Flash :: Way To Skip Drawing Frames?
Feb 7, 2011
I'm creating a flash game which uses time intervals with setInterval and sometimes does heavy calculations. The problem is that on slower machines these calculations can't keep up with the framerate and the movie slows down BUT the timers are unaffected what makes them asynchronous to the movie. Looking back, it was a bad idea to use timers but I can't change it back now. So...is there a way to skip drawing frames?
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Jan 16, 2004
lets say when a button is released, it will play from frame 1 to 10 then it will skip the 11th frame then go to the 12th frame btw, the 11th frame has a stop action script on it
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Jul 25, 2009
I am looking for an actionscript that will go to a certain frame in the timeline, play several frames and then jump to another frame in the timeline. Basically, I want to use this on several different buttons that use the same animation sequence to get to another part of the timeline.
The following is a scenario, but not script:
Buttons A and B are on Frame 1. Animation is on Frames 2-20:
When Button A is pressed, go to Frame 2. Play Frames 2-20, then go to Frame 21.
When Button B is pressed, go to Frame 2. Play Frames 2-20, then go to Frame 22.
I am currently doing this in a different way.
Buttons A and B are on Frame 1. Animations for Buttons A and B are the same, but are located on different frames. Animations for Button A would be on Frames 2-20. Animations for Button B would be on Frames 21-39. So...
When Button A is pressed, go to Frame 2. Play Frames 2-20 and stop on Frame 20.
When Button B is pressed, go to Frame 21. Play frames 21-39 and stop on Frame 39.
Do I have to create this extra timeline? Can I just put the animation in a separate movie? How can I play the movie and then connect each button to different parts of the timeline after the movie ends?
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Jul 14, 2009
I am editing a .FLA file that has been given to me. I would like to have the movie jump frames (skip frames) to cut out a part of the movie so I do not have to edit the time line. What is the Action Script that I should use?
Right now on the frame I want it to jump from I have
gotoAndPlay(8220);
This does not seem to be doing the job.
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Jul 2, 2011
Game I'm making slows to half the speed when there's a ot going on. I'm sure I'll be able to get rid of a lot of that whe I optimize it, but is there some way of telling flash to skip frames when things get slow?
If not, was thinking I might be able to change the speed of the character so when the frame rate drops to half they get twice as fast.
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Mar 25, 2009
I need to create a button that will make a movie clip slide over 24 frames from the current frame the movie is on when the button is clicked. How I can do this with actionscript?
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Aug 1, 2010
how to make my "animation" (more of an interactive slideshow) skip forwards and backwards by two frames rather than one.
Each frame's action starts with stop(); and I know how you can implement the Action script to register keystrokes, the problem is I can't get how to jump by 2 rather than 1 frame at a time.
It would be preferable not to have to use gotoAndStop(#); on every 2nd frame as I have over 350+ frames.
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Jan 4, 2009
I've got some tabs that are filled with an XML attribute named tekst. Now with some basic actionscript, I do a check t see if any attributes are undefined. If so, leave the dynamic textfield blank and set the _alpha of that specific tab at 0; this all works fine.
The only thing I want to achieve is, when say only tabs 1 and 2 are filled, I want to start the animation over after tab 2 has finished. At the moment the animation plays all 5 tabs and then starts over.
I tried a 'simple' myMC.gotoAndPlay(5), but this didn't work. (5 is the framenumber from which the animation must start). I thought maybe I'm calling something that isn't there, so I tried only gotoAndPlay(5); this didn't work either, because my MC with all the animations is not on the .root timeline.
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Feb 10, 2009
I was following this tutorial: [URL] To make the buttons feel more smooth, can anyone modify the Actionscript to make it so that the animation on the "over" label not skip even if the mouse is no longer on the button or rerolls on the button too early? (In other words, let the "over" animation finish even if the mouse leaves the button, thus letting it finish before it goes and animate the "out" label). I hope that isn't too confusing.
[Code]...
