Flash :: Eliminate The Difference Between Captured Bitmap Data And Filled FXG Paths?
Feb 13, 2012
I am trying to find a way to avoid using FXG in one of my applications but run into a problem where the captured bitmap is not exactly the same as the original filled FXG paths.Originally, let's say I have a 3 shapes that are adjacent to each other (you can imagine a pie chart with 3 slices). I used "cutImage" function below to capture the filled bitmap data and display the 3 pictures. However, we discovered that there is a 1 pixel gap on the side where each shape meets the other shapes. Not sure if there is any relationship, but the captured bitmap is exactly the same as displaying the filled path directly but with "cacheAsBitmap" set to true. If we just display the filled paths with cacheAsBitmap set to false, there are no gaps between the shapes
<?xml version="1.0" encoding="utf-8"?>
<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
[code].......
View 1 Replies
Similar Posts:
Jan 7, 2011
I need to be able to detect a fill area for something similar to a coloring book picture. The user will click inside the area that needs to be filled. The image is user created bitmap content and so the fill area must be detected at runtime. Posting Flex 4 code for review:
<fx:Script>
<![CDATA[
protected function myImage_clickHandler(event:MouseEvent):void
{
[Code].....
btw stack exchange says my rep needs to be 15 for me to vote up the great answers the commenters have provided. i have 14 at this moment...
View 2 Replies
Sep 27, 2011
I am using the floodfill method to colour-in sections of a bitmap image. That part is easy enough but the issue comes in with the way I am adding an effect to the colour fill routine.
To add the effect, first a copy of the bitmap data is created and floodfill is used on that instead of the original bitmap. Then the bitmapdata.compare method is used to set the alpha value of everything apart from the filled-in section to 0 and the result is saved in another bitmapdata. After that, a 1 px radius circle sprite is added to the stage and is being tweened to the image dimensions and its mask is set to the sprite which contains the result of the compare operation.
This works perfectly except for the fact that the fill sprite has to be tweened to the complete image dimensions irrespective of how small the area is being coloured-in since I am not able to find a way to get the dimensions of the fill area. I am doing an bitmap image update at the end of the tween and I have to disable user interaction till the tween is complete to avoid the errors which come in if another fill-in operation is started before the base image has been updated. If I could somehow get the dimensions of the fill area then the time during which I have to disable the user interaction will go down considerably.
View 3 Replies
Mar 5, 2007
Does anyone know if there is some kind of program that can convert the XML paths to Flash paths. Hmm...what I'm after is some little program that basically lets me open up an XML file, point on a node or attribute and the program will the flashpath to this node/attribute, where the path is something like: his.firstchild.childnode[2].attribute.jadajada
View 1 Replies
Jan 20, 2004
I have a form that calculates totals. What I want to do is send the results by email.
I tested a simple email form with success (name, email and body message, all input txt fields). The form also works fine (thanks again bamb0006). My problem is getting the resulting data of the filled form in the email body message.
View 7 Replies
Jan 20, 2004
Here's my question: I have a form that calculates totals. What I want to do is send the results by email. I tested a simple email form with success (name, email and body message, all input txt fields). The form also works fine. My problem is getting the resulting data of the filled form in the email body message.
View 7 Replies
Aug 18, 2011
I have a movie in which I created several boxes with textFields inside (they are filled with some xml data). The thing is, I have to set them in place within the box, but I don't how to get rid of the space up and down the text (with a autosize true textfield). Here is an image [URL]. I would like to have the same margin top and bottom, as the the margin right and left...
Code:
for (var i=0;
i<(newsletters[target_mc.num].length-1); i++) {
var txt_mc:MovieClip = target_mc.txt_mc.createEmptyMovieClip("txt"+i+"_mc", target_mc.txt_mc.getNextHighestDepth());
[Code] .....
View 2 Replies
Sep 9, 2009
is there a difference between trace bitmap and using command B?
If not I find that command B retains more detail of the bitmap.
View 1 Replies
Apr 14, 2011
I'm kinda new to AS3, I would like to know the difference between Sprite and Bitmap classes??
