Android :: Make Flash Builder's Mobile Debugger Window Bit Smaller?
Dec 14, 2011
The window for Flash Builder's mobile device emulator (in AIR) seems to be a bit too tall for a resolution running 1280x800. Is there a way to make it run smaller? 1280x800 is the highest resolution set-able on the laptop being used to develop for it.
I am building an Android application using Flex Hero. When I run the application I can package it fine on my mobile and run it on the device, however, as soon as I want to run in debug mode on the device, the device gives me a message like: "Can't connect to debugger (192.168.1.12). Enter IP-address or hostname". The device is connected with a USB to the PC and USB debugging is enabled on the device. I have tried to shut down the computer's firewall, but no result.
I am currently developing a mobile application using the latest version of Flash Builder and I need to create a Global ArrayCollection to store information in that is pulled from a local DB. I can pull back the data from the DB fine however I cannot seem to access the Global variable when I try. I have the follng .as file called "Model.as" which is located in a folder called valueObjects and that file contains the following code:
I am using flash builder to make an app for android/ios. How would you recommend I use assets such as images and sounds. Should I embed them or use loader? Any benefits to each one. I have a fair amount of assets.
I have this application that is basically the ubiqutous page turning component you can find online, but modified for mobile. It's for kid's storybooks. It's a mobile flex application in FlashBuilder 4.6. When I export release build for my mobile project, I see an option for desktop .air packaging rather than mobile. Works and looks great....but you can't sell a .air file on Mac App Store. I want to bundle the air runtime to create a .app, which hopefully I can get on the app store. However, this option is not available in a mobile project. I've tried figuring it out via commandline...
I found this really neat photo gallery on flashkit but there is no support or readme included. how to size this thing.. the AS code does have comments but I am not a coder.I'd like to make the image window smaller and the overall movie smaller. 325x325 or so
Is there any way to get Flex Builder to connect to an existing browser session running Flash Player Debugger? I can connect to FDB like this, but with Builder I need to click Debug and rush to close the newly opened browser window before it loads the Flash file and then go back to the session I want to connect and right click it to start the debugger.
Unfortunately this is not very reliable as I can't always beat the window opening, requiring several attempts before being able to connect to the session I am interested in. If I could just tell Builder 'Start debugging' and then have it wait for the connection, I could now calmly go over to the browser, right click, hit debug, provide the IP and voila. This would allow me to inspect variables on a hard to replicate bug on a session running on a tester's computer.
Does anyone know if there is a way to make the new Package Explorer window in Flash Builder emulate Flex Builders 'Flex navigator' window?
Bottom line is I don't always need to peer into SWC's, and I don't like having a 'default package' automatically created for me. Not sure why the interface wasn't made simpler, allowing access to more power and complexity only if necessary. I want to focus on the code, not on how to navigate and use the bells and whistles in the coding environment.
I found this really neat photo gallery on flashkit but there is no support or readme included. Hoping one of you actionscript gurus can sort through the AS and how to size this thing.. the AS code does have comments but I am not a coder. I'd like to make the image window smaller and the overall movie smaller. 325x325 or so.
I've tried everything, firewalls, reinstalling etc etc. I can't get the debugger to connect no matter what I do.
I'm just writing a simple Air application, with Flex and Actionscript. But any type of debugging on any type of application doesn't work. I get this message
The Flash Builder debugger failed to connect to the running application.
how can i change my list component in Flex 4.6 mobile project with that when an item is pressed it would dynamicly resize and show an article description and a button [URL]
Damndest thing. Every once in a while, I'll make a change to some part of my Flash application, while working in Flash Builder 4, and when I click Debug Play, it starts running with the old code and the old variables, even though the code I'm looking at in the code window is the new, changed code. I can still advance step by step, but the advances don't align with the new code. They seem to be aligning with the old, not visible code. I can eliminate variables entirely, save, build clean, and when I run, it still shows the old variables in the Variables window. As I can not find any mention of this on the Internet, I logically conclude that this is some ancient curse directed solely at me.
I've started getting the following when I try to run FB4 projects:
/Library/Internet Plug-Ins/Flash Player.plugin
Flash Builder cannot locate the required debugger version of Adobe Flash Player. You might need to install the debugger version of the Flash Player or reinstall Flash Builder.
I've installed the debugger version of the Flash Player. Didn't work. I've reinstalled Flash Builder. Didn't work. I tried using Safari instead of Firefox. Didn't work.
