Actionscript 3 :: Declaring An "undefined" Parameter For Int, Uint Or Number?

May 8, 2009

I'd like to implement the following logic:

function setMyValue (myVar:int = undefined):void
{
if (myVar == undefined)
{

[code]....

So if the value is supplied, use it. If not, generate it. Seems simple enough.Problem is that AS3 doesn't like this. 'undefined' gets coerced into '0', so myVar is never undefined. I've tried variations with NaN, null, etc, but nothing has worked.

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Actionscript :: Type Of A Number If Number Or Int Or Uint?

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var n:Number = 1;
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trace("n is int:" + (n is int)); //true
trace("n is uint:" + (n is uint)); //true

[Code]...

They all true! in actionscript, how to tell whether the type of a number if Number or int or uint?

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[Code]...

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In ActionScript 1 and 2, if you compare undefined, null or NaN with an arbitrary number using >= or <= operator, the result is always true. Test code:

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Furthermore, isNaN(null) return true. These are contrary to JavaScript and may not conform with ECMA standard.

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I run into this problem today ... take a look on the code :

import com.trick7.effects.TeraFire;
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[code].....

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difference between int, uint and num... when would it be better to use one and not the other type thing?

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ActionScript 3.0 :: Uint Can't Be Null Or NaN?

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i want my uint to be 0,1, or null.

it appears i cannot assign NaN to a uint, but i can with a number. why is that?

Code:
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ActionScript 3.0 :: Cast String To Uint?

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Does anyone know how to cast a string into a uint?[code]...

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ActionScript 3.0 :: Convert String To A Uint ?

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I've imported a color value via XML. Now I would like to convert that String to a uint

PHP Code:
var color1:String = "0x00FF00";
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I'm working with several components that take color as a uint, but the colors I have are in the format of "#161616". I'm not sure what the relation between the 2 types of colors are or how to go from one to another.It doesn't have to be an actionscript solution. I have only a small number of these colors, so can be done manually too.

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Flex :: Encoding Key Strokes As Bits In Uint

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I am trying to encode certain values that I receive from keyboard event. Basically I want to check if a certain key combination has been pressed or not, so for that I am converting the key codes into sequence/pattern and store it in an object and a value(function) against each code sequence. Now I have to use four bytes and in first byte(MSB) I've to store shift, alt, ctrl respectively and in the last(LSB) I have to store the keycode of the key pressed.

Here is the code:
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Code:
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[URL]

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Actionscript 3 :: Skip An Optional Parameter And Assign Value To The Parameter After The Skipped One?

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Code:
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[code]....

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Code:
if (teamA>teamB) {
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[code]....

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Code:
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The addToXML function when called adds elements to the XML var after which I want to call the first function with the event parameter so it refreshes the items in the tile list.

I know it can do this by creating a new array and loading that into the tile list in the addToXML function, but it be much simpler to just recall the function.

I have tried things like

Code:
addToXML.addEventListener(Event.COMPLETE, loadList);

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I found this in an ActionScript class in flex.

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ActionScript 3.0 :: Declaring Variables Only Once

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Code:
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[Code].....

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i am using flash, .Net, and MySQL and have elements (text fields) posting in flash.Question is, if the table in the data base is not holding the var char how can I set the text field in flash to not show undefined and just be blank?

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