I'm developing a coloring website for kids, so I need some AS3 Coloring tool, or a class that helps in this.I could do one by myself but I have no idea how a tool like that works. One way would be to have shapes behind the black lines, but this way I think would be much harder.
What I need is a tool, where I can use any png 32 bits files.This tool: [URL]is almost what I need, expect the fact that the files with the drawing must be swf format.
I have drawn a square and would like to fill it with gradient color. But I wonder where can I find it. One more question, how can I change the transparency of an image/bitmap picture?
Is there any way to crop my drawings in Flash CS5? I want to make a scrolling background out of this:and I want to crop the ends of those layers so that they are smooth, like this:but that was done in Paint, so it isn't vector graphic anymore. So is there a way to achieve the above by cropping or some other way in Flash CS5?
I'm attempting to learn flash using Adobe CS4. I've found some really good tutorials, but I can't use them because every time I draw something on the stage, the resultant drawing disappears immediately after I release the mouse. Since I can't see it, I can't select and manipulate it. I captured the behavior and stuck it on youtube. I don't have a mike on this system so there's no sound. [URL]. If I create the file with ActionScript 2.0 instead of 3.0, I get outlines of the objects, but not the objects themselves. That's not on the vid, but I'd rather use 3.0 anyway.
I have a project in which the different layers of an svg file need to be colored. I tried doing a color transform but it just puts an overlay of color on top of the svg image. Is there anything which can be doe to programmatically color the various layers of an svg file with different colors in AS3?
i am leaning Flash for about 3 weeks now, and i am quite good in that. I am AMAZED by all cool effects and trying to learn atleast 1 new every day. This tutorial, Coloring Book in Flash , is giving me headache for the last 2 hours. On the beggining of tut, it say to download and open souce FLA file- I saw that there is only drawing in start FLA file, so I make my own. Is that mistake, right at the beginning? If so, where I can find tut in the whole, so I can use my own images?
I have two objects; background and highlight. Highlight has a certain amount a opacity set to it 45%, so it appears lighter then the background. I want to color just the background in as3/flash builder 4, but when I color the flash symbol, the highlight region also gets colored and I don't want to do that.
I also don't want to have two separate symbols, because then I'll have to add more code and variables.Is there any way to color just the background and let the highlight object just be?
i am working on a flash project, not ment for the web, i am creating an interactive map app.here is a section that involves the user to draw custom shapes ,lines and text over the maps.the problem is gettting the user to save this drawings so that the next time the application is started he/she can load the previously saved drawings.
I will redesign a product page that contains products like Vase, Ceramic Plates and more, Customers can customize the colors of the product. Now I need some advice what approach would best fit, I am planning to use Flash/Flex/Actionscript in implementing this; That way I can minimize loading to many jpegs for the product and at the same time making the page more interactive.
I was wondering which IDE choice you flash developer use to write the code....I use Flex Builder for my AS3 only project so the code below will display nicely with coloring keywords. I wanted to know if there are better choices there...Also, does flash developer do the AS3 programming only? Do they do graphic design at all?
[URL] I want to know how to color a image not with any color but with exact color for example sky we can only color with blue if we color with any other color that image(sky) doesn't color
when i draw anything using any tool on a layer it disappears as soon as i release the mouse button, then when i click the timeline it reappears again but when you are drawing having your image not on the screen makes it kind of impossible do draw anything I saw another guy with a similar problem who made this video [URL] I tried reinstalling the software ( im using the demo) whats going on? I was hoping to get to play around abit before my trial ended
Not sure what it's really called, but I'm curious as to how I would go about taking two images I've drawn and somehow make Flash tween them. It's hard to explain as I don't know about it other than that I've seen it executed in a few animations before. I know for sure because of some that used it poorly, where the parts of two completely different images transitioned like a tween. I want to try to use this with static images that go together in a short animation. Is this a built-in function in Flash? Or is it some user-made ActionScript function? If either, what's it called or how would I use it?
i've installed the Perforce Eclipse plugin successfully in Flash Builder 4.5.however, the only problem i've run into is that whenever i open a ActionScript file (either one that is or isn't checked out) there is no syntax coloring - it's simply a white background with black text.
i've changed themes so that i have a dark background with different colored syntax but Perforce also removes that coloring, although this time it's the dark background with all white text.
I want to create a line tool exactly like flash line tool. But the code that I am using shows the line when we release the mouse button. How can I show the lines while it is drawing
I found that .fla files do not save in Flash CS4 when the Deco tool or Spray Brush tool is selected. Is this a bug? Or is there a workaround to this issue.
I'm doing an art project in Flash where I'd like to make realalistic line drawings of girl's faces with lines represing long flowy hair. I want to make the hair appear to be flowing in the air as if a cool breeze is blowing on it.
I tried drawing these lines for the hair flowing in the air frame by frame, but it just doesn't look natural. I was wondering if anyone knows of a solution I should do with Action Script. I have a couple specific questions in addition to my request for an AS solution to create the look of natural looking flowing hair.
1) Can AS create photorealistic natureal looking hair?
2) Can AS creates a natural looking animation of the hair moving in a sequential, breezy flow?
3) If yes and yes, how can the file size be kept low while still maintaining the apperance of a photorealistic drawing?
Working with senocular Transform Tool - How to remove/disable tool for objects Im new to AS3, and i have to use it for my current project. I have used the AS2 Transform tool extensively, but needless to say, the AS3 version works entirely differently. The way i understand it, the tool applies to and every Sprite , movieclip on stage
im making a bone animating system in flash but then i want to give it a more vital animation by manipulating its z y x position how is it possible using the 3d tool?im doing everything needed but when i get to that point nothing seems to work,i dont get 3d tool options.
I'm planning on making an interactive coloring book for a project and was looking around. I see the tutorials that are around but those are mainly click and fill in an area type of coloring books. I was wondering if anyone can point me to a tutorial that will teach me how to make a coloring book that lets the user pick up a color (a red crayon for example) and scribble in the color him/herself.
I was getting a strange bug with lines being the wrong color in my app so I determined the minimum code to show the issue -some lineTo calls were using the color of a future lineStyle call.copy and paste this into a function/class and run:
graphics.beginFill(0x000000);//these 2 lines are important graphics.drawRect(0,0,50,50);//else bug does not appear graphics.lineStyle(1, 0xFFFFFF);[code]....
//this next call sets color of previous lineTo!?
//if I insert a moveTo(x,y); then its ok (draws line white, correctly, before style change)graphics.lineStyle(1, 0x0000FF);
I want to make an area where I can make a grid of varying colors, starting with a small 3x3 grid. The final goal is to reduce the size of each element and increase the number of squares to get a higher resolution. The shades of color are stored in an array and I can get the drawing going, but the shapes don't get deleted when repeating the function call and they go on top of everything else I've put on the stage.
I want to export some AS code to a word file and I want the colors to be like in Flash MX, is there a way to this without having to change all the colors manually?
I want to export some AS code to a word file and I want the colors to be like in Flash MX, is there a way to this without having to change all the colors manually?