Actionscript 3 :: Flash As3 - Using Tweenmax And Flash's Graphics Class Together?

Nov 23, 2011

I'm trying to find a good way to use TweenMax and flash's drawing class together, but it always bogs down and crashes the flash player, and I can't really figure out what's going wrong. Really all I want to do is make sure that when two (or more) circles, connected by a line, move, that the line between them follows. This is my code:

[Code]...

Is there a better way to do this? Should I not be using a tweening library?

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