ActionScript 3.0 :: Glitch In Pause Button Code?
Jun 21, 2011
designer by trade & having difficulty getting my head around scripting. For most of what I'm doing, I'm managing to get by modifying snippetts that I've found online. However, one spot where I'm now stuck is making a pause button work for streaming mp3 files. I should qualify that adding the pause button was an after thought that I now realise is essential to the project working properly. The mp3 needs to start playing as soon as it starts downloading which is working fine. The mp3 needs to stop when the user goes to the next or the previous page, which is also working fine. But when the pause button is clicked first time, nothing happens. When it's clicked a second time, another instance of the mp3 starts playing. The pause and stop buttons work on this second instance, but not the first. I'm sure there's something really straight forward that I'm missing here, but I need a hand to find it. Following is the script as it now stands.
[Code]...
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[Code]...
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[Code]....
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[code].....
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[code]....
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Here is the code:
play();
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function pausePlay(e:MouseEvent):void
{
stop();
}
And then the same again with Mouse out and resume play and play in the brackets.
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Code:
//1)
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[code].....
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[code].....
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Apr 25, 2010
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TypeError: Error #1009: Cannot access a property or method of a null object reference. at Untitled_fla::MainTimeline/frame620()
Here is my code on frame 620
//Pause Button code
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function stopLoop(evtobj:MouseEvent):void{
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I'm making a mp3 player using flash and i would like to have the play and pause function all in one button rather having separating into two buttons. Here is the code what I have so far.
Code:
playpause_button.addEventListener(MouseEvent.CLICK, playpauseButtonClick);
function playpauseButtonClick( event:MouseEvent):void {
theChannel = theSound.play(pausepoint);
[Code].....
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Jul 8, 2009
I'm trying to create a scrolling timeline using a very (horizontally) long image and a scroll thumb that can be dragged right and left. When I first open the .swf file, the position of the image is correct (the far left side is on the stage). But once I click on the thumb and release it, even if I don't drag it, the image jumps as if it was dragged and suddenly I'm looking at another part of the timeline. When I drag the thumb all the way to the left, it can't go any farther left to the beginning and it's just stuck at where it jumped, but I can drag the thumb more to the right and see more of the timeline perfectly fine. Also, when I scroll all the way to the right, the timeline goes past its end and then there's blank white space. There's obviously some space missing at the beginning that should make up for that blank space at the end.
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Here's the actionscript I'm using:
Quote:
stop();
var thumbLeft = thumb._x;
var thumbRight = Stage.width - thumb._width;
var thumbDistance = thumbRight - thumbLeft;
[code]...
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