As3 :: Flash - Resizing SWF File To Fit Any Screen Resolution And NOT In Browser?
Nov 24, 2011
Just want to find out something... I have a .swf video file which I open with the normal Adobe Flash player 10. What happens is that when I open that file in a smaller screen resolution there's some parts missing (cuts it off around the edges).
How can I resize the content to fit in any screen resolution?
I'm working on a flash site, but I want the site to resize to the user's screen resolution...I'm new at actionscript and flash, but what is the most efficient way to accomplish this?
i am making flash website in AS3 and i have i problem with resizing.I tryed a houndrit codes, classes, examples, tutorials bud nothing worked correctly.In main timeline a have two movieclips first is as a background and second as wholesite. I dont want to resize Background. I want to resize WholeSite movie clip only. It will resize to browser resolution. But width and height stay constrain - width go resizing with height. Here is my FLA: http:[url]....and here is test of that site: http:[url]....
Regarding System.capabilities.screenResolutionX in FMX, how would I achieve a movie clip on my stage to automatically alight to the left of the screen/browser depending on the viewers screen resolution?
I created a swf file for one my clients using a screen size of 1024px x 768px (4:3 ratio), now my client wants to re-use the video in a bigger screen (TV) that still uses a 4:3 ratio but the screen size is considerably bigger (I do not have the exact size yet). Do I need to recreate the flash file using images that fit the new screen size, or the fact that they both use a 4:3 aspect ratio means that the image quality will not suffer?
I have a scalable flash for the most part the site works okay. The problem I am NOW having is I can't get my external .swf files to load in the center of the site based not on the flash stage height and width but the browser / screen resolution height and width... This is what I have so far and it is not working for me..
// detects width of end users browser var resX:int=flash.system.Capabilities.screenResolutionX; trace(resX);
Basically I want to make some flash which I am going to import into dreamweaver. The flash I am making needs to be as wide as the users screen. So basically i need to make my stage width the same as either screen resolution, or browser sizer, and then put my bar going full width of stage. What is the code for making the stage same width as screen?
How do you prevent all of your text automatically changing the font size when a browser is made full screen? I have a number of fixed field sizes I want my text to stay within but when the browser is expanded to full screen it changes the fonts so the text no longer fits in the text boxes and it forces scrolling.
I am looking for a solution, on how to set a movie clip so it would fit to different monitor resolutions. I have found a few solutions (like changing the "px" to "%" inside the html file), but none of them give me the results I wan
My company sent me a video that they wanted us to post on the intranet. It's a simple powerpoint video with a narrator talking about some policy and benefit changes, etc.
I tried the exporting the video in both 720(width) and 1280 format, and found that when shown in fullscreen mode, the 1280 format was much easier to read than the 720, however, we didn't want to show it on the intranet page at full 1280 by default. So I modified the html and javascript that plays the movie so that it would show in 720 width on the page. The problem with resizing the 1280 video into a 720 space is that the video player bar (where the play, stop, volume controls are) becomes extremely small when I do this. Of course, this is because Flash generated the player with a toolbar optimized for 1280, so it's getting scaled down when I pack it into a smaller playing area.
Is there an solution to this that I haven't thought of? How can I generate this movie to get the better full screen appearance of the 1280 video, but also still show the video in a smaller 720 area when the user is not in full screen mode?
The problem that I'm facing is in regards to the width of a sliding menu that I've created. The menu slides based on mouse x position and width of the movie. I would like the menu to fit to the entire screen regardless of the users resolution. I wanted to know if there's a way to detect a users screen width and then adjust the variable for screen width within my actionscript .fla if necessary.
I am trying to figure out how to detect screen resolution through Flash.For example i want to move a "movieclip" to a specific point if the height of the screen resolution is smaller than 768.
I want to make an application with an image that only bounces to the users screen resolution. How can I go by detecting the users screen resolution in flex 4? (If you can that is.)
I want to create a flash flip-book.How do i set the flash size to be according to screen resolution?Because i want to strech an image to fill the entire sreen.
Is there a way that I can find out the screen resolution of a users screen? I want to add scroll bars for users with a resolution lower than 1440X900 and if u have 1440x900 or greater it wont show the scroll bars.
I almost finished a website for a customer, it's a full flash website running at almost 1024/768px...BUT this guy still use a lower screen resolution and tell me I have to resize evertything down...meaning a lot lot people will find this website ridiculously little.
I am editing my website, a full flash site bought from Template Monsters and it seem there is a problem with screen resolution. When i publish the fla in flash only, it fits the screen exactly with no scroll bar but when i publish in html the flash content is bigger than screen size and menu bar stays outside the screen in the way that i have to scroll down to see menu contents and tabs.In order to make this site more user friendly I have tried to resize the screen to a smaller but seems to be not a good idea. I have also tried to use different .js and includes in order to solve the problem but still not giving the result i am looking for.
How can I make my flash Webpage displayed same size on any screen resolution of my computer? Whether it is 1024 X 768 or 1280 X 960 screen resolution, the size of Webpage (Flash Webpage) should always be same so that user don't need to use horizantal scroll bar to view all the content.
And secondly, how can I scroll my webpage vertical on moving with my mouse like in the following link: The below link also shows that it's webpage size is always same on any screen resolution.[url]...
Can someone recommend a good solution for a Windows based wrapper around a Flash application(or even IE, in which I can call Flash), that would launch as an executable and force the screen to a specific resolution and then render the Flash in that (full screen) window?
I am developing a flash based website using mxml. My monitor's resolution is 1280x768 and is widescreen. The problem is while it appears properly in my screen it doesn't appear properly in others.
-Let scrollbars take care of it : If the screen is 14 inch screen with 800x600 resolution it appears zoomed in. So that's a problem -Get screen resolution and resize using scaleX and scaleY : The graphic components will get resized but fonts give problem.
We have recently made a new Flash website for our company (URL...). The Flash module itself is 800 pixels tall. We have CSS that centers a div horizontally and vertically that's wrapped around the Flash module (you can see the source of URL...) and when someone is on a browser on a netbook or a smaller laptop (sub 15-inch, generally), they don't have enough vertical resolution (after the real estate used by the Windows start bar and browser toolbars) to see the entire site.Whether you view the html page I've made (again, at URL...) or you view the Flash module itself (URL...) the top of the Flash module clips off the top of the browser. (To see the problem if you don't have a small laptop, just don't maximize your browser window and shrink it's vertical height.)I understand why my CSS is behaving the way it is, due to the nature of the negative top margin, but is there any way to solve this issue?
We are building a flash based product (coded in flash builder) and need to ensure that the font size is readable for all standard screen resolutions- we coded fontsize to be a fraction of screen dimensions... still we find that it looks smaller on low resolution and larger on higher resolution
we dont have this problem with other assets like containers/images etc
why this happens? Any thoughts on how we can make it uniform across screen resolutions?
I would like to know how to resize flash to fit in browser/monitor sizes. This site http:[url]....is a perfect example. Notice how it opens with no scroll and fits to a window that matches your screen size.
I've some problems with my flash website I've a photo as a background and I need to stretch that image on browser window without scale. I need that the image was expanded on all window of a browser and proportionally changed together with change of a window of the browser.I've been set 100%x100% in Publish settings and padding=0,margin 0 in body style in dreamweaver. I have been using