Professional :: Lines / Objects Select Differently?
Apr 8, 2011
if I drew a line or something, it would just be the line and I could immediately edit the shape. Now, there is a blue box surrounding it. what purpose the blue box serves. However, when this started, my fill stopped working.
I can fill a shape I have hand-drawn, but not when I use the line tool. I have included a screen shot of the blue box surrounding a line. I have assured that all sections of a shape are touching before trying to fill.
I keep getting dashed lines between keyframes after I select "Motion Tween" in the properties. Even a bouncing ball won't give me a solid tweening line in the Timeline. I created symbols and all but no go.
I am creating a flash banner using a layered psd. The account team is happy with the look of the psd. BUT, when I bring the images into flash and publish the file, the colors look different. I import them into flash at the highest quality yet they don't look the same.
Probably a very easy question, but Google and Livedocs are both failing me here. I have a custom class (Which I shall refer to as "Circle"), and simply wish to find each of the "Circle" class, and add them to an array in my Document class. I may also need to perform this task from within other classes.
I've considered having each 'Circle' on creation send a sort of "signal" to the document class for it to add it to an array or vector, but can't figure out how to influence the Events of its Parent class.
I am wondering how it is possible to simulate the behaviour like in windows, where you drag on the stage and select all the objects (movieclips) in the drag area, so that you can move them?
I have to create and application to model relationship between objects.So to create the model, I would drag sevral objects from the menu onto the working space.This I already battled through.Now comes the hard part - I must be able to drag a relationship ( a line basically) from the menu and connect two objects with it. So that when I move any of the two connected objects - line scales. However, 2 objects can have several relationships. So scaling a simple diagonal line wont work here >.< So the steps should be as follows1) drag relationship line to workspace2) drag one end of it on an object and then the linke connects to it3) drag the other end of the line scaling it, changing its shape to try and avoid ntersecting, onto the second object and connect to it4) when u drag either of the objects - all the relation lines scale accordingly..
I have a set of small circles(balls) on the stage, contained in an array. The array at different times in times in the program could have ballArray.length=1 or ballArray.length=125 or 48 or 0, etc.The balls float around the stage randomly too.I wish to have a function which will draw a line between all the points(balls or circles) in that array.So for example where there is 0 or 1 balls, there would be 0 lines drawn.Where there is 4 balls there would be 6 interconnections. as there would be six lines linking every object to each other object , exactly once per tick in the animation.[code]
For example, say I have 3 RichEditableText objects and I want to be able to highlight them all together:
<s:RichEditableText id="obj_one" width="100%" text="Click and start dragging the highlight here..." selectable="true" editable="false" fontSize="9" /> <s:RichEditableText id="obj_two" width="100%" text="Continue dragging the highlight through this one" selectable="true" editable="false" fontSize="9" /> <s:RichEditableText id="obj_three" width="100%" text="and keep going and finish highlighting them all right here" selectable="true" editable="false" fontSize="9" />
Is it even possible to make it so all three could be highlighted that way someone could Copy all three at once then past all the text somewhere? I should clarify, The reason they would be like this is because there they are in an itemRenderer so they would each be their own object in each line on the list. It would be nice though if the text could be highlighted and copied like it was all together though. Just imagine the way an end user would expect to be able to drag an highlight any other text in a standard html document to paste elsewhere.
I'm trying to draw a line between circles stored in an array. I have a button on the stage which adds another circle to the stage. My issue is I cannot draw a line between the most recent circle added to the array and the one that will be added next.
It is a bit complicated and I'm not an experienced programmer by any stretch of the imagination.
I am trying to put together a match activity where word in one column are linked by a line to definitions in another column. Once all words have been linked to their definitions, you end up with a series of crossing lines so, so I want the definitions and their line to move so that each is level with their connected word and the lines have unravelled. I've got as far as connecting the words to their definitions using a line (as a sprite) and the definitions can then be moved using tweenlite -but I have no idea how I move the lines with their definition. Here is a much simplified section of code to give you an idea of what I am trying to do
I have a comboBox and values like basic and advanced. And viewstack container conatains 2 grids.When i select the base option in Combobox, the first grid has to be selected. select the advanced value in comboBox, the second grid has to be selected.
I dragged the FLV Playback component to the stage. Now, I need to select a skin...but where are they? How are they labeled? Do I drag directly onto the stage once I find one I like?
