What is the best way to create a 2D plot, with different points in different coordinates (x/y coordinates) such that they are represented using different shapes on the plot, and whenever we click on one of them, or go with mouse over them, we see a text changing in a small window next to the plot?
If I could do this in HTML, that would be great.If there is a generic Flash component that could do that, simply by loading some text data from URL, that would be IDEAL.
I have to create a banner that expands over content when moused over and then contracts on mouse out. I have managed to create the expand/contract animations and actions but I am having trouble positioning the that the flash file is in to ensure that it's flows over other elements on the page.
when I moved my mouse there was a red fluid like velvet effect that followed my mouse and slowly faded.It was really cool and would love to add it to my website.
I've been reading a lot about the benefits of Object Pooling. Found some "tutorials" online, all above my skill level. Can anyone please show me an extremely simple example of an Object Pool. What my game does is creates Ball objects when the user holds down the mouse, stops when user lifts up mouse. I need to store these Ball objects in an array(or Vector), and hit test them with other objects, removing them from the stage when the hit another object. I'd like to create a pool of say 20 of so, created once, and recycle them.
I'm developing Greasemonkey scripts for a website. I do not control the Flash file.
Question: Is it possible to simulate a mouse click on a button/movie clip in a Flash object embedded in a web page? Googling only shows ways to simulate a mouse click on a DOM element, and ways that require the ActionScript to be changed to implement a JavaScript interface. Or is this simply impossible?
I want when user roll over on my image it shows a part of big image of the same picture i known its possible in flash but how i don't Known ?? here is the link of the live example the site use the same technique in flash click here
Just wanted to ask is it possible for a flash app to capture mouse and keyboard events when it loses focus. I've tried putting it in a div container through SWFObject library and than used jquery forward mouse events plugin, but without success. My idea was to capture mouse events (click event) on the body and then transfer it to the flash app
I'm trying to recreate a javascript version of the site [URL] which is in flash.
Currently I've already done up the basic layout, which is a simple horizontal container containing divs. You can see the code here [URL]
I'm thinking to set a handler for mousemove event, but I'm not sure how to do the math behind the container's left position in relation to the mouse's x position for the scrolling part.
I'd tried it in all browsers(IE, FF, CHR,O). Not js errors happens. I can see in firebug or inspector that object node is created. But Flash plugin never appear.
var _sprite:Sprite=new Sprite();..._sprite.addEventListener(MouseEvent.CLICK,onClick);addChild(_sprite);private function onClick(e:MouseEvent):void{ //how to make mouse shape into handCursor here and
nav item consists of a ball that "follows" the cursor in relation to where it is on the page. JS is used to gather the X/Y info from off the Flash stage and create vars to be used by the Flash movie to move the "orb" in relation to the cursor position. For some reason, FF and Chrome on PC fall short here.I've tried everything from setting the Flash movie to "opaque" and positioning a transparent DIV over it, all to no avail.Any thoughts on this? Has anyone encountered something like this?
I'm using Javascript's mouse event to pass information about mouse position to flash and show the specific animation frame depending on mouse position.
The problem is, when mouse is over flash object, it doesn't fire javascript event anymore. I've tested it on Chrome and it seems to be working, but Firefox doesn't want to cooperate.
My flash object is located in the middle of website and has transparent background. It has to stay this way. Also, I'd rather not move the action to the ActionScript for two reasons:
Website's width is not constant (different browsers for example) so I'd have to push viewport's width to the flash too, which will complicate the script, also mouseenter events etc. I don't know AS very well.
The code: (I'm using jQuery here because it's also used somewhere else on the page, previous mockup used plain JS)
Is it possible/what is the easiest way to take 3D model from max and create a Flash or Javascript carousel that can work on the web? It should function like a real world CD carousel with say 100 or so models built in. [URL] Buttons on each side scroll through the chips. This is my first one and I didn't see any similar questions asked. Sorry for not embedding the image...it wouldn't let me because this is my first post.
