I'm using flash uploader and I'd like to be able to find out whether a flash blocker is present (activated) for me to able to let user know that he needs flash.There is a native support in browsers for letting users know they don't have flash installed. But how to deal with this ?I was searching in global Javascript object whether the flashblocker is exposing something, but I can't find anything.
Here's the challenge: I have a Flash movie which will be embedded in a page using an unknown DOM ID that I want to be able to identify/store for callback in a JS function. My ideal user flow would be: User clicks button in Flash. Flash pauses any animations / video / sounds / etc. Flash calls an injected JS function to display a page-covering overlay experience. When user closes overlay experience, a callback method on the Flash object is called. Flash resumes playback.
The problem is, when AS3 uses the ExternalInterface.call("functionName", args...) method, there doesn't seem to be a DOM event triggered, and thus it is impossible to tell which object called a JS function, so having a "registerMe()" function doesn't seem to work. Basically, the injected JS function has no way to determine which DOM object to call, because the ID of the Flash object is unknown.
I have downloaded SWFObject, and included it in my website. Now I want to simply get a true or false value based on whether or not Flash is installed in the users browser when they visit my site.
If no flash is installed and one browses to http:[url].... it'll launch a popup box: How exactly are they doing this? Through some jQuery java-script code snippet or other? Second, I would like to know if there is a better way to inform the user that they need flash. Or is this an appropriate way?
I need a way to send notification to the browser that my website user has entered full screen mode in Flash. On clicking a link running only JavaScript within flash it escapes full screen and completes the rest of the JavaScript.
I have a video playing on my page. I want to show and hide some div's when the video reaches a certain point. Lets say hide something on 10th second and show it again on 20th second.I can easily do it in HTML5 with video tag and currentTime attribute but for IE I have to create the same functionality and I think with flash based videos (from YouTube or something like that).Is there a way to detect the current time of a video playing on my website, embeded from YouTube, Metacafe or any other video sharing site?I know I could detect it in flash and make it run some JavaScript function but I don't have flash nor have the skills to do it in AS3.
Is there a way (in javascript) to detect if an embedded .swf was created with Flash Professional or Flex.We have a page with several tabs, each of which can contain an .swf.All tabs are defined within the same HTML file and the javascript framework calls a .rewind() and .play() on the swf when the containing tab becomes active.This works great on regular flash animation, making sure they start playing from the beginning when the tab is opened. On an swf created with Flex however, the rewind and play wreak havoc on the Flex framework and the application doesn't load.
The best way we've come up with to detect Flex is to count the number of frames the .swf has. With flex that's always 2. But this doesn't sound like the best way.We've also tried to add a callback method with ExternalInterface on the Flex application preinitialize event.Unfortunately this event is called quite late in the application startup and the javasctipt code checks the callback before the Flex code has added it.
Chrome has bundled a "native" flashblock for a while, as has the android browser. swfobject reports that the flash player is available, even if the block is enabled for all sites. All I want to do is detect that a user is using native flashblock, and provide some messaging. Certain services, like the Facebook JS SDK, do not work without flash enabled for cross-domain communication, and do not provide methods of detecting failure. I know how to detect an extension/plugin like the original flashblock, but the native version does not appear in the navigator.plugins list.
Is there a way to detect if a user is running with a native flashblock enabled?
Is there a way I can have JavaScript/jQuery know when a Flash object has been clicked (and still have Flash process the click)?
I tried putting a table on top of the object with position: fixed and a z-index and the object set to param name='wmode' value='transparent' so I could have my JavaScript detect which column was clicked using jQuery's click(), but the clicks were never intercepted by JavaScript (Chromium Linux).
I've run across several websites, including mine, that prompt users to download Flash even though their browser cannot install it. I want to avoid this confusing messaging by detecting whether a mobile browser can install Flash, not whether it has Flash.
Some known mobile browsers that can't install Flash are:
iOS Safari Android Chrome beta Android Firefox
Instead of building an ever-changing list of Flash installability, I would like to detect this in a general way in Javascript.
I need to create a splash page type thing. It needs to play a flash movie and then when that movie has finished show a full screen image using html/js. THe movie will be flash and the image display will be javascript powered.
I've some very old Flash applications, which we don't want to rebuild to add a new feature. We simply need to detect when the user has become idle. So, if the Flash application receives no key or mouse events after 3 minutes, we want to track that time till the user interacts with the application again.
We've considered wrapping the applications in newer Flash applications to include the key/mouse event tracking; however, early research shows that some of our apps are so old that they use event systems or AVM's (ActionScript Virtual Machines) that are incompatible. Also, it seems that mouse events on the inner application don't bubble up to the outer application. (I think the direction of event processing is backwards in versions of Flash prior to 8)
Anyhow, the next idea on the table is to see if we can determine when the user stops interacting with the old Flash applications using JavaScript. Can anyone confirm whether or not it is possible to detect, using JavaScript only, when a swf in an HTML document loses focus or key and mouse events stop and start occurring on the swf?
I'm wondering wether there's a Javascript way to detect wether a user has any sort of flash blocking plugin installed so i can accommodate these users properly. For example, I use 'click to flash', but sites that use SiFR to render text are littered with "click to flash" buttons, which is getting very annoying. I don't use SiFR in my designs for this reason. But if I could spot wether there's a flash blocking plugin installed, I would simply not call the SiFR function.
