In my air app I am maximizing the app window on creation complete event. Because of this I initially get a smaller window for a few milliseconds which is maximized after all UI elements are rendered. Is there any way I can specify that the initial size of the window should be maximal? Hard coding the size will not works as the screen sizes may change.
My current code is: <s:WindowedApplication .... creationComplete="maximize();"> . . . </mx:WindowedApplication>
I noticed that in Windows, if you maximize a window you can not resize it until you un-maximized it again. This appears to be a normal behaviour, so I would like to remove my resize gripper when the window is maximised.At the moment I can't find a property to detect if a window is maximized, and although I could add a boolean in my controller, it wouldn't necessarily catch requests to maximize from the OS.So if you know of a reliable way to test if a window is maximized please let me know.On a related note, I am using custom chrome, and when I maximize a window it overlaps the windows task bar. I can think of hacks to detect available screen size (using a transparent system chrome window), but it would be good to know of a better method.
If I declare a window this way, and then call this.open(false);, the window will quickly open and then hide, and then be reshown when I actually display it, I want to do this to be able to load content and fit the window to that size before showing it.
I've tried the chromeless script from chromeless.org but it doesn't work in windows XP SP1 and SP2. I need a pop up full screen window as I've designed the whole site with the full screen in mind and if I can't get a pop up, I got to redo everything!! I redid it twice and I'm not going to try the third!! OMG!! Anyone has alternative solutions for this? Or anyone has another version of the chromeless script that works with SP1 and SP2?
I have a strange issue- I use a title window to create a message to the user. The user has the ability to move the title window around the screen so that the main screen is visible.However if the user were to move the title window way too much, it can actually go outside the browser accessible area- the user has no option but to close the browser and start again. How do we ensure that the title window movement is limited, such that the title bar is always available for control?
I might not have worded this right- pls check the attached image.
My work file is attached herewith. If the movie played I explained my problem within the movie itself. I have a main movieclip-A and another movieclip-B sitting inside the main movieclip-A. I am trying to minimize/maximize movieclip-B using a button.
I am developing an Adobe AIR application which uses both native windows and floating panels. Is is possible to enable the creation of a floating window instead of a native window when a JavaScript window.open() function is called?
It is required that all of the floating windows are contained within one native window, therefore the creation of more native windows is not suitable.
I have used a Custom HTMLHost class in order to enable the creation of a native window but I can't work out a way of creating a MDI window instead. I am using the flexMDI framework for my floating panel interface.
I am trying to create an AIR app that you can maximize and when you maximize all the components contained in the windowedApplication are scaled with the containing windowedApplication.
At the moment when you maximize the window all the components just stay the same size.
currently I use the following workflow for Live video streaming.I have FMLE on a computer streaming the Video feed to my FMS.I currenlty use Dreamweaver to create window with a few instances of a video window and one of the windows is configured to rtmp to my server and the stream name of the stream I have setup in FMLE.This then streams to one of the windows.I then assign a different Stream name to the other windows.
I send an FMLE client to a user in the locations that want to have a video presence on the webpage.I send them instructions and running FMLE and the parameters to use to get their camera up and running.This works fine to a point.Most of the users are not technically minded and so often this leads to issues and delays to get these things to work.
I want to move on and improve this flow.I want to create the video instances on the page where:Below each video window is a text input field where a user can type in their name which will be used as the stream name.Below each video window is a button that the user clicks to connect their camera automatically without having to install FMLE.Once the video feed is running, only that user can click the button again to disconnect it. ( The button changes to "Stop Broadcast" etc).
I have looked at the structure of Ustream for example, and this seems to be the method they use as you can download the XML file of your channe,l and the RTMP URL and stream name can be copied and then used directly in FMLE and you can stream with more control of your camera that way.
I have create a game and added keydown event on Stage but but problem is user need to click on stage then it start capturing keydown event. I want that when game window open after that user don't need to click on flash stage area for unable keydown event..
I have a map in a panel.When maximizing the panel,the map remain the smaller size.How to make the map growing synchronizely with the Panel? When maximizing the Panel,I added Resize Effects.How to apply Resize effects on the Map when the extent of the map changing? It seems to me that I should dispatch extentChange event when maximizing the panel.
