Actionscript 3 :: Use Robotlegs And Signals Without Flex Ie?

Feb 23, 2012

I'm try to put together a bare bones robotlegs-signals project but all the samples I've seen are flex ie

[Code]....

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I recently started working with RobotLegs and AS3Signals on a project just to get some experience with these new frameworks. I wanted to add deep linking support, so I reached for my trusty friend SWFAddress. I felt bad about adding Event listeners in my nice clean RobotLegs + SignalCommandMap + AS3Signals project, so I modified the SWFAddress.as class that came with the examples to use AS3Signals instead of normal Events.

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I am planning to start a new project in as3 and I want Dependency Injection in the project. I found that parsley and Robotlegs are two popular frameworks for implementing DI in AS3. Which is the best one among these two?

My main requirements are

lightweight
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extensive documentation and active helping community

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Flex :: Injecting A Specific Model Implementation On The Fly [Robotlegs]?

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Is model injection on the fly possible? In other words,if I ask for a model of the type IPhotoModel, I should get one of its implementations based on the current state of the view. If I am looking at a UserPage,I should get a user-specific implementation of that model.I am looking at a LocationPage,I should get a location-specific implementation.Currently, the only way that I see is introducing a command that specifies the model mapping, with a concrete one based on the current view state ...

injector.mapValue(IPhotoViewModel, injector.getInstance(UserPhotoViewModel)) or
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Flex :: Creating RobotLegs Module Within A PureMVC Shell Application

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I'm working on an existing modular project that was built in PureMVC. Instead of converting everything over to RobotLegs, I want to create a new module using RobotLegs and plug it into the pureMVC shell. Currently, when the module loads, I get the following flash error: ReferenceError: Error #1065: Variable IMediatorMap is not defined.

Inititally, I thought it was because my module needed a pureMVC Mediator to call the pureMVC StartupCommand to get things "hooked up" and THEN create the RobotLegs' Context. However, that didn't work and I'm still getting the error.

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Actionscript 3 :: Comparison Between Mate Swiz And Robotlegs Frameworks For Flex Development

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My company is willing to reffactor its biggest and heaviest project introducing some kind of framework. Are there good online source/issue/blogpost with comparison of these 3 frameworks - Robotlegs, Swiz and Mate?

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I am working on a project involving two actionscript clients and a java server. XML messages are sent from the clients to the server (and vice versa) via the XMLSocket class. The problem I am running into is that when messages are sent too quickly to one of the clients the client seems to lose track of them (it will not respond to them at all). The wierd part is when subsequent messages come in, the client will respond to old messages instead. It's as if the XML messages are getting queued up somewhere, but the signal that prompts the program to deal with them gets lost.

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Actionscript 3 :: Pass Null As An Argument To Signals?

Aug 29, 2010

I have a signal like this:

public var e_collision:Signal = new Signal(GameObj);

When the object collides with another, I pass the other object as the argument.But if the object collides with a wall, the wall is not a GameObj, I would like to know, can I pass null instead?

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Flash :: Incorporate A Commandlist Into Robotlegs

Oct 20, 2011

I want to incorporate a commandlist into robotlegs, the way i've done it now is to have a commandlist actor funnel out all the commands when not busy, but when the commands are executed robotlegs loses its' reference to the 'contextView'. Meaning i'm doing somehting wrong.

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I'm using robot legs framework and wondering how mediator.mapView works with multiple instances of the same view. For example, in the following, is a new ItemDisplayMediator created for every ItemDisplay instantiated, or do all ItemDisplay's use the same mediator? If they each instantiate a new mediator, is it possible to use a single mediator for multiples of the same class/view?mediatorMap.mapView(ItemDisplay, ItemDisplayMediator);

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Flash - RobotLegs - Mediator For Main Application Class?

Jan 29, 2011

I'm trying to mediate the main application class ( the 'Document class' of a Flash *.fla project)I have this on the Application Context startup():

...
mediatorMap.mapView(MyApplication,MyApplicationMediator);
mediatorMap.createMediator(contextView);

The MyApplicationMediator:

public class MyApplicationMediator
extends Mediator {
[Inject][code]....
So onRegister() gets called, but view is null. Also when I try to add the eventListeners I get a null reference error.

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ActionScript 3 :: RobotLegs Wiring Up Dependencies That Belong To Base Class

Mar 2, 2012

I'm using robot legs, I've got a bunch of ServiceResponses that extends a base class and have a dependency on a Parser, IParser. I need to wire in a parser specific to the subclass. Here's an example: ModuleConfigResponse extends SimpleServiceResponse and implements IServiceResponse.

