ActionScript 1/2 :: Creating A Pause Button?

Feb 25, 2010

I don't use Flash that much so the question may sound simple, but how do I pause audio in a timeline? I have added the audio, play and stop button. When I test it works fine, but I can't figure out how to add the pause button, or the play/pause button.

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[Code]...

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i am having a problem in creating a plause, play button.The problem now is the button just can pause 1 sound.i have many sound at timeline and it will play 1 by 1.

This is wat i have do at the 1rst but it cant pause all the sound. i try to remove mySound.attachSound("tomato");but it wont work also. the another problem is if i click the play button for 2 times, it will got 2 sound play together.

mySound = new Sound();
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[code]....

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Actionscript 3 :: Pause Button Between Scenes?

Aug 4, 2010

I've got a little flash video I made with multiple scenes, frame by frame animation, some text, sound etc. I figured I'd add a pause button so slower readers could read the text. And it ALMOST works.I took the code right out of an actionscript 3 tutorial on the adobe tv, worked fine when I did the tutorial, but that had only the one scene.And as far as I can tell it works fine in my video: in the first scene and then doesn't. I'm wondering if it has to do with button instances or something but I've tried everything I can think of: copy pasting code into the next scene, changing names. But I get a duplicate functions error with that and it doesn't work at all!Does anyone know how to get this to work with more than just one scene?

Here is the code:

play();
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And then the same again with Mouse out and resume play and play in the brackets.

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I'm trying to code the space bar key as a pause/play function in my flv player. I'm using Lee Brimlow's flv player tutorial as a model for my flv player so essentially it's driven via netstream coding. I've tried two different codes, code 1 being something I used a while back on another project and code 2 something I've been trying (hoping) would work better.

Code:
//1)
onEnterFrame = function(){ check_keys();}

[code].....

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I'm working on a simple Video player that plays upon click. Than, once the movie is done playing, the oplay button re-appears and you can re-play the movie.I'm trying to add a Pause button when a user puts a mouse over a movie.. So, the pause button should appear once the Mouse is over the Movie and dis appear when the MOuse is moved..Below is the script so far:

import fl.video.*;import flash.display.MovieClip;
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[code].....

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I am trying to just have a Pause button appear in frame 620 of my timeline and users can click this to pause the timeline if they want to slow down and read my text. However, with the below code, I get an error message of:

TypeError: Error #1009: Cannot access a property or method of a null object reference. at Untitled_fla::MainTimeline/frame620()

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I'm making a mp3 player using flash and i would like to have the play and pause function all in one button rather having separating into two buttons. Here is the code what I have so far.

Code:

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[Code].....

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[Code]...

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I am a newbie to flash. I am having problem to unpause my pause button, it works fine locally in my computer but when i upload the swf file online, it is not possible to unpause it again.Here are my code:

Let's say this is movieclip 1 which i named it as m1.
var snd1:Sound = new Sound();
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[code]....

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[URL]

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Well as the title says I need to create an Play/Pause button in one. So when I click on the button it plays my animation, then when I click on it again it pauses it. And then when I click on it again it plays the animation where it was. etc. etc.
 
I know how to create a simple button and give it an event and an function, but I cant figure out how to get those 2 functions together in one?

[Code]...

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I have created a Pause and Play button that toggles between states.  It controls a Timeline with synced Sound.  When I use it the sound and animation go out of sync.  Can anyone help me with this or perhaps have better code I could swap out to make this work?
 
Below is what I am currently using:On the first frame of an Action Script layer put this AS:
 
playBtn.onRelease = function() {
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[code]....
 
Put the Pause and Play buttons directly over each other on 2 layers for the duration of the timeline.Pause Button on top. (unless you have a STOP on the first line then maybe the Play button will start it.

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ActionScript 3.0 :: Glitch In Pause Button Code?

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designer by trade & having difficulty getting my head around scripting. For most of what I'm doing, I'm managing to get by modifying snippetts that I've found online. However, one spot where I'm now stuck is making a pause button work for streaming mp3 files. I should qualify that adding the pause button was an after thought that I now realise is essential to the project working properly. The mp3 needs to start playing as soon as it starts downloading which is working fine. The mp3 needs to stop when the user goes to the next or the previous page, which is also working fine. But when the pause button is clicked first time, nothing happens. When it's clicked a second time, another instance of the mp3 starts playing. The pause and stop buttons work on this second instance, but not the first. I'm sure there's something really straight forward that I'm missing here, but I need a hand to find it. Following is the script as it now stands.

[Code]...

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I am trying to make an animation that will pause and start again after a certain time. The problem is I don't have any experience with Actionscript (or programming of any sort for that matter)..I found this link that appears to explain how it's done, but I can't seem to replicate it. I'm not even sure which version of Actionscript this is.. [URL]

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Professional :: Pause An Animation An Use A Button Several Time?

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I am trying to set up a presentation with small clips (pictures that fade in and out) but I need to insert pause so I can provide some explanations to the public. I create a button and inserted an action (stop) on a specific frame, then on click, the timeline move on to the next frame and the animation starts again.This works well. this is the code snippets I used

[Code]...

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I have a play/pause button on my animation which works a treat when all animations are within the main movie clip. Now I would like to have some movement within the main movieclip and some within individual sub movie clips. Once I go to play the animation all animated objects within the main movieclip are stopped but the sub movie clips are playing. How can I stop the sub movie clips to???

The following is the current code I have
ActionScript Code:
stop ();
play_btn.onRelease = function(){
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_parent.play();
[Code] .....

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