to access the rotationY property in code to determine the current state of a movie clip that has its rotationY animated in the motion editor. What I'm seeing is that the value of the property reported in a trace stmt is different than the value shown in the motion editor.

In the motion editor I created a tween from rotationY=0 at frame 0 to rotationY=353 at the last frame. I've added the attached code to get the value of rotationY at every frame.

What I see is that the rotation does not increase steadily from 0 to 353. Instead it increases from 0 to 90 and then decreases back to 0 and then goes negative to -90 at which point the absolute values decrease toward 0. This seems like a bug. The rotation of the object is visibly different during the 0 to 90 deg

View 9 Replies

Flash Motion Editor - Rotation Y Property

Jun 24, 2009

I recently installed Flash CS4. As I attempt to learn from different tutorials I've run into a problem I can't figure out. I've watched the video tutorial at: [URL] several times to try to emulate the rotating logo. The problem I run into is when he says to open the Motion Editor and to edit the Rotation Y and Rotation Z properties. When I open my Motion Editor there is no Rotation Y or Rotation X. There is only a Rotation Z property. I've played it over and over to try to discover what setting I've missed but don't see it. How do I see a Rotation Y property to be able to edit it?

View 2 Replies

Create / Apply Easing With CS4 Motion Editor

Jul 6, 2009

Is it just me or is creating and applying custom easing with the motion editor absurdly difficult? Firstly, the bezier curve tool for custom easing has a mind of its own. It will change the curve at a different anchor point to the one you're editing on a whim and every time you get close to where you want the curve it does it again and you're back to square one. Second, you have to recreate a custom ease for every tween as there's no way to save them. It's impossible to create two custom eases exactly the same! The entire motion editor seems designed to infuriate me and parts of it don't seem to have been tested at all.

View 15 Replies

ActionScript 3.0 :: Motion Editor Not Showing Rotation X Or Y For MovieClip Symbol In CS4

Nov 30, 2009

I'm just now trying the Motion Editor for the first time in CS4 Professional. I've created a shape, converted it to a symbol, done an Insert Motion Tween, and brought up the Motion Editor. I'm looking for Rotation X and Rotation Y, but only see Rotation Z. My Publish Settings are Flash Player 10, ActionScript 3.

View 2 Replies

Professional :: Start "Motion Tween" After 24 Frames In Timeline?

Aug 4, 2010

I want my object to animate using Motion Tween in Timeline. I did so. But it starts animating from Frame 1. Instead I would like it to start animating from Frame 25. I don't want anything to animate upto 24 Frames. How can I do that?

View 1 Replies

Professional :: Motion-tween Along A Curve Prevents Change Of Motion Curves

Mar 8, 2010

If I perform a motion tween along a curved path, Flash CS4 does not allow to change the curves to "corner point" or "linear" in the motion editor. URL...

View 2 Replies

IDE :: Z - Rotation X And Rotation Y Missing In Motion Editor Panel

Feb 23, 2009

Why isn't there the Z, rotation X and rotation Y fields in my motion editor panel?

View 1 Replies

ActionScript 2.0 :: Create A Flash Xml Editor Based On Senocular's News Editor?

Oct 5, 2006

I'm trying to create a flash xml editor based on senocular's news editor but I am having some trouble getting the xml file to load. My xml file is structured as below[code]...

View 2 Replies

ActionScript 3.0 :: Call Getters And Setters From The Editor Without Using Static On The Editor?

Jan 13, 2011

my main class is Editor my sub class is a CustomTextField i need my Editor to keep track of what the active CustomTextField is, since there can be more than one. i want to have a variable, activeTextField:String to keep track of the active CustomTextField. i created getters and setters on editor to keep track of activeTextField. how do i call these getters and setters from the editor w/out using static getters and setters on the editor? this has to be confusing to read because i am utterly confused writing it...

View 1 Replies

ActionScript 2.0 :: Using External Editor - Why Better Than The Native Editor In Flash

Apr 24, 2007

Does anyone have any experience using external actionscript editors? I've given a brief look at SE|PY, but not sure why it's any better than the native editor in Flash.

View 1 Replies

Audio Kept Visible In The Timeline For Flash Animation?

Oct 19, 2009

The images for animation load okay. The sound loads okay.  But the animation images need to be inserted in coordination with the sounds, which is difficult using only the ears, but I do not know how to keep the audio graph seen on the timeline so as to know where to put the images. I can keep the graph open on the little library window when it is open but not on the timeline. how to keep the graph open on the audio track while I work on the image tracks.

View 1 Replies

ActionScript 1/2 :: Timeline Continue When All Movieclips Are Visible?

Feb 23, 2010

I am looking to have the timeline continue (gotoAndPlay basically) when the movieclips in the frame are visible.I'm trying to make a simple game where the user clicks differences and they (movieclips) are made visible in a table of discovered differences.When these movieclips are visible, the timeline should continue to the congratulatory frame.I was given the following code:

if(mc1._visible && mc2._visible && mc3._visible && mc4._visible){
somemovieclip.gotoAndStop("someframelabel");
}

I have replaced 'mc1' .etc with the instance names of the table entries recording what differences have been found. However, I don't know where to put this script (i assume it's on the frame where the movieclips become visible when differences are clicked). In addition, what do i replace 'somemovieclip' with?

View 7 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved