A project has various local HTML & video files for pages. We need to be able to embed these videos in HTML pages - but because all are local files we have no server-side streaming.
Can I still just use SWFObject? Are there other well-known controls that will let us play .mp4, .swf/flv, .wmv files? This solution is targeting HTML4 across Chrome, FF and IE (I don't know if IE6 is needed).
I realize it is possible to play audio with Flash and HTML5 by passing a URL.
However, is it possible to get a reference to an audio file using a file browser (either with HTML5 or Flash), to then play this local file, again using either Flash or HTML5?
Of course, this should happen without the interference of a server. Since the file is already on the local system, it does not make sense to route it through a server only to receive the same file again.
We would like to build a flash video player into our corporate intranet site, currently we are evaluating JW Player and have come across and issue accessing the FLV files stored on a mirrored share drive that all users have access to on the local intranet.From what I can tell the Adobe flash plugin will not allow a SWF file hosted 'online' (intranet) to access a shared directory that the user has access to. Is there any way around this?
I'm creating a portfolio sitethat has an AS3 Flash navigation in one div (#main-left) and what I'd like it to do is load local .html files in the div next to it (#main-right). I had gotten it working by placing an iframe inside the right div, and calling it with:
ActionScript Code: function contactURL(e:MouseEvent):void{ e.currentTarget.gotoAndPlay("hit");
How would I go about taking a picture from a video capture card or webcam? Should I use flash to do this? I want to submit the picture via a php form and upload it to my webserver and place a link to it in my MySQL database.Is there a flash app already built that I can use to perform this?
For past couple of days i have been trying to make the .nsv streaming files to work in my flex framework. when i call it the data starts getting downloaded but i figured it out that the video object is unable to play this . I tried this for Shoutcast TV streams where i got lots of .nsv file formats.
So i just want to ask Whether somebody has tried to play the .nsv streams from shoutcast into flex.
I have recently "inherited" several websites that feature 1 to 10 minute video animations in SWF formatOne of my challenges is to get these files to appear or play in a timely manner so that the viewer does not loss interest as it is loading. My questions will start with file size.reduce or minimize the size of published SWF files while still maintaining high quality video output? Second, how about this business of preloading.I don't really understand that term but my thinking is that if a large movie could be loading while another, shorter, movie is playing, or a graphic displaying, that this could be useful in my case. Lastly, how about streaming in general. Are there ways to optimally use a given download speed to efficiently stream SWF video?
My video files are not playing progressively off the host server. They do in simulate download: Here's the code for one simple module that plays 3 different f4v's on radio buttons. In theory they should stream progressively in a flvplayback instance called qualtestplayer when a radio button is pushed. But they fully download before starting to play.
I am loading an external SWF file into my main timeline. The external SWF file contains an FLV video. At a certain point in my main timeline, the SWF file loads and plays the video. Is there a way to say...
If the VIDEO (FLV) is done playing, gotoAndPlay(X)?
i am having a problem launching a local html file from my swf. i have a button called print that when clicked it is supposed to open the local html file and print out the content. this is the code i used on the button
on (release){ getURL("folder/folder/file.htm","_self"); }
everyone out there that is smarter than me. I have made this little prototype video player, and it isn't working. It'll eventually become a nice little player show videos from our summer camp for the last few years, but first I want to make it work in a basic stripped down version. There is a playback component with one of the skins right above the three buttons.
Here's the ActionScript: btn1.addEventListener(MouseEvent.CLICK, vid1);btn2.addEventListener(MouseEvent.CLICK, vid2);btn3.addEventListener(MouseEvent.CLICK, vid3);
function vid1(e:Event):void{vidPlayer.source = "Video1.flv"};function vid2(e:Event):void{vidPlayer.source = "Video2.flv"}; function vid3(e:Event):void{vidPlayer.source = "Video3.flv"};
It runs fine when I test in in flash and even the .swf file runs fine alone, but when I put it in a .html file via Dreamweaver and in the published .html it doesn't run. What up?