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Apr 14, 2010
I have a movieclip in the main stage that has several frames. Then, I created a separate layer for the code that goes like this:
Code:
addEventListener(MouseEvent.CLICK, nextPage);
function nextPage(e:MouseEvent):void {
this.gotoAndStop(this.currentFrame+1);
}
Except for the last frame, which does not contain this code, seems to perform as expected. However, when I called up the same movieclip again by having it go back to a certain frame:
Code:
tutorial_MC.gotoAndPlay("2");
And the whole stuff seems to work fine, when I click and expecting the frame to go to the next, it seems to skip one frame and land on the other instead. For example, if I'm on frame 16 it'll jump to 18, then 20, and so forth. I tried other alternatives but they all seem to yield the same result.
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Apr 9, 2006
I was looking for tutorials on drawing in flash using actionscript and all of the tutorials I found showed how to create content instantly (with the click of a button etc).But I was wondering if it was possible to use actionscript to draw a line from coordinate A to B over, say 12 frames?
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Apr 28, 2010
I am no flash expert however I need to edit the source of the flash project here:It's the "Wordpress audio player" I need to remove the skip forward and back buttons when there is more than one audio file.Anyone know how to first of all use this folder structure, I thought it would simply be a .fla file that you edit but it seems to be loads of files. And then how do I compile it?
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Aug 23, 2004
I have an intro and I would it to automatically go to Scene 1 after 30 seconds.
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Jun 19, 2009
When you click on a link, it takes you (_self) to an "in-between" page that contains another Flash movie (that tells customer to be sure to come back to our page in the future). This Flash movie is coded so that it automatically opens a new window (_blank) to a different site. Then, HERE IS WHERE I HAVE MY PROBLEM, the original page (which is now hidden behind the new window) redirects you (_self) back to the homepage. SOOOO, when your on the new window, you can hear the lady's voice in the background.
NOW, what I want to do is to pass a variable so that, when you get redirected back to the homepage, it skips the lady speaking and goes directly to the looping slideshow.For example, "if F=1, gotoAndPlay(346);"I know that's not proper actionscript, I'm just saying what I have in mind.I've never passed variables before, so the more detailed the better.Note: I am using Flash CS3 and Dreamweaver CS3 (.asp)
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Aug 23, 2004
I have an intro and I would it to automatically go to Scene 1 after 30 seconds.
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Jul 16, 2008
I have created the multiple file uploading functionality in flash by using the FileReference method. But i need to stop and skip the uploading file while upload is in progress when we click the respective stop and skip buttons. I have the progressbar in which the two buttons are placed
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Nov 9, 2010
i've tried to simulate a pencil tool, for drawing above a imagem, but the drawing is below the picture. How fix it?
[Code]....
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Jul 22, 2009
Basically I've got a reasonably complex drawing object in a fla and I want to reproduce it in a class definition using the drawing api. However obviously this is a tedious task, so is there some trick or automated method of doing this?
Last time I needed to do this it was a drawing of an arrow and I ended up writing down x,y,width,height values for everything but this one has curves in it which I don't have experience with drawing anyway.
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Sep 28, 2009
I cannot get this to work. Without the "var drawing", "var drawing being true or false" and the "if statement", it works fine. But I need to add the "var drawing" so that you can only draw if you turn it on by pressing the "draw_btn" button. Note, I do not get an error, the script "apparently" contains no errors. Here is the code:
ActionScript Code:
var drawing = false
_root.createEmptyMovieClip("myLine", 0);
[Code].....
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Jan 13, 2012
I've created a drawing tool which allows the user to draw on the canvas, the problem is that if I try to draw over a movieclip nothing happens. Is there a way I can allow for the user to draw over movieclips? For example if I had a background of paper?
Here's the code I'm using for it:
// This code is for drawing the lines on the page
//1.
var drawingLine:MovieClip = new MovieClip();
addChildAt(drawingLine,0);
[code]....