The initial part is easy to wire in the context, here's an example:
injector.mapClass(IServiceResponse, ModuleConfigResponse);
injector.mapClass(IServiceResponse, SimpleServiceResponse, "roomconfig");
..etc

Each Response uses a parser that is used by the baseclass:
injector.mapValue(IParser, ModuleConfigParser, "moduleconfig");
injector.mapValue(IParser, RoomConfigParser, "roomconfig");

The question is how to tie these together. The base class could have:
[Inject]
public var parser : IParser

But I can't define the type ahead of time. Im wondering if there a nice way of wiring this in the context. For the moment I've decided to wire this up by instanciating responses in a ResponseFactory instead so that I pay pass the parser manually in the constructor.
injector.mapValue(IParser, ModuleConfigParser, "moduleconfig");

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Flash :: Robotlegs Module Throws Null Pointer Exception (Error #1009)?

Feb 8, 2012

I have a problem with an application that uses RobotLegs in a Flex module. I finally managed to load my module successfully, but when I try to add this line of code in the module view's Mediator:view.addElementAt(applicationContainer,0);

I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at mx.core::UIComponent/getStyle()

[code].....

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where I can find info about compiling flex 4.0 sdk on flex 4.5/4.5.1 sdk.I am having troubles. compilation goes well on 4.0 but whe I compile on 4.5 or 4.5.1 I get blank swf.

Note: I have set flash player 10.2 for compilation and also as default.

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Actionscript 3 :: Flex : Access The Implicit Event Dispatcher Of A Bindable Flex Object?

Mar 4, 2010

If I create an object like so:

class Foo {
[Bindable] public var property: String;
}

The class Foo has an implicit event dispatcher to handle property change events. How can I access that without making Foo explicitly extend EventDispatcher?

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I wish to develop a softare for 3D object compression (by polygon reduction) in flex using papervision 3D. Could you please suggest me an efficient algorithm for the same?

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I have implemented application client-server with spring blazeDs message services using JMS message destination. The idea is a producer declared in Java send message using activeMQ and consumer declared in Flex receives them. I have configured the AMFChannel with a polling interval 0, but I have seen when the consumer subscribes to the destination in Flex, the time request can be of up to 3 seconds.

[Code]....

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I have a tree with nodes , and a delete button , first user select the node and click this delete button , I want this node to be removed from the tree , Its not XML , every node in tree is of type Object

{label:'folder',children:[{label:'file1'}]}

I tried delete myTree.selectedItem (but compiler wont let me do it) also tried myTree.selectedItem = null (just unselects the item)and also how can I access reference to parent object of myTree.selectedItem ?

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[Code]...

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I am trying to access html files protected by basic authentication. Below is the code to do that but I still get the authentication dialog. I checked the fiddler and found that for the first request authorization header is present but for the subsequent requests which is requested to load the .js, css & images the authorization header is not added. This is the reason I am getting the auth dialog.
Is there a way to add authorization header to the subsequent requests as well?

[Code]...

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Actionscript 3 :: Flex - Selection In Flex Datagrid Does Not Pass The ValueObject To SelectionChangeHandler Function

Aug 11, 2011

I have a TabNavigator, and each tab is a Module. One of the modules is labelled Units and the full code of the module is posted in this post. There are several problems:

1) Forms are not populated with data from the datagrid selection.
2) Selecting a row and clicking delete gives the very-common error: TypeError: Error #1009: Cannot access a property or method of a null object reference.

A trace on the valueObject unit within the selectionChangeHandler function gives NULL. Why? Note: In other modules (other tabs of the TabNavigator), I have DropDownLists populated with units. This means that the valueObject Unit is defined in the other modules. However, valueObjects should be private to modules, and not shared.

[Code]....

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Flex :: Actionscript - Flex 4.6 - Custom Item Renderer - HTML Formatted Text?

Dec 7, 2011

ow do you display HTML formatted text in a Spark custom item renderer (Actionscript)?

Sample Code:

The html content in item.post_content displays as plain text in the IconItemRenderer messageFunction snippet below (which is just the default generated code for Icon Item renderer):

<s:itemRenderer>
<fx:Component>
<s:IconItemRenderer iconField="iconField"
iconWidth="64" iconHeight="64" labelField="post_title" messageFunction="getPost">

[code]...

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Example: Grid displaying list of towns grouped by state. At the group level ( for each state) I want to show the total number of towns in each state. Here how can i show the total number in the town column.

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I've embedded a MovieClip symbol with the [Embed] syntax into my AS3 project, which I'm compiling with the Flex 3 SDK. That MovieClip has instances of other clips within it that are placed on stage with instance names. I can't just access them by instance name like I would if I were compiling with the Flash IDE. How can I reference them?

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i'm using swfloader to load swf file in the middle of the screen using the following command:

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now stage of the flash file takes the exact size that i stated by the flash file itself is overlapping the stage with some graphics

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