Actionscript 3 :: Know If A Sound Object Is Playing?

Jan 18, 2012

In AS3 i've created a code that load a sound and execute it in streaming.

var mySound:Sound = new Sound();
var myChannel:SoundChannel = new SoundChannel();
mySound.load(new URLRequest("surrender.mp3"));
myChannel = mySound.play();

Considering that the mp3 file is placed on the server, i need to trace if it's already begun or still receiving initial data from the server. Once it's effectively started i've to call a function that initialize some things.

how i can trace if a sound or channel object "is playing" ?

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