Flash Window Is Off The Edge Of The Screen, Unable To Recover
Sep 9, 2008
Using Adobe Flash CS3 on a sometimes dual monitor setup. After attaching back to my docking station, and starting up Flash CS3, the window is off the edge of the right hand monitor somewhere, and I am not sure where. The mouse cursor makes it look like the window is somewhere off the lower right hand corner of the screen somewhere, but even after holding in the left and up arrows for a long time, there is no motion, and the window never appears. I can maximize the program back to my primary monitor, but this is hardly an ideal solution.
I have found the following registry entry, but am unsure if it applies to what I'm having problems with or what the format of the entry is: HKEY_CURRENT_USERAdobeFlash 9SettingsWindow
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May 28, 2011
currently i am removing objects when they reach the edge of the screen with
[Code].....
i understand this does not delete the object? without removing event listeners before removing the object the error log fills up, i believe its due to the stage isnt there after its removed. this makes me think that removechild does not delete the object? i will be creating and deleting many objects during runtime, and i dont want to slow down or use too much memory, how to properly free up the object
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Dec 6, 2005
I have a tooltip that follows the mouse, but i need to to figure out where the edges of the screen are and always keep the tootip on the screen. Its something to do with screen width and height.
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Oct 31, 2011
I'm trying to draw a line from a point, in a direction to whichever edge of the window it hits first.
I've really only come up with the most brute force solutions to this problem (getting the vector, finding intersections with the all edges, choosing the shortest) but I can't help but feel that some much more elegant solution is JUST out of my vision.
A followup:
This one is a similar problem in that I know there's got to be a really nice solution hanging out on the web somewhere that I haven't found, yet.
If I have a series of points along multiple edges of the window (up to all four) how can I sequence them to be connected to each other, and any window corners along the way?
In other words, let's say I have a series of points (generated at runtime, so without any order) along 2 edges of the screen and I want to draw the triangle that they make up. How can I connect them in order (so as not to get any of that ugly intersecting polygon nonsense) AND include the corner?
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I am trying to create a dragable menu.
However I do not want the user to be able to drag the menus out of the movies edge.
how can I get the dragable movie to know when it is at the edge of the screen and to let go.
I have tried but dont know how to go about it.
more specific, can you put a if() or hittest() statement in a on (press) statement
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I tried both ways but I may have stuffed the script
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Sep 16, 2009
I am trying to make my screen scroll as my character moves to the edge of it, but when I get to the edge of the screen nothing happens, I think this could be something to do with my registration points but I'm not sure. I have added trace statements for debugging but no luck. I have included my Fla so you can see what I mean.
Here: [URL]
Here is the code I am using to try and make this happen
PHP Code:
// scroll the LBground if character gets past half way up or down the stage
function scrollLevel():void {
// Horizontal scrolling
var horizontalCentre:Number = stage.stageWidth / 2;
var horizontalPosition:Number = LBground.x + Mchar;
[Code] .....
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Nov 16, 2011
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Code:
//road scrolling
road.onEnterFrame = function() {
[code]......
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[Code]...
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