When I go to Macintosh HD/Library/Internet Plug-Ins/ in the finder, I can see Flash Player.plugin right there. But when I go to Username/Library/Internet Plug-Ins the entire folder is blank. So I tried copying Flash Player.plugin to the latter folder. Didn't work.
Mac questions (I'm new to mac): Which of these is really the root? Is it normal that there should be duplicate directories like this, with non-duplicate contents??
In FB I opened Windows --> preferences --> Flash Builder --> Profiler --> Player/Browser and browsed to /Applications/Adobe Flash CS5/Players/Debug/Flash Player Debugger.app
What does Flash Player Debugger.app have to do with Flash Player.plugin?
Can anyone offer a clue as to why flashdevelop would compile to a smaller swf than Flash Builder?The FD swf is 150k, FB swf is 220k.I'm exporting as a release build in FB.
I just finished my installation of Adobe Flash Builder 4. I've definitely installed the most recent flash player from Adobe's website onto my computer. Also, in the run configurations of flash builder 4, I changed the source path from the .html file to the .swf file that is generated. I don't need to test it in a web browser, I just want to run the swf in flash player.
I only have 1 .as file in my actionscript project and there is no code written in it other than the package, class and main function statements. When I run the .html file, it runs fine, and debugs fine. However, when I switch the source path to the .swf file, it runs fine but doesn't debug!
When I debug it, the progress gets stuck at 57% and it says "Waiting for Adobe Flash Player to connect to debugger..." in the "Progress" tab. After a few minutes a window pops up that says:
"Failed to connect. The session has timed out. Ensure that you have run the application with debugging on and that I have the debugger version of flash player."
What can I do to fix this? I am on an intel Mac running OS 10.6.5.
I'm creating an app to deploy for iOS and Android and I'd like to give them slightly different filenames (need to add a space so that name displays on two lines on Android). Is there a way for me to define this in the app.xml without having to change it each time I export?
Im starting experiment with Flash Builder for PHP mobile projects and I found it facinating. I could connect the app to a local database, but I was wondering how can I update the data of the mobile app from a website?
Recently I went thru the code for accessing the camera using flash ActionScript3 and I have tested the code in iMac machine, iPhone and Android.Now based on this, I am developing an application for Android which includes the accessibility of the front camera. Now my Problem is I dont know how to access the front camera? We should use some other code or should we specify which camera should be accessed? First of all, can we access the front camera thru flash?
A while ago I developed a flash app that takes pictures from the users webcam, I recently bought a android tablet device (flash capable), but the flash app do not find the camera of the tablet, any way I can modify my flash app in order to "see" the tablet's camera?
I'm a longtime CF developer that is trying to get into to Flex mobile development with Flash Builder but I've become frustrated in trying to output results from a simple database query.
I'm looking to do something along the lines of this...
I got some Images in my scroller component. while scrolling the scroller sometimes hang for a second... i think the image is loading. is it possible to load the image before the scroller is on the position?!.
I am going to make an Arabic application using Flex builder 4.5. I have two questions that need to be answered What is the difference between ActionScript Mobile Project and Flex Mobile Project. (AS Mobile Project supports iOS and Android but I doubt about it!!) Is Arabic support available in Flex Mobile Projects or AS Mobile Projects? I know TLF supports Desktop and web apps but does it support mobile platforms?
I'm developping a mobile application in Flash builder. So in Flash Builder Burrito , I was using the Flex Hero SDK 4.5.0 but they currently realesed the Flex4.5.0.20967.
I downloaded the zip file [URL]
I extracted it into a map on my C: drive. Then I opened my flash builder burrito. Added him by (Window>Flash Builder>Installed Flex SDK's. I his add and added my location.
This went very well. I changed my code with the new commands.
Next I wanted to test on my android phone but now my problem: I can't make any apk files anymore.
Mobile application runs perfectly in the debug mode - I can test it on the device etc... The problem is with the release build - it simply does not run. When I manually install .apk I don't get any errors messages, simply a green check mark and "Application not installed" message. Any thoughts? Running the latest version of air and Flash Builder 4.5.1
I am using the Flex Builder 3 debugger almost every day and it's starting to be a real pain that the 'Variables' tab in the 'Flex Debugging' view doesn't show local variables, only 'this' is displayed.
Also I can not add Watch Expressions for local variables.
Am I forgetting something here or is the debugger just very limited?
I installed the new version of FB 4.5.1 on a Win 7 x64 machine and tried the HelloWorld application, but I can't see any output on the Google Droid Pro emulator.