I have an .flv file that I was able to extract from a YouTube video. The video belongs to a friend and she wants it on her site without the YouTube wrapper it now has. I want to put it on her website and have it play automatically when the page opens. I cannot get this to work. I can get a link to show and when I click on it, it prompts me to save it or play in media-player or such. Then it will download and start to play.What I'd like is for the page to just start playing the file when the page opens.
I've seen sites where a .flv file is hosted and when going to the page, the video just plays. I've never worked with these files before. I have worked with Flash some and created .swf files for the web. Never, just a .flv file.
I imported a video in my "about me" section of my website with a skin chosen from within flash. However, when I click within another section of my website, for example "Home" and go back to the "about me" section, the video starts playing automaticly. If your speakers are turned all the way up, you will jump.
What is the code I need to add to my video's actions layer to stop the video from playing automaticly and give the the user the ability to play the video themselves?
And what would be the code if I wanted to reduce the volume at 50% for example but have the video play automaticly?
I am putting together a small slideshow of pictures and it's only about 350 frames. I haven't worked with Flash since version 4.0, so I'm still trying to figure out Adobe's setup. 4.0's setup was so easy when it came to replaying a video once it hit the last keyframe, but I'm so lost in this ActionScript stuff.
How do I get the video to loop back and start playing again automatically?
If I published several separate SWF files from several FLA files (because they were too large to work in one FLA document) is there a way to play them automatically one after the other? I looked online and somebody suggested www.swfmergeI tried placing on the last frame of each FLA file the actionloadMovie but I don't know how to define it so that once one SWF file is done, the next one starts.I just open the SWF with explorer on windows so that I can view them full screen (they are for a slide presentation, architecture and I am showing a little bit of animation)
How do you stop a FLV from playing automatically when the user ends up doing something that doesn't include pushing the stop button but causes the FLV to no longer be visable. The project I'm working with. [URL]
I know extremely little about Flash, and have been sent a completed SWF file, which I have inserted into my webpage with the code below.The problem is that it starts playing automatically. Is there some way that I can add a parameter to the code below so that the video doesn't start automatically, or will the SWF file need to be re-created?
It is perfect, except that I'm not sure how to keep it from playing automatically. I tried removing the playSong() part under the loadSong function and it just removes the ability to play the song altogether. Here is the code:
I've used a example mp3 lpayer built in flash to put on my website. I've tweaked it so that it fits my design and it seems to work ok. The problem is the music starts playing automatically where ideally i want it to play when the user hits the play button.
Below is the actionscript, can any1 tell me how to stop it playing as soon as the flah file loads?
ActionScript Code: // Flash MP3 Player XML // Developed by [url]www.flashmo.com[/url] import mx.transitions.Tween; import mx.transitions.easing.*;
I have used the following script to load a movie but.onPress = function () { _root.createEmptyMovieClip("container", 1); loadMovie("scene_1.swf", "container"); container._x = 150 ; container._y = 20 ; } This works great, but now when the movie scene_1.swf is finished playing I would like the movie to unload automatically and return to the mainstage and continue the scene on the mainstage.
I really just need help automatically loading one swf once the other is done playing without a button click.a.swf has several buttons. When a button is clicked an animation plays within a.swf. If button b is pressed, once it's animation plays in a.swf, I need it to automatically jump to b.swf.I have no idea where to go.
I'm by no means up on my AS at all and this MP3 player I've had for a while and just readjusted to suit my needs.
One thing i really want to change is the fact the music starts automatically. I changed line 38 from True to False which does indeed stop the music playing on load but instead i get "Loading" and it doesn't do anything after that. Hitting play won't work.[code]...
I just did the tutorial for building the gallery found at [URL].. I added audio to the slides, and am trying to figure out how to advance the slide automatically when the audio is finished playing.
I'm by no means up on my AS at all and this MP3 player i've had for a while and just readjusted to suit my needs.
One thing i really want to change is the fact the music starts automatically. I changed line 38 from True to False which does indeed stop the music playing on load but instead i get "Loading" and it doesn't do anything after that. Hitting play won't work.
Code: stop(); playlist = new XML(); playlist.ignoreWhite = true;
I have a video file which plays fine but it plays as soon as the welcome page starts. I have some small text animation which needs to play first and after 45 Seconds my video should start playing automatically. How to achieve this? Using actionscript 3.
I am using AS2 in CS5.5.I am creating a project for a class that introduced me to adobe flash. The issue is I have gotten to a certain point about 15 scenes. During say the 15th scene scrolling through the timeline animations works fine, playing it on test scene works fine. When I go to play it on test movie it stops at a certain point. At first I thought it might have been a misplaced stop action but there is none to be found. The weird part is every other scene I create after that continues to freeze as well, the images are there, but the animations won't play. All my previous animations play before those with the issue, it's justThese new ones won't play for some reason in test movie, but work completely fine in test scene and the timeline.
ok so i have a button that plays an animation for fire when held down. and when realsed goes to and stops and frame one. when it reaches the end of the time line it goes to and plays at frame 10 and goes back to the end of the timeline. I have a sound for the fire animation that plays for the effect. The problem is the sound keeps going untill its over even if the button isnt held down. and when the playhead reaches the end of the timeline it goes to and plays and frame 10 and it replays the sound. if i hold it down it will just keep playing the sound over and over from start to finish. what i want it to do it when i hold the button down i want it to play the sound and when released it stops the sound where ever it is at. I also dont the sound to play again if there is a sound already going to stop it from playing 20 sounds at one time it gets loud and you need asprin after about 5 seconds of that.
I am trying to create a simple menu bar with 3 levels of sub buttons,what i done is :- created many movieclip buttons, with rollovering them get other movie clip (subbutons), at first it seem working but at third level of subbutons i faced problem: i can rollover only twice same button and after that all submenu's automatically gone and i cant understand why..
i have this application which has a preloader, when i try to publish it in html the preloader automatically sets to 100%, i need play the application first before i can see it load,
is there a setting in here which i can set the preloader to run automatically?
We have about 600 flash animations on our website. They took many years to create, and we now wish to protect them by adding copyright message in the bottom right of every one. For example: (C) ACME
Is there some way to do this automatically? This will save many days/weeks of repetitive work.
Since full screen mode disables most keyboard input, it's a non-starter for me.
Is there a way to automatically maximize the Flash Player window when using a projector? In other words, when someone double-clicks the projector EXE, I want it to start in a Maximized window.
i am not sure on what key i press, but suddenly when i create object (box,line or circle) it become grouped and when i want to edit it, i need to double click. but previously it wasnt like that.
I'm having an issue with exporting my fla file to flv within Flash CS3. The picture quality is perfect, but for some reason, it keeps disabling my audio. Is there a setting for audio that is optimal? I've tried almost every setting there is, even the highest setting (44kHz 16 Bit Stereo), but to no avail.
I am making some animations with shape tweening. I actually need it for my presentation.There are five layers of almost same shape of objects. The first two layers and shape tweening works as I expected.But from third layer, something weird happening. As I do shape tween, the layer becomes two moving objects: one is acting as I wish, but the other same object rotaing in x-direction.