Php :: Image Uploader That Can Edit Order Of Images?
May 4, 2011I need a tutorial or code that create an image uploader that can also be used to edit the order of the images.
View 1 RepliesI need a tutorial or code that create an image uploader that can also be used to edit the order of the images.
View 1 RepliesI load data from xml and want a list of thumbnails with text to be lined up. A handful of text-attributes to the xml-rows, including a src-attribute, which links to an image, goes through as wanted - text is shown, and images are shown. The image order, however, varies when I have more than two rows and is completely wrong. The text-attribute-order to each thumbnail remains perfect in all scenarios.The images bitmapData is taken etc., and the images are scaled to a proper thumbnail size. This might be where something goes wrong?
ActionScript Code:
function xmlLoaded(e:Event):void
{
[code]....
I'm using Agile Uploader in my project to resize image before upload on client side.And it works fine except one thing: if image name contains cyrillic letters it fails with server error 500.
How to avoid this or if needed how to rename file with english letters "on fly" (possibly with javascript).
I'm attempting to create a multiple image uploader (think Coppermine) where the user clicks a button in an SWF, selects a file or multiple files, and then these files are uploaded to a directory. I have a PHP script that handles the uploading a file, and my Flash file iterates over the files in the FileReferenceList and sends the file to this PHP script to upload. The directory path in the PHP script is correct, and permissions set to 777.
The contents of my ActionScript 3.0 class look like this:
package com.yourfightsite.imageupload {
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.MouseEvent;
[Code] .....
The three methods at the bottom of the class fire JavaScript functions in my HTML page that add the file names to a file queue widget, and update the percent value next to them, and finally mark them as complete. However, when I select files, they are added to the file queue widget as expected and then nothing. The files aren't uploaded, the files in the file queue widget aren't updated, and no errors are thrown, either in the console (I'm using Chrome) or Flash when publishing my movie.
I would like look for an open source image resize and uploader for a web application. Preferably leveraging on W3C speficication and try avoid need client to install any application.
Target uploading images are limited to 1 ~ 3 and resizing in terms of width & height only.
I'm coding in actionscript 3 - the functionality is: large image loaded at runtime. The bitmapData is stored and a smaller version is created to display on the available screen area (I may end up just scaling the large image since it is in memory anyway).The user can create a rectangle hotspot on the smaller image (the functionality will be more complex: multiple rects with transparency: example a donut shape with hole, etc)
3 When the user clicks on the hotspot, the rect of the hotspot is mapped to the larger image and a new bitmap "callout" is created, using the larger bitmap data. The reason for this is so the "callout" will be better quality than just scaling up the area of the hotspot.The image below shows where I am at so far- the blue rect is the clicked hotspot. In the upper left is the "callout" - copied from the larger image. I have the aspect ratio right but I am not mapping to the larger image correctly.[code].....
Alright I have some odd 150 images I need to open up in Photoshop and preform some batch actions. For some reason the "edit with" is grayed out in CS4.
View 4 RepliesI want to edit images in flash action script.That means user able to crop the current image in flash action script. Any one have any source code or any reference urls..
View 1 RepliesI am looking for a flex component that could allow me to edit rich text with images.
Something like the RichTextEditor from flex except it allows you to add and preview images too, and which can generate the HTML code too.
This is a code that open a XML file, containing a small list of images, and place them as thumbs on the page.It kinda work now, but the funny thing is, the order of the thumbs is totally scrambled compared to the xml list, and I can't just see why!It has something to do whith when the loaders gets transfered via addEventListener to the placePics function, more than that I cant find out!There may be the better way to put up this code. I just feel putting it up in two nested addEventListeners like this is not the best of practice. But I see no other way here.
package { import flash.display.*; import flash.events.*; import flash.net.*; public class thumbHolder extends MovieClip { var xmlRequest:URLRequest; var
[code].....
I noticed something after executing my slideshow. The images aren't showing in the order they are in the XML (and that MUST be in order).[code]The problem resides in the fact that Event.COMPLETE when loading images add probably images in the order they are LOADED and not LOADING. Is there a method which will make them add in the order they are called?
View 5 RepliesI have an image gallery of 6 images on a frame of my timeline. what I want to happen is instead of all images trying to load up at the same time when at that point in the timeline I want the 1st image to process and load then move on to the 2nd image here is how I am loading those images.
location1.loadMovie ("image1.jpg");
location2.loadMovie ("image2.jpg");
location3.loadMovie (image3.jpg");
and so on.
can I edit this code somehow so that the 2nd through 6th images do not load until image 1st is fully loaded and so on.
So I'm trying to make a photo portfolio, and I've decided on the following strategy:
1) create an XML file that has the URL of the external images contained in <IMAGE> tags.
2) upon a button click, load said XML file, and store xml_File.IMAGE as an XMLList (i.e. photoAlbum = XMLList(myXML.IMAGE))
3) using a loop that pays attention to photoBox.length(), sequentially load each URL and add them as children to a greater container (photoBox).
Here's the code:
ActionScript Code:
// create generic URL loader for XML
var xmlLDR:URLLoader = new URLLoader();
// create a container for image URL's
[Code]....
I have a problem with loading images. The images are loading random wise whats the problem with the code.When i trace the url its displaying randomwise.
ActionScript Code:
private function createContainer():void {
for (var i:Number = 1; i<=myXML.images.length(); i++) {
[code]........