I'm having an issue with the PDF displaying outside the viewable area of the mx:HTML control in Flex. When the application starts up - the mx:HTML is set to a certain size, but can be enlarged if the application is maximized. These are the following conditions to replicate it: Issue only happens in Windows (Windows 7, not on Mac) Issue only happens with Reader X installed (not with previous versions) Issue only happens when running the built app, does not happen in debug / development mode from FlashBuilder
I want develop an application on windows mobile.In this app, i need to show some Flash games to the end user.ow should I do?embed an Flash ActiveX Control (in Windows mobile Form application) ?embed an IE control?BTW (because i do not have a windows mobile device now)Can I views flash in IE of the windows mobile device?for play flash, Macromedia Flash Player 7 for Pocket PC should be installed on your windows mobile emulator.DIT2:after practice i found following package should be installed before your windows mobile progr
Vista SP2 Visual Studio 2008 SP1 Windows Mobile Device Center
I'm running ant to compile a Flex application, and the build keeps failing when running it on a windows command line. Other people in my team can successfully run the very same build under mac and linux. This is the error shown in the command prompt:
[Code]...
All tokens are set in corresponding build.properties and filter .properties files (and, as I said before, it compiles perfectly under mac and linux). The windows version is 7 Ultimate, FLEX_HOME is set as an environment variable to the Flex SDK 3.5 (the 3.5.0.12683 build that comes with Adobe Flash Builder Burrito). ${compiler.fork} is set to false, to avoid an issue with the SDK and the source files being in different logic drives.
I'm using Flex in Flash Player 10 on Windows, using FileReference to load a file into memory, as below.My issue is that when a file is locked by Windows, my FileReference is not giving me any feedback that the file is inaccessible--it simply never dispatches any events after my calling load().Does anyone have insight into how to tell that Flash Player is unable to open the file?
var fileReference:FileReference = new FileReference(); private function onClick():void { fileReference = new FileReference(); fileReference.addEventListener(Event.SELECT, onSelect);
From an Adobe Air application, I need a function to launch the Windows Virtual Keyboard (c:windowssystem32osk.exe). I tried the Native Process, but it didn't work when telling it to execute cmd.exe /C osk.exe. How should I launch the keyboard application from an Adobe Air application?
I have a mp4 file which is to be used in an application. Currently i am in the stage of figuring out the technology to be used for this job. I am familiar with flex and am hoping that i be able to use it for the application. But i can not figure out a way to play the file in flex. I have been able to play the file only in windows media player and that required the installation of three codecs : Mp4Audio.ax, Mp4Video.ax, Mp4Src.ax.
As i see it, it will be very convenient if i could embed a windows media player plugin in flex or i could specify the audio and video codecs in the flash player
I have a flex application (.swf) and want to create a projector file. When I choose File-> create projector I get the .app file because I work on a Mac. I know I can create both projector formats for windows and mac using the export feature in Flash Professional. But this is not an option since it's Flex.Is there any other way rather than switching to windows to create the file?
i have a drop down menu am working on and each button tab (although they are not button instances !) when clicked opens up the "drop down" section which you can mouse over to choose another specific button etc - if you mouse out of that drop down area then it pulls back up to the original tab state .. what do i change to the code below to decrease the area that you mouse out of to make the drop down area pull back .....at the moment it at least two inches on the screen below and to the right of boundaries of the drop down box before it pulls up - i want to it pull up as the mouse leaves the boundary box .... hope this makes sense .... there is some part of the actionscipt below that controls this but can work out which bit and how to change it !!! (am guessing the x mouse and y mouse bits - but how to change it ???)
public static function cloneDpObj(target:DisplayObject):Bitmap { var duplicate:Bitmap;
[code]....
to clone target displayObject (MovieClip or Sprite) and return Bitmap Object.
It can get bitmap from the target object, but it seem don't get all the area of the image.
By give the width and height of target object, but the target object in design was applied by Glow Effect, so my question can we get the all view of bitmapdata from a displayobject?
I have a movie clip named circle_mc(see the image on the link below) and a mask object(movie clip) which determines visible area of the circle. User can change the portion which is visible (extend the red area and make it red+blue, gray area is invisible). I need to find proportion of visible area to invisible area (red+blue/gray) so that I can calculate angle.
I would like to first add the xml to my flash. Fine I can do this.But I have a number of buttons, where when I click say CW1, i get the information from the XML file with a node of CW1. I have all the xml set up fine.As I have about eight different postcode types.
ST, CW, CH, TF, WV, WS, DE, SK, SY, and each of these may have numbers that follow, i.e ST1, ST2, ST3 and so forth.
So I can only assume that the postal area could be the main nodes, and the numbers inside the child nodes, am I right thus far.o how can i load the area of the xml file into my text area on mouse click, pulling the information relating.
I want to provides an option in my air/flex application. A user can check an option and the application starts when windows starts.I don't find with google how to do this, someone knows do that ?
does anyone have an idea or developed before windows authentication through flex application.I have a semi solution when user enters his/her AD username and password, and application send this data to web service which handles AD authentication, but this is one extra step which will give full comfort for users.
However I'd need to be able to draw *only* on the board area (a 450 x 350 pixels area) instead on the whole movie... how to "tweak it?" Here's the fla: [URL]