Actionscript :: Save And Load Objects In Flash Adobe Air?

Feb 26, 2012

I need to figure out a way to allow users to save their galaxy in an outer space game that I'm building. At the most basic level, I need to write the randomly generated galaxy (which is an instance of a custom class) to disk and then read it from the disk later. I've not used Air's filestream abilities before and I'm having a bit of trouble. [code]...

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