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Feb 8, 2012
I have created a flash intro for my website. I have (2) buttons (1) Skip Intro (1) Volume.When I publish to HTML both button are not seen.
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May 27, 2011
So, we've probably all seen this kind of websites with a flash intro, which could be skipped by clicking anywhere, sending the user to index.html or something.the question is: Can this be done without Flash, or even without javascript?'Cause it's probably not the best idea to make the very first page useless for some of your visitors due to lacking flash plugin or something blocking javascript (noscript plugin, for example).
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Feb 18, 2009
I need to draw on stage about 40,000 4x4 squares each a different color. The color is determined by an xml file. I have this working in as2 and have converted it to as3 the problem is the amount of time it takes to draw is causing cs4 to time out. I have extended the script time out to 60 seconds. In cs3 as2 it would draw the squares in about 15 seconds. I was hoping as3 cs4 would improve performance but seems to be the opposite. I have tried several methods such as adding children and various drawing variations. the bellow seems to work the best, but is still causing flash to crash.
ActionScript Code:
import flash.display.DisplayObject;
import flash.display.Graphics;
import flash.display.Shape;
[Code]...
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Nov 16, 2009
I want to create a preloader that plays a certain amount of frames as it loads the rest of the frames. So, I have labels on the frames basically and need a preloader to play the "loading" frames as it is loading the "content" frames. Does that make sense? I have no idea how to even start this one... p.s. I am using AS 2.0, but if it can be done in 3.0 easier, I can switch over its no biggie
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May 2, 2011
there seems to be no accepted method of playing multiple flv using buttons. My latest attempt has me putting multiple instances of the flvPlayback component in different frames and using buttons to navigate to those frames. It works but nothing anyone has posted anywhere will result in removing the flv when you go to a different frame and instance. This was simple in AS2. Load movie to a traget and each time you load a new movie the other one goes away. REALLY goes away.
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Nov 24, 2011
basically im making a quiz on my main timeline ive got my questions and answers and on the last frame i want it to say how many answers the user got right. ive made a movie clip on this last frame. in the movie clip ive got 11 frames with the posible totals so frame one would be 0/10 frame 2 would be 1/10 etc what i want to do is when the user clicks the correct answer on the other frames i want flash to make the frames within the movie clip to go 1 step forward.
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Jun 30, 2009
I have (4) buttons with a play action that all play the same series of frames labeled:"1out"(19 frames long), when they get to the (19th) frame the action at that frame tells it to goto frame label "begin". I want only one of those buttions to have a different action when it gets to frame 19, instead of going to frame label"begin" I want it to goto frame label "2in" I thought I set up the code right for the single button, and frame 19 but it wont work,
[Code]...
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Mar 30, 2010
Is there a way to skip to the next record in a for loop, without executing whats in the for loop? I hade an idea:
Code:
for (var i=0;i<testXml.product.length();i++) {
if (testXml.product[i].related != productToRelate) {
next();
};
Execute some code
};
The "else" isn't really working in the real code, so I really need a way to skip the record in some case.
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Feb 21, 2006
Im making a title menu and i know how to skip from one from to another, but I want to skip from one scene to another. I have actionscript on the title menu frame to stop, but what should i put on the button to make it go to another frame?
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Jun 3, 2008
I have an tree component that is populated via XML. There are branch nodes and child nodes for each branch. This is a user interface for an elearning course. The branch nodes/folders in the tree component are for course sections and the child/leaf nodes for each are the content topics. each have a url attribute with a path to the appropriate content swf. The branch nodes/folders in the tree component do nothing when they are clicked on, as intended.
I also have previous/next buttons. They basically just navigate between leaf nodes. However, if the currently playing topic/leaf node is the first underneath a branch/folder, and I click on the 'previous' button, nothing happens. How can I set this thing to 'skip over' branch nodes? Here is the relevant code (the tree change listener, and the previous/next button event handlers:
Code:
var treeClickListener:Object = new Object();
treeClickListener.change = function() {
var item = menu_ctr.selectedItem;
[Code].....
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