My users upload a certain kind of text file that sometimeshas references to images stored locally on their hard drive. I needto check this file either on the server or within a flash app tosee if it has these references and then grab those images in aflash app to upload to my server.So I can use FileReference easily enough to have users uploadlocal images. But FileReference requires users to select their files with a dialog box. I can't have that. Myusers wouldn't know where to look and there are typically way toomany files, sometimes with the same name but in differentdirectories.
I can also just use URLLoader with a local URL, I guess I canprobably just use Loader too? That works great. The problem here isI can't communicate with both the server and the local filesystemin the same flash application due to Flash's security sandboxrestrictions. So I can get out of those security restrictions byplacing or editing a trust file in designated locations on variousOSes. I then need to install this trust file which is more invasiveand confusing to users then I want to be...Java's method of accessing local files from a web applet bysimply signing the applet with a certificate and having a dialogbox popup where the users grants access is ideal. Is there anything
i have the problem of local files of flash not working in any browser. to explain further i have html pages with headers in flash in my hard disk with links of the connecting pages. when i open such pages in any browser the links dont work. the page just stays as it is. when i click on the links only the state of the rollover changes when clicked on a link. the links when clicked dont go to the linked page. but when i upload these files to the server, they open and work perfectly in any browser.
in older versions of flash player if I opened a swf file in a web page locally it would bring up a security settings box where I could allow files to play locally - but this doesn't seem to happen in flash player 11 - how do I enable my swfs to play locally?
I've recently encountered a problem whilst coding when trying to upload local files to flash. With Flash Player 10 you can use the following code to load local files into flash.
[code]...
This is not available in Flash Player 9 which is causing me issues as I only have a copy of CS3. All I need to do is retrieve a local jpg from the users computer and temporarily display it in my flash application. So to clarify, uploading to the server isn't required unless this is the only way to do this with Flash Player 9?
I've recently encountered a problem whilst coding when trying to upload local files to flash. With Flash Player 10 you can use the following code to load local files into flash. FileReference.load(); This is not available in Flash Player 9 which is causing me issues as I only have a copy of CS3. All I need to do is retrieve a local jpg from the users computer and temporarily display it in my flash application. So to clarify, uploading to the server isn't required unless this is the only way to do this with Flash Player 9?
I am looking for a way to edit .sol-files (LSO/Local Shared Object). I have tried searching quite a bit, but I have not been able to find any program that can edit AS3-files properly. Is there a solution for me out there?
I have a problem when i try to access the internet from a swf that is run localy.I want to load other swf files from diffrent domains into my main file wich works fine when the swf is on some domain but when i download the file and run it localy it doesn't work.
Can i change the sandbox type from actionscript? Mochi Media does it after enctypting your swf but i don't know how.
I have a website I would like to run locally in the computer. The website is in flash and links to some HTML pages in the same folder. How do I write the action script button so it opens the HTML page in the same page? Right now I have:
on (release) { getURL("localfile.html"); }
The above code doesn't go to the HTML page that I wanted in the same folder. Do I need a relative path or something? Indicate the folder it is in?
I am trying to link my gallery made in flash (and published in html), to link to the rest of my homepage made in html. I have seen several example about how to link from a flash buttom to a new URL, but what I need is to link to a local html file.
First. Which are the codes to use to link from my gallery "galeria.html" to the rest of my homepage?
second. Where should I place my files: galeria.fla ,galeria.swf ,galeria.html. Should all they stay in the same directory
I have a flash file located on a web server. When it's loaded, I want it to access the user's PC and display some data (such as file directories, files, etc)I know there are security rules about what a flash player can access, but so far all I can seem to find are rules regarding local flash players accessing the internet, but not much on the other way around, or how do go about doing that.
I have a HTML box and load a local html file from the project. In this HTML file I use jquery and I want to load an image from my user directory. I see the image from my user directory but jquery doesn't works. I get this error:
[Code]...
But if I load an image from the app workspace, everything works fine (I see the image and Jquery works). Is this a policy problem? The error says that is a "null object reference" problem, but this can't be true...