ActionScript 3.0 :: Using ByteArray To Save Objects?

May 27, 2010

I am trying to make a little "database" app. I have several obejcts that need to be saved and loaded (saved data files). These objects are custom MovieClip classes.I will say that I don't know much about ByteArray. What I have attempted was to put all my objects into and array, then use ByteArray.writeObject() and ByteArray.readObject() with that array.I assume that the file saves ok, but when I try and load back the file, I get a 1034: Type Coercion failed error. See the code snips below.

Code:
public function ToSave(e:Event):void{
aFile = new FileReference();
//compiled data in the order: league,allTeams,allPlayers,allGames

[code]....

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