View 6 Replies
Mar 15, 2010
How a particular cell can be filled with any color in advanced data grid.
View 1 Replies
Feb 3, 2009
I'm cutting my teeth in actionscript 3 on a game that has a character running through a world. So, I have set up my Hit Testing by using the bitmap data hit test method, since I figured my world is going to be destructible - it'd be nice to update the level and then redraw it and have the character interact with the new change. (That works beautifully) I am however; a bit confused as to how I have my hit Testing set up. I've been messing around with it, and it works for now - but I'm not sure why.. currently, I have a character set up by using a class I built and using a series of animations I created. So, this character has a walking and falling animation, etc. This is a movie clip.
Then there's a bitmap 'emptyBitmap' with bitmap data created - however; I never really added this as a child to the character. This is sized to the dimensions of my character. My level is created as a movielip, then it's drawn to a bitmap - when the level movieclip is changed, the bitmap redraws, and that's how this updates.
[Code]....
View 1 Replies
Apr 13, 2010
I import my images with
imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);
imageLoader.load(imageRequest);
and then try and cast as a movieclip:
[code]....
View 2 Replies
Apr 30, 2010
I want to convert bitmap data to an image file like jpg or png file in AS3.
View 1 Replies
Dec 1, 2010
Basically, I want a sample php script, that can let me call from Flash, to save a bitmap data as a record into a mysql table!
View 1 Replies
Feb 18, 2011
I am making a snow boarding game in AS3. The problem I am having is that I want to leave a trail in the snow behind the board.
I have had a think and feel that the best way of achieving this would be to use the lineTo() method to draw a line form the snowboards previous position to its current position. If I do this all of the way down the slope I would end up with a line almost 23000 pixels long which seems extremely large and will have a major impact on performance.
If I were to convert the trail movieclip to a bitmap would it improve performance? I am targeting a minimum of flash player 9 which I have found to have issues when handling bmp's over 2880 pixels so I think this method might not work.
View 2 Replies
Jun 29, 2011
I'm working on a project wherein a user can take a snapshot of themselves using their webcam and then edit this image by transforming scale and rotation and save the result.
I've got most of it working, the user can take a snapshot of themselves, transform the object using Senocular's Transform Tool and i'm using .draw() to then save this transformed object. The problem is .draw() is only grabbing data from the top left corner of the stage. It is drawing the transformed object but only from the top left corner.
Why does it only draw from the top left corner and how can i get set the coordinates to only draw from the area where the captured image is set?
You can view the file as is at: [URL]
And i've zipped the FLA and relevant classes at [URL]
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
[Code]....
View 2 Replies
Sep 27, 2011
I am getting really frustrated with this. I have tried a lot of things to get this to work but I CANNOT seem to get the tx and ty values to work properly with every frame. It works great for some frames, then all of the sudden it will cut off a portion of the front of another frame.
Is there any way to ensure that it will never happen again to any frame for any object? Like making the bitmap data larger than the actual sprite or something to create a little bit of padding for insurance?
Looking at how I handled the height, I still have no idea WHY I needed the +3 (because it was truncating 3pixels every time) but it works. But now I am trying to get the width to work properly and I CANNOT find anything that helps. If you can help, PLEASE DO!
[Code]...
View 5 Replies
Feb 15, 2010
I have a movie clip that holds one bitmap image, some simple AS3 to change the image displayed, and a ton of bitmaps I've imported into my library.Currently, I swap the images by changing the bitmapData
holder.bitmapData = new test2(1,1);
but this requires me to check off 'Export for ActionScript' in every symbol. I'd rather not go through every bitmap in the library and do this, is there some way to reference them by their library name?
View 1 Replies
Jul 14, 2010
I have written enough code to preview the webcam video in Flash.Now, I want to capture images at 10 second intervals.
Here's my code:
import flash.display.BitmapData
import flash.geom.Matrix
[code].....
View 1 Replies
Oct 4, 2010
Im making a flash app that will capture video from the users web-cam, show whats being captured and when he clicks submit, send this to the server.Its already capturing video from the user web cam, but its not recording anywhere. Whats my next step to save it somewhere where it can be played to the user after recorded and after he clicks in a submit button send it to the server?
