Flash :: Get Classic Jaggy Edge On Rotated Sprites?

Feb 25, 2011

It seems like even if you set an Image object's smooth property to false, it doesn't make the Bitmap look jaggy on non-90-degree angles (jaggy = aliased, opposite of a smooth edges = anti-aliased).Is there any way to achieve this? Or do I have to construct the rotation-spritesheet by hand and interpret the "angles to sprite index" calculations myself?

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