Actionscript :: Find Out Size Of A Local File Using Flash?
Aug 13, 2010I am trying to create an uploader in flash, To do so I have to find out size of the file before uploading to the server, How can I find out this ?
View 2 RepliesI am trying to create an uploader in flash, To do so I have to find out size of the file before uploading to the server, How can I find out this ?
View 2 RepliesI've been given a Flash file (.swf extension) to put into a web page. Opening the file in my browser makes it quite blurry, so I'm assuming there is a natural size for the file, same as an image.
It's also rectangular so I need to work out the aspect ratio if I don't have an exact size. How would I find this information out?
How do I find which all embedded files are taking up sizes in a specific swf file. I am looking for something like Windirstat for swf files.
View 3 RepliesI'm working on a Flash CS5/AS3 pre loader, and the bandwidth profiler is telling me that my frame 1 size is massive - about 850kb. Frame 2 is 128kb. This results in a white screen during the bulk of loading, followed by the brief and now-unecessary preloader, and then the rest of the swf.
I have a setup of two frames, the first being the preloader with the following code:
stop();
addEventListener(Event.ENTER_FRAME, preLoad)
function preLoad(event:Event):void{
var bytestoLoad:Number = loaderInfo.bytesTotal;
[Code].....
The .as file associated with the fla has tons of other information, a full game.
I've already gone through my library and on all the symbols with Linkage, unchecked the "Export in Frame 1". Also the pre-loader is small, only a text box and a shape.
How can I get more detail of it's loading in frame 1 so that I can move it to frame 2?
I am using the floodfill method to colour-in sections of a bitmap image. That part is easy enough but the issue comes in with the way I am adding an effect to the colour fill routine.
To add the effect, first a copy of the bitmap data is created and floodfill is used on that instead of the original bitmap. Then the bitmapdata.compare method is used to set the alpha value of everything apart from the filled-in section to 0 and the result is saved in another bitmapdata. After that, a 1 px radius circle sprite is added to the stage and is being tweened to the image dimensions and its mask is set to the sprite which contains the result of the compare operation.
This works perfectly except for the fact that the fill sprite has to be tweened to the complete image dimensions irrespective of how small the area is being coloured-in since I am not able to find a way to get the dimensions of the fill area. I am doing an bitmap image update at the end of the tween and I have to disable user interaction till the tween is complete to avoid the errors which come in if another fill-in operation is started before the base image has been updated. If I could somehow get the dimensions of the fill area then the time during which I have to disable the user interaction will go down considerably.
i am having a problem launching a local html file from my swf. i have a button called print that when clicked it is supposed to open the local html file and print out the content. this is the code i used on the button
on (release){
getURL("folder/folder/file.htm","_self");
}
[code].....
I am working with Flex, Flash, Action Script and I want to browse the local machine file system using Operating System's file browse window and select a file then i want to get the full path of the selected file. How can I do this?
View 3 RepliesI'm working on a project.In that we can register complaints to the IT department about system failure or software failure. In our company each computer is having unique system(local)IP address which is shown in the image below.
I want my complaint to be registered with that address, by which IT person can identify my system and repair it.
I have a HTML box and load a local html file from the project. In this HTML file I use jquery and I want to load an image from my user directory. I see the image from my user directory but jquery doesn't works. I get this error:
[Code]...
But if I load an image from the app workspace, everything works fine (I see the image and Jquery works). Is this a policy problem? The error says that is a "null object reference" problem, but this can't be true...
I have two .swf file : 1- Index.swf and 2-page1.swf. Index file has one frame with the following action :
var loader_mc:Loader =new Loader();
addChild( loader_mc );// Add the loader to the display list loader_mc.load( "d:\page1.swf"));// Load the file
I upload Index file in my site and it can't load page1.swf.
i'm pretty new to flex 3 but it's really cool so far. now in the center of the screen when i try to load an swf file using the SWFLoader object i get the following error:
Error #2044: Unhandled securityError:. text=Error #2140: Security sandbox violation: file:///C:/Users/ufk/Documents/Flex%20Builder%203/GamePage/bin-debug/GamePage.swf cannot load file:///C:/Users/ufk/Documents/Flex%20Builder%203/GamePage/bin-debug/crazy_counting.swf. Local-with-filesystem and local-with-networking SWF files cannot load each other.
[Code]...
I am using FDT for Flex development and when I compile, and it tries to access a flv file, I get the error "cannot access local file". This is obviously a security sandbox thing.Now I tried adding crossdomain.xml to the root and it still makes the same error. I know somehow I need to add to my project use-network=false, but i cant for the life of me work out where the flex compiler additional arguments area is. I know in eclipse how to do it, but with the slightly modified FDT, i havent got a clue
View 1 RepliesI had linked to a url from my flash file's buttons by refering/taking the url address from n xml file...the whole flash file works perfectly within the flash editor..it takes the correct links...but when i put the swf file in an html page n put it in the local server, its recursively bring the index page(this swf file is in the index page) again for every click to the buttons.
View 4 RepliesPresently I'm building an interactive CD-ROM based presentation for stand alone individual machines. I'm using AutoPlay Media Studio 7 to package a flash movie along with a licensed adobe reader and adobe flash player. One of the buttons on the autoplay package will install and create folders and files on a local machine.
I've uploaded a file for you flash gurus out there to look at, it may help to examplify what I'm trying to achieve. What I'd like to do, is to be able to use a file (perhaps XML?) that the flash movie can reference and make changes to. If this is possible then such file would be included in the AutoPlay package (see background info above) and installed on the local machine.Security is an extremely low key issue here and the username password is simply a means for flash to lookup and recognise an existing user (if there is one) and set the states of some variables.
