I want to have 8 cards on the stage, each card represents an animal and if you click on that card, it will flip over and zoom to fill the screen. When it flips over it will give a fun fact about that animal and in the lower right corner it wil have a 'close' button to bring you back to the stage where the other cards are.
Does anyone know of a light flip class to flip a movieclip that is animated? Away3D is overkill for this project since this simple flip is the only 3D effect needed.
creating a flip-book in flash (using AS3) . I've looked at the other flip-book programs and editors out there, and none really give the customization that my company wants.I have something working, but the page scoping seems to be off. The pages will turn back and forward with a button click but they flip out of order. However, it all runs fine with no error when the user clicks on the pages themselves. This is the code from the main timeline (where I'm getting an error).
in the "Interactive 3D Video Flip" tutorial i take the cod and applied to my stuff I noticed that when the page was rotated the Flash player consume 40-50% from my CPU , how it's possible? the animation it's finish but the CPU it's 40-50% used . tested in mozilla and IE and from Flash ( when i test the movie) Pentium 4 and athlon 64 X2 tested!!!.. windows 7 last version of flash player 10.045.
i have a movie that has a next button on it that if clicked its going to flip/rotate and play the other movie,, here another problem if i click the next button it flip but the second movie clip is keep on pausing and playing how can i fix this?
I'm trying to make a basic card game where I can flip the cards and also drag them around. Here's the code for card.as, the file that's controlling my cards.
package{ import flash.display.MovieClip; import flash.events.MouseEvent; public class Card extends MovieClip { private var _type:*; public function Card() { this.buttonMode = true; this.addEventListener(MouseEvent.CLICK, onClick); } private function onClick(event:MouseEvent):void { this.play(); } public function setType(type:*):void { _type = type; loader_mc.addChild(_type); }}}
I've been trying to add draggability to the card, but I'm not sure how to do it. Do I need a separate ".as" file to control it? Or, do I build it right into this file? If so, how would I do that? I tried making a separate ".as" file but then my basic card flipping code doesn't work.
I'm building a retro airport scene and would like a marquee that reacts like a flip clock: [img] [URL] In theory, when the user clicks on the "Arrivals/Departures" screen, the entire screen turns into this flip clock-looknig screen and all the letters and numbers form when the machine gets to their letter. The entire animation will only last a couple of seconds, so the user is not waiting on the computer to deliver all the information, but the different letters take different amounts of time to load depending on where they are in the alphabet.
In my flash file, I embedded a .swf (different page flip from my previous posts) that loads when "Clothes" button is clicked in the flash file.
When I navigate away from this page, it unloads. However, when i click on "Clothes" again with the .swf, the page flip won't load. [URL] To load the pageflip (under "Clothes"), I'm using:
var myLoader:Loader = new Loader(); addChild(myLoader); var url:URLRequest = new URLRequest("magazine_flip.swf"); myLoader.x = -300; myLoader.y = -165; myLoader.load(url); myLoader.unload(); To unload (for all other buttons), I have: myLoader.unload();
I want to perform a card flip animation, but don't know how to get pictures on BOTH sides of the card - I can flip it, but how do I group the two images to one card?
Can anyone direct me to somewhere where I may get an easy to use flash page flip component? I'd like to use the page flip effect to create a sort of magazine but I can't find a free one/one that I can figure out how to use.
I would like to create a flip book which deploys flv video similar to the example below.
[URL]
I have purchased the HTML version of Flippingbook from the site below but have encountered various problems, in that it only supports Flash 9 +actionscript 2.0. Also the facility is problematic with zooming swf files. Great for flat brochures but not able to deploy flv video within swf files which is a shame.
I created a very simple animation of a speaker with vibrating screens in flash. I have saved the animation as an SWF file and it works just fine. I need to duplicate the animation and flip it so that the speaker faces the opposite direction in a Dreamweaver layout.
Is there a simple(ha!) way to do this with either the Flash file or with the SWF file.
the place holder is the only thing i see when I check online i have folder with images and swf and xml list there is not express instal file and I dont know how to obtain it I do not know how to show my code here and I used dreamweaver to insert the swf
I am developing an ios app, and it is a simple platformer game. I have a 2dimensional sprite that sits in the center of the stage, and never moves.. When the accelorometer is tilted, the stage moves around the main Character, but only horizontally.. How can I get the accelorometer to simply flip the main characters image, so that he faces where he appears to be heading? Again, this game is for the iPhone/iPod platform, so anybody with knolege of coding is greatly needed to explain this to me. This is a simple code I used for moving the stage around the Character
Well I'm making an animation of the little mermaid for school. Right now I'm at the scene where the mermaid 1st sees the prince. and I want to zoom in on the prince. How can I change the direction of the camera, with it effecting the whole animation?
I have to create a website banner intro. So what i want to do is that the picture (470x269) so I want to start with a close up on this person face up close and then fade back into the whole picture.
I want to create a presentation in flash (as SWF file) and I want that in the final SWF file there will be an effect that zooming into one of the stage's object, say for instance this is a picture I want to zoom in and out to/from it, so how can I do it and is this involved with actionscript integration or not?
I'm new to flash (as a developer, downloaded it 2 hours ago... :-p) and I've been customizing controls that I am already familiar with... It was a pleasant surprise to know that Flash Professional CS5 supports keyboard shortcut remapping, however I can't seem to get it to map Ctrl+Mouse wheel Up as Zoom in, and Ctrl+Mouse Wheel Down as zoom out...
I'm looking to create something in style with this (arrow key navigation), and despite being the creator of that flash movie, I've managed to forget the code.
I have a scene where I want to zoom in on a character's face, and after a while zoom out slowly into the background. I tried to tween all of the layers together but it plays out awful...any way to do it with the stage itself?
I have an project that when you enter a certain number and click a ''enter'' button, it send you to an image (forest picture, desert picture, town picture, etc). In these pictures, I've hidded some object. In exemple, in the forest picture, there's some blue birds, red birds, green birds, etc. I want people to find them and click on them to get some information about these birds. The thing is that these birds are hidden. When I open my picture with windows viewer, i can zoom-in and find them with the little hand toolso everything is fine cause I can find them. The problem is that when I export my project as an animation, we can't find the birds because we cant's zoom in. My question is, is there a way to zoom-in these images and navigate trought them (with the little hand tool) like we can do with windows viewer? Or is there a way to just Zoom-in my animation?
When I zoom out, instead of centering the document on my zoom, it pushes the doc to the upper left corner. It is pretty maddening, as I am zooming in and out a lot.
I want to make a scope wich can zoom in on button click and go back to previous stage (zoom out) also by clicking a button.Now i made it work for zooming in (when i click my button it zooms) but when i want to zoom out everything i tried didn't work .Here is the code:
//button for zoom in zoom.addEventListener(MouseEvent.CLICK,glassMove); function glassMove(event:MouseEvent):void{[code]..............