View 1 Replies
Mar 27, 2012
I am using Asp.net/C# in my application , I am using a .swf file which is placed on my Default.aspx page to capture images from webcam, I have a requirement that the captured image should be sent to server or aspx page without storing it on the clients machine,
View 1 Replies
Dec 29, 2009
I'd like to use Flash to capure video from the user's webcam and then save it on the same server that hosts the Flash file. The web server will be running ASP.Net technology. Lot of searches yielded the same lines of code to start a webcam capture using Flash. I can't find anything that sends that captured video back to a server.
I can find lots of blog and forum posts that imply 3rd party software or Flash Communication Server is required to collect it on the server, but I don't understand why. It seems like Flash ought to be able to capture some video and send it as an HTTP post to the same server that hosts the Flash file. That's pretty basic Flash/webcam functionality, right? It seems like we don't need to introduce 3rd party dependencies just yet.
View 1 Replies
Mar 21, 2012
I am using ActionScript 3 to capture image via users webcam in one of my Asp.net Page. Here is the code i am using
package
{
import flash.display.Sprite;
[Code]....
Here the image is saved using file reference, which prompts the user to save. However i want that the image should be sent to asp.net page or server, so that i can get the image and save it to the database
View 1 Replies
Feb 19, 2010
I have a working TCP/IP socket server that loads 3-flash files in succession. How can I unload previous files and eliminate the garbage build up? 2-Flash clients are active, 1-the loader, 2-the next Flash file being loaded, however "the Flash files don't unload." Maybe there's a "put - kill" method or something similar to addChild removeChild in as3.
[Code]....
View 2 Replies
Nov 30, 2011
Keeping it simple for now but assuming i have a ByteArray full of sample data is it possible to calculate the average frequency (thus a pitch) from the entire recording? Is this along the right lines? p = 69 + 12 x log2(f/440hz) ...
View 1 Replies
Apr 18, 2012
anyway im using flash as3 for about 6 months, and im still kinda confuse in this things like getters and setters, and idk what you call that but here's and example :
private function myBoolean():boolean
{
//codes here //
{
idk how to use it, and what it differs from getters and setters,
View 5 Replies
Sep 6, 2011
With brush_mc you can brush over a mask, wich turns the pixels to transparent in brush strokes.So visually it erases the mask and the masked movieclip appears. I want to trace, if the mask is completely turned transparent. Is it possible to check if the mask is turned completely transparant without bitmapdata?
// this creates a mask that hides the movieclip on top
var mask_mc:MovieClip = new MovieClip();
addChild(mask_mc)
[code]....
View 2 Replies
Aug 22, 2011
I am encountering a strange problem. I am trying to generate a matrix with value of elements either 1 or 0 (filled randomly). I am storing the values into a 2D array. This is code on the first frame. Everything seems to be working fine.
[Code]...
View 2 Replies
Dec 6, 2011
This code here works if the src is filled with my videolink
<object width="620" height="348">
<param name="allowfullscreen" value="true"/>
<param name="allowscriptaccess" value="always"/>
<embed src="myvideolink...." type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="620" height="348"/>
</object>
Now my next step is to fill it via javascript
$('a.videolink, a.videobutton, a.articlevideobutton').click(function(event){
event.preventDefault();
$('.video object embed').attr('src', $(this).attr('href'));
});
But this isn't working... empty flash is displayed. But the generated source code seems ok. The href of the link is in the src attribute of the ebmed tag. Source code is correct again but still not playing my video
$('a.videolink, a.videobutton, a.articlevideobutton').click(function(event){
event.preventDefault();
$('.video').append('<object width="620" height="348"><param name="allowfullscreen" value="true"/>
<param name="allowscriptaccess" value="always"/>
<embed src="'+$(this).attr('href')+'" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="620" height="348"/></object>');
});
View 1 Replies
Dec 2, 2009
i want to create a flash website where the whole browser window is filled with a background image/photo which resizes proportionally when the browser window is resized. Has to be using as2.URL...
View 2 Replies