I had created a flash which load several images and display it using loadMovieClip(). I need the images to load in a specific order according to the information retrieve from a xml file. However, my scripts only works well if it was tested in my local computer. In online environment, the images seems to load in a random sequence. so that the images loads according to the xml order?
Below is my scripts:
var myShowXML = new XML();
myShowXML.ignoreWhite = true;
myShowXML.load("galleryxml.xml");
[Code].....
Coming from a pure programming background where I have a render() and which image is drawn over which, is based on in the order of the drawn function of the image being called.
But after trying out Flex, I notice that Flex allows images to be created & drawn in the MXML file using the <image> tag and that I can also create and draw images in a AS class file link to that MXML file.
But it seems like any images created in the MXML file are drawn over the images created and drawn in my AS class file.
Is there a way to specify the draw order of the images?
I have tried loading in some images in the order of the xml files that contain them they did load in one by one but in random order.
View 9 RepliesI'm having a problem with my images not showing up in the correct order.
package {
import flash.display.*;
import flash.events.*;
import flash.text.*;
import flash.net.*;
[Code] .....
I'm new to AS3 and have been fighting and searching for a solution to this problem for a week now, and I'm VERY close I crated a MC holding of a series of images (about 50) and I jump around in it using plenty AS3 scripts (most of which I don't fully understand yet, but I'm working on that to I had to find a way to "rewind" (= play backwards) the MC. Since there is a stop(); command in almost every frame, prevFrame does not work and if I put that in a loop, it goes WAY to fast (but worked).. So I could think of only one way.Create a new (reverserd) MC with the same image sequence ald reverse it manually and play that one.
This all works fine (very proud of it ).
Now my question: To get this to work for multiple image sequences, I have to load all images twice (once in MC_1 and again in MC_2 and select them and reverse them). Not a big one, unless you want to create MANY of those SWF's.
[Code]...
I'm loading some images within a gallery but I have a trouble.. They appear backwards.. the last one on the xml is the first one shown.. I guess the problem is caused by onLoadInit.. which resizes each images and then place it on stage.. if i make a trace of "i" inside onLoadInit, always give me the last number of "i" (eg. "28"... 28 times)
[Code]...
I'm building a an multimage gallery. Almost everything is working well but a malignant fate that is making the images load in a shuffled random order. Everytime that I click each gallery button it gives a new sequence. If I was a poet I would say that it has no order just like the unpredictable chaos of a party in a drunk anarchist's whorehouse. (and if I was a poet I would not write what I wrote. Whatever!) The array that store the images URLs is showing a proper order. So it makes me think that the problem is on the onClickButton function, but I'm not sure.
[Code]....
I have a movie on stage that acts as a button using the code. person_mc.buttonMode = true;
I load an image onto the stage from my library using addChild(holiday);
What happens is that the person_mc button I have on stage will not function anymore, because I am presuming it is underneath the holiday pic when I loaded it using addChild.
How do I load the holiday pic, so that it is underneath the person_mc?
I know I could do what I did with holiday using addChild for the person_mc, but I do not want to do it that way.
How hard it is to make a button to display images in order, acording to their position inside an array?
I need this for the NEXT and PREVIOUS buttons. Check the array below.[code]....
I have an FLA with a section in it where I need to swap between images (one over the other and so on, which I have done using swap depth) what I want to know is if there is a way to make the transition from one pic to the other smoother by using alpha from 100% to zero, thus revealing the picture beneath.
View 3 RepliesI purchases a ac2 slide show which makes the images appear in random order when browser is refreshed. Is there a solution to this? I've provided the code below also attched the .fla file.
import flash.filters.DropShadowFilter;
BarHeight=160;
BarHeightOver=170;
[code]....
I purchases a ac2 slide show which makes the images appear in random order when browser is refreshed. Is there a solution to this? I've provided the code below also attched the .fla file.
[Code]...
I just started working with AS3 and want to make my personal website with images in background. Now, I'm having one image... but I want to have more images in random order. I know I should use Math.random, but no progress
Access of undefined property _id.
Access of undefined property _id.
Access of undefined property listLoader.
Access of undefined property stImage.
Here is my code:
XML.ignoreComments = false;
XML.ignoreProcessingInstructions = false;
var _xml:XML;
var _xmlLdr:URLLoader = new URLLoader( new URLRequest("dat/xml/bg.xml") );
listLoader.addEventListener(Event.COMPLETE, gotList);
[Code] .....
The images are to go from 1 - 20 ... Left to Right on stage. The images are named image_1 - 20 and everything is right as far as that's concerned.
Will images load according to their size before XML order? I'm loading multiple images from XML like so:
Code:
XML...
function formatXMLContent():void {
for (var i:int = 0; i < tourID.length(); i++) {
var loader:Loader = new Loader();
[Code].....
I'm doing an app for the next st valentin's day and I'm using the Facebook API. The idea is that the user will be able to take a picture with it's own webcam and then edit that photo for to send it to a friend from facebook. But I can't find a tutorial about to edit an image (a bitmap) in the application. Can you tell me how can I do it? I want to edit the bitmap on the same app, like add a frame around the picture and maybe add a message too.
View 4 RepliesI was given a flash project to edit. I have to edit one image in Photoshop, but when I right click on it and choose Edit with -Photoshop, an error message comes up saying "The file G:Web-02Sitefilm120902.gif does not exist, unable to launch external editor". I don't understand how Flash can list the image and display the image when I click on it, yet it doesn't exist. I tried to copy the image and paste it in photoshop but it only pastes a very low resolution version of it. What do I do?
View 4 Replies