I've some very old Flash applications, which we don't want to rebuild to add a new feature. We simply need to detect when the user has become idle. So, if the Flash application receives no key or mouse events after 3 minutes, we want to track that time till the user interacts with the application again.
We've considered wrapping the applications in newer Flash applications to include the key/mouse event tracking; however, early research shows that some of our apps are so old that they use event systems or AVM's (ActionScript Virtual Machines) that are incompatible. Also, it seems that mouse events on the inner application don't bubble up to the outer application. (I think the direction of event processing is backwards in versions of Flash prior to 8)
Anyhow, the next idea on the table is to see if we can determine when the user stops interacting with the old Flash applications using JavaScript. Can anyone confirm whether or not it is possible to detect, using JavaScript only, when a swf in an HTML document loses focus or key and mouse events stop and start occurring on the swf?
I need to create a flip book/page application. I have seen flash created flip page, can it be done in any other languages, e.g. jquery or javascript? And also, what are some concepts that I am required to have in mind/knowledge on for creating a flip book?
I want to create a kind of "flash button" in a web page. It just like the volume controller of windows operating system. When we click the button or the bar and hold it to roll down or roll up then we can change the volume. Actually, I want to use it to control the speed of switching picture in a web page. For example, intially, the images will switch from one to the other in a default speed--image/5seconds. There is a kind of slide bar just like I described above, I can roll the button to left or right to control the speed of switching.
I am kind of new to javascript/html5. normally I would do that kind of stuff inside flash/as3. but since the iPad doesn't support that I need to switch the horse...I want to build a website where words are floating in position and size and if the mouse comes over one word it should draw some lines to all the other words. are there any frameworks one could use? the whole should look like a tag cloud with lines between the tags.
How do I create a custom event class similar to ActionScript? What I mean by that is a class that I can use to fire off my own events, send the necessary data.
I don't wanna use third-party libraries like YUI or jQuery to do it. My goal is to be able to send a event that looks like this.[code]...
What's the correct way to track mouse position, from Adobe Flash, when someone has: Started a drag within the Flash application (a MOUSE_DOWN event), Dragged the mouse outside the app or even the browser window (a MOUSE_MOVE event), and Released the mouse button (a MOUSE_UP event)? For example (imagine Stack Overflow is a Flash application):
Within the app, I'm able to track the mouse X and Y positions with a MOUSE_MOVE event listener, but I lose it when it goes outside of the browser... So, how do I track the position of the mouse no matter where it goes? For a good example, try Google Finance. Try dragging the chart around; it'll still drag around if you move your mouse out of the browser window, and the mouse will be outside of the browser when you release it.
Also, check out KOKO KAKA; If you click on the scrollbar (make the browser window really small) and move outside of the browser window, the scroll bar moves just like a real one would. I believe both only work because the MOUSE_DOWN event "captures" the mouse, allowing the Flash application to track the position of the mouse even when it is outside of the browser.
For my wishlist site, I would like to propose widgets to my users in order to publish their wishlist on their blog or personal website. The idea is to propose a few lines of code to my users that they only need to copy/paste to insert the widget displaying their wishlist. What is the best way to create/develop a widget ?
Is there anyway to take take a "screenshot", "save" or "capture" the active SWF element on a page as an image? I'd like for users to be able to simply click a button on my page, instead of having to need to manually take a screenshot of the entire page and then crop the image to show only the SWF element.I found a Jquery method, although I am unsure if it could work with SWF files. It basically captures an area of an Image element on the page and allows you to save that as a separate image. What I would need however, is to capture the SWF as the image instead. Note: I do not have access to the SWF code so I cannot achieve this using Actionscript or anything like that
I was wondering if it's possible to include an swf within a javascript carousel that currently just contains stagic images. What I'm looking to do is include a flash animation within the carousel. I guess I've got two main questions: Is it possible to cycle through flash files in the same way as an image? How would I get the javascript and flash to interact so the flash file would know when it had been selected?