Why? - The project is like an interactive training manual with questions and animated examples split into 8 modules. I would like to be able to provide users a means with the of not having to review previous modules by logging in at the login frame.
Code:
Assigned to 'signInUser' button
on (release) {
if (user_name == storedUserName) {
if (pass_word == storedPassword) {
[code].....
I am trying to link my gallery made in flash (and published in html), to link to the rest of my homepage made in html. I have seen several example about how to link from a flash buttom to a new URL, but what I need is to link to a local html file.
First. Which are the codes to use to link from my gallery "galeria.html" to the rest of my homepage?
second. Where should I place my files: galeria.fla ,galeria.swf ,galeria.html. Should all they stay in the same directory
I thought that you could load a file into flash using FileReference. But as far as I understand you have to upload the file to a server and then download it from the server into your flash app to access it?It seems a bit like going passed the river for water (bad translation of swedish expression).
View 2 RepliesI have a Flash project that plays FLVs from (http://) sources and it works fine when I publish it as AIR 2. I want to save and access my FLVs locally, but I can't seem to get it to work. I don't know if it is a matter of the correct path syntax, I'm also not sure what an Air app sees as a relative path. This is what it looks like for http:
stream.play("[URL]")
How do I make this local?
Is there any "mainstream" library used for this purpose? Commonly spread, well maintained, documented etc.I found these (using flash):
Uploadify - not many releases, latest 12/2010, no documentation (!)
SWFUpload - latest release 03/2010, documentation
fancyupload - looks buggy.
phpfileuploader - looks heavyweight, and looks commercial (?) I cannot read the licence (you can download it but are you allowed to use it forever without paying?) plupload New version of pure javascript (no flash) Valums' ajax upload claims to handle file size limit and progress bar, which is quite suspicious to me: these features require to guess the file size before the upload, which seems impossible in javascript (look also here). Or can it work?
I have developed a video player in adobe flash cs4 and used all vector arts but when I open this fla file in Adobe Flash CS5 and published it, the swf file size more then fla file.
Adobe Flash CS4 -
Index.fla file size: 523 KB
Index.swf file size: 55 KB
[Code]....
I would like to run a .swf file into an existing flash file, but the dimension size of the .swf file is too big. I am a beginner to flash and not sure of the steps to execute this. Would anyone be willing to walk me through the steps to import the code?
View 1 RepliesI'm trying to load a local xml file:
xmlLoader.load(new URLRequest("../xml/xmlData.xml"));
But I'm getting this security sandbox violation:
#2148: Only local-with-filesystem and trusted local SWF files may access local resources.
I don't get this error when I embed the XML file directly with the EMBED metadata tag.
I think it can only access the network but not local file system, but from internet some people said it can in the newest version, can anybody confirm? It can reach arbitrarily file or just a specific location?
View 2 RepliesIs there any hook to react to a user drag and dropping a text file onto a browser? If the user drops a text file onto the browser with my page loaded, I'd like to be able to open the contents of the text file using javascript. I don't think this is possible, but just checking.
Is something like this possible in flash?
As an alternate, the user could specify a file path for me, then I could open the text file and read it. Seems like this is a security risk and probably won't be allowed, but just checking. It looks like this is possible with flash 10?
I have a simple form in Flash. I need to write the data from the input text fields to a local text file. I need the text file to append after each submission of the form to include all entries. Sounds simple?
View 1 RepliesI have a netConnection connected to a Flash Media Server. I am trying to use the new appendBytes function from Flash Player 10.1 to stream a local FLV file to FMS. I'm having issues however... Documentation I get online
function playFile(data:ByteArray):void
{
// data is bytearray data from an already loaded FileReference object[code]....
However, I'm getting an error with the appendBytesAction and appendBytes. The error is: Error #2004: One of the parameters is invalid....TypeError: Error #2004: One of the parameters is invalid.
I have a website and it is set to 100% of the browser window. Everything in the browser is left aligned. I have a script that when u has an event listener on the RESIZE so that everything will be centered when u adjust the window. What my problem is that right when the page loads the swf is left aligned. I want the stuff to be already centered but the only way to do that is to adjust the browser window. Heres my site: My Example Watch that when it loads its all to the left. Resize the browser and everything will snap to the middle.
View 4 RepliesI am trying to create Flash video for usb drives sold to customers with their pictures on it. After the video plays, can I have a link to a local folder, IE: named YOUR_IMAGES on the drive, and have that folder open on their machine when clicked? Or is there to many variables with what what the drive letter name that will be assigned on customers machines? So there will be the same .SWF on every drive sold, then a folder named the same thing with the customer pics on it.
View 3 RepliesI'm making a Flash projector which will be distributed on CD. I want to allow people to copy files off of the CD. Is this possible? Should I be using FileReference?
View 1 RepliesSo I've tried to build a small utility to view the contents of a JSON file in an easy-to-understand manner (for non-tech people).I have Googled far and wide, high and low, but every example that shows how to consume a JSON file in Flash Builder uses the HTTP service, pointing to a file on the web.Here I am, sitting in front of my MacBook, wondering why I can't make this work. In the documentation I've found (sort of relating to this issue), they always show Windows examples, and they seem to work fine:That doesn't work. I've tried some "resolve to path" syntax, but the HTTP service does not seem to allow for anything but file paths in quotes.
View 1 RepliesI know how to link it to whatever BUThow do I link it to a html file that isn't on the internet.For example, I put in "file///H:/index.html". Ok it works on my computer but the problem is that when I transfer my USB to another computer the drive may be E:/
View 3 Replies