Flex 4 Combobox is extended with a Text Input that helps in getting to the item that is searched for.I have created a Check Box as an itemrenderer for this Flex 4 Combobox. I would like to Add a Select All and Select None options in the drop down of the Combobox. I know that i could accomplish by editing the dropdownfactory in case of a Flex 3 Combobox. But in Flex 4 the dropdownfactory doesnt exist.
I have been working on a map viewer based blitting technique. As part of the map I need to draw approximately 50000 lines and performance is currently really poor.
I'm trying to make a program that's meant for graphics tablets in AS3. So far I can allow the user to draw a line across the stage so that they know where their moving their pen around. However I want this line to only be temporary, and so the graphics.Clear() method is called to remove it.
I'd like this to look a lot better however, as the line just instantly disappears. Does anyone know how I could add code that makes the line fade out to 0 alpha first before I call the clear command?
This is the most frustrating program ever. No where can I find an answer. I've tried everything I've read on how to change text but I can never get the selection tool to select the text. Some say use the T tool but all that does is create a new white box over top of it to type new text in
The layer isn't locked and the closest I can get is a blue box around the button. Well it's not a button and in the library the icon is a movie clip. Its also in my "bitmaps" folder as and image? (tree icon) Does that matter? I'm begining to think this is a whole image?
I have some text form fields that I've set up to display some paired variables stored in a .txt file. When the swf loads, the form fields are populated with the text.I've also set it up so that if you change the text and hit a submit button, the .txt file gets updatedI'm now tryng to set it up so that I can store radio button selections in the .txt file too.I've started doing it a certain way, but am wondering if there is a more straightforward way of doing I've set up the butttons to spit out "on" or "off" depending on the selection, and apply that to the variable that gets stored.the text form fields when the swf is refreshed, I want to load the on/off variable, and then somehow apply it to the radio buttons so that one of them is pre-selected.
I created a short animation for the first time yesterday, and I ended up drawing a few frames ouside the parameters of the stage. Now I want to adjust the position of the whole composition so that it all fits on the stage. Is there a way, like in photoshop with seperate layers, to select every frame and move them all simultaneously?
Since I animated the movie clip(mc), I no longer see each MC and there are multiple of them. How do I select one MC and drill down to modify some animation?
I'm having some troubles with an animation I'm working on. I messed up some the timing in some parts where there needs to be audio, and I don't want to go to the very back of the timeline and make all my frame sequences fit the audio that way. I want to select all the clips from one point on, drag them back until the audio fits, and then go to the next part the audio doest fit and do the same. Unfortunately, I've spent at least 20-30 minutes googling and trying different things in Flash that haven't worked.How can I select all the clips on the timeline before a certain point so that I can drag them all back a few seconds? (Without having to shift click all my clips, obviously).
I was wondering, if I had an image with multiple sections that are highlighted on rollover(like a car), and I wanted to give the user an opportunity to select multiple sections and on release they are taken to a page that displays relevant info on each clicked section, how would I go about doing that?
My code is on the main timeline.I call a function loop to draw lines between them.The lines are drawing between the right x, y values BUT between those values on the main stage, not those values within the kite.For example, dot1_mc is at x100, y0 inside kite. the line that should go from its center, draws from stage x100, 0.How do I draw the lines inside kite so that they draw between the dots?Heres my code that draws the linesPHP Code:
function loop():void{ lineDrawing.graphics.clear(); var a:Point = new Point(kite_mc.dot1_mc.x, kite_mc.dot1_mc.y); var b:Point = new Point(kite_mc.dot2_mc.x, kite_mc.dot2_mc.y); var c:Point = new
I'm new to Flash, but I understadn the basics. Unfortuently, I may have gotten in over my head with this project. I have four years if crime data for my school. I want to make an interactive graph where a user can click a crime, (check box) and that crime's change over four years will appear. (by change I mean how many crimes of that type occurred in the last four years.) I don't know how to do this, mainly because I'm not for sure how to layer the lines on the graph.
I have a rectangle drawn on the screen. I exported the center of the rectangle for action script. I have an instance of the center exported rectangle overlaying my main rectangle. I do this so that I can change the back color with actionscript. I have the blending property of the overlaying rectangle set to overlay so that borders of my original rectangle are visible.
My problem is when I scale the flash window the borders of my rectangle sometimes dissappear.