The following doesn't work (although it gives no explicit error), but why not?nd... Is there really no way around it, strictly using the with statement? Forget using for / foreach.
with (object1, object2) { attribute = value; method(); }
Why the code above gives no syntax error, doesn't work but is accepted by with?If it's possible, how could we change multiple objects with same attribute using with?
var object1 = { attribute: 3 }; var object2 = { attribute: 2, method: function() { alert('blah'); } }; var object3 = { method: function() {alert('bleh'); } };
I need to execute some javascript string code from flash swf file using actionscript 3. I read that it could be done by passing the javascript code to the parent html document , using externalinterface.call function. Then I assume it will be faster if I can declare functions in the javascript code in the HTML document in the first use of externalinterface.call funtion ; if flash code calls the javascript code repeatedly. So let me ask you how to do that. For details , any javascript to be loaded is unknown in design time and I can not prepare a javascript file to be loaded.
for some reason, whenever I dynamically load a swf on a $(document).ready() by writing to a div, I am unable to make javascript calls to the browser. Specifically, all calls to the browser return "null". This does not occur when embedding the swf normally on the page load, but I would like to prevent loading of the swf until a specified point in time.
What the heck is going on here? Is there something special about dynamically embedding a swf that prevents the swf from talking to the browser? The methods ARE called (I've proven such by showing alerts), but all return values to any function, regardless of type returned, shows as null when it gets to flash.
Is it possible to pass file names from a running Flash application, which only purpose is to enable multiple-file-selection, to a JavaScript application which handles upload of all files to the server?I have examined various Flash upload solutions (like SWFUpload, Uploadify, etc.) and none of them meets my needs. I want an easy to implement solution (like Uploadify) which also lets me specify various parts of the HTTP request.
The reason I need this is because my upload form uses session cookies (for user authentication) and an CSRF token both passed to the server when uploading files.Is it technically possible to pass filenames (+ paths) to a JavaScript application which then handles the upload?
I'd like to call a javascript function from an embedded .swf file. Specifically, I'd like to call a function in one of my externally linked javascript files from within: function loadTrack(){
[Code]...
which is in an .as file which I assume somehow becomes the swf file. How would I go about this and 're-compile' the .as file?
I'm trying to write a web application that searches google and then downloads the result sites and parses them.The search has to be done on the client side. Without implementing a server side proxy.Can this be done using javascript/sliverlight/flash?
let suppose i have a object named "data" which has a callBack function named "closeItem" which does something. So i have flash file which has a close button. on click of that i am calling this function which closes this item. So issue is? If i pass this "closeItemFunction" as global function this works fine. but if a pass this function as a "data.closeItem" this doesn;t work throwing some falsh error. so i just wanna ask that "does flash only call gobal scoped javascript function" ??
We're currently building a Flex application using the PureMVC framework with a shell.swf which loads/unloads modules dynamically. We're experiencing issues with memory and we're looking to replace the shell.swf with a JavaScript-based loader.Two questions:What would be a good framework to dynamically load the Flex components and allow the modules to communicate between each other?Would dynamically loading/unloading the modules via JavaScript take care of the typical memory problems associated with Flex/Flash applications?
With all the recent hype about JavaScript and HTML5 replacing Flash, I wanted to know - How would it be possible to protect client-side js code? Of course, it is possible to obfuscate it, but that would only make it a little harder. Also, for games which submit high scores to the server, wouldn't it be incredibly easy to modify those scores before they are sent to the server? I know even Flash files can be decompiled, but they can be obfuscated and flash decompilation is not as easy as modifying data in JS - could be done easily using a plugin such as Firebug. I'd like to know everyone's views on this.
I have a flash file that contains a package "game" which has a class "Scores" and a method setValue(). I want to write some lines of Javascript that allow me to call that method. Someone directed me to this tutorial, but I am still a bit confused.
Javascript: alert("start"); var so; so = document.embeds[0]; so.addParam("allowScriptAccess","always"); import flash.external.ExternalInterface; ExternalInterface.call("setValue[2600]");
displays an alert to tell me that it has indeed began to execute saves the embedded flash file into a variable and sets access imports that class calls the method.I am not sure about how this class thing works? This is just the bits and pieces I was able to come up with from that site, but I don't really understand how it all works (but certainly hope to eventually).This is the site: http:[url]...how-do-i-access-flash-function-using-javascript.When I execute the code with the importation nothing happens, but the alert does come up when I don't have that statement?
I'm searching for free partial panorama viewer. It should be placed in somewhere in the page and it should be customizable (openSource?). So far i found pan0.net but it only supports 360 and i have priority for non 360...
I'm wondering if its possible to do what I'm thinking, and if it is possible, does anyone know of a flash object that does what I need? I know a Flash object can provide a javascript API to interact with it, what I dont know is can Flash send an email directly without the need to talk to the webserver to do so? If thats possible would it not be possible to write a flash object that did nothing but provide an API to send emails? Has such a thing been created that is out there for others to use?
I'm looking to create a email form on a web page but the site is static (no server scripting). In my situation server scripting is not possible as there is no server, the site is 100% client side on a CD/DVD/USB Stick.